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Set > PGD • Pharaonic Guardian
1 - 2 - 3 - 4 - 5 - 6 - 7 - 8 - 9 - 10 - 11


PGD-030 DES LACOODA

ZOMBIE • EFFETTO / ZOMBIE • EFFECT

TERRA / EARTH • ATK 500 • DEF 600 • Lv. 3 • Comune / Common • Cod. 02326738


Una volta per turno, puoi mettere questa carta coperta in Posizione di Difesa. Quando questa carta viene Evocata tramite Evocazione per Scoperta, pesca 1 carta.


You can flip this card into face-down Defense Position once per turn during your Main Phase. When this card is Flip-Summoned, you can draw 1 card from your Deck.
NEW TEXT
Once per turn, you can flip this card into face-down Defense Position. When this card is Flip-Summoned, draw 1 card.


RULING - ULTIMO AGGIORNAMENTO 27 GIUGNO 2007
Il primo effetto è ad Ignizione. Il secondo effetto è Innescato.


PGD-031 FUSHIOH RICHIE

ZOMBIE • EFFETTO / ZOMBIE • EFFECT

OSCURITA' / DARK • ATK 2600 • DEF 2900 • Lv. 7 • Ultra • Cod. 39711336


Questa carta può essere Evocata solamente tramite Evocazione Speciale dalla tua Mano o dal tuo Deck soltanto offrendo come Tributo 1 "Grande Dezard" che abbia soddisfatto le condizioni come Tributo. Puoi mettere questa carta coperta in Posizione di Difesa una volta per turno durante la tua Main Phase. Fino a quando questa carta resta scoperta sul Terreno, annulla l'attivazione e gli effetti di tutte le Carte Magia o Trappola che designano questa carta come bersaglio e distruggile. Quando questa carta viene scoperta, puoi Evocare tramite Evocazione Speciale 1 Mostro di tipo Zombie dal tuo Cimitero.


This card only be Special Summoned from your hand or your Deck by offering 1 "Great Dezard" that has fulfilled the condition as a Tribute. You can flip this card into face-down Defense Position once per turn during your Main Phase. As long as this monster remains face-up on the field, negate the activation and effects of all Spell or Trap cards that specifically designate this card as a target and destroy them. When this card is flipped face-up you can Special Summon 1 Zombie-Type monster from your Graveyard in face-up Attack or Defense Position.


RULING - ULTIMO AGGIORNAMENTO 27 GIUGNO 2007
Questo è un mostro ad Evocazione Specifica, può essere Evocato Specialmente dal Cimitero o dalla Zona Carte Rimosse solo se in precedenza è Stato Evocato rispettando le condizioni di Evocazione scritte nel suo testo. Il primo effetto è ad Ignizione. Il secondo effetto è Continuo. "Spada-Fusione Lama Murasame" viene distrutta da questo effetto. Il terzo effetto è Innescato Facoltativo e designa un Bersaglio. Questo effetto si attiva a prescindere dal modo in cui questo mostro viene Scoperto. Non puoi scegliere un mostro ad Evocazione Specifica se non è stato prima evocato nel modo descritto.
OFFICIAL RULING - LAST UPDATE JUNE 27, 2007
"Fushioh Richie" cannot negate cards like "Bottomless Trap Hole", or "Kisetai", because they do not target.
When your opponent uses "Double Snare" on "Fushioh Richie", "Double Snare" is negated and destroyed.
You can use "Premature Burial" or "Call of the Haunted" to Special Summon "Fushioh Richie" from your Graveyard, as long as "Fushioh Richie" was Special Summoned using the proper method ("Great Dezard") previously.
When "Fushioh Richie" is flipped face-up, you can Special Summon a high-level Zombie from your Graveyard (like "Vampire Lord" or "Ryu Kokki").
"Fusioh Richie"’s effect is activated if attacked and flipped face-up by the attack, or if Flip Summoned, or if flipped face-up by a card effect.
OFFICIAL RULING - CROSS REFERENCE
•AMAZONESS ARCHERS: If "Fushioh Richie" or "Otohime" are flipped face-up by "Amazoness Archers' effect, their effects are activated because their effects are not Flip Effects; their effects begin a new chain that resolves after the current chain.
•CALL OF THE MUMMY: When you activate the effect of "Call of the Mummy", you can Special Summon a high-level monster from your hand like "Giant Axe Mummy" or "Vampire Lord", but not a Special Summon-only monster like "Fushioh Richie".
•GREAT DEZARD: You can Special Summon only 1 "Fushioh Richie" by Tributing "Great Dezard".
•SKILL DRAIN: Skill Drain does not stop you from activating Ignition Effects, but it does negate their effects as long as the Effect Monster remains on the field. If you Tribute "Cannon Soldier" to itself while "Skill Drain" is active, "Cannon Soldier"'s effect is not negated because "Cannon Soldier" is in the Graveyard, but if you Tribute a different monster for "Cannon Soldier"'s effect, then the effect is negated and your opponent takes no damage. Likewise, if you activate "Winged Minion"'s effect while "Skill Drain" is active, "Winged Minion" is no longer on the field and its effect resolves. If you activate "Exiled Force"'s effect while "Skill Drain" is active, "Exiled Force" is no longer on the field and you can select and destroy 1 monster on the field. If you Tribute "Paladin of White Dragon" to activate its effect while "Skill Drain" is active, it is no longer on the field and you can Special Summon "Blue-Eyes White Dragon". If you Tribute "Great Dezard" while "Skill Drain" is active, it is no longer on the field and you can Special Summon "Fushioh Richie".


