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CATALOGO CARTE

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Deck > MIP • Pegasus
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MIP-I021 TESCHIO EVOCATO TOON

DEMONE • TOON • EFFETTO / FIEND • TOON • EFFECT

OSCURITA' / DARK • ATK 2500 • DEF 1200 • Lv. 6 • Comune / Common • Cod. 91842653


Questa carta non può essere evocata a meno che la carta "Mondo Toon" sia sul tuo Terreno. Questa carta non può attaccare nello stesso turno in cui viene evocata. Paga 500 Life Points ogni volta che attacchi con questo Mostro. Quando la carta "Mondo Toon" viene distrutta, anche questa carta viene distrutta. Se il tuo avversario non controlla un Mostro Toon sul Terreno, questo Mostro può attaccare direttamente i Life Points del tuo avversario. Se un Mostro Toon è sul Terreno del tuo avversario, questo Mostro deve attaccarlo.


This card cannot be Normal Summoned or Set. This card can only be Special Summoned while "Toon World" is on your side the field. You can Special Summon this monster from your hand, but Tributes are required for monsters Level 5 or more. This card cannot attack in the turn that it is Summoned. Unless you pay 500 Life Points, this monster cannot attack. When "Toon World" on the field is destroyed, this card is also destroyed. If your opponent doesn't control a Toon Monster, this card can attack your opponent's Life Points directly. If a face-up Toon Monster is on your opponent's side of the field, your must select the Toon Monster as an attack target.


RULING - ULTIMO AGGIORNAMENTO 27 GIUGNO 2007
Questo è un mostro ad Evocazione Specifica, può essere Evocato Specialmente dal Cimitero o dalla Zona Carte Rimosse solo se in precedenza è Stato Evocato rispettando le condizioni di Evocazione scritte nel suo testo. Puoi offrire in Tributo un Segna-Mostro. Puoi questo mostro dal Cimitero o dall'area Carte Rimosse se controlli "Mondo Toon". Questo mostro non può attaccare nello stesso Turno, a prescindere da come viene evocato. Se "Mondo Toon" lascia il Terreno senza essere Distrutto, questo mostro non verrà distrutto. Se questo mostro viene Coperto, non potrai Evocarlo per Scoperta se non controlli "Mondo Toon"; se questo mostro Coperto viene Scoperto da un attacco o un effetto, non verrà distrutto se non controlli "Mondo Toon". Se "Mondo Toon" viene distrutto, questa carta verrà distrutta a prescindere da chi controllava "Mondo Toon". Se questo mostro viene Coperto e Scoperto da altri effetti dopo l'evocazione, potrà attaccare nello stesso Turno. Se c'è "Risucchia Abilità", questo mostro può attaccare nello stesso Turno in cui viene evocato senza pagare il Costo e non verrà distrutto se "Mondo Toon" venisse distrutto. Se dichiari l'attacco con questa carta nello stesso Turno in cui l'hai evocata mentre c'è "Risucchia Abilità", ma "Risucchia Abilità" venisse distrutta dopo la dichiarazione di attacco, si avrà un Replay perchè le condizioni di attacco non sono più rispettate.
OFFICIAL RULING - CROSS REFERENCE
•ARCHFIEND'S ROAR: You can select a "Special Summon-only" Archfiend like "Fiend Skull Dragon" or "Toon Summoned Skull" with "Archfiend's Roar", but only if they were Summoned properly earlier in the Duel.
•TOON MERMAID: This rule applies for "Toon Mermaid", "Toon Summoned Skull", "Manga Ryu-Ran" and "Blue-Eyes Toon Dragon": If "Toon World" is returned to a player’s hand, with cards such as "Giant Trunade" these Toon Monsters are not destroyed since "Toon World" was not destroyed.


MIP-I022 MANGA RYU-RAN

DRAGO • TOON • EFFETTO / DRAGON • TOON • EFFECT

FUOCO / FIRE • ATK 2200 • DEF 2600 • Lv. 7 • Comune / Common • Cod. 38369349


Questa carta non può essere evocata a meno che la carta "Mondo Toon" sia sul tuo Terreno. Questa carta non può attaccare nello stesso turno in cui viene evocata. Pagare 500 Life Points ogni volta che attacchi con questo Mostro. Quando la carta "Mondo Toon" viene distrutta, anche questa carta viene distrutta. Se il tuo avversario non controlla un Mostro Toon sul Terreno, questo Mostro può attaccare direttamente i Life Points del tuo avversario. Se un Mostro Toon è sul Terreno del tuo avversario, questo Mostro deve attaccarlo.


This card cannot be Normal Summoned or Set. This card can only be Special Summoned while "Toon World" is on your side the field. You can Special Summon this monster from your hand, but Tributes are required for monsters Level 5 or more. This card cannot attack in the turn that it is Summoned. Unless you pay 500 Life Points, this monster cannot attack. When "Toon World" on the field is destroyed, this card is also destroyed. If your opponent doesn't control a Toon Monster, this card can attack your opponent's Life Points directly. If a face-up Toon Monster is on your opponent's side of the field, your must select the Toon Monster as an attack target.


RULING - ULTIMO AGGIORNAMENTO 27 GIUGNO 2007
Questo è un mostro ad Evocazione Specifica, può essere Evocato Specialmente dal Cimitero o dalla Zona Carte Rimosse solo se in precedenza è Stato Evocato rispettando le condizioni di Evocazione scritte nel suo testo. Puoi offrire in Tributo un Segna-Mostro. Puoi questo mostro dal Cimitero o dall'area Carte Rimosse se controlli "Mondo Toon". Questo mostro non può attaccare nello stesso Turno, a prescindere da come viene evocato. Se "Mondo Toon" lascia il Terreno senza essere Distrutto, questo mostro non verrà distrutto. Se questo mostro viene Coperto, non potrai Evocarlo per Scoperta se non controlli "Mondo Toon"; se questo mostro Coperto viene Scoperto da un attacco o un effetto, non verrà distrutto se non controlli "Mondo Toon". Se "Mondo Toon" viene distrutto, questa carta verrà distrutta a prescindere da chi controllava "Mondo Toon". Se questo mostro viene Coperto e Scoperto da altri effetti dopo l'evocazione, potrà attaccare nello stesso Turno. Se c'è "Risucchia Abilità", questo mostro può attaccare nello stesso Turno in cui viene evocato senza pagare il Costo e non verrà distrutto se "Mondo Toon" venisse distrutto. Se dichiari l'attacco con questa carta nello stesso Turno in cui l'hai evocata mentre c'è "Risucchia Abilità", ma "Risucchia Abilità" venisse distrutta dopo la dichiarazione di attacco, si avrà un Replay perchè le condizioni di attacco non sono più rispettate. Non puoi evocare questo mostro con "Flauto Evoca Draghi", neanche se controlli "Mondo Toon".
OFFICIAL RULING - CROSS REFERENCE
•TOON MERMAID: This rule applies for "Toon Mermaid", "Toon Summoned Skull", "Manga Ryu-Ran" and "Blue-Eyes Toon Dragon": If "Toon World" is returned to a player’s hand, with cards such as "Giant Trunade" these Toon Monsters are not destroyed since "Toon World" was not destroyed.
•TOON TABLE OF CONTENTS: You cannot activate "Toon Table of Contents" if you do not have any "Toon" Cards, or "Manga Ryu-Ran", in your Deck.


