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Espansioni > SDF • Servitore del Faraone 1 - 2 - 3 - 4 - 5 - 6 - 7 - 8 - 9 - 10 - 11
SDF-I060 • MARCIA INARRESTABILE
MACCHINA / MACHINE
TERRA / EARTH • ATK 1600 • DEF 1500 • Lv. 4 • Comune / Common • Cod. 02311603
Veicolo corazzato in grado di spostarsi su terreni di tutti i tipi armato con una potentissima mitragliatrice.An all-terrain armored vehicle armed with a heavy-duty machine gun.
SDF-I061 • TERRA INFUOCATA
MAGIA CONTINUA / CONTINUOUS SPELL
SPELL SPEED 1 • Comune / Common • Cod. 24294108
Distrugge tutte le carte Magia Terreno sul Terreno. Inoltre, infliggi 500 punti di danno ai Life Points di ogni giocatore durante la sua Standby Phase.Destroy all Field Spell Cards on the field. Inflict 500 points of damage to each player's Life Points during his/her Standby Phase.
RULING - ULTIMO AGGIORNAMENTO 2 SETTEMBRE 2008Puoi distruggere una Magia Terreno Coperta. Non puoi attivare questa carta se non c'è 1 Magia Terreno sul Terreno. Questo effetto si applica per una sola volta quando risolve.RULING FROM JUDGE FORUM - LAST UPDATE SEPTEMBER 3, 2008•: The first effect is only applied once, when "Burning Land" resolves. Field Spell Cards can be activated or Set while "Burning Land" is active.
SDF-I062 • ONDATA GELIDA
MAGIA / NORMAL SPELL
SPELL SPEED 1 • Comune / Common • Cod. 60682203
Questa carta può essere attivata solamente all'inizio della Main Phase 1. Fino alla tua prossima Draw Phase, nessuno dei giocatori può attivare o Posizionare carte Magia o carte Trappola.NUOVO TESTOQuesta carta può essere attivata solamente all'inizio della tua Main Phase 1. Fino al tuo prossima turno, nessun giocatore può attivare o Posizionare carte Magia o Trappola, o attivare i loro effetti.This card can only be activated at the start of Main Phase 1. Until your next turn, neither player can activate or Set Spell or Trap Cards, or activate their effects
RULING - ULTIMO AGGIORNAMENTO 23 GIUGNO 2008Non puoi attivare questa carta se già hai Attivato o Posizionato altre carte. E' possibile attivare carte Magia Rapida e Trappola in catena, se appropriate. Se questa carta viene negata, non puoi attivarne un'altra copia nello stesso Turno. Una volta applicato questo effetto è comunque possibile assorbire un mostro con "Abbandono" o cambiare un mostro Union in Equipaggiamento; mentre non si potrà equipaggiare "Bozzolo dell'Evoluzione" a "Piccola Falena". Non puoi attivare l'effetto di una carta Continua con effetto Innescato, come "Ultima Offerta" o "Inciampare". Non puoi negare una carta con effetto Continuo già attiva sul Terreno, come "Legame Gravitazionale" o "Livello Limite - Area B".OFFICIAL RULING - LAST UPDATE OCTOBER 24, 2008"Cold Wave" can only be activated when you start your Main Phase 1. If you activate any other effects or Normal Summon or Set a monster during your Main Phase 1, you cannot activate "Cold Wave".The Ignition-like effects of Continuous Spell or Trap Cards like "Blaze Accelerator" cannot be activated while "Cold Wave's" effect is applied.The Trigger Effects of Spell and Trap Cards, like "Begone, Knave!" or "Card of Safe Return", cannot activate while "Cold Wave's" effect is applied.RULING FROM JUDGES FORUM - LAST UPDATE OCTOBER 31, 2008•: If you activate "Cold Wave" and your opponent chains "Solemn Judgment" / "Magic Jammer" / etc. to negate its activation, you will not be able to activate another copy of "Cold Wave" that turn.•: When a player activates "Cold Wave", Spell and Trap Cards can be chained. "Cold Wave's" effect isn't applied until it resolves.•Lightsworn Sabre: The Trigger Effects of Spell and Trap Cards will not activate while "Cold Wave" is being applied. Cards like "Lightsworn Sabre" cannot activate their Trigger Effects while "Cold Wave" is being applied.•Limit Reverse: After "Cold Wave" is activated, if the monster Special Summoned by "Limit Reverse" is changed to Defense Position, it is still destroyed by "Limit Reverse" because this effect does not start a Chain (it does not "activate").•Skill Drain: "Skill Drain's" effect is a Continuous Effect. If "Skill Drain" is already active before "Cold Wave" is activated, or even if "Skill Drain" is chained to "Cold Wave", it won't be affected.•Ultimate Offering: After "Cold Wave" resolves, the "Ignition-Like" effects of Continuous Trap Cards like "Ultimate Offering" cannot be activated.OFFICIAL RULING - CROSS REFERENCE•DESTINY BOARD: Cold Wave will prevent the effect of "Destiny Board" to bring a Spirit Message to the field for the turn "Cold Wave" is activated.