PGD-032 COBRAMAN SAKUZY

RETTILE • EFFETTO/ REPTILE • EFFECT

TERRA / EARTH • ATK 800 • DEF 1400 • Lv. 3 • Comune / Common • Cod. 75109441


Una volta per turno, durante la tua Main Phase, puoi mettere questo Mostro coperto in Posizione di Difesa. Quando questo Mostro viene scoperto, puoi guardare tutte le carte Magia e Trappola coperte del tuo avversario e poi rimettile nella loro posizione originaria.


You can flip this card into face-down Defense Position once per turn during your Main Phase. When this card is flipped face-up, look at all Set Spell and Trap Cards on your opponent’s side of the field and then return them to their original position.


RULING - ULTIMO AGGIORNAMENTO 27 GIUGNO 2007
Il primo effetto è ad Ignizione. Il secondo effetto è Innescato Facoltativo.


PGD-033 BOOK OF LIFE

MAGIA / NORMAL SPELL

SPELL SPEED 1 • Super • Cod. 02204140


Evoca tramite Evocazione Speciale 1 Mostro di tipo Zombie dal tuo Cimitero e rimuovi dal gioco 1 mostro dal Cimitero del tuo avversario.


Special Summon 1 Zombie-Type monster from your Graveyard in face-up Attack and Defense Position and remove 1 monster in your opponent’s Graveyard from play.


RULING - ULTIMO AGGIORNAMENTO 27 GIUGNO 2007
Questo effetto designa 2 Bersagli. Non puoi attivare questa carta se ogni giocatori non ha almeno 1 mostro appropriato nel Cimitero. Se uno dei mostri scelti viene Rimosso dal Cimitero in catena, questo effetto si Risolverà ugualmente per l'altro mostro. Non puoi attivare questa carta se il tuo avversario controlla "Kycoo il Distruttore di Spettri". Questo effetto viene negato da "La Fine di Anubis" e "Necrovalle".
OFFICIAL RULING - LAST UPDATE JUNE 27, 2007
You cannot activate "Book of Life" if there is no monster in the Graveyard to remove from play.
You cannot activate "Book of Life" if your opponent controls "Kycoo the Ghost Destroyer".
If you activate "Book of Life" and your opponent chains "Call of the Haunted" to Special Summon "Kycoo the Ghost Destroyer", you still get to Special Summon 1 Zombie with Book of Life's effect (but do not remove 1 monster from your opponent’s Graveyard).
RULING FROM JUDGE FORUM - LAST UPDATE OCTOBER 24, 2008
•D.D. Crow: You must declare both targets when activating the effect and, if the opponent would like to respond, it is perfectly acceptable for the opponent to respond with "D.D. Crow". Removing one of the selected targets from the Graveyvard will not cause the effect to disappear. The effect is still resolved as best it can be resolved, but only one monster can be either Special Summoned or removed from play. This depends entirely upon what still remains in the Graveyard.
OFFICIAL RULING - CROSS REFERENCE
•IMPERIAL IRON WALL: "Book of Life" cannot be activated while "Imperial Iron Wall" is active. If "Book of Life" is activated and "Imperial Iron Wall" is chained, the Zombie-Type monster is Special Summoned, but the opponent's monster is not removed from play.
•NECROVALLEY: If "Necrovalley" is active, neither player may activate "Book of Life".


PGD-034 BOOK OF TAIYOU

MAGIA / NORMAL SPELL

SPELL SPEED 1 • Comune / Common • Cod. 38699854


Metti 1 mostro coperto sul Terreno scoperto in Posizione di Attacco.


Flip 1 face-down monster on the field into face-up Attack Position.