MIP-I023 SIRENA TOON

ACQUA • TOON • EFFETTO / AQUA • TOON • EFFECT

ACQUA / WATER • ATK 1400 • DEF 1500 • Lv. 4 • Comune / Common • Cod. 65458948


Questa carta non può essere evocata a meno che la carta "Mondo Toon" sia sul tuo Terreno. Questa carta non può attaccare nello stesso turno in cui viene evocata. Paga 500 Life Points ogni volta che attacchi con questo Mostro. Quando la carta "Mondo Toon" viene distrutta, anche questa carta viene distrutta. Se il tuo avversario non controlla un Mostro Toon sul Terreno, questo Mostro può attaccare direttamente i Life Points del tuo avversario. Se un Mostro Toon è sul Terreno del tuo avversario, questo Mostro deve attaccarlo.


This card cannot be Normal Summoned or Set. This card can only be Special Summoned while "Toon World" is on your side the field. You can Special Summon this monster from your hand, but Tributes are required for monsters Level 5 or more. This card cannot attack in the turn that it is Summoned. Unless you pay 500 Life Points, this monster cannot attack. When "Toon World" on the field is destroyed, this card is also destroyed. If your opponent doesn't control a Toon Monster, this card can attack your opponent's Life Points directly. If a face-up Toon Monster is on your opponent's side of the field, your must select the Toon Monster as an attack target.


RULING - ULTIMO AGGIORNAMENTO 27 GIUGNO 2007
Questo è un mostro ad Evocazione Specifica, può essere Evocato Specialmente dal Cimitero o dalla Zona Carte Rimosse solo se in precedenza è Stato Evocato rispettando le condizioni di Evocazione scritte nel suo testo. Puoi questo mostro dal Cimitero o dall'area Carte Rimosse se controlli "Mondo Toon". Questo mostro non può attaccare nello stesso Turno, a prescindere da come viene evocato. Se "Mondo Toon" lascia il Terreno senza essere Distrutto, questo mostro non verrà distrutto. Se questo mostro viene Coperto, non potrai Evocarlo per Scoperta se non controlli "Mondo Toon"; se questo mostro Coperto viene Scoperto da un attacco o un effetto, non verrà distrutto se non controlli "Mondo Toon". Se "Mondo Toon" viene distrutto, questa carta verrà distrutta a prescindere da chi controllava "Mondo Toon". Se questo mostro viene Coperto e Scoperto da altri effetti dopo l'evocazione, potrà attaccare nello stesso Turno. Se c'è "Risucchia Abilità", questo mostro può attaccare nello stesso Turno in cui viene evocato senza pagare il Costo e non verrà distrutto se "Mondo Toon" venisse distrutto. Se dichiari l'attacco con questa carta nello stesso Turno in cui l'hai evocata mentre c'è "Risucchia Abilità", ma "Risucchia Abilità" venisse distrutta dopo la dichiarazione di attacco, si avrà un Replay perchè le condizioni di attacco non sono più rispettate. Non puoi evocare questo mostro con "Flauto Evoca Draghi", neanche se controlli "Mondo Toon".
OFFICIAL RULING - LAST UPDATE JUNE 27, 2007
This rule applies for "Toon Mermaid", "Toon Summoned Skull", "Manga Ryu-Ran" and "Blue-Eyes Toon Dragon": If "Toon World" is returned to a player’s hand, with cards such as "Giant Trunade" these Toon Monsters are not destroyed since "Toon World" was not destroyed.


MIP-I024 MONDO TOON

MAGIA CONTINUA / CONTINUOUS SPELL

SPELL SPEED 1 • Comune / Common • Cod. 15259703


Paga 1000 Life Points per attivare questa carta.


This card is activated by paying 1000 of your Life Points.


RULING - ULTIMO AGGIORNAMENTO 27 GIUGNO 2007
Pagare Life Points è il Costo di Attivazione. Questa carta non ha un effetto che possa essere negato. Se questa carta viene distrutta, verranno distrutti tutti i mostri Toon Scoperti (anche sul Terreno avversario). Se questa carta lascia il Terreno senza essere distrutta, i mostri Toon non verranno distrutti.
OFFICIAL RULING - LAST UPDATE JUNE 27, 2007
The 1000 Life Points needs to only be paid once when this card is activated. Paying 1000 Life Points is a cost.
OFFICIAL RULING - CROSS REFERENCE
•BUBBLE CRASH: If you select "Toon World" to be sent to the Graveyard, your Toon Monsters are not destroyed because "Toon World" was not destroyed.
•EMERGENCY PROVISIONS: If you control a monster equipped with "Premature Burial" and you send "Premature Burial" to the Graveyard to activate "Emergency Provisions" the equipped monster is not destroyed, because "Premature Burial" was not destroyed. The same is true for Toon Monsters: if you send "Toon World" to the Graveyard with "Emergency Provisions", Toon Monsters you control are not destroyed.
•MASK OF RESTRICT: If "Mask of Restrict" is active, a Toon Monster that requires Tributes cannot be Special Summoned. The activation of "Mask of Restrict" cannot be chained to the Summoning of a Toon Monster, but it can be chained to the activation of "Toon World".
•SKILL DRAIN: Toon Monsters' effects are negated while "Skill Drain" is active and the Toon Monster is on the field, so they can attack the same turn they are Summoned, you do not have to pay 500 Life Points to attack with them, and they are not destroyed if "Toon World" is destroyed, but they cannot attack your opponent directly.
•TOON GEMINI ELF: You do not have to have "Toon World" on the field to Summon or Set "Toon Gemini Elf", or to attack with it.
•TOON GEMINI ELF: The Summon of "Toon Gemini Elf" is a Normal Summon, not a Special Summon (even if you have "Toon World" on the field). So you can Normal Summon it in face-up Attack Position, or Set it in face-down Defense Position.
•TOON GEMINI ELF: Toon Gemini Elf can attack directly, but only while "Toon World" is on your side of the field. (Unlike previous Toon Monsters, which can attack directly even without "Toon World".)
•TOON MERMAID: This rule applies for "Toon Mermaid", "Toon Summoned Skull", "Manga Ryu-Ran" and "Blue-Eyes Toon Dragon": If "Toon World" is returned to a player’s hand, with cards such as "Giant Trunade" these Toon Monsters are not destroyed since "Toon World" was not destroyed.