SDF-I063 • PIOGGIA DI METEORE FATATE
MAGIA EQUIPAGGIAMENTO / EQUIP SPELL
SPELL SPEED 1 • Super • Cod. 97687912
Quando un tuo Mostro equipaggiato con questa carta attacca con un ATK maggiore del DEF del Mostro avversario in posizione di Difesa, infliggi la differenza ai Life Points del tuo avversario come danno da combattimento.NUOVO TESTOQuando un mostro equipaggiato con questa carta attacca con un ATK maggiore del DEF del mostro avversario in Posizione di Difesa, infliggi la differenza ai Life Points del tuo avversario come danno da combattimento.When a monster equipped with this card attacks with an ATK that is higher than the DEF of a Defense Position monster, inflict the difference as Battle Damage to your opponent's Life Points.
RULING - ULTIMO AGGIORNAMENTO 27 GIUGNO 2007Il danno inflitto si considera da Battaglia. Questo effetto non è cumulabile. Se il mostro attaccato è in Posizione di Difesa è sempre il tuo avversario ad ottenere il danno inflitto dal mostro equipaggiato, a prescindere dal suo Controllore. E' possibile ridurre i danni a 0 con effetti come "Kuriboh" o "Waboku".OFFICIAL RULING - LAST UPDATE JUNE 27, 2007You cannot double the effect of "Fairy Meteor Crush" by equipping two copies to the same monster.If you equip your "Fairy Meteor Crush" to an opponent’s monster, and it attacks a Defense Position monster on your side of the field with ATK greater than your monster’s DEF, the opponent will take the difference as Battle Damage. This is because "your opponent" is the opponent of the player who controls "Fairy Meteor Crush" not necessarily the opponent of the player who controls the monster."Kuriboh" or "Waboku" can be used to prevent the damage caused by "Fairy Meteor Crush" because it is Battle Damage.OFFICIAL RULING - CROSS REFERENCE•AMAZONESS SWORDS WOMAN: When a monster affected by "Diffusion Wave-Motion" attacks "Amazoness Swordswoman", the "Amazoness Swordswoman"'s effect is applied and the opponent (who used "Diffusion Wave-Motion") takes the damage dealt to Life Points. Likewise, the controller of "Spear Dragon" takes damages when "Spear Dragon" battles "Amazoness Swordswoman" (or the controller of a monster equipped with "Fairy Meteor Crush", or who used "Meteorain").•DECAYED COMMANDER: Decayed Commander does not activate its card-discarding effect if destroyed with "Ring of Destruction", or if it attacks a face-down monster while equipped with "Fairy Meteor Crush", or due to reflect damage from "Relinquished", etc.•DRAGON'S RAGE: If you attack with "Spear Dragon" or a Dragon-Type monster equipped with "Fairy Meteor Crush", the difference between your monster’s ATK and the attacked monster’s DEF will only be inflicted as Battle Damage once. The effect of "Dragon’s Rage" will not inflict the damage again.•GRAVEKEEPER'S VASSAL: If you equip "Fairy Meteor Crush" to "Gravekeeper’s Vassal", and attack a Defense Position monster and inflict Battle Damage to the opponent’s Life Points, the damage is treated as effect damage due to "Gravekeeper’s Vassal"’s effect.•SHINATO, KING OF A HIGHER PLANE: When your "Shinato, King of a Higher Plane" is equipped with "Fairy Meteor Crush" and destroys your opponent's Defense Position monster, first, during damage calculation, "Shinato, King of a Higher Plane" inflicts Battle Damage to your opponent's Life Points because of "Fairy Meteor Crush", and then, when the Defense Position monster is sent to the Graveyard, "Shinato, King of a Higher Plane"'s effect inflicts damage equal to the original ATK of the destroyed monster.•SPIRAL SPEAR STRIKE: If you have 2 copies of “Spiral Spear Strike”, or “Spiral Spear Strike” and a “Gaia the Dragon Champion” equipped with “Fairy Meteor Crush”, the damage to your opponent’s Life Points is not doubled. (In the case of “Fairy Meteor Crush”, you still can draw for the “Spiral Spear Strike” effect.)•SPIRIT REAPER: While in Defense Position, "Spirit Reaper" will stop all Battle Damage to your Life Points from most monsters, but monsters like "Spear Dragon" and those equipped with "Fairy Meteor Crush" can still inflict Battle Damage to your Life Points with their effects.