RULING - ULTIMO AGGIORNAMENTO 27 GIUGNO 2007
Questo effetto designa un Bersaglio.
OFFICIAL RULING - LAST UPDATE JUNE 27, 2007
Flipping a monster into face-up Attack Position with "Book of Taiyou" is NOT a Flip Summon.
When a Flip Effect Monster is flipped face-up by the effect of "Book of Taiyou", its Flip Effect is activated. You can Set a monster and use "Book of Taiyou" on it that same turn; its Flip Effect will activate.
OFFICIAL RULING - CROSS REFERENCE
•ARMOR EXE: If you Summon "Armor Exe", flip it face-down with "Book of Moon", and flip it face-up with "Book of Taiyou", it CAN attack because its non-attack effect was reset and because flipping it face-up with "Book of Taiyou" was NOT a Flip Summon.
•BIG-TUSKED MAMMOTH: Monsters flipped face-up with an effect like “Book of Taiyou” are not affected by “Big-Tusked Mammoth” and can attack that turn.
•BOOK OF TAIYOU: Flipping a monster into face-up Attack Position with "Book of Taiyou" is NOT a Flip Summon.
•BOOK OF TAIYOU: When a Flip Effect Monster is flipped face-up by the effect of "Book of Taiyou", its Flip Effect is activated. You can Set a monster and use "Book of Taiyou" on it that same turn; its Flip Effect will activate.
•PROTECTOR OF THE SANCTUARY: If "Protector of the Sanctuary" is on the field, then Flip Effects like "Morphing Jar" will still activate because they must activate when the monster is flipped (whether it was Flip Summoned, flipped by an attack, or flipped by "Book of Taiyou", etc.).
•RIVALRY OF WARLORDS: While "Rivalry of Warlords" is active, you can still Set monsters face-down if they are a different Type than the Type you control. If your face-down monster of a different Type is attacked, then the monster is destroyed after damage calculation. If the destroyed monster of a different Type was a Flip Effect Monster, its Flip Effect is still activated, and then the destroyed monster is sent to the Graveyard. If your face-down monster of a different Type is flipped by "Swords of Revealing Light", "Book of Taiyou", etc., then it is destroyed as necessary.
•SPIRIT REAPER: Spirit Reaper is only destroyed by its own effect if it is face-up on the field when the effect designating it as a target activates, AND after the effect designating it as a target resolves. If you Special Summon "Spirit Reaper" with "Monster Reborn", or flip it face-down with "Book of Moon", or flip it face-up with "Book of Taiyou", it is not destroyed. If a face-down "Spirit Reaper" is targeted with "Change of Heart", then Flip Summoned, it is not destroyed because it was face-down when "Change of Heart" was activated. If "Spirit Reaper" is targeted by the effect of "Relinquished", "Spirit Reaper" is an Equip Spell Card after the effect of "Relinquished" resolves, so it is not destroyed. If "Spirit Reaper" is removed from play with "Dimensionhole" or "Interdimensional Matter Transporter" or "Different Dimension Gate", then it is removed from play so it is not destroyed. If "Spirit Reaper" is shuffled into the Deck with "Monster Recovery", it’s not destroyed. If "Spirit Reaper" is returned to the hand with "Penguin Soldier", it’s not destroyed.
•ULTIMATE INSECT LV1: You cannot activate the effect of "Ultimate Insect LV1" the same turn it is flipped face-up, including by "Book of Taiyou", etc.


PGD-035 BOOK OF MOON

MAGIA RAPIDA / QUICK-PLAY SPELL

SPELL SPEED 2 • Rara / Rare • Cod. 14087893


Metti 1 Mostro scoperto sul Terreno coperto in Posizione di Difesa.


