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Set > LOD • Legacy of Darkness 1 - 2 - 3 - 4 - 5 - 6 - 7 - 8 - 9 - 10 - 11
LOD-030 • THE WARRIOR RETURNING ALIVE
MAGIA / NORMAL SPELL
SPELL SPEED 1 • Rara / Rare • Cod. 95281259
Scegli 1 mostro di Tipo Guerriero nel tuo Cimitero e aggiungilo alla tua mano.Select 1 Warrior-Type monster in your Graveyard and return it to your hand.
RULING - ULTIMO AGGIORNAMENTO 18 AGOSTO 2008Questo effetto designa un Bersaglio. Se scegli un mostro Fusione o Synchro, tornerà nell'Extra Deck.OFFICIAL RULING - LAST UPDATE AUGUST 18, 2008You may select a Warrior-Type Fusion Monster or Synchro Monster in your Graveyard, but it will be returned to the Extra Deck instead of your hand.You may select any Warrior-Type monster to return to your hand, regardless of its Summoning requirements. So you may select a "Black Luster Soldier - Envoy of the Beginning" even if it was never properly Summoned.
LOD-031 • READY FOR INTERCEPTING
TRAPPOLA / NORMAL TRAP
SPELL SPEED 2 • Comune / Common • Cod. 31785398
Metti 1 mostro di Tipo Guerriero o Incantatore scoperto sul Terreno coperto in posizione di Difesa.Flip 1 face-up Warrior or Spellcaster-Type monster on the field into face-down Defense Position.
RULING - ULTIMO AGGIORNAMENTO 27 GIUGNO 2007Questo effetto designa un Bersaglio. Non puoi scegliere un Segna-Mostro. Non puoi attivare questa carta se c'è "Luce dell'Intervento". Effetti come "Buco Trappola", "Controlla-Avversario", "Cilindro Magico" o "Armatura Sakuretsu" scompariranno se scegli lo stesso bersaglio in catena. Se copri un mostro che sta attaccando, l'attacco verrà Fermato. Se copri un mostro attaccato, si passerà normalmente al Damage Step. Se copri un mostro come "Jinzo" o "La Fine di Anubis" l'effetto Continuo verrà fermato. Se copri un mostro avversario che controlli tramite "Controlla-Avversario" o "Controllo della Mente", in End Phase tornerà ugualmente sul Terreno avversario. Se copri un mostro avversario che controlli tramite "Strappa Possesso", resterà sul tuo Terreno. Se copri un mostro Spirit (ed è ancora coperto in End Phase), non tornerà in Mano al Proprietario. Se copri un mostro soggetto a "Rimozione di Limite", non verrà distrutto in End Phase.OFFICIAL RULING - LAST UPDATE JUNE 27, 2007If you activate "Ready for Intercepting" after your opponent’s attack declaration to flip face-down the monster which is being attacked, a replay does not occur. Complete the attack as normal. (This must happen during the Battle Step, not the Damage Step.)If you activate "Ready for Intercepting" and target the attacking monster, it is flipped into face-down Defense Position and the attack ends. (This must happen during the Battle Step, not the Damage Step.)While the effect of "Light of Intervention" is active, you cannot activate "Ready for Intercepting".If you chain "Ready for Intercepting" to "Hammer Shot" to flip a monster face-down, that monster will not be included in determining which monster is destroyed by the effect of "Hammer Shot".OFFICIAL RULING - CROSS REFERENCE•DRILLAGO: If "Drillago" attacks directly, and your opponent activates "Ready for Intercepting" from his hand, because his/her "Makyura the Destructor" was sent to the Graveyard earlier this turn, to flip one of his face-up monsters face-down, there is no longer a condition allowing "Drillago" to attack directly, and a replay occurs.
LOD-032 • A FEINT PLAN
SPELL SPEED 2 • Comune / Common • Cod. 68170903
Un giocatore non può attaccare Mostri coperti durante questo turno.A player cannot attack face-down monsters during this turn.
