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LDI-I090 • MESSAGGIO DELLO SPIRITO "N"
MAGIA CONTINUA / CONTINUOUS SPELL
SPELL SPEED 1 • Rara / Rare • Cod. 67287533
Questa carta può essere piazzata sul Terreno solamente quando la "Tavola del Destino" è attiva.This card can only be placed on the field by the effect of "Destiny Board".
RULING - ULTIMO AGGIORNAMENTO 27 GIUGNO 2007Questa carta viene attivata per effetto di "Tavola del Destino" e non può essere Negata da carte come "Disturbo Magico" o "Proibizione". "Ondata Gelida" impedisce l'attivazione di questa carta.OFFICIAL RULING - CROSS REFERENCE•PROHIBITION: If a "Spirit Message" card is declared with "Prohibition", it can still be placed onto the field by the effect of "Destiny Board".
LDI-I091 • MESSAGGIO DELLO SPIRITO "A"
SPELL SPEED 1 • Rara / Rare • Cod. 94772232
Questa carta può essere piazzata sul Terreno solo quando la "Tavola del Destino" è attiva.This card can only be placed on the field by the effect of "Destiny Board".
LDI-I092 • MESSAGGIO DELLO SPIRITO "L"
SPELL SPEED 1 • Rara / Rare • Cod. 30170981
LDI-I093 • LA PORTA OSCURA
SPELL SPEED 1 • Comune / Common • Cod. 30606547
Entrambi i giocatori possono attaccare solamente con 1 mostro durante le loro rispettive Battle Phase.Both players can only attack with 1 monster during their respective Battle Phases.
RULING - ULTIMO AGGIORNAMENTO 27 GIUGNO 2007Un mostro come "Cavaliere Hayabusa" può comunque attaccare 2 volte. Se hai già attaccato con un mostro, "Gorilla Berserk" non potrà attaccare.OFFICIAL RULING - LAST UPDATE JUNE 27, 2007A single monster may still attack more than once while this card is on the field, such as "Hayabusa Knight", "Asura Priest", "Black Luster Soldier - Envoy of the Beginning", a monster equipped with "Twin Swords of Flashing Light - Tryce" or a Spellcaster-Type Monster affected by "Diffusion Wave-Motion".If the effect of "Weather Report" is used to gain an additional Battle Phase, one monster may attack once each Battle Phase.OFFICIAL RULING - CROSS REFERENCE•AMAZONESS ARCHERS: Monsters that have already attacked cannot attack again. If "The Dark Door" is active, your opponent still can only attack with 1 monster. Monsters which cannot attack still cannot attack (Toon Monsters the turn they are Summoned, "Ultimate Obedient Fiend" under the wrong conditions, etc.) If "Diffusion Wave-Motion" is in effect, only the monster affected by "Diffusion Wave-Motion" can attack. The ATK reduction of "Amazoness Archers" is still applied in these cases where monsters cannot attack.•BERSERK GORILLA: If "The Dark Door" is active and you control "Berserk Gorilla" and another monster, you can choose for your other monster to be the 1 monster that attacks.•DEEPSEA WARRIOR: If your opponent has "The Dark Door" face-up on their side of the field, you can attack with one of your monsters and then attack with "Deepsea Warrior" if "Umi" is face-up on the field.•THE LEGENDARY FISHERMAN: If your opponent has "The Dark Door" face-up on their side of the field, you can attack with one of your monsters and then attack with "The Legendary Fisherman" if "Umi" is face-up on the field.
LDI-I094 • SPIRITUALISMO
MAGIA / NORMAL SPELL
SPELL SPEED 1 • Rara / Rare • Cod. 15866454
Fai ritornare 1 Carta Magia o Trappola sul Terreno del tuo avversario nella mano al suo Proprietario. L'attivazione e l'effetto di questa carta non possono essere annullati da alcuna carta. Return 1 Spell or Trap Card on your opponent's side of the field to his/her hand. This card's activation and effect cannot be negated by any other card.
