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Espansioni > SDF • Servitore del Faraone 1 - 2 - 3 - 4 - 5 - 6 - 7 - 8 - 9 - 10 - 11
SDF-I020 • SOPPRESSIONE DEL MONDO
TRAPPOLA / NORMAL TRAP
SPELL SPEED 2 • Comune / Common • Cod. 12253117
Puoi attivare questa carta quando una carta Magia Terreno viene attivata. Annulla l'effetto della carta Magia Terreno durante il turno in cui questa carta viene attivata.You can activate this card when a Field Spell Card is activated. Negate the Field Spell Card during the turn this card is activated.
RULING - ULTIMO AGGIORNAMENTO 27 GIUGNO 2007Puoi attivare questa carta solo in catena ad una Magia Terreno. Carte mostro come "Vergine dell'Acqua" sono escluse da questo effetto.
SDF-I021 • SONDA MISTICA
SPELL SPEED 2 • Comune / Common • Cod. 49251811
Puoi attivare questa carta quando una carta Magia Continua viene attivata. Annulla tutti gli effetti delle carte Magia Continua durante il turno in cui questa carta viene attivata.You can activate this card when a Continuous Spell Card is activated. Negate all Continuous Spell Cards during the turn this card is activated.
RULING - ULTIMO AGGIORNAMENTO 27 GIUGNO 2007Puoi attivare questa carta solo in catena ad una Magia Continua.
SDF-I022 • METAL DETECTOR
SPELL SPEED 2 • Comune / Common • Cod. 75646520
Puoi attivare questa carta quando una carta Trappola Continua viene attivata. Annulla tutti gli effetti delle carte Trappola Continua durante il turno in cui questa carta viene attivata.You can activate this card when a Continuous Trap Card is activated. Negate all Continuous Trap Cards during the turn this card is activated.
RULING - ULTIMO AGGIORNAMENTO 27 GIUGNO 2007Puoi attivare questa carta solo in catena ad una Trappola Continua.
SDF-I023 • GUARITORE DIVINO
SPELL SPEED 2 • Comune / Common • Cod. 02130625
Puoi attivare questa carta quando ricevi danni ai tuoi Life Points. Aumenta i tuoi Life Points di 1000 punti. Aumenta inoltre i tuoi Life Points di 500 punti per ogni altra carta "Guaritore Divino" nel tuo Cimitero.You can activate this card when you take damage to your Life Points. Increase your Life Points by 1000 points. In addition, increase your Life Points by 500 points per card if there are additional "Numinous Healer" cards in the Graveyard.
RULING - ULTIMO AGGIORNAMENTO 27 GIUGNO 2007Puoi attivare questa carta nel Damage Step. Sono inclusi i danni causati da effetti o dall'attacco dei propri mostri. Non puoi attivare questa carta se Perdi Life Points o Paghi un Costo. Questo effetto è cumulabile. L'aumento è singolo, il totale va calcolato in Risoluzione. Se ricevi danno per effetto di "Esplosione del Campo Minato", perderai il Timing per attivare questa carta, perchè dovranno prima essere mandati al Cimitero i "Golem Mina" sul Terreno avversario.OFFICIAL RULING - LAST UPDATE JUNE 23, 2008You cannot activate "Numinous Healer" when you pay a cost. You can only activate it when you receive Battle Damage or damage from an effect.OFFICIAL RULING - CROSS REFERENCE•JENIS, LIGHTSWORN MENDER: The damage and Life Point gain with "Jenis, Lightsworn Mender" happen at the same time, so it is possible to start a new Chain with "Numinous Healer" or "Attack and Receive", etc.•MINEFIELD ERUPTION: If you activate “Minefield Eruption”, you inflict damage, then send your “Mine Golem”(s) to the Graveyard. So your opponent has missed the timing and cannot activate “Numinous Healer”, etc.
SDF-I024 • TRAPPOLA APPROPRIATA
TRAPPOLA CONTINUA / CONTINUOUS TRAP
SPELL SPEED 2 • Rara / Rare • Cod. 48539234
Puoi attivare questa carta quando il tuo avversario pesca una carta al di fuori della sua Draw Phase. Dopo di che, pesca 2 carte dal tuo Deck ogni volta che il tuo avversario pesca 1 o più carte al di fuori della sua Draw Phase.You can activate this card when your opponent draws a card outside of his/her Draw Phase. Draw 2 cards from your Deck.NUOVO TESTOYou can activate this card when your opponent draws a card outside of his/her Draw Phase. After that, each time your opponent draws cards outside of his/her Draw Phase, you draw 2 cards.