RULING - ULTIMO AGGIORNAMENTO 27 GIUGNO 2007Questa carta impedisce la dichiarazione di attacco verso un mostro Coperto.Se attivi questa carta in risposta ad un attacco verso un mostro Coperto, quell'attacco procederà normalmente.OFFICIAL RULING - LAST UPDATE JUNE 27, 2007If "A Feint Plan" is activated and you control only face-down monsters, your opponent cannot attack any of your monsters and they cannot attack your Life Points directly either.If you activate "A Feint Plan" after your opponent declares an attack against one of your face-down monsters, that attack resolves as normal, but they cannot attack other face-down monsters for the remainder of the turn. (This is because "A Feint Plan" prevents declaring an attack against a face-down monster, and the attack has already been declared by the time "A Feint Plan" resolves during the Battle Step.)
LOD-033 • EMERGENCY PROVISIONS
MAGIA RAPIDA / QUICK-PLAY SPELL
SPELL SPEED 2 • Comune / Common • Cod. 53046408
Manda Carte Magia e/o Trappola (esclusa questa carta) sul tuo Terreno al Cimitero per aumentare i tuoi Life Points di 1000 punti per carta.Send Spell or Trap Cards on your side of the field to the Graveyard to increase your Life Points by 1000 points per card. This card is excluded.
RULING - ULTIMO AGGIORNAMENTO 27 GIUGNO 2007Mandare le carte al Cimitero è il Costo di Attivazione. Le carte mandate al Cimitero non si considerano Distrutte. Non puoi attivare questa carta se c'è "Macro Cosmo". Se attivi questa in catena ad atre carte Magia o Trappola, mandando quelle carte al Cimitero, i loro effetti si risolveranno ugualmente, se non si tratta di carte Continue. Se mandi al Cimitero "Sepoltura Prematura", il mostro equipaggiato resterà sul Terreno. Se controlli "Ordine Imperiale", puoi mandarlo al Cimitero per attivare questa carta. Se mandi al Cimitero "Pendente Nero", il suo effetto si attiverà.OFFICIAL RULING - LAST UPDATE JUNE 27, 2007Sending Spell and Trap Cards on your side of the field to the Graveyard is a cost for activating this card.You can activate a Normal Spell Card, such as "Raigeki", then chain "Emergency Provisions" and send "Raigeki" to the Graveyard to gain 1000 Life Points, and the effect of "Raigeki" will still resolve.If your opponent activates "Heavy Storm" you can chain "Emergency Provisions" to send your Spell and Trap Cards to Graveyard first (and gain the appropriate amount of Life Points).You gain the Life Points from this card’s effect in one lump sum, so if you control "Fire Princess" her effect will only inflict 500 points of damage.The effect of this card does not "destroy" your Spell and Trap Cards; it "sends them to the Graveyard. So, for example, you may send a Spell Card to the Graveyard with a counter on it from "Magic Reflector". You can also send "Fusion Sword Murasame Blade" even though it cannot be "destroyed".If you control a monster equipped with "Premature Burial" and you send "Premature Burial" to the Graveyard to activate "Emergency Provisions" the equipped monster is not destroyed, because "Premature Burial" was not destroyed. The same is true for Toon Monsters: if you send "Toon World" to the Graveyard with "Emergency Provisions", Toon Monsters you control are not destroyed.If you send "Smoke Grenade of the Thief" or "Blast with Chain" to the Graveyard for the cost of "Emergency Provisions" their effects do not activate, because they were not destroyed.If you send "Black Pendant" to the Graveyard for the cost of "Emergency Provisions" its effect does activate.While "Banisher of the Light" is face-up on the field, you cannot activate "Emergency Provisions" since it is impossible to send cards to the Graveyard.If you have "Imperial Order" active on your side of the field, you may send it to the Graveyard as part of the cost to activate "Emergency Provisions" and "Emergency Provisions" will not be negated.OFFICIAL RULING - CROSS REFERENCE•ANCIENT GEAR DRILL: “You cannot use that Spell Card this turn” means that you cannot activate it, and you cannot use it to pay a cost for Summoning “Anteatereatingant” or for the effect of a card like “Emergency Provisions” or “Elemental Hero Tempest”.