RULING - ULTIMO AGGIORNAMENTO 27 GIUGNO 2007Questa carta designa un Bersaglio. Sono inclusi i mostri considerati Magia Equipaggiamento. E' possibile attivare la carta scelta in catena, se appropriata. Una Trappola Continua attivata in catena, tornerà in Mano. Se "Sepoltura Prematura" torna in Mano, il mostro equipaggiato resterà sul Terreno. Se "Unità d'Azione Autonoma" o "Richiamo del Posseduto" tornano in Mano, il mostro evocato andrà Distrutto. Non puoi attivare questa carta se è stata nominata da "Proibizione" o se è stata attivata "Ondata Gelida".OFFICIAL RULING - LAST UPDATE OCTOBER 3, 2008The Spell or Trap Card goes to its owner’s hand (in case your Spell or Trap Card was on your opponent’s side of the field)."Spiritualism" cannot be activated if it is declared with "Prohibition" or while the effect of "Cold Wave" is being applied.OFFICIAL RULING - CROSS REFERENCE•SONIC JAMMER: While "Sonic Jammer"'s effect is applied, your opponent cannot activate "Spiritualism".•SPELL CANCELLER: You can activate "Spiritualism" when "Spell Canceller" is face-up on the field because its activation and effect cannot be negated.
LDI-I095 • LASER CICLONICO
MAGIA EQUIPAGGIAMENTO / EQUIP SPELL
SPELL SPEED 1 • Comune / Common • Cod. 05494820
Solamente "Gradius" può essere equipaggiato con questa carta. Aumenta l'ATK di quel "Gradius" di 300 punti. Quando quel "Gradius" attacca con un ATK superiore al DEF del mostro del tuo avversario in Posizione di Difesa, infliggi la differenza ai Life Points del tuo avversario come danno da combattimento. You can only equip this card to "Gradius". Increase the ATK of "Gradius" by 300 points. When the equipped "Gradius" attacks with an ATK that is higher than the DEF of a Defense Position monster, inflict the difference as Battle Damage to your opponent's Life Points.
RULING - ULTIMO AGGIORNAMENTO 27 GIUGNO 2007L'ATK di "Opzione di Gradius" già sul Terreno, non viene modificato da questo effetto.OFFICIAL RULING - LAST UPDATE JUNE 27, 2007The effect of this card only applies to the "Gradius" that it is equipped to.
LDI-I096 • BAMBOLA ESCA
SPELL SPEED 1 • Comune / Common • Cod. 07165085
Forza l'attivazione di 1 Carta Trappola coperta. Se il timing dell'attivazione della Carta Trappola non è corretto, annulla l'effetto e distruggila. Se non è una Carta Trappola, falla ritornare nella sua posizione originaria. Dopo che questa carta è stata attivata, mettila nel tuo Deck e non nel Cimitero. Dopo di che, mischia il tuo Deck.Force the activation of 1 face-down Trap Card. If the timing of the activation of the Trap Card is incorrect, negate the effect and destroy it. If it is not a Trap Card, it is returned to its original position. After this card is activated, it is placed into the Deck (not the Graveyard). The Deck is then shuffled.NEW TEXTForce the activation of 1 face-down Trap Card. If the timing of the activation of the Trap Card is incorrect, negate the effect and destroy it. If it is not a Trap Card, it is returned to its original position. After this card is activated, it is placed into the Deck (not the Graveyard). Then shuffle the Deck.