SDF-I064 • RIMOZIONE DI LIMITE
MAGIA RAPIDA / QUICK-PLAY SPELL
SPELL SPEED 2 • Super • Cod. 23171610
Raddoppia l'ATK di tutti i Mostri di Tipo Macchina scoperti presenti sul tuo Terreno. Alla fine di questo turno, tutti i Mostri influenzati da questa carta vengono distrutti.Double the ATK of all face-up Machine-Type monsters on your side of the field, until the end of this turn. During the End Phase, destroy all monsters that were affected by this effect.
RULING - ULTIMO AGGIORNAMENTO 27 GIUGNO 2007Puoi attivare questa carta nel Damage Step. Questo effetto è cumulabile. I mostri di Tipo Macchina evocati successivamente non sono soggetti a questo effetto. Questo effetto crea un nuovo ATK includendo eventuali modifiche attive nel momento in cui si Risolve e questo valore rimane tale anche se quelle modifiche venissero poi rimosse. L'ATK ottenuto con questa carta, può essere successivamente modificato. Se un mostro soggetto a questo effetto viene equipaggiato con "Megamorph", si applica solo l'effetto di "Megamorph". Se un mostro, soggetto a questo effetto venisse Coperto, Rimosso dal Terreno o cambiato in equipaggiamento, non verrà distrutto in End Phase. "Piattaforma di Supporto per Mezzi Pesanti" verrà distrutto da questo effetto al posto del mostro equipaggiato. Un mostro che cambia di Tipo oppure è equipaggiato con "Parassita Metallico Lunatite" verrà ugualmente distrutto da questo effetto. Se il mostro soggetto a questo effetto non venisse distrutto, il suo ATK tornerà normale a partire dal Turno successivo.OFFICIAL RULING - LAST UPDATE JUNE 23, 2008The total ATK of the monster is doubled, including any ATK increases/decreases from other effects.When a monster's ATK is doubled with "Limiter Removal" and another "Limiter Removal" is activated, the ATK created by the first "Limiter Removal" is doubled by the second "Limiter Removal".Machine-Type monsters Summoned after "Limiter Removal" resolves are unaffected and are not destroyed during the End Phase.If an affected monster is flipped face-down or becomes an Equip Card, it is not destroyed in the End Phase.If a Machine-Type monster's ATK is doubled with "Limiter Removal" and afterwards its Monster Type is changed, it is still destroyed in the End Phase.RULING FROM JUDGE FORUM - LAST UPDATE OCTOBER 15, 2008•Gradius' Option / Victory Viper XX03: The ATK of "Gradius' Option" is always equal to the ATK of the "Gradius". If "Gradius'" ATK is doubled by "Limiter Removal", "Gradius' Option's" ATK will change to match the ATK of the "Gradius". The "Option Token" will also change its ATK to match the doubled ATK of the "Victory Viper XX03". The "Gradius' Option" and "Option Token" are affected by "Limiter Removal", so they will be destroyed in the End Phase, but their ATK's must still match the associated monster.•Prime Material Dragon: You can't activate "Prime Material Dragon's" effect when "Limiter Removal" is activated or when it destroys the affected monsters in the End Phase.OFFICIAL RULING - CROSS REFERENCE•BOOK OF MOON: If you use "Book of Moon" on a monster that had its ATK doubled with "Limiter Removal", the monster is not destroyed at the end of the turn.