•BAIT DOLL: If the target of "Bait Doll" is no longer on the field (if it was sent to the Graveyard with "Emergency Provisions", or destroyed by "Mystical Space Typhoon", as a chain to the activation of "Bait Doll"), then "Bait Doll" is still shuffled back into the Deck. As long as the activation and effect of "Bait Doll" are not negated, the effect of "Bait Doll" that shuffles it back into the Deck still resolves.•BIG BANG SHOT: When you send "Big Bang Shot" to the Graveyard with "Emergency Provisions", the monster is removed from play at the same time.•BLAST WITH CHAIN: If you use "Emergency Provisions", it sends Spell & Trap Cards to the Graveyard, it does not destroy them, so if you send this card to the Graveyard with "Emergency Provisions", this card's effect will not be activated. The same applies to "Woodland Sprite".•CURSE OF DARKNESS: If you send "Curse of Darkness" to the Graveyard as part of the cost of "Emergency Provisions", then "Curse of Darkness" is no longer on the field immediately after activation of "Emergency Provisions", and "Curse of Darkness'" effect is not activated.•DARK CATAPULTER: If you activate the effect of “Dark Catapulter”, and then chain “Emergency Provisions” to reduce the number of Spell & Trap Cards on the field so that the number is fewer than the number of counters on “Dark Catapulter”, the effect of “Dark Catapulter” still resolves. Destroy as many Spell & Trap cards as possible in this case.•DARK MAGICIAN OF CHAOS: If "Dark Magician of Chaos" is equipped to "Relinquished", and is destroyed, then "Dark Magician of Chaos" is removed from play. While "Dark Magician of Chaos" is equipped to "Relinquished", you cannot select "Dark Magician of Chaos" as a card to send to the Graveyard for the effect of "Emergency Provisions".•DIFFERENT DIMENSION GATE: When "Different Dimension Gate" is removed from the field, but not destroyed, because of "Giant Trunade" or "Emergency Provisions", the removed monsters cannot be returned to play.•GOOD GOBLIN HOUSEKEEPING: The number of “Good Goblin Housekeeping” cards referred to by the effect is counted at resolution of this effect. So, if you have no copies of “Good Goblin Housekeeping” in your Graveyard, and you activate “Good Goblin Housekeeping” and chain “Emergency Provisions” to send it to the Graveyard, you would draw 2 cards.•RELINQUISHED: You can not voluntarily destroy a monster equipped to "Relinquished" but you can use "Mystical Space Typhoon" or "Emergency Provisions" to eliminate it.•SPARK BLASTER: If you chain to the effect of “Spark Blaster” with “Emergency Provisions” and send “Spark Blaster” to your Graveyard, because “Spark Blaster” is no longer on the field its effect disappears.•SPELL RECLAMATION: This card’s effect is only applied once, the first time the Spell Card it was chained to is sent from the field to the Graveyard for any reason. This includes an Equip Spell Card equipped to a monster Tributed for a Tribute Summon, or a card sent to the Graveyard as a cost for "Emergency Provisions", etc.•WEAPON CHANGE: If "Weapon Change" is removed from the field by "Giant Trunade" or "Emergency Provisions", "Weapon Change"'s effect is not applied.
