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Set > IOC • Invasion of Chaos 1 - 2 - 3 - 4 - 5 - 6 - 7 - 8 - 9 - 10 - 11 - 12
IOC-010 • CHOPMAN THE DESPERATE OUTLAW
ZOMBIE • EFFETTO / ZOMBIE • EFFECT
OSCURITA' / DARK • ATK 1100 • DEF 500 • Lv. 3 • Comune / Common • Cod. 40884383
Quando questa carta viene Evocata per scoperta, puoi equipaggiare a questa carta 1 carta Magia Equipaggiamento dal tuo Cimitero.When this card is Flip Summoned successfully, you can equip 1 Equip Spell Card in your Graveyard to this card.
RULING - ULTIMO AGGIORNAMENTO 27 GIUGNO 2007Questo effetto è Innescato Facoltativo e designa un Bersaglio. Se la carta scelta lascia il Cimitero in catena, questo effetto scompare. La carta scelta non si considera attivata (per effetti come "Maledizione dell'Oscurità"). Non puoi scegliere una carta inappropriata, come "Shuriken Fuhma" o "Strappa Possesso".OFFICIAL RULING - LAST UPDATE JUNE 27, 2007You choose an Equip Spell Card when "Chopman the Desperate Outlaw"'s effect activates, so your opponent can chain "Disappear" and remove it from play, and "Chopman the Desperate Outlaw"'s effect will disappear.You cannot select an inappropriate Equip Spell Card with "Chopman the Desperate Outlaw''s effect, like "Fuhma Shuriken".If you equip "Chopman the Desperate Outlaw" with an inappropriate Equip Spell Card and later notice it is inappropriate, destroy the Equip Spell Card.You cannot choose "Metallizing Parasite - Lunatite" with "Chopman the Desperate Outlaw"'s effect."Curse of Darkness" does not apply when you use "Chopman the Desperate Outlaw"'s effect because the Equip Spell Card is not being activated.
IOC-011 • SASUKE SAMURAI #3
GUERRIERO • EFFETTO / WARRIOR • EFFECT
LUCE / LIGHT • ATK 1000 • DEF 1000 • Lv. 3 • Rara / Rare • Cod. 77379481
Quando questa carta infligge danno da combattimento ai Life Points del tuo avversario, il tuo avversario pesca fino ad avere 7 carte nella sua mano.When this card inflicts Battle Damage to your opponent's Life Points, your opponent draws until his/her hand has 7 cards.
RULING - ULTIMO AGGIORNAMENTO 27 GIUGNO 2007Questo effetto è Innescato e si attiva durante il Calcolo dei Danni. Questo effetto si attiva anche se l'ATK del mostro attaccante è inferiore ai valori di questo mostro. Se l'avversario riduce a 0 i danni, questo effetto non si attiverà.OFFICIAL RULING - CROSS REFERENCE•NULL AND VOID: You can activate "Null and Void" during the Damage Step, for example against the effects of "Airknight Parshath", "Sasuke Samurai #3" or "Bistro Butcher".
IOC-012 • D.D. SCOUT PLANE
MACCHINA • EFFETTO / MACHINE • EFFECT
OSCURITA' / DARK • ATK 800 • DEF 1200 • Lv. 2 • Super • Cod. 03773196
Se questa carta viene rimossa dal gioco, Evoca tramite Evocazione Speciale questa carta scoperta e in Posizione d'attacco sul tuo Terreno durante la End Phase di questo turno.If this monster is removed from play, Special Summon this card in face-up Attack Position on your side of the field during the End Phase of this turn.