Flip 1 face-up monster on the field into face-down Defense Position


RULING - ULTIMO AGGIORNAMENTO 27 GIUGNO 2007
Questo effetto designa un Bersaglio. Non puoi scegliere un Segna-Mostro. Non puoi attivare questa carta se c'è "Luce dell'Intervento". Effetti come "Buco Trappola", "Controlla-Avversario", "Cilindro Magico" o "Armatura Sakuretsu" scompariranno se scegli lo stesso bersaglio in catena. Se copri un mostro che sta attaccando, l'attacco verrà Fermato. Se copri un mostro attaccato, si passerà normalmente al Damage Step. Se copri un mostro come "Jinzo" o "La Fine di Anubis" l'effetto Continuo verrà fermato. Se copri un mostro avversario che controlli tramite "Controlla-Avversario" o "Controllo della Mente", in End Phase tornerà ugualmente sul Terreno avversario. Se copri un mostro avversario che controlli tramite "Strappa Possesso", resterà sul tuo Terreno. Se copri un mostro Spirit (ed è ancora coperto in End Phase), non tornerà in Mano al Proprietario. Se copri un mostro soggetto a "Rimozione di Limite", non verrà distrutto in End Phase.
OFFICIAL RULING - LAST UPDATE JUNE 27, 2007
When you activate "Book of Moon" during the Battle Step to flip your defending monster into face-down Defense Position, the attack resolves as normal. No replay occurs because the possible attack targets on your side of the field did not change.
When you activate "Book of Moon" during the Battle Step to flip an attacking monster into face-down Defense Position, the attack stops. No replay is triggered. The attacking monster cannot change its battle position in Main Phase 2, because it is still considered to have declared an attack. (So it cannot be Flip Summoned in Main Phase 2.)
If you are attacking, and you chain "Book of Moon" to your opponent’s "Mirror Force" to flip one of your monsters face-down, that monster is not destroyed by "Mirror Force".
If you chain "Book of Moon" to "Magic Cylinder", "Ring of Destruction", or "Trap Hole" to flip the target of any of those cards face-down, the card’s effect disappears. (See "Activation & Targeting Eligibility" in the Advanced FAQ.)
If you use "Book of Moon" on a monster that had its ATK doubled with "Limiter Removal", the monster is not destroyed at the end of the turn.
If you chain "Book of Moon" to "Bottomless Trap Hole", the now face-down monster will not be destroyed by "Bottomless Trap Hole", but any other appropriate monsters Summoned at the same time will still be destroyed.
If you use "Book of Moon" on "Dream Clown", "Dream Clown"’s effect is not activated.
If you chain "Book of Moon" to the activation of a Flip Effect Monster’s effect, such as "Fiber Jar", "Book of Moon" flips the monster face-down again, but the Flip Effect still resolves as normal.
You cannot flip a Monster Token face-down because Monster Tokens are always face-up.
You cannot activate "Book of Moon" while "Light of Intervention" is active.
RULING FROM JUDGE FORUM - LAST UPDATE MAY 10, 2008
•Destiny Hero - Plasma / Relinquished / Thousand- Eyes Restrict: When "Destiny Hero - Plasma / Relinquished / Thousand- Eyes Restrict" attempts to equip itself whit an opponent's monster, if the opponent chains "Book of Moon" targeting "Destiny Hero - Plasma / Relinquished / Thousand- Eyes Restrict", the targeted monster would be destroyed because it cannot equip to the (now) face-down "Destiny Hero - Plasma / Relinquished / Thousand- Eyes Restrict".
OFFICIAL RULING - CROSS REFERENCE
•3-HUMP LACOODA: If your opponent chains "Ring of Destruction" or "Book of Moon" to the activation of "3-Hump Lacooda"'s effect, the effect is not negated.
•ADHESION TRAP HOLE: If a monster affected by "Adhesion Trap Hole" is flipped face-down (with "Book of Moon", etc.), "Adhesion Trap Hole"'s effect disappears and the monster's ATK is back to normal.
•ALLURE QUEEN LV3: If "Book of Moon" is chained to the activation of "Allure Queen LV3's" effect to turn the "Allure Queen" face-down, then the monster that was targeted is destroyed. It cannot be equipped to a face-down monster.
•ANCIENT GEAR CASTLE: For “Ancient Gear Castle”, “Set” means to Set from the hand. It does not include using “Book of Moon” or “Guardian Sphinx” to flip a monster face-down, or Special Summoning a monster in face-down Defense Position with “Cyber Jar” or “The Shallow Grave”.
•ARMOR EXE: If you Summon "Armor Exe", flip it face-down with "Book of Moon", and flip it face-up with "Book of Taiyou", it CAN attack because its non-attack effect was reset and because flipping it face-up with "Book of Taiyou" was NOT a Flip Summon.
•AUSSA THE EARTH CHARMER: If “Book of Moon” is chained to the Flip Effect of a “Charmer” to flip the target monster face-down, the effect of the “Charmer” disappears.
•BIG SHIELD GARDNA: If "Big Shield Gardna" is targeted with a Spell Card, you may chain "Book of Moon" to flip it face-down, then it can negate the Spell Card and will flip back to face-up Defense Position.
•BOTTOMLESS TRAP HOLE: If the opponent Summons a monster, then you activate "Bottomless Trap Hole", and the opponent chains "Book of Moon" to flip the Summoned monster face-down, it is not removed from play by the effect of "Bottomless Trap Hole".
•BURST STREAM OF DESTRUCTION: If you activate "Burst Stream of Destruction", and the "Blue-Eyes White Dragon" is removed from the field with "Interdimensional Matter Transporter" or "Compulsory Evacuation Device", or flipped face-down with "Book of Moon", or destroyed by "Ring of Destruction", "Burst Stream of Destruction"'s effect still resolves.