LOD-034 • TYRANT DRAGON
DRAGO • EFFETTO / DRAGON • EFFECT
FUOCO / FIRE • ATK 2900 • DEF 2500 • Lv. 8 • Ultra • Cod. 94568601
Se c'è un Mostro sul Terreno del tuo avversario dopo il primo attacco di questo mostro, questo mostro può attaccare un'altra volta durante la stessa Battle Phase. Inoltre, annulla l'effetto di una Carta Trappola che designa questa carta come bersaglio e distruggila. Se questo mostro viene Evocato tramite Evocazione Speciale dal Cimitero per effetto di un'altra carta, devi offrire come Tributo un mostro di Tipo Drago sul tuo Terreno.When there is a monster on your opponent's side of the field after the first attack of your Battle Phase, this monster can attack once again during the same Battle Phase. In addition, negate the effect of a Trap Card that specifically designates this card as a target and destroy it. If this monster is Special Summoned from the Graveyard, you must offer 1 Dragon-Type monster on your side of the field as a Tribute.NEW TEXTWhen there is a monster on your opponent's side of the field after this monster's first attack of your Battle Phase, this monster can attack once again during the same Battle Phase. In addition, negate the effect of a Trap Card that target this card and destroy it. If this card is Special Summoned from the Graveyard by another card's effect, you must Tribute 1 Dragon-Type monster on your side of the field.
RULING - ULTIMO AGGIORNAMENTO 27 GIUGNO 2007Questi tre effetti sono Continui. Puoi attaccare più volte anche se c'è "La Porta Oscura". Se attacchi un mostro come "Pomodoro Mistico", potrai attaccare anche il mostro evocato tramite il suo effetto. Se c'è "Pedaggio", dovrai pagare per ogni attacco da effettuare. Se evochi questo mostro con "Richiamo del Posseduto", "Richiamo del Posseduto" verrà distrutta e questo mostro resterà sul Terreno. Non puoi evocare questo mostro con Evocazione Speciale se non controlli un mostro appropriato (anche Coperto) da offrire in Tributo. Il Tributo appropriato va offerto dopo aver effettuato l'Evocazione Speciale. Se l'Evocazione Speciale viene Negata, non dovrai offrire il Tributo richesto.OFFICIAL RULING - LAST UPDATE JUNE 27, 2007The first sentence of this card’s text means that after you complete an attack with "Tyrant Dragon", if there is still a monster on the opponent’s side of the field, "Tyrant Dragon" can immediately attack again. You cannot attack with another monster in between, and then attack a second time with "Tyrant Dragon. If there are no monsters on your opponent’s side of the field after "Tyrant Dragon"’s first attack, "Tyrant Dragon" does not gain a second attack."Tyrant Dragon" cannot attack more than twice, even if there is another monster remaining on your opponent’s side of the field after the second attack."Tyrant Dragon's" first attack does not have to be the first attack of the Battle Phase. You may attack with another monster, then with "Tyrant Dragon", then again with "Tyrant Dragon" -- if the opponent still controls a monster.The opponent may activate Trap Cards that target "Tyrant Dragon", but their effects will be negated and the cards destroyed.When you Summon "Tyrant Dragon", the opponent can activate "Torrential Tribute" or "Bottomless Trap Hole" and destroy "Tyrant Dragon" because neither of these Trap Cards target. (However, "Trap Hole" does target and its effect will disappear if activated.)When you attack with "Tyrant Dragon" the opponent can activate "Mirror Force" and all your Attack Position monsters, including "Tyrant Dragon", will be destroyed. This is because "Mirror Force" does not target.You may activate "Last Turn" and select your "Tyrant Dragon" as the monster to keep, because "Last Turn" does not target.When you Summon "Tyrant Dragon" the opponent can activate "Solemn Judgment" or "Horn of Heaven" to negate the Summon.You can activate "Call of the Haunted" to Special Summon "Tyrant Dragon". After it resolves, "Call of