RULING - ULTIMO AGGIORNAMENTO 27 GIUGNO 2007Questo effetto è Innescato. Questo mostro viene evocato sul Terreno del Proprietario con questo effetto. Se in End Phase non hai zone mostro libere, questo mostro andrà distrutto. Questo effetto si attiva a prescindere dall'area in cui si trovava questo mostro al momento della rimozione (ad esempio dal Terreno con "Nobiluomo dello Scambio" o dal Cimitero per evocare "Stregone del Chaos"). , Questo effetto si attiverà ugualmente se questo mostro viene distrutto da "Ha Des Sovrano Oscuro" e non raggiunge il Cimitero oppure viene successivamente Rimosso dal Cimitero. Se questo mostro viene Rimosso in End Phase, verrà evocato nella stessa End Phase. Questo effetto si attiva solo 1 volta durante la stessa End Phase. Questo effetto non si attiva se questo mostro è Rimosso da "Spada Forza di Luce" o "Differente Capsula Dimensionale". Se questo mostro lascia l'area di carte Rimosse dal Gioco tramite altri effetti, non verrà evocato. Se questo mostro è stato Rimosso dal Gioco e poi nominato con "Proibizione", resterà Rimosso dal Gioco.OFFICIAL RULING - LAST UPDATE JUNE 27, 2007It is the OWNER of "D.D. Scout Plane" that Special Summons it. Even if your opponent controls your "D.D. Scout Plane", if it is removed from play, you get to Special Summon it.If you don't have a vacant Monster Card Zone when "D.D. Scout Plane" would be Special Summoned, "D.D. Scout Plane" is destroyed and sent to the Graveyard."D.D. Scout Plane"'s effect activates whether it is removed from your hand, Deck, Graveyard, or the field.If "D.D. Scout Plane" is removed from play and is face-down while out of play, such as with "Lightforce Sword" or "Different Dimension Capsule", "D.D. Scout Plane"'s effect does not activate. But if "D.D. Scout Plane" was face-down on the field, and was removed by "Nobleman of Crossout", it is placed face-up while out of play and its effect does activate.If "D.D. Scout Plane" is face-down on the field while "Banisher of the Light" is in play, and "D.D. Scout Plane" is destroyed by "Raigeki Break", it is removed from play and its effect activates because it is placed face-up out of play.If "D.D. Scout Plane" is destroyed by "Dark Ruler Ha Des" and then removed from play to Special Summon "Chaos Emperor Dragon - Envoy of the End", "D.D. Scout Plane"'s effect activates and it will be Special Summoned.If "D.D. Scout Plane" is destroyed by "Lesser Fiend", "D.D. Scout Plane"'s effect activates and it is Special Summoned even if "Dark Ruler Ha Des" was also in play when it was destroyed.If "D.D. Scout Plane" is removed during an End Phase, it is Special Summoned with its effect during that same End Phase."D.D. Scout Plane"'s effect can only activate once during the same End Phase, so if a combo of "Banisher of the Light" and "King Tiger Wanghu" is set up, "D.D. Scout Plane" will only be Special Summoned once.If "D.D. Scout Plane" is removed from play and then returned to the Graveyard with "Miracle Dig" the same turn, its effect is reset and it remains in the Graveyard and is not Special Summoned.If "Prohibition" was used and "D.D. Scout Plane" is prohibited, "D.D. Scout Plane" cannot be Special Summoned and remains removed from play.If "D.D. Scout Plane" is removed from play with "Different Dimension Gate", "D.D. Scout Plane"'s effect activates and "D.D. Scout Plane" is Special Summoned. If "Different Dimension Gate" is later destroyed, the other removed monster is returned to the field at that time.RULING FROM JUDGES FORUM - LAST UPDATE MARCH 5, 2008•Royal Oppression: If "D.D. Scout Plane" is removed from play, and during the End Phase its effect is activated and negated by "Royal Oppression", "D.D. Scout Plane" remains removed from play.OFFICIAL RULING - CROSS REFERENCE•D.D. SURVIVOR: If “D. D. Survivor” or “D. D. Scout Plane” is removed from play with “Interdimensional Matter Transporter”, you can choose whether it is Special Summoned (with its effect) or returned to the field (with “Interdimensional Matter Transporter”). •DARK LUCIUS LV8: If “Dark Lucius LV8” destroys “D.D. Scout Plane”, it will still be Special Summoned because you cannot negate the effect of a monster that is activated while removed from play. •DESTINY HERO - DOOM LORD: You can select a face-up or face-down monster to remove from play. A face-down monster removed with this effect will remain face-down while removed from play. So if a face-down “D.D. Scout Plane” is removed from play, its effect will not activate.•DIFFERENT DIMENSION GATE: If a face-down monster is selected for this effect, it will remain face-down while removed from play. So if a face-down “D.D. Scout Plane” is removed from play with this card, its effect will not activate.•ELEMENTAL ABSORBER: The effect will continue even if the removed Monster Card doesn’t stay removed from play. For example, if the removed monster is “D.D. Scout Plane” it will be Special Summoned during the End Phase, and your opponent’s DARK monsters will still not be able to attack. •RETURN FROM THE DIFFERENT DIMENSION: If “D.D. Survivor” or “D.D. Scout Plane” is Special Summoned by “Return from the Different Dimension”, when it is removed from play during the End Phase it will be Special Summoned back to the field during the same End Phase.