MIP-I025 PENDENTE NERO

MAGIA EQUIPAGGIAMENTO / EQUIP SPELL

SPELL SPEED 1 • Comune / Common • Cod. 65169794


Una carta Mostro equipaggiata con questa carta aumenta il proprio ATK di 500 punti. Quando questa carta viene mandata dal Terreno al Cimitero, infliggi 500 punti di Danno Diretto ai Life Points del tuo avversario.


A monster equipped with this card increases its ATK by 500 points. When this card is sent from the field to the Graveyard, inflict 500 points of Direct Damage to your opponent's Life Points.


RULING - ULTIMO AGGIORNAMENTO 27 GIUGNO 2007
L'effetto che causa danno è Obbligatorio, si attiva dal Cimitero e non viene negato neanche se "Ordine Imperiale" era già attivo. Questo effetto si attiva anche se questa carta viene distrutta Coperta o in catena. Se l'attivazione di questa carta viene Negata (anche se era Coperta sul Terreno), questo effetto non si attiverà. Se è stato applicato l'effetto di "Samurai Sasuke #2", questo effetto non si attiverà. Quando un mostro come "Sangan", equipaggiato con questa carta, va al Cimitero, il Proprietario sceglie in che ordine risolvere gli effetti, oppure quello del giocatore di Turno sarà Anello 1. Non è possibile attivare "Pistola Dietro la Porta" in catena, perchè questa è una carta Equipaggiamento. Questo effetto viene negato da "La Fine di Anubis". "Necrovalle" non nega questo effetto.
OFFICIAL RULING - LAST UPDATE JUNE 27, 2007
If this card is destroyed while face-down, it still does damage to your opponent.
If this card’s activation is negated, such as with "Magic Jammer" or "Riryoku Field" it does not do damage to your opponent.
"Black Pendant" activates in the Graveyard, so if it is destroyed when "Imperial Order" is on the field, it still does damage to your opponent.
You can chain to the activation of the effect of "Black Pendant" when it is sent to the Graveyard.
OFFICIAL RULING - CROSS REFERENCE
•7: If other cards are also sent to the Graveyard at the same time, like "Sangan" or "Black Pendant", the card controlled by the turn player is Step 1.
•BARREL BEHIND THE DOOR: You cannot activate "Barrel Behind the Door" against a Continuous Spell or Trap Card, an Equip Spell Card, or a Field Spell Card. So you cannot activate it against "Magical Thorn", "Dark Snake Syndrome", "Wave-Motion Cannon", or "Black Pendant".
•CURSED SEAL OF THE FORBIDDEN SPELL: When you negate and destroy "Black Pendant" with "Cursed Seal of the Forbidden Spell", and afterwards a Set "Black Pendant" is destroyed, the effect of "Black Pendant" will not be activated (neither the "Black Pendant" that was negated nor the Set "Black Pendant" destroyed later will inflict 500 damage).
•EMERGENCY PROVISIONS: If you send "Black Pendant" to the Graveyard for the cost of "Emergency Provisions" its effect does activate.
•MAGICAL HATS: If you select "Black Pendant", when it is destroyed during the end of the Battle Phase its effect activates, even if it was face-down.
•NECROVALLEY: Necrovalley will NOT negate effects that are activated when a card is sent TO the Graveyard or that activate IN the Graveyard or that count cards in the Graveyard. So it will NOT negate the effects of "Sangan", "Witch of the Black Forest", "Black Pendant", "Giant Rat", "Mystic Tomato", "Kuriboh", "Graceful Charity", "Sinister Serpent", "Marie the Fallen One", "Buster Blader", "Shadow Ghoul", "Helpoemer", "Sword of Deep-Seated", "Vampire Lord", "Coffin Seller", and "Magical Thorn".
•SASUKE SAMURAI #2: While "Sasuke Samurai #2"'s effect is active, you can't activate the effects of cards that activate in the Graveyard like "Black Pendant" and "Statue of the Wicked".
•SONIC JAMMER: While "Sonic Jammer"'s effect is applied, your opponent can still use the effects of "Wave Motion Cannon", or "Black Pendant" when sent to the Graveyard, or Field Spell Cards like "Fusion Gate".
•SPELL RECLAMATION: If a Spell Card that has an effect that activates when it is sent to the Graveyard, like "Black Pendant" or "Lucky Iron Axe", is affected by "Spell Reclamation", that Spell Card's effect will activate, and it will be returned to its owner's hand before resolving the effect.
•WOODLAND SPRITE: If you send "Black Pendant" to the Graveyard with this card’s effect, the effect of "Black Pendant" will activate, because it does not have to be "destroyed", just sent to the Graveyard.


MIP-I026 BUCO NERO

MAGIA / NORMAL SPELL

SPELL SPEED 1 • Comune / Common • Cod. 53129443


Distrugge tutti i Mostri sul Terreno.


Destroys all monsters on the field.