RULING - ULTIMO AGGIORNAMENTO 20 AGOSTO 2008L'attivazione di questa carta dà origine ad una catena. Questo effetto non va in Catena. Non puoi attivare questa carta nel Damage Step, mentre puoi attivarne l'effetto se era già stata attivata in precedenza. Questa carta si riferisce all'azione di pescare, non al numero di carte pescate. Puoi attivare questa carta solo se la pescata avviene come ultima azione. Se questa carta era già attiva, questo effetto si applicherà anche se l'avversario non pescherà come ultima azione (come "Carità Graziosa"). Se entrambi i giocatori hanno questa carta attiva, al momento di pescare si avrà un giro infinito di pescate, fin quando un giocatore terminerà le carte, perdendo il Duello. Questo effetto è cumulabile. Se "Protettore del Santuario" è sul Terreno, potrai attivare questa carta nel momento appropriato, ma non potrai pescare. Puoi attivare questa carta quando il tuo avversario pesca per effetto di "Ricarica" o de "Il Macellaio da Bistrot".OFFICIAL RULING - LAST UPDATE JUNE 23, 2008"Appropriate" can only be activated if the last effect on the Chain ends with your opponent drawing a card(s) outside of their Draw Phase. (See "Missing the Timing - Optional Trigger Effects" in the Advanced Gameplay FAQ for more information.)If your opponent "picks up" cards with "Morphing Jar #2", etc., you do not draw.If you have 2 face-up "Appropriate", you will draw 4 cards when your opponent draws a card(s) outside of their Draw Phase.If you and your opponent have "Appropriate" face-up and you or your opponent draw a card outside of your respective Draw Phases, the effect of each "Appropriate" is applied until you or your opponent cannot Draw a card and lose the Duel or gather all 5 pieces of "Exodia" into your respective hand and win the Duel. This process does not start a Chain.RULING FROM JUDGES FORUM - LAST UPDATE AUGUST 20, 2008•: Activating "Appropriate" is very similar to activating an optional Trigger Effect.•: When the effect on Chain Link 1 ends with your opponent drawing a card outside of their Draw Phase, you will begin a new Chain by activating "Appropriate". After "Appropriate" resolves, its effect is applied anytime your opponent draws card(s) outside of their Draw Phase.•:"Appropriate" cannot be activated (flipped face-up) during the Damage Step. If it is already face-up during the Damage Step, its effect will be applied.OFFICIAL RULING - CROSS REFERENCE•DARK BRIBE: If your opponent activates a Spell or Trap Card outside of his/her Draw Phase (Chain Link 1) and you negate its activation and effect with "Dark Bribe" (Chain Link 2), after your opponent draws a card with the effect of "Dark Bribe" you can activate (flip face-up) "Appropriate", because the activation of your opponent's Spell or Trap Card is negated by "Dark Bribe".•DRAGGED DOWN INTO THE GRAVE: You can activate "Appropriate" in response to "Dragged Down into the Grave" because drawing was the last thing performed.•GRACEFUL CHARITY: Your opponent cannot activate "Appropriate" after you activate "Graceful Charity" since the last effect that resolves with "Graceful Charity" is discarding, not drawing, and your opponent misses the timing. But if your opponent already has an active "Appropriate" face-up on the field, he/she can draw 2 cards after you activate "Graceful Charity".•NULL AND VOID: You cannot chain "Null and Void" to the effect of "Appropriate" because the effect of "Appropriate" cannot be chained to.•PROTECTOR OF THE SANCTUARY: Protector of the Sanctuary prevents your opponent from drawing with "Mirage of Nightmare". However, your opponent can still activate "Mirage of Nightmare", "Appropriate", etc., even though he cannot use their effects at that time.•RELOAD: Your opponent can activate "Appropriate" in response to your drawing with "Reload"'s effect.
SDF-I025 • RICHIESTA FORZATA
SPELL SPEED 2 • Rara / Rare • Cod. 74923978
Puoi attivare questa carta quando scarti dalla tua mano. Dopo di che, ogni volta che scarti dalla tua mano, anche il tuo avversario deve scartare dalla sua mano lo stesso numero di carte.You can activate this card when you discard from your hand. After that, each time you discard from your hand, your opponent must also discard the same number of cards from his/her hand.