IOC-013 • BERSERK GORILLA
BESTIA • EFFETTO / BEAST • EFFECT
TERRA / EARTH • ATK 2000 • DEF 1000 • Lv. 4 • Rara / Rare • Cod. 39168895
Se questa carta è scoperta in posizione di Difesa sul Terreno, distruggi questa carta. Il controllore deve attaccare con questa carta se possibile.If this card is in face-up Defense Position on the field, destroy this card. The controller of this card must attack with this card when possible.
RULING - ULTIMO AGGIORNAMENTO 27 GIUGNO 2007Entrambi gli effetti sono Continui. Il primo effetto si applica se questo mostro passa dalla posizione di Attacco a quella di Difesa Scoperta sia Manualmente, sia tramite effetti come "Controlla-Avversario"; oppure se si trova Coperto in Posizione di Difesa e viene scoperto in battaglia o da un effetto, verrà distrutto dopo il Calcolo dei Danni o dopo la Risoluzione dell'effetto. Il secondo effetto ti obbliga ad attaccare con questo mostro se è in Posizione di Attacco, anche se l'avversario controlla un mostro con valori superiori ed anche in seguito ad un Replay. Questo effetto non si applica se il tuo avversario controlla "Spada Rivelatrice", "Legame Gravitazionale" o 2 mostri come "Capitano Saccheggiatore", ma dovrai comunque entrare in Battle Phase. Se c'è "La Porta Oscura", puoi attaccare con un altro mostro e questo effetto non si applicherà.OFFICIAL RULING - LAST UPDATE JUNE 27, 2007If a face-down "Berserk Gorilla" is attacked and flipped face-up, it's destroyed after damage calculation.If a face-down "Berserk Gorilla" is flipped face-up by "Swords of Revealing Light", it's destroyed after resolving "Swords of Revealing Light"."Berserk Gorilla" cannot attack if "Swords of Revealing Light", multiple "Marauding Captains", etc. are in play.If "Stumbling" and "Final Attack Orders" are both in play, and "Berserk Gorilla" is Summoned, "Berserk Gorilla" is destroyed when it is changed to Defense Position by "Stumbling".If "Final Attack Orders" and "Berserk Gorilla" are both on the field, and the opponent targets "Berserk Gorilla" with "Ring of Destruction", and you chain "Zero Gravity", "Berserk Gorilla" is destroyed in the middle of the chain due to "Zero Gravity"'s effect, and "Ring of Destruction"'s effect disappears.If you control "Berserk Gorilla" and another monster, "Berserk Gorilla" doesn't have to be the first monster you attack with, you can attack with other monsters first, as long as you do attack with "Berserk Gorilla".If "The Dark Door" is active and you control "Berserk Gorilla" and another monster, you can choose for your other monster to be the 1 monster that attacks.If you control "Berserk Gorilla" you must enter your Battle Phase, even if "Gravity Bind" is active on the field, preventing it from attacking.OFFICIAL RULING - CROSS REFERENCE•DESTINY HERO - DOOM LORD: If you have both “Destiny Hero - Doom Lord” and “Berserk Gorilla” face-up on the field you can still activate “Doom Lord’s” effect. “Berserk Gorilla” will not be able to attack that turn.•KANGAROO CHAMP: If you attack “Kangaroo Champ” with “Berserk Gorilla” while “Final Attack Orders” is on the field, “Berserk Gorilla” is changed to Defense Position due to “Kangaroo Champ”, and is destroyed by its own effect before it can be changed to Attack Position again.•TURBO SYNCHRON: If "Turbo Synchron" attacks an Attack Position "Berserk Gorilla" and activates its effect, "Berserk Gorilla" is destroyed when it is changed to Defense Position, and a replay occurs. If "Turbo Synchron" selects another monster to attack, it cannot activate its effect again because it is not "declaring an attack".