RULING - ULTIMO AGGIORNAMENTO 27 GIUGNO 2007
Questo effetto si applica ai mostri su tutto il Terreno. I mostri che si trovano Coperti verranno distrutti senza essere Scoperti. Puoi attivare questa carta anche se l'unico mostro sul Terreno è Scoperto ed immune alle carte Magia e nessun mostro verrà distrutto.
OFFICIAL RULING - CROSS REFERENCE
•BIG SHIELD GARDNA: A face-down "Big Shield Gardna" can only negate a Spell Card that targets 1 face-down monster, so it cannot negate "Riryoku", "Creature Swap" or "Dark Hole", but could negate "Nobleman of Crossout" or "Tribute to the Doomed".
•COFFIN SELLER: If multiple monsters are sent to the Graveyard at the same time (due to "Dark Hole", etc.) then inflict 300 damage only because it is considered as 1 time.
•DRAMATIC RESCUE: You can activate "Dramatic Rescue" when an Amazoness on your side of the field is targeted, such as with any Equip Spell Card, "Tribute to the Doomed", "Trap Hole", "Man-Eater Bug", "Relinquished", "Dark Cat with White Tail", "Amazoness Spellcaster", "Penguin Soldier" (even if it targets 2 monsters), "Change of Heart", "Ring of Destruction", "XYZ Dragon Cannon", etc. But not when cards like "Raigeki", "Dark Hole", "Mirror Force", "Fissure", "Creature Swap", "Guardian Sphinx", "Bottomless Trap Hole", "Adhesive Trap Hole", etc. are used.
•FIRE PRINCESS: If you have a face-up "Fire Princess" and a Set "Poison of the Old Man" when your opponent activates "Dark Hole" you may chain "Poison of the Old Man" to increase your Life Points and the effect of "Fire Princess" will deal 500 damage to your opponent even though she is then destroyed by "Dark Hole", because the effect of "Fire Princess" is a Continuous Effect.
•FREED THE MATCHLESS GENERAL: The effect of this card will not negate "Creature Swap", "Fissure", "Smashing Ground", "Dark Hole", "Raigeki", or similar Spell Cards that do not target.
•HEART OF CLEAR WATER: A monster equipped with this card can still be destroyed by effects that do not target, such as the effects of "Fissure", "Dark Hole", "Smashing Ground", or "Torrential Tribute".
•LORD OF D.: Lord of D. will NOT stop "Dark Hole", "Mirror Force", "Raigeki", "Fissure", "Smashing Ground", "Hammer Shot", or "Amazoness Archers", nor will he protect your Dragon-Type monsters from their effects, since these cards affect the whole field and do not select targets.
•MAIDEN OF THE AQUA: If you have "Maiden of the Aqua" (with her effect active) and "The Legendary Fisherman" or "Deepsea Warrior" on your side of the field, and "Dark Hole" is activated, "The Legendary Fisherman" and "Deepsea Warrior" will not be destroyed.
•MY BODY AS A SHIELD: My Body as a Shield will negate cards such as "Dark Hole", "Fissure", "Raigeki", "Eternal Rest", "Nobleman of Crossout", "Tribute to the Doomed", "Thousand Knives", "Trap Hole", "Two-Pronged Attack", "Mirror Force", "House of Adhesive Tape", "Eatgaboon", "Ring of Destruction", "Torrential Tribute", "Bottomless Trap Hole", "Man-Eater Bug", "Blast Juggler", "Dragon Seeker", "Dream Clown", "Throwstone Unit", "Burst Breath", "Swarm of Scarabs", "Cyber Jar", "Tribe-Infecting Virus", "Raigeki Break", "XYZ Dragon Cannon", "Mega-Ton Magical Cannon", "Exiled Force" (negates the effect but will not destroy "Exiled Force" as it is already in the Graveyard), "Offerings to the Doomed" (negates "Offerings to the Doomed" so you do not skip your Draw Phase), "Jowgen the Spiritualist" (when its effect is activated), "Dragon's Gunfire" (if the effect that destroys a monster is selected), or "The Last Warrior From Another Planet" (negates the effect and destroys "The Last Warrior From Another Planet").
•RIRYOKU FIELD: This card cannot be used against "Fissure", "Smashing Ground", or "Dark Hole" because these cards do not target.
•RYU SENSHI: The effect of this card will not negate "Creature Swap", "Fissure", "Smashing Ground", "Dark Hole", "Raigeki", or similar cards that do not target.
•SKULL INVITATION: If "Dark Hole" destroys monsters controlled by both players, the damage from "Skull Invitation" is applied to both players simultaneously.


MIP-I027 DIAN KETO IL CURATORE

MAGIA / NORMAL SPELL

SPELL SPEED 1 • Comune / Common • Cod. N / A


Aumenta i tuoi Life Points di 1000 punti.


Increases your Life Points by 1000 points.


OFFICIAL RULING - CROSS REFERENCE
•BAD REACTION TO SIMOCHI: If the opponent activates "Dian Keto the Cure Master", you can chain this card and the opponent will take 1000 points of damage instead of gaining Life Points. If the opponent chains "Mystical Space Typhoon" to your "Bad Reaction to Simochi", they will gain the 1000 Life Points.
•BAD REACTION TO SIMOCHI: Multiple copies of this card are not cumulative. If you have 2 copies of "Bad Reaction to Simochi" on the field and the opponent activates "Dian Keto the Cure Master", they only take 1000 points of damage.


MIP-I028 SPACCATURA

MAGIA / NORMAL SPELL

SPELL SPEED 1 • Comune / Common • Cod. 66788016


Distrugge 1 mostro scoperto, quello con ATK minore, sul lato dell'avversario del Terreno.


Destroys 1 opponent's face-up monster with the lowest ATK.