the Haunted" will be destroyed and "Tyrant Dragon" will remain on the field. You must still Tribute a Dragon-Type monster to perform this Special Summon, in accordance with the text of "Tyrant Dragon".If you activate "Monster Reborn" to Special Summon your opponent’s "Tyrant Dragon" in your opponent’s Graveyard, you must still Tribute a Dragon-Type monster from your side of the field. If you do not control a Dragon-Type monster, you cannot select "Tyrant Dragon" as a target for "Monster Reborn".You Tribute a Dragon-Type monster when the effect that Special Summons "Tyrant Dragon" resolves, not when it activates. So if you activate "Monster Reborn" and target "Tyrant Dragon" and your opponent chains "Imperial Order" and negates "Monster Reborn" you do not Tribute a Dragon-Type monster. Likewise, if you control 1 Dragon-Type monster on the field, and activate "Monster Reborn", and your opponent chains "Ring of Destruction" to destroy your only Dragon-Type monster, you are unable to Tribute a Dragon-Type monster when "Monster Reborn" resolves and its effect disappears.You may Tribute a face-down Dragon-Type monster when you Special Summon "Tyrant Dragon".Even if "Tyrant Dragon" was destroyed by "Dark Balter the Terrible" or some other monster that negated the effect of "Tyrant Dragon", you must still Tribute a Dragon-Type monster if you Special Summon it because this is a condition, not an effect.OFFICIAL RULING - CROSS REFERENCE•BLAST HELD BY A TRIBUTE: Monsters like "Tyrant Dragon" cannot negate the effect of "Blast Held by a Tribute".•BLAST WITH CHAIN: You cannot target Tyrant Dragon with this card and if you attempt to, then this card is negated and destroyed, and you do NOT get the effect of this card. •BOTTOMLESS SHIFTING SAND: If "Bottomless Shifting Sand" is active and "Tyrant Dragon" is the monster with the highest ATK, "Tyrant Dragon" is destroyed because "Bottomless Shifting Sand" does not target a monster. •DARK RULER HA DES: If your "Dark Ruler Ha Des" or other Fiend-Type monster destroys "Tyrant Dragon" as a result of battle, a Dragon-Type monster must still be Tributed when "Tyrant Dragon" is Special Summoned from the Graveyard. This is because Tributing a Dragon-Type monster is a condition on the Summoning of the card; it is not part of the effect. For the same reason, if a Spirit Monster is destroyed by a Fiend-Type monster when "Dark Ruler Ha Des" is on the field, it still cannot be Special Summoned from the Graveyard. Also if two "Dark Ruler Ha Des" destroy each other in battle, neither can be Special Summoned from the Graveyard.•DOUBLE SNARE: You can destroy "Jinzo", "Royal Decree", "Tyrant Dragon", "Sorcerer of Dark Magic", "Fiend Skull Dragon", and "The Dragon’s Bead" with this card’s effect.•LAST TURN: “Last Turn” does not target so you can select monsters like “Tyrant Dragon” and “Fiend Skull Dragon” for its effect, or a Dragon-Type monster while “King Dragun” or “Lord of D.” is on the field. You can select “Spirit Reaper” and it will not be destroyed by its effect.•QUESTION: If you would Special Summon "Tyrant Dragon" from the Graveyard using "Question", you must Tribute 1 Dragon and if you cannot you cannot Special Summon "Tyrant Dragon" and the effect of "Question" disappears. •SHOOTING STAR BOW - CEAL: Tyrant Dragon must attack a monster in order to gain its second attack, so if it is equipped with "Shooting Star Bow - Ceal" and attacks directly, it cannot get a second attack. But "Tyrant Dragon" equipped with "Shooting Star Bow - Ceal" can attack a monster, and then attack directly. •THE UNHAPPY GIRL: If "Tyrant Dragon" or "Hayabusa Knight" attacks "The Unhappy Girl" in attack position, they cannot attack again that turn.•TWIN SWORDS OF FLASHING LIGHT - TRYCE: If a monster that normally attacks twice like "Hayabusa Knight", "Gray Wing", or "Tyrant Dragon" is equipped with "Twin Swords of Flashing Light - Tryce", it doesn't get a third attack.