RULING - ULTIMO AGGIORNAMENTO 27 GIUGNO 2007Non puoi attivare questa carta quando scarti a causa di un Costo di Attivazione. Puoi attivare questa carta solo dopo aver scartato una o più carte come ultima azione, come per "Carità Graziosa" oppure nella End Phase per il limite di carte. Quando questa carta è Scoperta, questo effetto non andrà in catena e si applicherà sia quando scarterai come Costo di Attivazione e sia quando non scarterai come ultima azione, come per "Giara Trasformante" o "Distruggi Carte" (dopo aver Risolto l'effetto).RULING FROM JUDGES FORUM - LAST UPDATE AUGUST 20, 2008•: Activating "Forced Requisition" is very similar to activating an optional Trigger Effect.•: When the effect on Chain Link 1 ends with you discarding from your hand, you begin a new Chain by activating "Forced Requisition". After "Forced Requisition" resolves, its effect is applied anytime you discard card(s) from your hand. If you discard to pay a cost while "Forced Requisition" is active, your opponent must also discard an equal number of cards. (If they don't have enough cards, they discard what remains)OFFICIAL RULING - CROSS REFERENCE•AMPLIFIER: If you have "Jinzo with Amplifier", your Trap Cards are not negated and their effects are applied, including "Aqua Chorus", "Royal Command", "Royal Oppression", "Coffin Seller", "Forced Requisition", "Mirror Wall", "Gravity Bind", "Rivalry of Warlords", "Minor Goblin Official", "Final Attack Orders", "Pitch Black Power Stone", "Bad Reaction to Simochi", "Skull Invitation", "Skull Lair", "The Eye of Truth", "Spirit Invitation", "Respect Play", "Ring of Destruction", "Metalmorph", "Torrential Tribute", "Self-Destruct Button", "Zero Gravity", and "Big Burn".•NIGHT ASSAILANT: If you have "Forced Requisition" active (face-up) and 7 cards in your hand during the End Phase (and one of them is a "Night Assailant"), and there is another "Night Assailant" in your Graveyard, and you discard your "Night Assailant" because you have 7 cards, your opponent must discard because of "Forced Requisition". Then you can activate the effect of "Night Assailant" to retrieve the other "Night Assailant". Now you have 7 cards in your hand again so you can discard "Night Assailant", and your opponent must discard again for "Forced Requisition". You can continue doing this until your opponent loses all cards in their hand.•WICKED-BREAKING FLAMBERGE - BAOU: Sending 1 card to the Graveyard is a cost. This is not "discarding" so it doesn't trigger "Forced Requisition", and you can pay the cost even if "Goblin of Greed" is in play.
SDF-I026 • INTERVENTO SUL DNA
SPELL SPEED 2 • Comune / Common • Cod. 74701381
Scegli 1 Tipo di Mostro. Fino a quando questa carta resta scoperta sul Terreno, tutti i Mostri scoperti sono del Tipo che hai scelto.When you activate this card, declare 1 Type of monster. As long as this card remains face-up on the field, all face-up monsters become the Type you declared.