•CHAIN DISAPPEARANCE: If your opponent activates "Chain Disappearance" and you chain "Ring of Destruction", "Ring of Destruction" resolves first and destroys the monster and sends it to the Graveyard, and there is no monster of the same name so no cards are removed from play for the effect of "Chain Disappearance". If you chain “Book of Moon”, the monster will be face-down, so no cards are removed from play for the effect of “Chain Disappearance”.
•CHAOS SORCERER: If you select a face-up monster with "Chaos Sorcerer"'s effect, and your opponent chains "Book of Moon" to flip the monster face-down, then "Chaos Sorcerer"'s effect disappears. But even if "Chaos Sorcerer"'s effect disappears, its effect was activated so it cannot attack or activate its effect again.
•CURSE OF ANUBIS: If "Book of Moon" is chained to "Curse of Anubis" to flip a monster face-down, the effect of "Curse of Anubis" is not applied to the monster that was flipped face-down.
•CYBER LASER DRAGON: If “Book of Moon” is chained to “Cyber Laser Dragon’s” effect to turn either the targeted monster or “Cyber Laser Dragon” face-down, its effect will not resolve because both monsters’ ATK / DEF values can no longer be compared.
•D.D.M. - DIFFERENT DIMENSION MASTER: If the opponent chains “Book of Moon” to his effect and flips “D.D.M. - Different Dimension Master” face-down, you still resolve his effect.
•DARK MAGIC ATTACK: If you activate "Dark Magic Attack", and the "Dark Magician" is removed from the field with "Interdimensional Matter Transporter" or "Compulsory Evacuation Device", or flipped face-down with "Book of Moon", or destroyed by "Ring of Destruction", "Dark Magic Attack"'s effect still resolves.
•DARK PALADIN: If you activate "Dark Paladin"'s Spell-negating effect, and your opponent chains "Book of Moon" to flip "Dark Paladin" face-down, the Spell Card is still negated even though "Dark Paladin" is face-down.
•DESERT SUNLIGHT: If you have a face-up Flip Effect monster, you can activate “Desert Sunlight”, and chain “Book of Moon”, another "Desert Sunlight", and another "Book of Moon". When the chain resolves, you will flip the monster down, then up, then down, then back up. The Flip Effect activates twice, and they wait to create a new chain after the current one resolves. For example, if the Flip Effect monster is “Morphing Jar”, its effect will activate twice in a chain, as Chain Link 1 and Chain Link 2, they resolve in reverse order, and both players will discard and draw 5 cards, then discard and draw 5 cards again.
•DOOMCALIBER KNIGHT: Even if "Book of Moon", etc., is chained to "Doomcaliber Knight's" effect and flips the Effect Monster face-down, the Effect Monster's effect is still negated by "Doomcaliber Knight" and it is still destroyed.
•DOUBLE SNARE: You can only destroy face-up cards with the effect of "Double Snare". The opponent may chain "Book of Moon" to your "Double Snare" to flip his / her monster face-down, and it will not be destroyed.
•ENEMY CONTROLLER: If you activate either of "Enemy Controller"'s effects, and your opponent chains "Book of Moon" to flip the target monster face-down, its targeting conditions are no longer correct when "Enemy Controller" resolves and "Enemy Controller"'s effect disappears.
•ENEMY CONTROLLER: If you take control of your opponent's monster with "Enemy Controller", and then the monster is flipped face-down with "Book of Moon", control of the monster is still returned to the opponent (the original controller) during the End Phase.
•ERIA THE WATER CHARMER: If “Book of Moon” is chained to the Flip Effect of a “Charmer” to flip the target monster face-down, the effect of the “Charmer” disappears.
•GIANT KOZAKY: If “Giant Kozaky” is destroyed while face-down, then its effect that inflicts damage is not activated. If “Giant Kozaky” is face-up on the field and is targeted by “Tribute to the Doomed”, and you chain “Book of Moon” so that “Giant Kozaky” is face-down when destroyed by “Tribute to the Doomed”, there is no damage.
•GORGON'S EYE: If "Gorgon’s Eye" is active and you activate a monster effect, and "Book of Moon" is chained to flip the monster into Defense Position, the monster’s effect is still applied and is not negated by Gorgon’s Eye because it was activated properly.
•GRAVE OHJA: If “Grave Ohja” is attacked, and you activate “Book of Moon” to flip another monster on your side of the field face-down, “Grave Ohja” has already been selected as the attack target so the attack proceeds as normal.
•HIITA THE FIRE CHARMER: If “Book of Moon” is chained to the Flip Effect of a “Charmer” to flip the target monster face-down, the effect of the “Charmer” disappears.
•HUGE REVOLUTION: When your opponent chains "Book of Moon" to your "Huge Revolution" and flips 1 of the 3 monsters face-down, "Huge Revolution" has already been activated correctly so the effect of "Huge Revolution" resolves.
•LEGACY HUNTER: The monster that "Legacy Hunter" attacks must be face-down at the start of the Damage Step for "Legacy Hunter's" effect to activate. So if "Legacy Hunter" attacks a face-down Defense Position monster and your opponent activates "Ceasefire" to flip the monster face-up, "Legacy Hunter’s" effect is NOT applied. Also, if "Legacy Hunter" attacks a face-up monster and "Book of Moon" flips it face-down, "Legacy Hunter's" effect DOES apply.