RULING - ULTIMO AGGIORNAMENTO 27 GIUGNO 2007
Il mostro da distruggere va determinato in Risoluzione. Puoi attivare questa carta anche se il tuo avversario controlla solo 1 mostro Scoperto. Se ci sono più mostri sul Terreno avversario con ATK minore uguale, il giocatore che ha attivato questa carta sceglie quale distruggere. Puoi attivare questa carta anche se il mostro avversario con ATK minore è immune alle carte Magia e nessun mostro verrà distrutto.
OFFICIAL RULING - LAST UPDATE JUNE 27, 2007
You can activate "Fissure" even if your opponent only has 1 monster on the field.
If there are two or more monsters with equal ATK on your opponent’s side of the field, you (the player who activated "Fissure") select which monster will be destroyed.
OFFICIAL RULING - CROSS REFERENCE
•BLAZE ACCELERATOR: "Blaze Accelerator's" effect can be activated while "Dimensional Fissure" is face-up on the field. The Pyro-Type Monster sent to the Graveyard is removed from play instead.
•BUTTERFLY DAGGER - ELMA: If the monster that "Butterfly Dagger - Elma" is equipped to is destroyed as a result of battle, or by a card effect like "Sakuretsu Armor" or "Fissure", then "Butterfly Dagger - Elma" cannot return to your hand because it is no longer equipped to a monster. However, if the monster and the "Butterfly Dagger - Elma" are destroyed simultaneously by a card like "Final Destiny", then you can return it to your hand.
•CARD TROOPER: You cannot activate "Card Trooper's" first effect if "Dimensional Fissure" or "Macro Cosmos" is face-up on the field.
•CRYSTAL ABUNDANCE: You can activate this card while "Dimensional Fissure" is active. The "Crystal Beast" Monster Cards sent to pay the cost are sent to the Graveyard, not removed from play.
•CRYSTAL BEAST AMBER MAMMOTH: If "Dimensional Fissure" is active on the field when a "Crystal Beast" that was being treated as a Continuous Spell Card card is sent to the Graveyard, it will not be removed from play, because it was treated as a Spell and not a monster.
•CRYSTAL BEAST AMETHYST CAT: If "Dimensional Fissure" is active on the field when a "Crystal Beast" that was being treated as a Continuous Spell Card card is sent to the Graveyard, it will not be removed from play, because it was treated as a Spell and not a monster.
•CRYSTAL BEAST COBALT EAGLE: If "Dimensional Fissure" is active on the field when a "Crystal Beast" that was being treated as a Continuous Spell Card card is sent to the Graveyard, it will not be removed from play, because it was treated as a Spell and not a monster.
•CRYSTAL BEAST EMERALD TORTOISE: If "Dimensional Fissure" is active on the field when a "Crystal Beast" that was being treated as a Continuous Spell Card card is sent to the Graveyard, it will not be removed from play, because it was treated as a Spell and not a monster.
•CRYSTAL BEAST SAPPHIRE PEGASUS: If "Dimensional Fissure" is active on the field when a "Crystal Beast" that was being treated as a Continuous Spell Card card is sent to the Graveyard, it will not be removed from play, because it was treated as a Spell and not a monster.
•CRYSTAL BEAST TOPAZ TIGER: If "Dimensional Fissure" is active on the field when a "Crystal Beast" that was being treated as a Continuous Spell Card card is sent to the Graveyard, it will not be removed from play, because it was treated as a Spell and not a monster.
•DIFFERENT DIMENSION DRAGON: Different Dimension Dragon cannot be destroyed by "Fissure", "Mirror Force", etc. Also, if "Different Dimension Dragon" is your only monster on your side of the field, your opponent cannot activate effects like "Fissure", "Mirror Force", "Raigeki", etc.
•DIMENSIONAL FISSURE: While “Dimensional Fissure” is active, a monster that is destroyed while face-down will still be removed from play face-up.
•DIMENSIONAL FISSURE: Since Monster Cards are removed from play instead of going to the Graveyard, you cannot send “Horus the Black Flame Dragon LV6” to the Graveyard to activate its effect to level up.
•DIMENSIONAL FISSURE: If you also have "Gravekeeper's Servant" active on the field, your opponent cannot declare an attack.
•DRAMATIC RESCUE: You can activate "Dramatic Rescue" when an Amazoness on your side of the field is targeted, such as with any Equip Spell Card, "Tribute to the Doomed", "Trap Hole", "Man-Eater Bug", "Relinquished", "Dark Cat with White Tail", "Amazoness Spellcaster", "Penguin Soldier" (even if it targets 2 monsters), "Change of Heart", "Ring of Destruction", "XYZ Dragon Cannon", etc. But not when cards like "Raigeki", "Dark Hole", "Mirror Force", "Fissure", "Creature Swap", "Guardian Sphinx", "Bottomless Trap Hole", "Adhesive Trap Hole", etc. are used.
•FREED THE MATCHLESS GENERAL: The effect of this card will not negate "Creature Swap", "Fissure", "Smashing Ground", "Dark Hole", "Raigeki", or similar Spell Cards that do not target.
•HEART OF CLEAR WATER: A monster equipped with this card can still be destroyed by effects that do not target, such as the effects of "Fissure", "Dark Hole", "Smashing Ground", or "Torrential Tribute".
•LORD OF D.: Lord of D. will NOT stop "Dark Hole", "Mirror Force", "Raigeki", "Fissure", "Smashing Ground", "Hammer Shot", or "Amazoness Archers", nor will he protect your Dragon-Type monsters from their effects, since these cards affect the whole field and do not select targets.
•MIRACLE JURASSIC EGG: If “Macro Cosmos” or “Dimensional Fissure” is face-up on the field when “Miracle Jurassic Egg” is destroyed, it will still be removed from play instead of going to the Graveyard.
•MY BODY AS A SHIELD: My Body as a Shield will negate cards such as "Dark Hole", "Fissure", "Raigeki", "Eternal Rest", "Nobleman of Crossout", "Tribute to the Doomed", "Thousand Knives", "Trap Hole", "Two-Pronged Attack", "Mirror Force", "House of Adhesive Tape", "Eatgaboon", "Ring of Destruction", "Torrential Tribute", "Bottomless Trap Hole", "Man-Eater Bug", "Blast Juggler", "Dragon Seeker", "Dream Clown", "Throwstone Unit", "Burst Breath", "Swarm of Scarabs", "Cyber Jar", "Tribe-Infecting Virus", "Raigeki Break", "XYZ Dragon Cannon", "Mega-Ton Magical Cannon", "Exiled Force" (negates the effect but will not destroy "Exiled Force" as it is already in the Graveyard), "Offerings to the Doomed" (negates "Offerings to the Doomed" so you do not skip your Draw Phase), "Jowgen the Spiritualist" (when its effect is activated), "Dragon's Gunfire" (if the effect that destroys a monster is selected), or "The Last Warrior From Another Planet" (negates the effect and destroys "The Last Warrior From Another Planet").
•RIRYOKU FIELD: This card cannot be used against "Fissure", "Smashing Ground", or "Dark Hole" because these cards do not target.
•RYU SENSHI: The effect of this card will not negate "Creature Swap", "Fissure", "Smashing Ground", "Dark Hole", "Raigeki", or similar cards that do not target.
•SILENT SWORDSMAN LV5: If you control “Blue-Eyes White Dragon” and “Silent Swordsman LV5”, and your opponent activates “Fissure”, the monster with the lowest ATK is “Silent Swordsman LV5”, but it is unaffected by Spell Cards, so the effect of “Fissure” disappears.