RULING - ULTIMO AGGIORNAMENTO 27 GIUGNO 2007Sono inclusi i mostri Evocati e Scoperti successivamente. Se sono attivi più effetti che modificano il Tipo dei mostri, si applica solo l'ultimo a Risolvere. Puoi equipaggiare carte che richiedono un Tipo Specifico se coincide con quello cambiato da questa carta; se in seguito questa carta non fosse più attiva e la carta equipaggiamento si trovasse su un bersaglio non corretto, verrà distrutta.RULING FROM JUDGE FORUM - LAST UPDATE OCTOBER 28, 2008•Red-Eyes Zombie Dragon: If "DNA Surgery" is active, with "Zombie-Type" chosen, and a Non-Zombie-Type monster is destroyed in battle by "Red-Eyes Zombie Dragon", "Red-Eyes Zombie Dragon's" effect does not activate because the monster reverts to a Non-Zombie-Type monster in the Graveyard.OFFICIAL RULING - CROSS REFERENCE•ARRAY OF REVEALING LIGHT: If the Type of a monster is changed (by the effect of "DNA Surgery" for example) during the turn which it was Summoned, it may attack that turn.•BEAST SOUL SWAP: You can use "Beast Soul Swap" to return a non-Beast-Type monster on the field that has been changed to Beast-Type with "DNA Surgery".•D. TRIBE: When this card and "DNA Surgery" are both active on the field, whichever one resolved last will dominate.•ELECTRIC VIRUS: If “DNA Surgery” is chained to this effect, so that the target’s Type changes before this effect resolves, then the effect is not applied.•ELECTRIC VIRUS: If “DNA Surgery” is activated later in the turn, after this effect has already resolved, it has no effect on the resolution of this effect. (Control does not instantly change back. Control changes back as normal at the end of the turn.)•FIREBIRD: Monsters on the controller’s side of the field that are changed to Winged Beast-Type by “DNA Surgery” are included and will increase the ATK of “Firebird” when destroyed.•INSECT PRINCESS: When you have "Insect Princess" and a Defense Position "Crass Clown" on your side of the field, and "DNA Surgery" is making "Crass Clown" an Insect-Type, and your opponent takes control of "Crass Clown" with "Change of Heart", "Crass Clown" is changed to Attack Position because of "Insect Princess"' effect and its effect activates.•LEGENDARY JUJITSU MASTER: If "Legendary Jujitsu Master" is changed to a Fiend-Type or a Zombie-Type by "DNA Surgery" and is attacked by "Getsu Fuhma", "Getsu Fuhma"'s effect is Step 1 of a chain because the turn player is Step 1, and "Legendary Jujitsu Master" is Step 2. "Legendary Jujitsu Master" resolves first and "Getsu Fuhma" is sent back to the top of the Deck, then "Getsu Fuhma"'s effect resolves and "Legendary Jujitsu Master" is destroyed.•LIGHTNING BLADE: If the equipped monster’s Type is changed into something besides Warrior-Type by "DNA Surgery" or "Scroll of Bewitchment", "Lightning Blade" will be destroyed.•MACHINE DUPLICATION: If a monster on the field, with an ATK of 500 or less, is changed to Machine-Type with "DNA Surgery", you can use "Machine Duplication" to Special Summon up to 2 copies of it from your Deck.•MAJI-GIRE PANDA: Monsters changed to Beast-Type by “DNA Surgery” are included and will increase the ATK of “Maji-Gire Panda” when destroyed.•MARIONETTE MITE: If “DNA Surgery” is chained to this effect, so that the target’s Type changes before this effect resolves, then the effect is not applied.•MARIONETTE MITE: If “DNA Surgery” is activated later in the turn, after this effect has already resolved, it has no effect on the resolution of this effect. (Control does not instantly change back. Control changes back as normal at the end of the turn.)•MARSHMALLON GLASSES: While you have “Marshmallon”, “Marshmallon Glasses”, and “Marauding Captain” face-up on your side of the field and you activate “DNA Surgery”, selecting Warrior-Type, your opponent will not be able to attack with their monsters.•MARSHMALLON GLASSES: While you have “Marshmallon”, “Marshmallon Glasses”, and “Magician’s Valkyria” face-up on your side of the field and you activate “DNA Surgery”, selecting Spellcaster-Type, your opponent will not be able to attack with their monsters.•METAL REFLECT SLIME: If "Metal Reflect Slime" becomes a Machine-Type Monster with "DNA Surgery", you can select it with "Machine Duplication" but you will not be able to Special Summon any cards because "Metal Reflect Slime" is a Trap Card while in your Deck.