•LIGHT OF INTERVENTION: While this card is on the field you cannot flip a monster face-down with "Book of Moon", "Darkness Approaches", etc.
•MAGICAL SCIENTIST: If the Fusion Monster is flipped face-down with "Book of Moon", or removed from play with "Dimensionhole" or "Interdimensional Matter Transporter" or "Different Dimension Gate", the effect is reset and the Fusion Monster does not go back to the Fusion Deck, and is not prohibited from attacking your opponent's Life Points directly.
•MIST ARCHFIEND: If this card is turned face-down by "Book of Moon", etc. Chained to its effect, it will still be destroyed and its controller will take 1000 damage.
•MOISTURE CREATURE: If you activate the effect of "Moisture Creature" and your opponent chains "Book of Moon" to the effect, the effect still resolves and all Spell and Trap Cards on your opponent’s side of the field are destroyed.
•MONTAGE DRAGON: If "Montage Dragon" is flipped face-down by "Book of Moon", etc., when it is flipped face-up its ATK is 0.
•NINJA GRANDMASTER SASUKE: If "Ninja Grandmaster Sasuke" attacks a face-up Defense Position monster, and you flip it face-down during the Battle Step with "Book of Moon", the monster is face-down at the start of the Damage Step so "Ninja Grandmaster Sasuke" will not destroy it with his effect.
•OFFERINGS TO THE DOOMED: If your opponent chains "Book of Moon" to flip the target of this card face-down, the monster is not destroyed and you will skip your next Draw Phase.
•OJAMA DELTA HURRICANE!!: If your opponent chains "Ring of Destruction" or "Book of Moon" to "Ojama Delta Hurricane!!", and one of the Ojamas is destroyed or flipped face-down, "Ojama Delta Hurricane!!"'s effect still resolves.
•OJAMUSCLE: This card targets 1 face-up “Ojama King”. If “Book of Moon” is chained to flip the targeted “Ojama King” face-down all the other “Ojama” monsters are destroyed, but no ATK increase is given.POSSESSED DARK SOUL: You cannot gain control of face-down monsters with this card’s effect, so the opponent may chain "Book of Moon" selecting a Level 3 or lower monster and they will keep control of it.
•RAGING CLOUDIAN: The "Cloudian" monster Special Summoned with "Raging Cloudian" cannot be targeted by "Book of Moon".
•RAMPAGING RHYNOS: If you activate the effect of a face-up “Rampaging Rhynos”, and “Book of Moon” is chained to this effect, the face-down “Rampaging Rhynos” will still move.
•SAKURETSU ARMOR: If the turn player chains "Book of Moon" to "Sakuretsu Armor" to flip the attacking monster face-down, then the attacking monster is not destroyed by "Sakuretsu Armor".
•SAMSARA LOTUS: If "Book of Moon", etc., is chained to "Samsara Lotus'" damage inflicting effect and flips it face-down, the effect disappears.
•SHADOWSLAYER: If "Shadowslayer" attacks a face-up Attack Position monster, and the opponent activates "Book of Moon" so that his only monster on the field is now in Defense Position, a replay occurs, because "Shadowslayer" is now able to attack directly.
•SHIEN'S SPY: If you chain “Book of Moon” to “Shien’s Spy” to flip the target face-down, the monster still switches to the opponent and returns in the End Phase as normal.
•SHIFTING SHADOWS: If you control a monster that is targeted by your opponent's "Nightmare Wheel", and you flip it face-down with "Book of Moon", and control at least 1 other face-down Defense Position monster, you can activate the effect of “Shifting Shadows”. However, afterwards you must tell your opponent which monster is targeted by “Nightmare Wheel”.
•SPELLBINDING CIRCLE: The Battle Position of a monster targeted by this card can still be changed by card effects, such as "Book of Moon", "Stop Defense", etc.
•SPIRIT OF THE POT OF GREED: Spirit of the Pot of Greed must be face-up on the field to resolve its effect; if "Book of Moon" is chained to "Pot of Greed" or to the effect of "Spirit of the Pot of Greed", "Spirit of the Pot of Greed"'s effect is negated.
•SPIRIT REAPER: Spirit Reaper is only destroyed by its own effect if it is face-up on the field when the effect designating it as a target activates, AND after the effect designating it as a target resolves. If you Special Summon "Spirit Reaper" with Monster Reborn, or flip it face-down with "Book of Moon", or flip it face-up with "Book of Taiyou", it is not destroyed. If a face-down "Spirit Reaper" is targeted with "Change of Heart", then Flip Summoned, it is not destroyed because it was face-down when "Change of Heart" was activated. If "Spirit Reaper" is targeted by the effect of "Relinquished", "Spirit Reaper" is an Equip Spell Card after the effect of "Relinquished" resolves, so it is not destroyed. If "Spirit Reaper" is removed from play with "Dimensionhole" or "Interdimensional Matter Transporter" or "Different Dimension Gate", then it is removed from play so it is not destroyed. If "Spirit Reaper" is shuffled into the Deck with "Monster Recovery", it’s not destroyed. If "Spirit Reaper" is returned to the hand with "Penguin Soldier", it’s not destroyed.
•WYNN THE WIND CHARMER: If “Book of Moon” is chained to the Flip Effect of a “Charmer” to flip the target monster face-down, the effect of the “Charmer” disappears.