IOC-014 • FREED THE BRAVE WANDERER
LUCE / LIGHT • ATK 1700 • DEF 1200 • Lv. 4 • Super • Cod. 16556849
Rimuovi dal gioco 2 Mostri LUCE nel tuo Cimitero per distruggere 1 Mostro scoperto sul Terreno con ATK maggiore di questa carta. Puoi usare questo effetto solo una volta per turno.Remove 2 LIGHT monster in your Graveyard from play to destroy 1 face-up monster on the field with higher ATK than this card. You can only use this effect once per turn.
RULING - ULTIMO AGGIORNAMENTO 27 GIUGNO 2007Questo effetto è ad Ignizione e designa un Bersaglio. Rimuovere dal Gioco i mostri appropriati è il Costo di Attivazione. Se il mostro scelto ottiene un ATK pari o inferiore all'ATK di questo mostro in catena, non verrà distrutto. Se questo mostro viene Coperto o Rimosso da effetti temporanei, potrai riattivare questo effetto nello stesso Turno.OFFICIAL RULING - LAST UPDATE JUNE 27, 2007You can only activate "Freed the Brave Wanderer"'s effect during your Main Phase 1 or 2."Freed the Brave Wanderer"'s effect targets 1 monster.If your opponent chains "Rush Recklessly" to "Freed the Brave Wanderer"'s effect to increase "Freed the Brave Wanderer"'s ATK by 700 points, and the ATK of the target monster is now lower than "Freed the Brave Wanderer"'s ATK when its effect resolves, the target monster is not destroyed.If your opponent chains "Ring of Destruction" to "Freed the Brave Wanderer"'s effect and destroys it, "Freed the Brave Wanderer"'s effect still resolves.If you activate and resolve "Freed the Brave Wanderer"'s effect, then remove him from play and return him from play, or flip him face-down then face-up again, you can use his effect again that turn.OFFICIAL RULING - CROSS REFERENCE•BIG BURN: You can only activate "Big Burn" when an EFFECT that removes monsters in the Graveyard is activated. So you can't activate "Big Burn" when a player removes monsters in the Graveyard as a COST to Special Summon "Black Luster Soldier - Envoy of the Beginning", "Chaos Emperor Dragon - Envoy of the End", or to activate the effect of "Strike Ninja" or "Freed the Brave Wanderer". Nor can you use "Big Burn" when monsters are removed for a condition.
IOC-015 • COACH GOBLIN
DEMONE • EFFETTO / FIEND • EFFECT
TERRA / EARTH • ATK 1200 • DEF 1500 • Lv. 4 • Comune / Common • Cod. 42541548
Fino a quando questa carta resta scoperta sul tuo Terreno, puoi far tornare 1 Carta Mostro Normale dalla tua Mano in fondo al tuo Deck durante la tua End Phase per pescare 1 carta dal tuo Deck. Puoi usare questo effetto solo una volta per turno.As long as this card remains face-up on your side of the field, you can return 1 Normal Monster Card in your hand to the bottom of your Deck during your End Phase to draw 1 card from your Deck. You can only use this effect once per turn.