•PRICKLE FAIRY: If "Prickle Fairy" is changed to an Insect-Type monster with "DNA Surgery", your opponent cannot attack.•PUPPET PLANT: If “DNA Surgery” is chained to this effect, so that the target’s Type changes before this effect resolves, then the effect is not applied.•PUPPET PLANT: If “DNA Surgery” is activated later in the turn, after this effect has already resolved, it has no effect on the resolution of this effect. (Control does not instantly change back. Control changes back as normal at the end of the turn.)•RIVALRY OF WARLORDS: When "Rivalry of Warlords" is active, and you change the Type of all of your monsters with "DNA Surgery" or "Parasite Paracide" or "D. Tribe", you now only have 1 Type so you are OK and no monsters are destroyed, and you can also Summon, Flip Summon, and Special Summon additional monsters that do not have that printed Type on the card and they will be considered that Type and are not destroyed.•SOUL-ABSORBING BONE TOWER: If "DNA Surgery" is in play changing all monsters to Zombie-Types, and a monster that was not originally a Zombie-Type is Special Summoned, "Soul-Absorbing Bone Tower"'s effect is applied and you send 2 cards from your opponent's Deck to the Graveyard.•SPIRIT MONSTERS: Spirit is not a monster Type; you cannot declare "Spirit" for the effect of "DNA Surgery".•SUPER REJUVENATION: If the effect of "DNA Surgery" is making all monsters on the field Dragon-Type, the ones that are Tributed will count for "Super Rejuvenation".•THE LADY IN WIGHT: If your Level 3 or lower non-Zombie-Type monster is changed to Zombie-Type with "DNA Surgery" while "The Lady in Wight" is face-up on your side of the field, they will remain Zombie-Type monsters.•THE WORLD TREE: If the Monster Type of a monster on the field is changed to Plant-Type with "DNA Surgery", when it is destroyed, place a Flower Counter onto "The World Tree".•TOTAL DEFENSE SHOGUN: If "Total Defense Shogun" is a Dragon-Type because of "D. Tribe" or "DNA Surgery", and "Dragon Capture Jar" is in play, "Total Defense Shogun" can still attack.•UFOROID FIGHTER: You can Special Summon “UFOroid Fighter” using “UFOroid” and a monster that was changed to Warrior-Type with “DNA Surgery”, etc.•VOLTANIS THE ADJUDICATOR: If “DNA Surgery” is on the field making all face-up monsters Fairy-Type, then all the face-up monsters you Tributed will count towards “Voltanis the Adjudicator's” effect for determining how many cards are destroyed by “Voltanis the Adjudicator”.•WEAPON CHANGE: Even if the selected monster's Type is changed by "DNA Surgery", the monster receives the effect of "Weapon Change".•WILD NATURE'S RELEASE: If a monster is affected by "Wild Nature's Release", and its Type is then changed with "DNA Surgery", the effect of "Wild Nature's Release" is not negated and the monster is still destroyed during the End Phase.•WINGED MINION: If the Fiend-Type monster that was selected for this card’s effect is changed into a different Type, by the effect of "DNA Surgery" for example, it retains the 700 point ATK and DEF increase.
SDF-I027 • REGOLAZIONE DELLA TRIBÙ
SPELL SPEED 2 • Comune / Common • Cod. 00296499
Scegli 1 Tipo di Mostro. I Mostri del Tipo selezionato non possono attaccare. Offri come Tributo 1 Mostro sul tuo Terreno in ogni tua Standby Phase. Se non lo fai, distruggi questa carta.Declare 1 Type of monster. Monsters of the declared Type cannot attack. Tribute 1 monster from your side of the field during each of your Standby Phases. If you do not, this card is destroyed.
RULING - ULTIMO AGGIORNAMENTO 27 GIUGNO 2007Il Costo di Mantenimento è Facoltativo e non va in catena; se non paghi questa carta viene distrutta. Se l'effetto di questa carta è Negato, devi comunque scegliere se mantenerla sul Terreno. Se attivi questa carta nel Battle Step, l'attacco già dichiarato proseguirà normalmente.
SDF-I028 • SOLDATO DI RISERVA
SPELL SPEED 2 • Super • Cod. 36280194
Puoi attivare questa carta quando ci sono 5 o più carte Mostro nel tuo Cimitero. Prendi fino a 3 carte Mostro (escludendo i Mostri con effetti) con ATK pari o inferiore a 1500 punti dal tuo Cimitero e aggiungile alla tua mano.You can activate this card when there are 5 or more Monster Cards in your Graveyard. Take up to 3 Monster Cards (except monsters with effects) with an ATK of 1500 points or less from your Graveyard and add them to your hand.