RULING - ULTIMO AGGIORNAMENTO 27 GIUGNO 2007Questo effetto designa un Bersaglio. Se questa carta non viene Negata, tornerà nel Deck dopo la Risoluzione. La carta scelta può essere attivata in catena, se appropriata. Una Trappola che non ha un Timing di attivazione o il cui Timing è soddisfatto, verrà attivata da questo effetto anche se il Controllore decide di non farlo. Se si tratta di "Giudizio Solenne", e non viene attivata in catena, l'effetto di questa carta non verrà negato. Una carta Trappola Posizionata nello stesso Turno, va distrutta. Se la carta scelta viene attivata da questo effetto bisognerà pagare l'eventuale Costo di Attivazione. Una Trappola Continua, resterà Scoperta e attiva. Se forzi l'attivazione di una Trappola Normale o una Contro-Trappola, mentre c'è "Jinzo", la Trappola va distrutta; se era una Trappola Continua, resterà Scoperta sul Terreno senza effetto finchè è Negata. Se la carta scelta è "Statua del Malevolo", verrà distrutta e l'effetto non si attiverà.OFFICIAL RULING - LAST UPDATE OCTOBER 3, 2008If you use this card on a Trap Card that was just Set this turn, the timing is incorrect so the Trap is destroyed. If you use this card and activate a Trap Card with a cost, and that Trap Card's activation timing is correct, its owner must pay all possible costs. If they cannot pay the costs, the Trap Card is negated and destroyed.If "Bait Doll" is activated and targets an "Imperial Order" the opponent may chain the "Imperial Order" which will negate the effect of "Bait Doll" and it will not be returned to your Deck. Or the opponent can allow "Bait Doll" to force the activation of "Imperial Order", and "Bait Doll" will be shuffled into the Deck and "Imperial Order" will remain active on the field because the timing of its activation was legitimate.If "Bait Doll" is activated and targets "Magic Jammer", "Magic Drain", etc. the opponent may chain the Trap Card to negate and destroy "Bait Doll". If he / she does not, the Trap Card will be destroyed since the activation timing is incorrect, and "Bait Doll" will be shuffled into your Deck.You cannot chain to a Trap Card that was forced to activate by the effect of "Bait Doll" since an existing Chain is in the middle of resolving.If "Jinzo" is face-up on the field and the effect of "Bait Doll" forces the activation of a Normal or Counter Trap Card, that Trap Card’s effect is negated and the Trap Card is destroyed. If a Continuous Trap Card is forced to activate by the effect of "Bait Doll" it will remain face-up on the field meaninglessly until "Jinzo" is destroyed.If the target of "Bait Doll" is no longer on the field (if it was sent to the Graveyard with "Emergency Provisions", or destroyed by "Mystical Space Typhoon", as a chain to the activation of "Bait Doll"), then "Bait Doll" is still shuffled back into the Deck. As long as the activation and effect of "Bait Doll" are not negated, the effect of "Bait Doll" that shuffles it back into the Deck still resolves.If "Chain Burst" is active on the field and you use "Bait Doll" to activate the opponent's Trap Card, and its timing is correct, the opponent takes the 1000 points of damage.When "Bait Doll" is activated, "Fake Trap" cannot be activated because there is no guarantee that "Bait Doll" will destroy a Trap Card. RULING FROM JUDGE FORUM - LAST UPDATE JUNE 3, 2008•Solemn Judgment: If "Bait Doll" is activated and targets "Solemn Judgment", the opponent may chain it to negate and destroy "Bait Doll". If he/she does not, "Solemn Judgment" will be destroyed since the activation timing is incorrect, the Trap Card's controller does not pay the activation cost, and "Bait Doll" will be shuffled into its owner's Deck.OFFICIAL RULING - CROSS REFERENCE•JUDGMENT OF ANUBIS: You can activate "Judgment of Anubis" and select a Spell Card that negates the activation of a card and destroys it, like "My Body as a Shield" or "Bait Doll".•KOZAKY'S SELF-DESTRUCT BUTTON: If “Bait Doll” targets “Kozaky’s Self-Destruct Button”, nothing happens because the timing is inappropriate. However, “Kozaky’s Self-Destruct Button” is then destroyed by “Bait Doll”.SERIAL SPELL: If you chain "Serial Spell" to "Bait Doll", the entire effect of "Bait Doll" is applied and "Serial Spell" is also shuffled back into your Deck.•TORNADO WALL: Tornado Wall may be Set on the field if "Umi" is not on the field, but it cannot be activated. If targeted by "Bait Doll" when face-down and "Umi" is not on the field, it is destroyed.