RULING - ULTIMO AGGIORNAMENTO 27 GIUGNO 2007Questo effetto è Innescato Facoltativo. Devi mostrare all'avversario il mostro da mandare in fondo al Deck. Se questo mostro viene Coperto o Rimosso dal Terreno, potrai riattivare questo effetto nello stesso Turno.OFFICIAL RULING - LAST UPDATE JUNE 27, 2007You have to show your opponent the card that you return to the bottom of your Deck.
IOC-016 • WITCH DOCTOR OF CHAOS
INCANTATORE • EFFETTO / SPELLCASTER • EFFECT
OSCURITA' / DARK • ATK 500 • DEF 500 • Lv. 2 • Comune / Common • Cod. 75946257
SCOPRI: Scegli 1 Carta Mostro dal tuo Cimitero o da quello del tuo avversario. Rimuovi quella carta dal gioco.FLIP: Select 1 Monster Card from you or your opponent's Graveyard. Remove it from play.
RULING - ULTIMO AGGIORNAMENTO 27 GIUGNO 2007Questo effetto designa un Bersaglio.
IOC-017 • CHAOS NECROMANCER
OSCURITA' / DARK • ATK 0 • DEF 0 • Lv. 1 • Comune / Common • Cod. 01434352
L'ATK di questa carta diventa al numero di Carte Mostro nel tuo Cimitero x 300 punti.The ATK of this card becomes the number of Monster Cards in your Graveyard x 300 points.
RULING - ULTIMO AGGIORNAMENTO 27 GIUGNO 2007Questo effetto è Continuo. L'ATK va ricalcolato quando necessario. Se equipaggi questo mostro con "Megamorph", avrà ATK 0 fin quando sarà equipaggiato.OFFICIAL RULING - LAST UPDATE JUNE 27, 2007If you equip "Chaos Necromancer" with "Axe of Despair" and have 5 monsters in your Graveyard, the ATK of "Chaos Necromancer" is 2500 (1500 + 1000).If "Chaos Necromancer" is equipped with "Megamorph", its ATK is zero, but if "Megamorph" leaves play, recalculate the ATK of "Chaos Necromancer" using his effect.If "Shield & Sword" is activated, it reverses the original ATK & DEF of "Chaos Necromancer", which are both zero, then "Chaos Necromancer"'s effect is applied and his ATK will be 300 x the number of monsters in your Graveyard, and DEF zero.
IOC-018 • CHAOSRIDER GUSTAPH
VENTO / WIND • ATK 1400 • DEF 1500 • Lv. 4 • Super • Cod. 47829960
Puoi rimuovere dal gioco fino a 2 carte Magia nel tuo Cimitero per aumentare l'ATK di questo mostro di 300 punti per ogni carta rimossa dal gioco fino alla fine del prossimo turno del tuo avversario. Questo effetto può essere usato solo una volta durante il tuo turno.You can remove up to 2 Spell Cards in your Graveyard from play to increase the ATK of this monster by 300 points for each card removed from play until the end of your opponent's next turn. This effect can only be used once during your turn.