MIP-I029 ANNULLA CARTA MAGIA

MAGIA / NORMAL SPELL

SPELL SPEED 1 • Comune / Common • Cod. 19159413


Distrugge 1 Carta Magia dal Terreno. Se il bersaglio di questa carta è coperto, viene scoperto. Se la carta è una Carta Magia viene distrutta. Se non lo è, viene coperta nuovamente. La carta scoperta non viene attivata.


Select 1 Spell Card on the field and destroy it. If the selected card is Set, pick up and see the card. If it is a Spell Card, it is destroyed. If it is a Trap Card, return it to its original position.


RULING - ULTIMO AGGIORNAMENTO 27 GIUGNO 2007
Questo effetto designa un Bersaglio. E' possibile attivare la carta scelta in catena, se appropriata.
OFFICIAL RULING - CROSS REFERENCE
•JUDGMENT OF ANUBIS: You can activate "Judgment of Anubis" and select a Spell Card that destroys only a Spell Card (like "De-Spell") or only a Trap Card (like "Remove Trap") or could destroy both (like "Mystical Space Typhoon") or many (like "Heavy Storm").


MIP-I030 CAMBIARE IDEA

MAGIA / NORMAL SPELL

SPELL SPEED 1 • Comune / Common • Cod. 04031928


Seleziona e controlla 1 mostro sul lato dell'avversario del Terreno (indipendentemente dalla sua posizione) fino alla fine del tuo turno.


Select 1 monster on your opponent's side of the field. Take control of the selected monster until the End Phase of this turn.