PGD-036 MIRAGE OF NIGHTMARE

MAGIA CONTINUA / CONTINUOUS SPELL

SPELL SPEED 1 • Super • Cod. 41482598


Durante la Standby Phase del tuo avversario, pesca fino ad avere 4 carte nella tua mano. Durante la tua Standby Phase, scarta a caso lo stesso numero di carte pescate per effetto di questa carta.


During your opponent’s Standby Phase, draw cards until your hand has 4 cards. During your Standby Phase, randomly discard the same number of cards you drew with this card’s effect to the Graveyard.


RULING - ULTIMO AGGIORNAMENTO 27 GIUGNO 2007
Questi effetti si attivano durante le Standby Phase e vanno in catena. Se questa carta viene Distrutta o Rimossa dal Terreno in catena ad uno di questi effetti, quell'effetto scompare. Se non hai abbastanza carte da Scartare, dovrai comunque Scartare l'intera Mano.
OFFICIAL RULING - LAST UPDATE JUNE 27, 2007
If, after drawing during your opponent’s Standby Phase, your "Mirage of Nightmare" is destroyed before you have to discard, then you do not need to discard for its effect.
You may activate "Mystical Space Typhoon" during your Draw Phase to destroy "Mirage of Nightmare" before you have to discard during your Standby Phase. If your Draw Phase was skipped for some reason, you can still activate "Mystical Space Typhoon" to destroy "Mirage of Nightmare" before activating the effect of "Mirage of Nightmare" that will force you to discard. (You can activate any number of effects during your own Standby Phase in any order you wish, as long as required effects are dealt with by the time you leave the Standby Phase and enter your Main Phase 1.)
When the turn player controls "Mirage of Nightmare" and "Imperial Order":
if you draw for "Mirage of Nightmare" during your opponent’s Standby Phase, and then activate "Imperial Order" after that, during your Standby Phase you will have 2 mandatory effects: discarding for "Mirage of Nightmare" and paying 700 Life Points for "Imperial Order" or else destroying it. In this case, you choose which effect to resolve first, and you can choose to resolve "Mirage of Nightmare" first, even though its effect will be negated by "Imperial Order". So you activate its effect, and do not discard. Then you can choose not to pay 700 Life Points to keep "Imperial Order", and "Imperial Order" will be destroyed. Then you can enter Main Phase 1, and you did not have to discard for "Mirage of Nightmare" (because its effect was negated at the time you chose to resolve it).
When the turn player controls "Imperial Order" and the opponent controls "Mirage of Nightmare":
if the opponent controls "Mirage of Nightmare" going into the turn player’s Standby Phase, and the turn player already controls a face-up "Imperial Order", then there are 2 mandatory effects that must be resolved: the turn player must pay 700 Life Points or destroy "Imperial Order", and the opponent must draw cards for "Mirage of Nightmare". The turn player has priority to resolve an effect first. If the turn player passes, priority goes to the opponent. If the opponent also passes, then the turn player must resolve an effect, and must pay for "Imperial Order" or it is destroyed. If he does not pay, and "Imperial Order" is destroyed, then the opponent can draw for "Mirage of Nightmare".
The same procedure is used if both players control "Mirage of Nightmare". Generally, the turn player will first discard for "Mirage of Nightmare", then the opponent will draw for their "Mirage of Nightmare".
If you discard "Sinister Serpent" during your Standby Phase for the effect of "Mirage of Nightmare", you may add "Sinister Serpent" back to your hand during that same Standby Phase.
If you have multiple copies of "Mirage of Nightmare", you don’t draw for more than 1 because you have 4 cards in your hand from using the effect of only 1 of them; nor do you have to discard for the second copy because you didn’t draw any cards using its effect. If you draw so that you have 4 cards using 1 "Mirage of Nightmare", and some effect causes you to discard during that same Standby Phase, you may then activate the other "Mirage of Nightmare" to draw back up to 4; in this case you discard separately for each "Mirage of Nightmare" because you drew with both, and if 1 of them is destroyed you do not have to discard for its effect, only for the effect of the "Mirage of Nightmare" that was not destroyed.
If you have 4 or more cards in your hand during your opponent’s Standby Phase, do not draw, and do not discard during your next Standby Phase (the effect of "Mirage of Nightmare" is not applied).
If your Standby Phase is skipped because of "Solomon’s Lawbook", etc., do not discard for "Mirage of Nightmare".
Drawing for "Mirage of Nightmare" is considered 1 draw no matter how many cards are drawn, so you only gain 500 Life Points if you have "Solemn Wishes".
If you draw 3 cards for "Mirage of Nightmare", but only have 2 cards in your hand during your next Standby Phase, discard your entire hand (2 cards).
OFFICIAL RULING - CROSS REFERENCE
•FIEND'S HAND MIRROR: When your opponent activates "Mystical Space Typhoon" to destroy his/her "Mirage of Nightmare", you can chain "Fiend's Hand Mirror" and have "Mystical Space Typhoon" destroy "Fiend's Hand Mirror" instead.
•GOBLIN OF GREED: Goblin of Greed prevents discarding as a cost, but not as part of an effect. So "Goblin of Greed" will stop "Kuriboh", but not "Mirage of Nightmare" or "Graceful Charity".
•GRAVEKEEPER'S WATCHER: You cannot activate "Gravekeeper's Watcher" against the activation of your opponent's "Mirage of Nightmare" because it is possible that your opponent will not have to discard (for example, by having more than 4 cards in his hand).
•NULL AND VOID: You can chain "Null and Void" to a Continuous Spell or Trap Card that causes drawing, such as "Mirage of Nightmare" or "Heart of the Underdog".
•PROTECTOR OF THE SANCTUARY: Protector of the Sanctuary prevents your opponent from drawing with "Mirage of Nightmare". However, your opponent can still activate "Mirage of Nightmare", "Appropriate", etc., even though he cannot use their effects at that time.


PGD-037 SECRET PASS TO THE TREASURES

MAGIA / NORMAL SPELL

SPELL SPEED 1 • Comune / Common • Cod. 77876207


Scegli 1 carta scoperta con ATK 1000 o inferiore sul tuo Terreno. Durante questo turno, il mostro scelto può attaccare direttamente i Life Points del tuo avversario.


Select 1 face-up monster with an ATK equal to 1000 points or less on your side of the field. During the turn this card is activated, the selected monster can attack your opponent’s Life Points directly.