•CURSE OF AGING: The effect of "Curse of Aging" is not applied to face-down monsters. It is only applied to the face-up monsters on the field when "Curse of Aging" resolves. It is not applied to monsters Summoned after "Curse of Aging" resolves, either. (Similar to "Limiter Removal"). This means that even if face-down monsters are flipped face-up in the same turn, their ATK or DEF are not changed by the effect of "Curse of Aging", even if they were on the field (face-down) when "Curse of Aging" resolved.•CYBER SHADOW GARDNA: If you use “Limiter Removal” on your “Cyber Shadow Gardna”, both effects (destroy it because of “Limiter Removal”, and change it back into a Trap Card by its own effect) happen during the End Phase in the order of the controller’s preference.•EMBODIMENT OF APOPHIS: If you change “Embodiment of Apophis” to Machine-Type and use “Limiter Removal”, then “Jinzo” is Summoned later that turn and “Embodiment of Apophis” switches back to a Trap Card, “Embodiment of Apophis” is not destroyed in the End Phase by “Limiter Removal”.•HEAVY MECH SUPPORT PLATFORM: If you have a monster, "X-Head Cannon" for example, equipped with "Heavy Mech Support Platform", and you activate "Limiter Removal", the ATK will becomes (1800 + 500) x 2 = 4600. Also, the "Heavy Mech Support Platform" will be destroyed instead of the "X-Head Cannon" during the End Phase (by the effect of "Limiter Removal") and "X-Head Cannon's" ATK will no longer be doubled.•INTERDIMENSIONAL MATTER TRANSPORTER: When "Karate Man", or a monster affected by "Limiter Removal", is removed from play with "Interdimensional Matter Transporter", it is not destroyed that turn because the effect of "Karate Man"/"Limiter Removal" is reset.•MAGE POWER: If you control "Cannon Soldier" equipped with "Mage Power", and you activate "Limiter Removal", then the ATK of "Cannon Soldier" is (1400 + 500 + 500) x 2 = 4800.•METALLIZING PARASITE - LUNATITE: If you equip "Metallizing Parasite - Lunatite" to a monster that has been affected by "Limiter Removal", the monster is still destroyed during the End Phase by "Limiter Removal"'s effect.•MY BODY AS A SHIELD: My Body as a Shield can only be used against effects that will destroy monsters at that time. So you cannot use "My Body as a Shield" when "Tribe-Infecting Virus" is summoned; you can only use it in response to the activation of "Tribe-Infecting Virus"'s effect, at which point the effect of "Tribe-Infecting Virus" is negated and "Tribe-Infecting Virus" is destroyed. Also, you cannot use "My Body as a Shield" against cards whose effects will not destroy a monster right away, so you cannot use "My Body as a Shield" against "Jigen Bakudan", "Ekibyo Drakmord", "Magical Hats", "Steel Scorpion", "Toon Monsters", "Thunder Nyan Nyan", "Gradius' Option", "Summoner of Illusions", "Limiter Removal", "Call of the Haunted", "Premature Burial", or "Autonomous Action Unit".•SHRINK: If "Shrink" affects a monster whose ATK is doubled by "Limiter Removal", that monster's ATK will become half of its original (printed) ATK.•WEAPON CHANGE: If you use "Weapon Change" to make "Gear Golem" into a 2200/800 monster, then use "Limiter Removal" to make it 4400/800, then destroy "Weapon Change", "Gear Golem" is 800/4400.•Y-DRAGON HEAD: If "Y-Dragon Head"'s ATK is doubled with "Limiter Removal", and then "Y-Dragon Head" is equipped to "X-Head Cannon", "Y-Dragon Head" is not destroyed at the end of the turn.•Z-METAL TANK: If "Z-Metal Tank"'s ATK is doubled with "Limiter Removal", and then "Z-Metal Tank" is equipped to "X-Head Cannon", "Z-Metal Tank" is not destroyed at the end of the turn.