RULING - ULTIMO AGGIORNAMENTO 27 GIUGNO 2007
Questo effetto designa un Bersaglio. Non puoi attivare questa carta se non hai almeno 1 Zona mostro libera. Puoi usare il mostro controllato come un tuo qualsiasi mostro. Ottieni il controllo del mostro nella stessa Posizione in cui era sul Terreno avversario e lo restituirai nella Posizione in cui si troverà nella tua End Phase. Se il mostro è Coperto, puoi guardarlo senza doverlo Scoprire oppure Evocarlo per Scoperta. Se il mostro viene temporaneamente Rimosso, al suo rientro tornerà sul tuo Terreno, ma subito passerà su quello avversario. Se il mostro viene Coperto o Scoperto prima o dopo la risoluzione di questa carta, nessuno di questi effetti verrà negato. Se le tue Zone mostro vengono tutte occupate in catena, il mostro scelto andrà distrutto. Se prima della End Phase le Zone mostro dell'avversario vengono tutte occupate, il mostro controllato andrà distrutto. Non puoi attivare questa carta su un mostro Scoperto che non può cambiare Controllore, come “Mataza l’Assassino Fulmineo”. Se prendi il Controllo di un mostro che non può cambiare controllore mentre è Coperto e lo Scopri, nella End Phase resterà sul tuo Terreno. Se, tramite altri effetti, il mostro di cui hai preso il controllo torna sul Terreno avversario prima della End Phase, resterà su quel Terreno. Se il tuo avversario ha già il controllo di un tuo mostro tramite altri effetti e tu attivi questa carta su quel tuo mostro, alla fine del Turno tornerà sul Terreno avversario. Non puoi attivare questa carta se hai 4 carte sul tuo Terreno mentre "Crollo Spaziale" è attivo.
OFFICIAL RULING - LAST UPDATE JUNE 27, 2007
You gain control of the targeted monster in the same Battle Position that it was in on your opponent’s side of the field. If it is face-down you may Flip Summon it and any Flip Effect is activated. During your End Phase it is returned to your opponent’s side of the field in the same Battle Position as you last had it in. So if you attacked with the monster and it remained in Attack Position, it will return to your opponent in Attack Position.
You can use the monster you control through the effect of "Change of Heart" as a Tribute for a Tribute Summon, or for an effect like "Cannon Soldier’s".
OFFICIAL RULING - CROSS REFERENCE
•AMEBA: If your opponent uses "Change of Heart" on a face-down "Ameba" and Flip Summons it, when it returns to you during the End Phase, its effect activates and you take 2000 damage.
•AUSSA THE EARTH CHARMER: If you take control of the opponent’s monster with a “Charmer” and the opponent takes control back with “Change of Heart”, control still reverts to you after the effect of “Change of Heart” expires (even though it wasn’t your monster originally).
•BAZOO THE SOUL-EATER: If you remove Monster Cards from your Graveyard to increase the ATK of "Bazoo the Soul-Eater", then on your opponent’s turn he uses "Change of Heart" to gain control of the same "Bazoo the Soul-Eater", your opponent can remove cards from his Graveyard to further increase the ATK. The ATK increase you caused will end during that End Phase, and the ATK increase your opponent caused will end during your End Phase.
•BIG BANG SHOT: The effect of "Big Bang Shot" that removes the equipped monster from play can be resolved between steps of a chain. For example, if "Change of Heart" targets a monster equipped with "Big Bang Shot", and "Mystical Space Typhoon" is chained to "Change of Heart" to destroy "Big Bang Shot", first resolve "Mystical Space Typhoon" and destroy "Big Bang Shot", then remove the monster that was equipped from play, and THEN resolve "Change of Heart" (and the effect of "Change of Heart" disappears).
•BLINDLY LOYAL GOBLIN: If your opponent takes control of your "Blindly Loyal Goblin" with "Change of Heart" and flips it face-up, control of the monster does not return to you.
•BLINDLY LOYAL GOBLIN: Your opponent cannot use "Change of Heart", "Snatch Steal", or "Brain Control" on your face-up "Blindly Loyal Goblin".
•BLINDLY LOYAL GOBLIN: If your opponent tries to use "Change of Heart" on your face-down "Blindly Loyal Goblin", and you chain "Ceasefire" to flip it face-up, the effect of "Change of Heart" is negated.
•COBRA JAR: When the "Poisonous Snake Token" is destroyed as a result of battle, it is the opponent of "Cobra Jar"'s controller that takes the damage; so even if the opponent had taken control of the "Poisonous Snake Token" with "Change of Heart", he/she still takes the damage when it is destroyed.
•CREATURE SWAP: A player may activate "Change of Heart" to gain control of an opponent’s monster, and then activate "Creature Swap" and select that monster to return to the opponent. At the end of the turn, the monster targeted by "Change of Heart" does not switch sides again since it is already on the owner’s side of the field.
•DECK DEVASTATION VIRUS: If you use "Change of Heart" to take control of your opponent's "Magicial Scientist" during the turns after "Deck Devastation Virus" has resolved, it will not be destroyed. If you then use its effect to Special Summon "Thousand-Eyes Restrict", it will also not be destroyed.
•DEEPSEA WARRIOR: If you take control of your opponent's face-down "Deepsea Warrior" with "Change of Heart" while "Umi" is face-up on the field, when it is flipped face-up it is immediately returned to your opponent.
•DESROOK ARCHFIEND: When you control your opponent's "Terrorking Archfiend" with "Change of Heart", and it is destroyed, you can activate "Desrook Archfiend" from your hand to Special Summon the "Terrorking Archfiend" back to your side of the field.
•DIFFERENT DIMENSION GATE: When your opponent's monster on your side of the field that you control with "Change of Heart" or "Snatch Steal" is removed with "Different Dimension Gate", it returns to your side of the field when "Different Dimension Gate" is destroyed, and then immediately returns to your opponent's side of the field.
•DRAMATIC RESCUE: You can activate "Dramatic Rescue" when an Amazoness on your side of the field is targeted, such as with any Equip Spell Card, "Tribute to the Doomed", "Trap Hole", "Man-Eater Bug", "Relinquished", "Dark Cat with White Tail", "Amazoness Spellcaster", "Penguin Soldier" (even if it targets 2 monsters), "Change of Heart", "Ring of Destruction", "XYZ Dragon Cannon", etc. But not when cards like "Raigeki", "Dark Hole", "Mirror Force", "Fissure", "Creature Swap", "Guardian Sphinx", "Bottomless Trap Hole", "Adhesive Trap Hole", etc. are used.
•ECTOPLASMER: If you Tribute your opponent’s monster that you controlled with "Snatch Steal" or "Change of Heart", your opponent takes the damage even though it was their monster.
•ERIA THE WATER CHARMER: If you take control of the opponent’s monster with a “Charmer” and the opponent takes control back with “Change of Heart”, control still reverts to you after the effect of “Change of Heart” expires (even though it wasn’t your monster originally).
•FATAL ABACUS: It is the owner of the Monster Card that takes the damage, so if you control your opponent’s monster through the effect of "Change of Heart" and Tribute it, your opponent takes the 500 points of damage.
•FREED THE MATCHLESS GENERAL: If your opponent activates "Change of Heart" and gains control of this card while it is face-down, and it is then flipped face-up, they retain control of it until the end of the turn. This is because the effect of "Freed the Matchless General" must be applied when the Spell Card is activated.
•GRIGGLE: If your opponent uses "Change of Heart" on a face-down "Griggle" and Flip Summons it, when it returns to you during the End Phase, its effect activates and your opponent will gain 3000 Life Points.
•HARPIE LADY 3: If you control "Harpie Lady 3" and "Gemini Elf" and your opponent activates "Change of Heart" to gain control of "Gemini Elf", then attacks your "Harpie Lady 3", your "Gemini Elf" cannot attack for 2 of your opponent’s turns, even after it returns to your side of the field.
•HIITA THE FIRE CHARMER: If you take control of the opponent’s monster with a “Charmer” and the opponent takes control back with “Change of Heart”, control still reverts to you after the effect of “Change of Heart” expires (even though it wasn’t your monster originally).
•INSECT PRINCESS: When you have "Insect Princess" and a Defense Position "Crass Clown" on your side of the field, and "DNA Surgery" is making "Crass Clown" an Insect-Type, and your opponent takes control of "Crass Clown" with "Change of Heart", "Crass Clown" is changed to Attack Position because of "Insect Princess"' effect and its effect activates.
•INTERDIMENSIONAL MATTER TRANSPORTER: If you control your opponent's monster because of "Change of Heart" or "Snatch Steal", and remove the monster with "Interdimensional Matter Transporter", the monster returns to your side of the field, then immediately returns to your opponent's side of the field.