LDI-I097 • DEFUSIONE
MAGIA RAPIDA / QUICK-PLAY SPELL
SPELL SPEED 2 • Super • Cod. 95286165
Fai ritornare 1 Carta Mostro Fusione sul Terreno nel Fusion Deck. Inoltre, se 1 gruppo di Mostri-Materiale da Fusione usato per l'Evocazione Fusione di questo mostro appena fatto ritornare è nel tuo Cimitero, puoi Evocarli tramite Evocazione Speciale sul tuo Terreno.NUOVO TESTOFai ritornare 1 Carta Mostro Fusione sul Terreno nel Fusion Deck. Se tutti i Mostri-Materiale da Fusione usati per l'Evocazione Fusione di questo mostro sono nel tuo Cimitero, puoi Evocarli tramite Evocazione Speciale sul tuo Terreno.Return 1 Fusion Monster on the field to the Fusion Deck. In addition, if all the Fusion Material Monsters that were used for the Fusion Summon of that Fusion Monster are in your Graveyard, you can Special Summon them all to the field.
RULING - ULTIMO AGGIORNAMENTO 27 GIUGNO 2007Il primo effetto designa un Bersaglio. Il mostro Fusione torna nell'Extra Deck del Proprietario. Il secondo effetto è Facoltativo. Puoi attivare questa carta anche se non hai mostri Materiale nel Cimitero. Se il mostro Fusione è stato evocato in modo inappropriato, se non hai tutti i mostri Materiale nel Cimitero (inclusi i mostri Sostitutivi), se un mostro Materiale lascia il Cimitero in catena, se non hai sufficienti Zone Mostro libere, se bersagli un mostro Fusione che ha come Materiale un altro mostro Fusione che può essere evocato solo tramite Fusione (come "Uomo Alato della Fiammata Lucente - Eroe Elementale"), oppure bersagli un Mostro Fusione che include "Neos - Eroe Elementale" come Materiale da Fusione, il mostro Fusione andrà nell'Extra Deck ma non evocherai alcun mostro Materiale. Se attivi questa carta nella tua Battle Phase, potrai attaccare anche con i mostri Materiale.OFFICIAL RULING - LAST UPDATE JUNE 27, 2007Special Summoning the Fusion Material Monsters is an option. So you may use "De-Fusion" to return a Fusion Monster to its owner’s Extra Deck even if you have only 1 or none of the appropriate Fusion Material Monsters in your Graveyard.If you have only 1 of the Fusion Material Monsters in your Graveyard you cannot Special Summon it.You may use "De-Fusion" to Special Summon "Goddess with the Third Eye" or "King of the Swamps" if it was used as a Fusion Material Monster for the Fusion Monster selected with "De-Fusion".After you attack with a Fusion Monster, you may activate "De-Fusion" in the End Step of the Battle Phase to Special Summon the appropriate Fusion Material Monsters and attack with them in the same Battle Phase.If you activate "De-Fusion" and select a Fusion Monster that was Special Summoned by "Magical Scientist" or "Metamorphosis" you can return the Fusion Monster to the owner’s Extra Deck, but cannot Special Summon any Fusion Material Monsters since none were used.RULING FROM JUDGES FORUM - LAST UPDATE JUNE 25, 2008•Gladiator Beast: When you return a "Gladiator Beast" Fusion Monster to its owner's Fusion Deck using "De-Fusion", monsters are not Special Summoned because it was never Fusion Summoned. They are Special Summoned from the Fusion Deck using the method written in their text, but this Special Summon is not treated as a Fusion Summon.OFFICIAL RULING - CROSS REFERENCE•CENTRIFUGAL FIELD: Unlike “De-Fusion”, the Fusion Material Monsters Special Summoned with “Centrifugal Field” do not have to have been used to Fusion Summon the Fusion Monster. In fact, that Fusion Monster does not have to have been properly Fusion Summoned at all (it could have been Special Summoned with “Magical Scientist” or “Summoner of Illusions” instead).•CHIMERATECH OVERDRAGON: You can activate “De-Fusion” and target “Chimeratech Overdragon”, but you can only Special Summon the Fusion Material Monsters if you have enough vacant Monster Card Zones for ALL of the Fusion Material Monsters you used.•DIFFUSION WAVE-MOTION: If you Special Summon a monster during the Battle Phase after having activated "Diffusion Wave-Motion" (such as with "De-Fusion" or "Call of the Haunted"), that monster cannot attack because "Diffusion Wave-Motion"'s effect prevents all monsters other than the selected Level 7 Spellcaster-Type monster from attacking.