RULING - ULTIMO AGGIORNAMENTO 27 GIUGNO 2007
Questo effetto designa un Bersaglio. Se l'ATK del mostro scelto aumenta oltre 1000 in catena o successivamente, questo effetto scompare. Non è possibile aumentare l'ATK del mostro scelto, dopo la dichiarazione di attacco, neanche a causa di effetti Innescati. Non puoi attivare questa carta in Main Phase 2 o nel primo Turno di un Duello.
OFFICIAL RULING - LAST UPDATE JUNE 27, 2007
There is no way to have a monster with an ATK above 1000 attack directly using the effect of "Secret Pass to the Treasures". When you target a monster with "Secret Pass to the Treasures", and the monster’s ATK is increased above 1000 afterwards, the monster cannot attack your opponent’s Life Points directly.
If the monster attacks your opponent’s Life Points directly, you cannot use an effect such as "Rush Recklessly" to increase its ATK above 1000 during the attack. If a monster attacks directly using the effect of "Secret Pass to the Treasures", "automatic" increases will not apply ("Super Robolady", etc.). If you use "Secret Pass to the Treasures" on "Injection Fairy Lily", and attack directly, you cannot activate the effect of "Injection Fairy Lily".
You cannot activate "Secret Pass to the Treasures" during Main Phase 2 or on the very first turn.
This card targets a monster.
OFFICIAL RULING - CROSS REFERENCE
•MAGICAL SCIENTIST: You cannot activate "Secret Pass to the Treasures" targeting a Fusion Monster Special Summoned with "Magical Scientist" because it cannot attack your opponent's Life Points directly that turn.


PGD-038 CALL OF THE MUMMY

MAGIA CONTINUA / CONTINUOUS SPELL

SPELL SPEED 1 • Comune / Common • Cod. 04861205


Se non ci sono mostri sul tuo Terreno, puoi Evocare tramite Evocazione Speciale 1 mostro di tipo Zombie dalla tua mano. Puoi utilizzare l'effetto di questa carta solamente una volta per turno.


If there is no monster on your side of the field, you can Special Summon 1 Zombie-Type monster from your hand. You can use this card’s effect once per turn.


RULING - ULTIMO AGGIORNAMENTO 27 GIUGNO 2007
Il mostro da evocare va scelto in Risoluzione. Non puoi attivare questa carta ed usarne l'effetto nella stessa catena. Puoi evocare qualunque mostro appropriato, anche di alto Livello, che non richieda una Evocazione Specifica o Unica. Puoi usare questo effetto solo in una tua Main Phase. Se questa carta viene distrutta oppure il tuo avversario attiva "Trio Ojama" in catena, questo effetto scompare. Anche se controlli più copie di questa carta, potrai evocare solo 1 mostro appropriato. Se questa carta lascia il Terreno (con effetti come "Ritorno Totale"), potrai riattivare questo effetto nello stesso Turno.
OFFICIAL RULING - LAST UPDATE JUNE 27, 2007
When you activate the effect of "Call of the Mummy", you can Special Summon a high-level monster from your hand like "Giant Axe Mummy" or "Vampire Lord", but not a Special Summon-only monster like "Fushioh Richie".
You can only activate "Call of the Mummy"’s effect during your Main Phase.
You select a monster from your hand when you resolve "Call of the Mummy"’s effect, not when you activate the effect.
If you have multiple copies of "Call of the Mummy" in play, you can only Special Summon 1 Zombie because when you try to activate the second "Call of the Mummy", you now have a monster on your side of the field so its effect does not apply.
OFFICIAL RULING - CROSS REFERENCE
•OJAMA TRIO: When you chain Ojama Trio to your opponent's "Call of the Mummy" effect, the effect of "Call of the Mummy" is negated.


PGD-039 TIMIDITY

MAGIA / NORMAL SPELL

SPELL SPEED 1 • Comune / Common • Cod. 40350910


Entrambi i giocatori non possono distruggere Carte Magia e/o Trappola coperte sul Terreno, fino alla End Phase del prossimo turno del tuo avversario.


Both players cannot destroy Set Spell and/or Trap Cards on the field until your opponent’s next End Phase.


RULING - ULTIMO AGGIORNAMENTO 27 GIUGNO 2007
Sono inclusi mostri assorbiti Coperti con "Abbandono" o "Limite dei 1000 Occhi". Questo effetto impedisce la distruzione di carte Magia o Trappola Coperte. Questo effetto termina all'inizio dell'End Phase del tuo avversario. Una volta Risolto questo effetto, se viene attivata "Tempesta Potente", verranno distrutte solo le carte Magia e Trappola Scoperte.
OFFICIAL RULING - LAST UPDATE JUNE 27, 2007
While the effect of "Timidity" is active, all effects of a card which would destroy a Set Spell or Trap Card are negated.
While the effect of "Timidity" is active, you cannot destroy a face-down Monster Card equipped to "Relinquished".
While the effect of "Timidity" is active, and your opponent activates "Heavy Storm", face-down Spell and Trap Cards are not destroyed but face-up cards will be.


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