RULING - ULTIMO AGGIORNAMENTO 27 GIUGNO 2007Questo effetto è ad Ignizione. Rimuovere fino a 2 carte Magia è il Costo di Attivazione. Se il tuo avversario prende il Controllo di questo mostro nel proprio Turno, potrà attivarne di nuovo l'effetto, aumentando ulteriormente l'ATK. Se questo mostro viene Coperto o Rimosso dal Terreno, l'ATK tornerà normale ma potrai riattivare questo effetto nello stesso Turno. Questo effetto viene negato da "Necrovalle". "La Fine di Anubis" non nega questo effetto.OFFICIAL RULING - LAST UPDATE JUNE 27, 2007You can only activate "Chaosrider Gustaph"'s effect during your Main Phase 1 or 2."Chaosrider Gustaph"'s effect does not target.OFFICIAL RULING - CROSS REFERENCE•NECROVALLEY: Necrovalley negates costs and effects that require removing cards from the Graveyard. So "Necrovalley" WILL prevent a player from removing cards in the Graveyard from play to activate the effect of "Bazoo the Soul-Eater" or "Chaosrider Gustaph". "Necrovalley" WILL prevent a player from removing cards in the Graveyard from play to Special Summon "Dark Necrofear" or "Black Luster Soldier - Envoy of the Beginning". "Necrovalley" WILL negate card effects like "Big Burn", "Gravedigger Ghoul", "Disappear", and "Soul Release".•SOUL ABSORPTION: For "Chaosrider Gustapth", activate "Soul Absorption"'s effect after "Chaosrider Gustaph"'s effect resolves.
IOC-019 • INFERNO
PYRO • EFFETTO / PYRO • EFFECT
FUOCO / FIRE • ATK 1100 • DEF 1900 • Lv. 4 • Comune / Common • Cod. 74823665
Questa carta non può essere Evocata tramite Evocazione Normale o Posizionata. Questa carta può essere Evocata solo tramite Evocazione Speciale rimuovendo dal gioco 1 mostro FUOCO dal tuo Cimitero. Quando questa carta distrugge un mostro del tuo avversario in seguito ad una battaglia e lo manda al Cimitero, infliggi 1500 punti di danno ai Life Points del tuo avversario.This card can only be Special Summoned by removing 1 FIRE monster in your Graveyard from play. When this card destroys an opponent's monster and sends it to the Graveyard as a result of battle, inflict 1500 points of damage to your opponent's Life Points.
RULING - ULTIMO AGGIORNAMENTO 27 GIUGNO 2007Questo è un mostro ad Evocazione Specifica, può essere Evocato Specialmente dal Cimitero o dalla Zona Carte Rimosse solo se in precedenza è Stato Evocato rispettando le condizioni di Evocazione scritte nel suo testo. Questo effetto è Innescato e si attiva quando il mostro distrutto raggiunge il Cimitero. Se anche questo mostro viene Distrutto o Coperto nel Damage Step come risultato di Battaglia o da effetti come "Assalitore Notturno" o "Tapiro del Deserto", questo effetto non si attiverà.OFFICIAL RULING - LAST UPDATE JUNE 27, 2007When "Inferno" battles with another monster with equal ATK, "Inferno"'s effect is not activated because it must destroy the other monster "and send it to the Graveyard", and at that time, Inferno is no longer on the field to activate its effect.If "Inferno" attacks a face-down "Cyber Jar", "Inferno" is destroyed by the effect of "Cyber Jar" and "Inferno"'s effect is not activated.OFFICIAL RULING - CROSS REFERENCE•EMBODIMENT OF APOPHIS: When “Embodiment of Apophis” is sent to the Graveyard, it is sent as a Trap Card and remains treated as a Trap Card. You cannot revive it with “Monster Reborn” or retrieve it with “Return of the Doomed”. It will not trigger “Last Will”. You cannot activate “Michizure”. It will not be Special Summoned by “Red-Moon Baby”. No damage is inflicted by “KA-2 Des Scissors” or “Inferno” or “Fatal Abacus”. “Emes the Infinity” does not increase its ATK. No Life Points are increased by “Absorbing Kid from the Sky”. You would not gain Life Points for “Altar for Tribute”. (You can, however, now add it back to your hand with “Mask of Darkness”.)•METAL REFLECT SLIME: When "Inferno" destroys "Metal Reflect Slime" in battle, its effect does not activate.•SOUL ABSORPTION: If "Soul Absorption"'s effect activates in response to the Special Summon of a monster like "Dark Necrofear" or "Inferno", Soul Absorption's effect activates after the monster is Special Summoned.
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