RULING - ULTIMO AGGIORNAMENTO 27 GIUGNO 2007Questo effetto designa fino a 3 Bersagli. Se scegli un mostro Fusione senza effetto, tornerà nell'Extra Deck. Non puoi attivare questa carta se non hai almeno 1 mostro senza effetto nel Cimitero. Puoi attivare più copie di questa carta in catena anche se hai solo 1 mostro appropriato nel Cimitero. Se i mostri senza effetto nel Cimitero diminuiscono in catena, otterrai comunque i mostri rimanenti. Questo effetto viene negato da "La Fine di Anubis" e "Necrovalle".OFFICIAL RULING - LAST UPDATE JUNE 27, 2007You may use this card to return Fusion Monsters with no effects to the Extra Deck.If you have 4 Effect Monsters and 1 Normal Monster with 1500 ATK in your Graveyard, you can activate this card and return the 1 Normal Monster to your hand.If you have 5 Normal Monsters in your Graveyard, you can activate "Backup Soldier" and chain a second "Backup Soldier" before the first resolves, because the 5 monster requirement only needs to be fulfilled at activation. This would allow you to put all 5 monsters in your hand, 3 with the first "Backup Soldier" and 2 with the second.If your opponent activates "Delinquent Duo" and you chain "Backup Soldier" with 2 pieces of Exodia and retrieve the other 3 from your Graveyard you win the Duel before you have to discard for "Delinquent Duo". This is because you check for victory conditions in between steps in a chain, (but not in between two separate effects of a single card like "Graceful Charity").OFFICIAL RULING - CROSS REFERENCE•DECK DEVASTATION VIRUS: If you have the four limbs of Exodia in your hand when your opponent activates "Deck Devastation Virus" they will be destroyed. You can use two "Backup Soldier" to return them to your hand and they will not be destroyed (they were not drawn). If on your next turn you then draw "Exodia the Forbidden One" you will win the game before "Exodia the Forbidden One" is destroyed by the effect of "Deck Devastation Virus".•DISAPPEAR: If you chain "Disappear" to your opponent’s "Backup Soldier" you can remove one of the targeted monsters from play, but the remaining two (or less) go to the opponent’s hand.•NECROVALLEY: Necrovalley negates any effect that targets a card or cards in the Graveyard. So "Necrovalley" WILL negate the effect of: "Monster Reborn", "Premature Burial", "Call of the Haunted", "Question", "Backup Soldier", "Spear Cretin", "The Shallow Grave", "Magician of Faith", "Fiber Jar", "Penguin Knight", and "Agido".
SDF-I029 • GRANDE TUMULTO
SPELL SPEED 2 • Comune / Common • Cod. 09074847
Puoi attivare questa carta quando 1 o più dei tuoi Mostri viene fatto ritornare dal Terreno nella tua mano per effetto di una carta del tuo avversario. Fai ritornare tutti i Mostri sul Terreno nelle rispettive mani. Sia tu che il tuo avversario evocate sul Terreno tramite Evocazione Speciale dalle vostre mani lo stesso numero di Mostri, coperti in posizione di Difesa.You can activate this card when 1 or more of your monsters are returned from the field to your hand by your opponent's card effect. Return all Monster Cards on the field to your respective hands. Both you and your opponent then Special Summon from your hand the same number of Monster Cards on the field in face-down Defense Position.
RULING - ULTIMO AGGIORNAMENTO 14 FEBBRAIO 2008Non puoi attivare questa carta se il mostro che ti torna in Mano inizialmente è "Embodiment of Apophis". Non puoi Evocare mostri di Livello superiore al 4, mostri Spirit, mostri Rituale, quelli che richiedono una Evocazione Specifica o Unica, nè mostri come "Cavaliere Vento Oscuro di Gaia" e "Drago Fuciliere, la Bestia Versatile". Un mostro considerato Magia Equipaggiamento andrà al Cimitero. Il mostro che torna in Mano inizialmente, i Segna-Mostri ed un eventuale mostro avversario che controllavi, sono esclusi dal conteggio.OFFICIAL RULING - LAST UPDATE JUNE 23, 2008Both players reveal their hand while resolving "Major Riot".The monster returned to your hand by your opponent's card effect is not included in the number of returned monsters.High-Level monsters cannot be Set with "Major Riot".RULING FROM JUDGE FORUM - LAST UPDATE FEBRUARY 14, 2008•: You cannot Set high level monsters (5 or higher), "Special Summon" monsters like "Enishi, Shien's Chancellor", or Ritual Monsters. You cannot Set "Special Summon" monsters like "Gigantes" with "Major Riot's" effect.OFFICIAL RULING - CROSS REFERENCE•EMBODIMENT OF APOPHIS: When “Embodiment of Apophis” is a monster, and is returned to the hand by “Penguin Soldier”, etc., it is returned as a Trap Card. So you cannot activate “Major Riot”.•SWIFT GAIA THE FIERCE KNIGHT: You cannot Set "Swift Gaia the Fierce Knight" with "Major Riot", even if "Swift Gaia the Fierce Knight" is the only card in your hand.
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