SDF-I065 • PIOGGIA MISERICORDIOSA
SPELL SPEED 1 • Comune / Common • Cod. 66719324
Aumenta i Life Points di entrambi i giocatori di 1000 punti.Increases the Life Points of both players by 1000 points.
OFFICIAL RULING - CROSS REFERENCE•BAD REACTION TO SIMOCHI: If you have this card on the field and activate "Rain of Mercy" you gain 1000 Life Points and the opponent takes 1000 points of damage.•RAPID-FIRE MAGICIAN: The 400 points of damage is inflicted after the effect of the Normal Spell Card is resolved. So if the opponent had 300 Life Points, and you activated “Rain of Mercy” while you had “Rapid-Fire Magician” face-up on the field, the opponent would gain 1000 Life Points, and then take the 400 points of damage, leaving them at 900 Life Points.
SDF-I066 • RECUPERA-MOSTRI
SPELL SPEED 2 • Rara / Rare • Cod. 93108433
Scegli 1 dei tuoi Mostri sul tuo Terreno e uniscilo al tuo Deck. Nello stesso tempo, unisci la tua mano al tuo Deck e mischialo. Pesca lo stesso numero di carte che avevi nella tua mano dal tuo Deck (se hai in mano delle carte del tuo avversario, non puoi attivare questa carta).Unite 1 of your own monsters on your side of the field and your hand with your Deck and then shuffle it. Draw the same number of cards that were in your hand from the Deck. (You cannot activate this card if you have your opponent's card in your hand.)
RULING - ULTIMO AGGIORNAMENTO 27 GIUGNO 2007Questa carta designa un Bersaglio. Puoi attivare questa carta anche se non hai carte in Mano. Questo effetto si Risolve ugualmente se scegli un mostro Fusione o Synchro (che tornerà nell'Extra Deck del Proprietario) o un Segna-Mostro (che verrà Rimosso dal Gioco). Se attivi questa carta nel Battle Step, si innesca un Replay. Questo effetto si Risolve normalmente se scegli "Embodiment of Apophis". Se il tuo avversario controlla "Protettore del Santuario" potrai attivare questa carta solo in Draw Phase. Se scegli un mostro avversario di cui hai il controllo, il mostro torna nel Deck avversario e viene mischiato, poi tu mischierai la Mano nel Deck e pescherai lo stesso numero di carte.OFFICIAL RULING - LAST UPDATE AUGUST 18, 2008If you select a Fusion Monster or Synchro Monster, it returns to its owner's Extra Deck.If you select your opponent's monster that you currently control, it is returned to your opponent's Deck.You can select a Monster Token. It is removed from the field instead, because it cannot be shuffled into the Deck.OFFICIAL RULING - CROSS REFERENCE•EMBODIMENT OF APOPHIS: You can target “Embodiment of Apophis” with “Monster Recovery” while it is a monster, and return it to the Deck.•PROTECTOR OF THE SANCTUARY: If you control "Protector of the Sanctuary", your opponent cannot activate "Super Rejuvenation", "Jar Robber", "Monster Recovery", or "Reload" outside of the Draw Phase.•SPIRIT REAPER: Spirit Reaper is only destroyed by its own effect if it is face-up on the field when the effect designating it as a target activates, AND after the effect designating it as a target resolves. If you Special Summon "Spirit Reaper" with "Monster Reborn", or flip it face-down with "Book of Moon", or flip it face-up with "Book of Taiyou", it is not destroyed. If a face-down "Spirit Reaper" is targeted with "Change of Heart", then Flip Summoned, it is not destroyed because it was face-down when "Change of Heart" was activated. If "Spirit Reaper" is targeted by the effect of "Relinquished", "Spirit Reaper" is an Equip Spell Card after the effect of "Relinquished" resolves, so it is not destroyed. If "Spirit Reaper" is removed from play with "Dimensionhole" or "Interdimensional Matter Transporter" or "Different Dimension Gate", then it is removed from play so it is not destroyed. If "Spirit Reaper" is shuffled into the Deck with "Monster Recovery", it’s not destroyed. If "Spirit Reaper" is returned to the hand with "Penguin Soldier", it’s not destroyed.