LOD-035 • SPEAR DRAGON
VENTO / WIND • ATK 1900 • DEF 0 • Lv. 4 • Super • Cod. 31553716
Quando questa carta attacca con ATK superiore al DEF del mostro in Posizione di Difesa, infliggi la differenza ai Life Points del tuo avversario come danno da combattimento. Quando questa carta attacca, essa passa in Posizione di Difesa alla fine della Damage Step.If this card attacks with an ATK that is higher than the DEF of your opponent's Defense Position monster, inflict the difference as Battle Damage to your opponent's Life Points. When this card attacks, it is changed to Defense Position at the end of the Damage Step.
RULING - ULTIMO AGGIORNAMENTO 27 GIUGNO 2007Questo effetto è Continuo e si applica alla fine della Battle Phase, se l'attacco raggiunge il Damage Step. Questo effetto si applica ugualmente se i danni vengono ridotti a 0 da effetti come "Kuriboh" o "Waboku". Potrai di nuovo cambiare Manualmente la Posizione di questo mostro nel tuo prossimo Turno.OFFICIAL RULING - LAST UPDATE JUNE 27, 2007If "Spear Dragon" attacks, even if the damage is reduced to 0 by the effect of "Waboku" or "Kuriboh", it is still changed to Defense Position."Spear Dragon" will change to Defense Position after it attacks, regardless of the battle position of the opponent’s monster.The effect of "Spear Dragon" does not prevent you from manually changing its battle position later on. Of course, you cannot change it in the same turn after you attacked with "Spear Dragon". But during your next turn you can change it back to Attack Position (and attack again the same turn, if you choose).If you attack your opponent’s Defense Position monster with 0 DEF with your "Spear Dragon", and have "Dragon’s Rage" active on the field, the opponent only takes 1900 points of damage. The effects are not cumulative.The effect of "Lord of D. will not prevent the effect of "Spear Dragon" from changing it to Defense Position after it attacks.OFFICIAL RULING - CROSS REFERENCE•AMAZONESS SWORDS WOMAN: When a monster affected by "Diffusion Wave-Motion" attacks "Amazoness Swordswoman", the "Amazoness Swordswoman"'s effect is applied and the opponent (who used "Diffusion Wave-Motion") takes the damage dealt to Life Points. Likewise, the controller of "Spear Dragon" takes damages when "Spear Dragon" battles "Amazoness Swordswoman" (or the controller of a monster equipped with "Fairy Meteor Crush", or who used "Meteorain").•DIVINE WRATH: You cannot activate "Divine Wrath" when "Giant Orc", "Goblin Attack Force", or "Spear Dragon" changes to Defense Position because these are considered Continuous Effects. •DRAGON'S RAGE: If you attack with "Spear Dragon" or a Dragon-Type monster equipped with "Fairy Meteor Crush", the difference between your monster’s ATK and the attacked monster’s DEF will only be inflicted as Battle Damage once. The effect of "Dragon’s Rage" will not inflict the damage again.•KISHIDO SPIRIT: When "Spear Dragon" attacks a Defense Position monster with equal ATK to "Spear Dragon", perform damage calculation normally even though the Defense Position monster is not destroyed.•MAGIC CYLINDER: If the attack of "Goblin Attack Force" or "Spear Dragon" is negated by the effect of "Magic Cylinder", they will not be changed to Defense Position, since Damage Calculation never occurred.•SKILL DRAIN: Goblin Attack Force and "Spear Dragon" do not change their battle position after attacking while "Skill Drain" is active. If "Goblin Attack Force" attacks and changes battle position, then on your next turn you activate "Skill Drain", you can change "Goblin Attack Force" back to Attack Position because its effect that prevents this is negated.•SPIRIT REAPER: While in Defense Position, "Spirit Reaper" will stop all Battle Damage to your Life Points from most monsters, but monsters like "Spear Dragon" and those equipped with "Fairy Meteor Crush" can still inflict Battle Damage to your Life Points with their effects.•SPIRIT REAPER: Examples of cards that will not destroy "Spirit Reaper" because they do not target: "Creature Swap", "Adhesion Trap Hole", "Spear Dragon".•TRAGEDY: Spear Dragon changes its battle position at the end of the Damage Step, so you cannot activate "Tragedy" at that time. "Goblin Attack Force" and "Giant Orc" change their battle positions at the end of the Battle Phase, so you can activate "Tragedy" at that time.