•KAISER COLOSSEUM: Your opponent cannot use "Monster Reborn", "Scapegoat", etc. while "Kaiser Colosseum" prevents him from placing new monsters. However, your opponent CAN use "Change of Heart", "Snatch Steal", etc.
•KAISER COLOSSEUM: If the player who controls "Kaiser Colosseum" has his only monster taken by the opponent with "Change of Heart", then the opponent can place more monsters because "Kaiser Colosseum"'s effect is no longer active until the player has at least 1 monster again.
•LAST TURN: “Last Turn” is a very special Trap Card with very special and unusual rules. The most important thing to understand about “Last Turn” is that not all of its effects are applied when the Trap Card resolves. When “Last Turn” (the Trap Card itself) resolves, the activating player selects 1 monster on their side of the field, and all other cards on the field and in both players’ hands are sent to the Graveyard. That is all that happens when “Last Turn” resolves. After that, the turn player Special Summons 1 monster from their Deck. After that, a special Battle Phase occurs. Then, during the End Phase, the victory check of “Last Turn” is applied. “Last Turn” sets up several effects that resolve later in the turn long after the Trap Card itself has resolved. Several other cards do this too, like “Last Will” and “Change of Heart”.
•LAST TURN: “Last Turn” as a chain to “Change of Heart”: Suppose the turn player activates “Change of Heart” and the opponent chains “Last Turn”, then the opponent selects the monster targeted by “Change of Heart” for “Last Turn” (since it’s still on his side of the field, as “Change of Heart” hasn’t resolved yet). Then “Change of Heart” resolves and the turn player gains control of the monster, then Special Summons for “Last Turn”. There is no special Battle Phase. Assuming that the opponent somehow survives the standard Battle Phase, during the End Phase, the turn player has priority to activate and resolve an effect. If the turn player activates and resolves “Change of Heart”, then the monster goes back to the opponent and (assuming nothing else has happened), both players each have 1 monster and the result is a DRAW. If the turn player passes priority to the opponent, the opponent can activate and resolve the effect of “Last Turn” before “Change of Heart”, and in this case the turn player still has 2 monsters and the opponent has zero, so the turn player would win. If the turn player passed priority to the opponent and the opponent passes it back, the turn player MUST activate and resolve an effect, so the effect of “Change of Heart” would expire and both players would have 1 monster each, resulting in a DRAW.
•LOST GUARDIAN: Example: Player A controls 2 monsters. Player B activates “Change of Heart” to take control of one of them, then activates “Different Dimension Gate” to remove both from play. Both monsters are in Player A’s “removed zone” while removed from play (so Player A’s “Lost Guardian” would have 1400 DEF). When “Different Dimension Gate” is destroyed, the monster Player B took control of will return to Player B’s side of the field (if possible, if not it is destroyed) before returning to Player A’s side of the field.
•MATAZA THE ZAPPER: You cannot use "Change of Heart" on a face-up "Mataza the Zapper".
•MIRAGE DRAGON: The effect of this monster makes the opponent of this monster’s current controller unable to activate Trap Cards during the Battle Phase. If you take control of your opponent’s monster with "Change of Heart" during your turn, your opponent cannot activate Trap Cards during your Battle Phase, but you can.
•PITCH-BLACK WARWOLF: The effect of this monster makes the opponent of this monster’s current controller unable to activate Trap Cards during the Battle Phase. If you take control of your opponent’s monster with "Change of Heart" during your turn, your opponent cannot activate Trap Cards during your Battle Phase, but you can.
•PRECIOUS CARDS FROM BEYOND: If you Tribute Summon or Set with 2 monsters, and 1 of them was your opponent's monster that you used with "Change of Heart" or "Soul Exchange", you can activate "Precious Cards from Beyond".
•REMOVE BRAINWASHING: If "Remove Brainwashing" is destroyed, control does not revert again, so if I activate "Change of Heart" and my opponent chains "Remove Brainwashing", control of the monster comes to me and then reverts to my opponent. Then, later in the turn, if "Remove Brainwashing" is destroyed with "Heavy Storm", control does not revert back to me and remains with the original owner. (The same for "Creature Swap", etc.)
•REVIVAL JAM: If you activate "Change of Heart" to take control of "Revival Jam", and it is sent to the Graveyard as a result of battle, the owner (not you) gets the option to pay 1000 Life Points to Special Summon "Revival Jam" to their side of the field.
•RIVALRY OF WARLORDS: If "Rivalry of Warlords" is active and you take control of your opponent's face-up monster with "Change of Heart" or "Snatch Steal", and that monster is a different Type than your other face-up monster(s), your opponent's monster is destroyed.
•SCAPEGOAT: If you control 2 monsters and your opponent activates "Change of Heart" to gain control of one and you later activate "Scapegoat" your monster will be destroyed during the End Phase if all 5 of your Monster Card Zones are still occupied.
•SKULL KNIGHT #2: If you activate "Change of Heart" to control your opponent’s "Skull Knight #2" and Tribute it to Tribute Summon a Fiend-Type monster you can Special Summon a "Skull Knight #2" from your Deck. But if you activate "Soul Exchange" to Tribute a "Skull Knight #2" on your opponent’s side of the field, neither player can activate its effect.
•SPATIAL COLLAPSE: When you have 4 cards on your side of the field while "Spatial Collapse" is active, you cannot activate "Change of Heart".
•SPELLBINDING CIRCLE: You can activate "Change of Heart" and take control of a monster targeted by "Spellbinding Circle" but you cannot attack with it or change its Battle Position.
•SPIRIT REAPER: Spirit Reaper is only destroyed by its own effect if it is face-up on the field when the effect designating it as a target activates, AND after the effect designating it as a target resolves. If you Special Summon "Spirit Reaper" with Monster Reborn, or flip it face-down with "Book of Moon", or flip it face-up with "Book of Taiyou", it is not destroyed. If a face-down "Spirit Reaper" is targeted with "Change of Heart", then Flip Summoned, it is not destroyed because it was face-down when "Change of Heart" was activated. If "Spirit Reaper" is targeted by the effect of "Relinquished", "Spirit Reaper" is an Equip Spell Card after the effect of "Relinquished" resolves, so it is not destroyed. If "Spirit Reaper" is removed from play with "Dimensionhole" or "Interdimensional Matter Transporter" or "Different Dimension Gate", then it is removed from play so it is not destroyed. If "Spirit Reaper" is shuffled into the Deck with "Monster Recovery", it’s not destroyed. If "Spirit Reaper" is returned to the hand with "Penguin Soldier", it’s not destroyed.
•SPIRIT REAPER: You cannot activate “Snatch Steal” or “Change of Heart” and target “Spirit Reaper” if you do not have an empty Monster Card Zone. (Even though the “Spirit Reaper” would be destroyed before switching sides).
•THE LEGENDARY FISHERMAN: If you take control of your opponent's face-down "The Legendary Fisherman" with "Change of Heart" while "Umi" is face-up on the field, when it is flipped face-up it is immediately returned to your opponent.
•THE SECRET OF THE BANDIT: This card’s effect targets a monster, so you select the target at the activation of the card. You may select a monster on the opponent’s side of the field. If you target an opponent’s monster, and then take control of it with "Change of Heart" and attack and do Battle Damage to your opponent, they will discard a card. If you target an opponent’s monster, and attack that monster with a weaker monster, causing Battle Damage to yourself, no one will discard a card. The monster targeted by your "The Secret of the Bandit" must deal Battle Damage to the opponent’s Life Points for the effect to activate.
•WINGED KURIBOH: Because the effect of “Winged Kuriboh” activates in the Graveyard, it is the original owner that will get the effect. So if the opponent took control with “Change of Heart” or “Snatch Steal”, if it is destroyed then it goes to the original owner’s Graveyard and they get the effect.
•WYNN THE WIND CHARMER: If you take control of the opponent’s monster with a “Charmer” and the opponent takes control back with “Change of Heart”, control still reverts to you after the effect of “Change of Heart” expires (even though it wasn’t your monster originally).
•ZOLGA: When your opponent takes your "Zolga" with "Change of Heart" and Tribute Summons with it, your opponent (the controller of "Zolga" when it was Tributed) increases his Life Points.


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