SDF-I067 • CAMBIO
TRAPPOLA / NORMAL TRAP
SPELL SPEED 2 • Rara / Rare • Cod. 59560625
Puoi attivare questa carta quando il tuo avversario designa 1 Mostro sul tuo Terreno come bersaglio di una carta Magia, Trappola oppure di un attacco. Scambia il bersaglio con un altro Mostro sul tuo Terreno.You can activate this card when your opponent designates 1 monster on your side of the field as the target of a Spell, Trap, or battle attack. Change the target to a different monster on your side of the field.
RULING - ULTIMO AGGIORNAMENTO 27 GIUGNO 2007Questa carta designa un Bersaglio. Se controlli "Cavaliere Comandante" e un altro mostro, puoi deviare un attacco su "Cavaliere Comandante". Non puoi attivare questa carta in catena all'effetto di "Paura Oscura".OFFICIAL RULING - CROSS REFERENCE•COMMAND KNIGHT: If you control a "Command Knight" and another monster, and your opponent attacks the other monster, you can use "Shift" to select "Command Knight" as the new attack target.•CREATURE SWAP: The opponent cannot chain "Fairy’s Hand Mirror", "Riryoku Field", or "Shift" to "Creature Swap" because it does not target. For the same reason, "Lord of D." does not prevent Dragon-Type monsters from being selected, and "Freed the Matchless General" will not negate the effect of "Creature Swap".•DARK NECROFEAR: Tailor of the Fickle or "Collected Power" can be used to move "Dark Necrofear" from one monster to another after it is an Equip Spell Card. "Fairy’s Hand Mirror" or "Shift" cannot be used when "Dark Necrofear" first becomes an Equip Spell Card and is equipped to your opponent’s monster.
SDF-I068 • IMITAZIONE DI INSETTO
SPELL SPEED 1 • Comune / Common • Cod. 96965364
Offri come Tributo 1 Mostro sul tuo Terreno. Scegli dal tuo Deck 1 Mostro di Tipo Insetto che sia di 1 Livello superiore al Livello del Mostro che hai offerto come Tributo ed evocalo tramite un'Evocazione Speciale. Dopo di che, mischia il tuo Deck.Offer 1 monster on your side of the field as a Tribute. Select 1 Insect-Type monster from your Deck that is 1 Level higher than the Tribute monster and Special Summon it on the field in face-up Attack Position or face-down Defense Position. The Deck is then shuffled.
RULING - ULTIMO AGGIORNAMENTO 27 GIUGNO 2007Offrire un Tributo è il Costo di Attivazione. Non puoi evocare i mostri ad Evocazione Unica, Rituale e quelli che richiedono una Evocazione Specifica.
SDF-I069 • BUCO DIMENSIONALE
SPELL SPEED 1 • Rara / Rare • Cod. 22959079
Rimuovi dal gioco 1 Mostro sul tuo Terreno fino alla tua prossima Standby Phase. La carta viene comunque contata per il limite di 5 carte della Zona carte Mostro.Remove 1 monster on your side of the field from play until your next Standby Phase. While the monster is removed from play, the Monster Card Zone of the selected monster cannot be used.