LOD-036 • SPIRIT RYU
VENTO / WIND • ATK 1000 • DEF 1000 • Lv. 4 • Comune / Common • Cod. 67957315
Puoi attivare questo effetto solamente durante la tua Battle Step se questa carta combatte. Scarta dalla tua mano al Cimitero 1 mostro di Tipo Drago per aumentare ATK e DEF di questa carta di 1000 punti fino all'End Step.Each time you discard 1 Dragon-Type monster from your hand to the Graveyard during your Battle Step, increase the ATK and DEF of this monster by 1000 points until the End Step of that turn.NEW TEXTYou can only activate this effect during your Battle Step, if this card battles during your turn. Discard 1 Dragon-Type monster from your hand to the Graveyard to increase the ATK and DEF of this card by 1000 points until the End Step.
RULING - ULTIMO AGGIORNAMENTO 27 GIUGNO 2007Questo effetto è ad Ignizione. Scartare un mostro appropriato è il Costo di Attivazione. Puoi attivare questo effetto più volte nello stesso Battle Step. Non puoi attivare questo effetto se c'è "Macro Cosmo".
LOD-037 • THE DRAGON DWELLING IN THE CAVE
DRAGO / DRAGON
VENTO / WIND • ATK 1300 • DEF 2000 • Lv. 4 • Comune / Common • Cod. 93346024
Un enorme drago abitante nella caverna. E' orribile quando si arrabbia, nonostante sia spesso tranquillo. Si dice che faccia la guardia ad alcuni tesori.A huge dragon dwelling in a cave. It is horrible when it gets angry, although it is usually quiet. It is said to preserve certain treasures.
LOD-038 • LIZARD SOLDIER
VENTO / WIND • ATK 1100 • DEF 800 • Lv. 3 • Comune / Common • Cod. 20831168
Un soldato bestia che discende dai draghi, ma è troppo piccolo per poterlo essere. Muovendosi molto velocemente, questo mostro è un eccellente stratega.A beast soldier derived from dragons, it is small for a Dragon-Type. Moving very quickly, this monster is an excellent strategist.
LOD-039 • FIEND SKULL DRAGON
DRAGO • FUSIONE • EFFETTO / DRAGON • FUSION • EFFECT
VENTO / WIND • ATK 2000 • DEF 1200 • Lv. 5 • Super • Cod. 66235877
"Drago delle Caverne" + "Demone Minore".L'Evocazione per Fusione di questo mostro può essere effettuata solamente con i Mostri-Materiale da Fusione sopra riportati. Fino a quando questa carta resta scoperta sul Terreno annulla l'effetto di tutti i Mostri con Effetto Scoperta. Annulla inoltre l'effetto di una carta Trappola che designa questa carta come bersaglio e distruggila."Cave Dragon" + "Lesser Fiend".This monster can only be Fusion Summoned by the above Fusion-Material Monsters. As long as this card remains face-up on the field, negate all Flip Effect Monsters' effects. In addition, negate the effects of a Trap Card that specifically designates this card as a target and destroy it.