•KING DRAGUN: Your opponent cannot target a Dragon-Type Fusion Monster with “De-Fusion” while “King Dragun” or “Lord of D.” is on the field because “De-Fusion” targets.•PROTO-CYBER DRAGON: While this card is face-up on the field, it can be used as “Cyber Dragon” for a Fusion Summon. If “Proto-Cyber Dragon” is used in the Fusion Summon of “Cyber Twin Dragon”, and “De-Fusion” is used on that “Cyber Twin Dragon”, you cannot Special Summon the “Proto-Cyber Dragon” from the Graveyard because its name is not 1 of the listed Fusion-Material Monsters. (It’s no longer treated as “Cyber Dragon” while in the Graveyard.)
LDI-I098 • CANCELLO DELLA FUSIONE
MAGIA TERRENO / FIELD SPELL
SPELL SPEED 1 • Comune / Common • Cod. 33550694
Fino a quando questa carta resta scoperta sul Terreno, puoi effettuare un'Evocazione Fusione tramite Evocazione Speciale senza utilizzare "Polimerizzazione". I Mostri-Materiale da Fusione utilizzati per questa Fusione non sono mandati al Cimitero, ma sono rimossi dal gioco.NUOVO TESTOFino a quando questa carta resta scoperta sul Terreno, puoi effettuare un'Evocazione Fusione senza utilizzare "Polimerizzazione". I Mostri-Materiale da Fusione utilizzati per questa Fusione non sono mandati al Cimitero, ma sono rimossi dal gioco.As long as this card remains face-up on the field, a Fusion Monster can be Fusion Summoned without using "Polymerization". The Fusion Material monsters used in the Fusion Summon are not sent to the Graveyard, but are removed from play.
RULING - ULTIMO AGGIORNAMENTO 27 GIUGNO 2007Il mostro Fusione si considera evocato in modo appropriato. I mostri Materiale vanno Rimossi dal Gioco in Risoluzione. Puoi Rimuovere i mostri necessari dal Terreno (anche Coperti) e/o dalla Mano. Puoi utilizzare mostri Sostitutivi. Un mostro dichiarato da "Proibizione", non può essere usato per questo effetto. Se uno dei mostri Materiale viene mandato al Cimitero o Rimosso in catena, questo effetto scompare. Non puoi evocare con questo effetto le Fusioni dei mostri V, W, X, Y e Z.OFFICIAL RULING - LAST UPDATE JUNE 27, 2007Fusion Monsters Special Summoned without "Polymerization" while "Fusion Gate" is on the field are still considered properly Summoned by a Fusion Summon. So they may be the target of "Monster Reborn", "Call of the Haunted", etc. (This does not apply to Fusion Monsters Special Summoned by the effects of other cards, such as "Magicial Scientist" or "Summoner of Illusions".)"RULING FROM JUDGE FORUM - LAST UPDATE APRIL 8, 2008•Chain Material: You can activate the effect of "Fusion Gate" as you normally would. When "Fusion Gate" resolves, you would either resolve its effect as written or use the "Chain Material" effect instead.•Chain Material: If you have no cards in your hand, you can activate the effect of "Fusion Gate", because you would be able to get Fusion Material monsters from your Graveyard and Deck.OFFICIAL RULING - CROSS REFERENCE•FUSION RECOVERY: You can use “Fusion Recovery” to retrieve a Fusion Material Monster that was used with “Power Bond” or “Fusion Gate” or “Polymerization”.•HORN OF HEAVEN: "Horn of Heaven" cannot be used to negate a Special Summon that results from a Spell, Trap, or effect of an Effect Monster Card. You cannot use "Horn of Heaven" to negate a Special Summon from "Monster Reborn", "Polymerization", "Premature Burial", "Call of the Haunted", "Elegant Egotist", "Fusion Gate", a RItual Spell Card, "Giant Rat", "Mystic Tomato", "Marauding Captain", "Spear Cretin", "Cyber Jar", "Van'Dalgyon the Dark Dragon Lord", "Tualatin", etc.•NON-FUSION AREA: You cannot activate “Power Bond”, “Miracle Fusion”, or “Dragon’s Mirror” when this card is active because they are treated as Fusion Summons. You can activate “Fusion Gate”, but you cannot activate its effect.•SONIC JAMMER: While "Sonic Jammer"'s effect is applied, your opponent can still use the effects of "Wave Motion Cannon", or "Black Pendant" when sent to the Graveyard, or Field Spell Cards like "Fusion Gate".