RULING - ULTIMO AGGIORNAMENTO 27 GIUGNO 2007Questo effetto designa un Bersaglio. Se salti la Standby Phase, il mostro rimarrà Rimosso dal Gioco per il resto del Duello. Un Segna-Mostro non tornerà più sul Terreno e la zona mostro tornerà libera. Puoi cambiare Manualmente la Posizione del mostro nel turno in cui rientra. Se Rimuovi un mostro avversario evocato con "Unità di Azione Autonoma" o di cui hai il controllo con "Strappa Possesso", rientrerà sul Terreno avversario. Se Rimuovi un mostro avversario di cui hai il Controllo con "Controllo della Mente", rientrerà sul tuo Terreno ma subito passerà su quello avversario. Se Rimuovi un mostro avversario di cui hai il Controllo, e lo evochi con "Fusione Dimensionale" verrà evocato sul tuo Terreno. Se scegli "Sopravvissuto D.D.", questo effetto termina nell'End Phase e la Zona mostro tornerà libera. Se Rimuovi "Embodiment of Apophis", nella successiva Standby Phase tornerà come Trappola e verrà Distrutta. Un mostro Spirit, soggetto a questo effetto, non tornerà in Mano al Proprietario fin quando sarà Scoperto sul Terreno. Questo effetto si applica normalmente su "Spirito Mietitore".OFFICIAL RULING - LAST UPDATE JUNE 23, 2008If your following Standby Phase is skipped, the removed monster remains in the Removed Zone.If you control your opponent's monster with "Brain Control" or "Snatch Steal" and you remove it from play with "Dimensionhole", during your following Standby Phase when the monster is returned to your side of the field it is immediately moved to your opponent's side of the field.RULING FROM JUDGE FORUM - LAST UPDATE APRIL 3, 2008•Sky Scourge Invicil: When "Sky Scourge Invicil" is returned to the field by "Dimensionhole", its effect is reapplied. It "remembers" that it was Tribute Summoned by Tributing a Fiend-Type monster. Removing it from play temporarily with "Dimensionhole" or "Interdimensional Matter Transporter" does not make it forget this. Since it "remembers" that it was Tribute Summoned, "Blast Held by a Tribute" could be used.OFFICIAL RULING - CROSS REFERENCE•ALLURE QUEEN LV5: If “Allure Queen LV5” is Special Summoned by the effect of “Allure Queen LV3”, and is then temporarily removed from play with “Dimensionhole” or “Interdimensional Matter Transporter”, after it returns to the field it can still use its first effect. The fact that it was Special Summoned by “Allure Queen LV3” is not reset.•AUTONOMOUS ACTION UNIT: If you use "Autonomous Action Unit" to Special Summon a monster from your opponent's Graveyard and then activate "Dimensionhole", "Autonomous Action Unit" is destroyed and when the monster returns to the field it returns to the original owner's control.•D.D. SURVIVOR: If “D. D. Survivor” is removed from play with “Dimensionhole”, and “D. D. Survivor” is Special Summoned by its effect, the effect of “Dimensionhole” ends (freeing up the “occupied” Monster Card Zone) even though the effect of “Dimensionhole” did not return “D. D. Survivor” to the field.•DARK JEROID: If the monster selected by "Dark Jeroid" is removed from the field by "Dimensionhole", or flipped face-down, or returned to the hand or Deck, or sent to the Graveyard, etc., the effect of "Dark Jeroid" is reset and the selected monster no longer has a lowered ATK.•DIMENSION FUSION: If you take control of your opponent's monster, and it is removed from play while on your side of the field with "Dimensionhole", when "Dimension Fusion" resolves the monster is Special Summoned to the player's side of the field who controlled the monster when it was removed.•EMBODIMENT OF APOPHIS: If you use “Dimensionhole” or “Interdimensional Matter Transporter” against “Embodiment of Apophis”, it returns to the field as a Trap Card and is destroyed immediately. If “Dimensionhole” was used, you cannot use the Monster Card Zone while “Embodiment of Apophis” is removed from play, but you can use the Spell & Trap Card Zone it was occupying.•ENEMY CONTROLLER: If you take control of your opponent's monster with "Enemy Controller", and then the monster is removed from play with "Interdimensional Matter Transporter" or "Dimensionhole", when it returns to play it comes to the side of the field of the player who used "Enemy Controller", but then immediately moves back to the original Controller.