RULING - ULTIMO AGGIORNAMENTO 27 GIUGNO 2007Questo mostro è considerato Arcidemone. Questo è un mostro ad Evocazione Specifica, può essere Evocato Specialmente dal Cimitero o dalla Zona Carte Rimosse solo se in precedenza è Stato Evocato rispettando le condizioni di Evocazione scritte nel suo testo. Puoi evocare questo mostro in modo inappropriato, senza l'uso di carte da Fusione. Non puoi usare mostri Sostitutivi. Entrambi gli effetti sono Continui. Un effetto da Scoperta si Risolverà normalmente se questo mostro viene Coperto o Rimosso dal Terreno in catena. Se evochi o Scopri questo mostro in catena ad un effetto da Scoperta, quell'effetto verrà negato. Se evochi questo mostro con "Richiamo del Posseduto", "Richiamo del Posseduto" verrà distrutta e questo mostro resterà sul Terreno.OFFICIAL RULING - LAST UPDATE JUNE 27, 2007You cannot use substitute Fusion Material Monsters such as "Beastking of the Swamps" to Fusion Summon this card. You can use the effects of "Metamorphosis", "Magical Scientist", and "Summoner of Illusions" to Special Summon this card.If your opponent Flip Summons a monster with a Flip Effect, and chains a card like "Offerings to the Doomed" to destroy "Fiend Skull Dragon", the Flip Effect will not be negated since "Fiend Skull Dragon" is no longer on the field when the Flip Effect resolves, and it will only negate Flip Effect "as long as this card remains face-up on the field".The opponent may activate a Trap Card that targets "Fiend Skull Dragon", but its effect will be negated and the Trap Card destroyed.Cards such as "Torrential Tribute", "Bottomless Trap Hole", "Mirror Force", and "Last Turn" will all apply their effects to "Fiend Skull Dragon" because these cards do not target.You can activate "Call of the Haunted" to Special Summon "Fiend Skull Dragon". After it resolves, "Call of the Haunted" will be destroyed and "Fiend Skull Dragon" will remain on the field. Remember that "Fiend Skull Dragon" must have been properly Fusion Summoned previously in order to Special Summon it from the Graveyard.You can chain "Call of the Haunted" to the activation of a Flip Effect to Special Summon "Fiend Skull Dragon", and the Flip Effect will be negated.RULING FROM JUDGE FORUM - LAST UPDATE APRIL 3, 2008•Summoner of Illusions: When you Special Summon "Fiend Skull Dragon" with the effect of "Summoner of Illusions", "Fiend Skull Dragon" negates the Flip Effect of "Summoner of Illusions" and "Fiend Skull Dragon" remains on the field and is not destroyed at the end of the turn.OFFICIAL RULING - CROSS REFERENCE•ARCHFIEND'S ROAR: You can select a "Special Summon-only" Archfiend like "Fiend Skull Dragon" or "Toon Summoned Skull" with "Archfiend's Roar", but only if they were Summoned properly earlier in the Duel.•ARCHFIEND'S ROAR: When you Special Summon "Fiend Skull Dragon" with "Archfiend's Roar", "Archfiend's Roar"'s effect is not negated and "Fiend Skull Dragon" will be destroyed by the effect during the End Phase.•BATTLE-SCARRED: You can select an Archfiend that doesn't require you to pay Life Points as a target for "Battle-Scarred" (such as "Summoned Skull", "Archfiend Soldier", or "Fiend Skull Dragon").•DOUBLE SNARE: You can destroy "Jinzo", "Royal Decree", "Tyrant Dragon", "Sorcerer of Dark Magic", "Fiend Skull Dragon", and "The Dragon’s Bead" with this card’s effect.•LAST TURN: “Last Turn” does not target so you can select monsters like “Tyrant Dragon” and “Fiend Skull Dragon” for its effect, or a Dragon-Type monster while “King Dragun” or “Lord of D.” is on the field. You can select “Spirit Reaper” and it will not be destroyed by its effect.•PANDEMONIUM: You can't use "Pandemonium" to add a Fusion Monster Archfiend or Synchro Monster Archfiend from the Extra Deck to your hand, like "Fiend Skull Dragon" or "Red Dragon Archfiend".
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