LDI-I099 • EKIBYO DRAKMORD
SPELL SPEED 1 • Comune / Common • Cod. 69954399
Un mostro equipaggiato con questa carta non può attaccare. Distruggi il mostro equipaggiato alla fine del secondo turno del controllore del mostro. In quel momento, fai ritornare questa carta in mano al suo proprietario.A monster equipped with this card cannot attack. Destroys the equipped monster at the end of the 2nd turn of the player controlling the monster. At that time, this card is returned to the owner's hand.
RULING - ULTIMO AGGIORNAMENTO 27 GIUGNO 2007Se questo effetto è Negato durante la seconda End Phase, il mostro resterà equipaggiato e non verrà distrutto. Se questa carta, viene Distrutta o Rimossa, il mostro equipaggiato non verrà distrutto. Se il mostro equipaggiato è Bersaglio di "Spirito Oscuro del Silenzio", dovrà attaccare. Se equipaggi un mostro immune alle carte Magia, questa carta rimarrà equipaggiata senza effetto. Se cambia il Controllore del mostro o il mostro equipaggiato, il conteggio dei Turni ricomincia. Un mostro equipaggiato con questa carta e con "Cuore d'Acqua Chiara", non verrà distrutto ma non potrà attaccare.OFFICIAL RULING - LAST UPDATE JUNE 27, 2007If "Imperial Order" was active during the end of the second turn, a monster equipped with "Ekibyo Drakmord" will not be destroyed and "Ekibyo Drakmord" will remain equipped to it.If control of a monster equipped with "Ekibyo Drakmord" changes, the turn count resets. If "Ekibyo Drakmord" is moved by "Collected Power" or "Tailor of the Fickle" to another monster, the turn count resets.If "Ekibyo Drakmord" is no longer on the field, a previously equipped monster will not be destroyed on the 2nd turn after "Ekibyo Drakmord" was played.If "Ekibyo Drakmord" is equipped to "The Legendary Fisherman" and then "Umi" is activated, "Ekibyo Drakmord" will remain meaninglessly equipped to "The Legendary Fisherman".OFFICIAL RULING - CROSS REFERENCE•MY BODY AS A SHIELD: My Body as a Shield can only be used against effects that will destroy monsters at that time. So you cannot use "My Body as a Shield" when "Tribe-Infecting Virus" is summoned; you can only use it in response to the activation of "Tribe-Infecting Virus"'s effect, at which point the effect of "Tribe-Infecting Virus" is negated and "Tribe-Infecting Virus" is destroyed. Also, you cannot use "My Body as a Shield" against cards whose effects will not destroy a monster right away, so you cannot use "My Body as a Shield" against "Jigen Bakudan", "Ekibyo Drakmord", "Magical Hats", "Steel Scorpion", "Toon Monsters", "Thunder Nyan Nyan", "Gradius' Option", "Summoner of Illusions", "Limiter Removal", "Call of the Haunted", "Premature Burial", or "Autonomous Action Unit".
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