•EXODIA NECROSS: If a piece of Exodia is removed from the Graveyard while "Exodia Necross" is removed from play due to "Dimensionhole", "Exodia Necross" is destroyed when it returns to the field.•GRADIUS' OPTION: If the selected "Gradius" is temporarily removed from play by the effect of "Interdimensional Matter Transporter" or "Dimensionhole", "Gradius’ Option" is destroyed.•GRADIUS' OPTION: If "Gradius’ Option" is temporarily removed from play by the effect of "Interdimensional Matter Transporter" or "Dimensionhole", when it returns to the field you must select a new "Gradius". If there is no "Gradius" on the field, it is destroyed.•MAGICAL SCIENTIST: If the Fusion Monster is flipped face-down with "Book of Moon", or removed from play with "Dimensionhole" or "Interdimensional Matter Transporter" or "Different Dimension Gate", the effect is reset and the Fusion Monster does not go back to the Fusion Deck, and is not prohibited from attacking your opponent's Life Points directly.•MAJU GARZETT: Maju Garzett's ATK will be 0 if you Special Summon it, or Tribute Summon it with a monster with "?" ATK (such as "Gradius' Option" or another "Maju Garzett"), or Tribute Summon it with only 1 Tribute using "Cost Down", or equip it with "Megamorph", or if it's flipped face-down and then face-up again, or if you Tribute Summon it with Mirage Tokens, or if you remove it from play with "Dimensionhole" and it returns to the field.•MIRAGE KNIGHT: When a "Mirage Knight" that was involved in battle is removed from play with "Interdimensional Matter Transporter" or "Dimensionhole", it is not removed from play during the End Phase by its own effect.•PRIMAL SEED: Primal Seed can add cards to your hand that were removed from play face-up ("Dimensionhole") or face-down ("Different Dimension Capsule").•SPIRIT REAPER: Spirit Reaper is only destroyed by its own effect if it is face-up on the field when the effect designating it as a target activates, AND after the effect designating it as a target resolves. If you Special Summon "Spirit Reaper" with Monster Reborn, or flip it face-down with "Book of Moon", or flip it face-up with "Book of Taiyou", it is not destroyed. If a face-down "Spirit Reaper" is targeted with "Change of Heart", then Flip Summoned, it is not destroyed because it was face-down when "Change of Heart" was activated. If "Spirit Reaper" is targeted by the effect of "Relinquished", "Spirit Reaper" is an Equip Spell Card after the effect of "Relinquished" resolves, so it is not destroyed. If "Spirit Reaper" is removed from play with "Dimensionhole" or "Interdimensional Matter Transporter" or "Different Dimension Gate", then it is removed from play so it is not destroyed. If "Spirit Reaper" is shuffled into the Deck with "Monster Recovery", it’s not destroyed. If "Spirit Reaper" is returned to the hand with "Penguin Soldier", it’s not destroyed.•SUMMONER OF ILLUSIONS: If you use "Dimensionhole" on the Fusion Monster summoned by this card’s effect, it will return during your next Standby Phase and not be destroyed.•TWIN-HEADED BEHEMOTH: If removed from play temporarily by the effect of "Dimensionhole" or "Interdimensional Matter Transporter", it will return with its original ATK/DEF, but its condition is not reset.•TYRANNO INFINITY: Remember that monsters removed from play go to the “removed zone” of the owner, even if controlled by the opponent, and even if they will return to the opponent’s side of the field later because of “Interdimensional Matter Transporter” or “Dimensionhole”.•ULTIMATE INSECT LV5: If this monster is Special Summoned by the effect of “Ultimate Insect LV 3”, but is then flipped face-down, or removed from play with “Interdimensional Matter Transporter” or “Dimensionhole”, its effect is reset, so even if flipped face-up again, it will no longer decrease the ATK of the opponent’s monsters.
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Yu-Gi-Oh! TCG ©1996 KAZUKI TAKAHASHI. Manufactured by KONAMI CORPORATION. All Rights Reserved.