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LOB-100 • FINAL FLAME
MAGIA / NORMAL SPELL
SPELL SPEED 1 • Rara / Rare • Cod. 73134081
Infliggi 600 punti di Danno Diretto ai Life Points del tuo avversario.Inflicts 600 points of Direct Damage to your opponent's Life Points.
OFFICIAL RULING - CROSS REFERENCE•MAGICAL THORN: Magical Thorn will deal damage between steps in a chain. For example, both you and your opponent have 100 Life Points remaining, your opponent has two cards in their hand and you have "Magical Thorn" active on the field and a Set "Mind Crush". It is your opponent’s turn and they activate "Final Flame" to deal 600 points of damage to you, and you chain "Mind Crush" calling the "Sinister Serpent" you know they have in their hand. After Step 2 ("Mind Crush") resolves, the effect of "Magical Thorn" deals 500 points of damage to your opponent and you win the Duel before Step 1, "Final Flame", resolves.
LOB-101 • SWORDS OF REVEALING LIGHT
SPELL SPEED 1 • Super • Cod. 72302403
Quando questa carta è attivata, tutti i Mostri coperti nel lato del tuo avversario del Terreno vengono scoperti ma rimangono nella stessa posizione di Battaglia. Tutti gli effetti di quei Mostri sono immediatamente attivati se ne hanno. Questa carta rimane scoperta fino alla fine del terzo turno successivo del tuo avversario. Fino a quando questa carta è scoperta sul Terreno, il tuo avversario non può attaccare.Counting from your opponent's turn, none of your opponent's monsters can attack for 3 turns of his/her own. When this card is activated, opponent's face-down monsters at that time are turned face-up, but remain in Defense Position. Any effects the monsters may have are immediately activated.NEW TEXTFlip all monsters on your opponent's side of the field face-up. This card remains face-up on the field for 3 of your opponent's turns. While this card is face-up on the field, monsters your opponent controls cannot declare an attack.
RULING - ULTIMO AGGIORNAMENTO 27 GIUGNO 2007Se Scopri più mostri ad effetto, il tuo avversario sceglierà l'ordine in cui Risolverli. Se questa carta viene distrutta in catena (non Negata), il primo effetto si applica ugualmente. Il tuo avversario può normalmente Posizionare mostri Coperti. Il secondo effetto termina nel momento in cui questa carta lascia il Terreno. Un mostro immune alle carte Magia può attaccare mentre questa carta è attiva. Per effetto di "Duplica Magia" questa carta resterà sul Terreno per la durata dell'effetto. "Magia in Serie" non rimane sul Terreno se scegli questa carta, quindi verrà applicato solo il primo effetto. Questa carta rimane sul Terreno fino alla terza End Phase avversaria, anche se è Negata. Un Segnalino-Magia su questa carta non ne impedisce la distruzione a causa del proprio effetto. "Pyro Clock of Destiny" fa avanzare di 1 il conteggio dei Turni.OFFICIAL RULING - LAST UPDATE JUNE 27, 2007This card remains on the field and is active until the end of your opponent’s third turn. This card must be on the field for its effect to be active.If this card is destroyed or removed from the field by the effect of another card, such as "Heavy Storm" or "Giant Trunade", the opponent may then attack.If multiple Flip Effect monsters are flipped face-up by the effect of "Swords of Revealing Light" the effects are activated simultaneously and follow the rules for simultaneous effects found in the "Advanced Gameplay" section of this website.If "Imperial Order" is active on the field you can still activate "Swords of Revealing Light" and it will maintain its turn count, but it will NOT flip monsters face-up or prevent the opponent from attacking. If "Imperial Order" is destroyed after "Swords of Revealing Light" has been on the field for two of your opponent’s turns, it will only prevent your opponent from attacking for one turn and then be destroyed.RULING FROM JUDGE FORUM - LAST UPDATE MAY 10, 2008•Magic Reflector: The effect of "Magic Reflector" does not prevent Spell Cards like "Soul Devouring Bamboo Sword", "Swords of Revealing Light", "Messenger of Peace", etc. from destroying themselves.OFFICIAL RULING - CROSS REFERENCE•AMAZONESS TIGER: If you have an "Amazoness Tiger" face-up, you can Set another "Amazoness Tiger" face-down. If the face-down "Amazoness Tiger" is flipped face-up by an attack, the flipped "Amazoness Tiger" is destroyed after damage calculation. If the face-down "Amazoness Tiger" is flipped with "Swords of Revealing Light", etc., the flipped "Amazoness Tiger" is destroyed but the original "Amazoness Tiger" is not.•BERSERK GORILLA: If a face-down "Berserk Gorilla" is flipped face-up by "Swords of Revealing Light", it's destroyed after resolving "Swords of Revealing Light".•BERSERK GORILLA: Berserk Gorilla cannot attack if "Swords of Revealing Light", multiple "Marauding Captains", etc. are in play.•DARK BALTER THE TERRIBLE: This card’s effect only negates the effect of a Spell Card when it is activated, not the activation. So if your opponent activates "Swords of Revealing Light" and you activate the effect of this card to negate it, it will remain meaninglessly on the field for 3 turns. Its effect will remain negated for all 3 turns even if "Dark Balter the Terrible" is later destroyed.•DARK DEAL: This card can be chained to “Swords of Revealing Light” like any other Normal Spell Card, and “Swords of Revealing Light” will not stay on the field.•DEEPSEA WARRIOR: If your opponent has "Messenger of Peace" or "Swords of Revealing Light" face-up on their side of the field, "Deepsea Warrior" can attack if "Umi" is face-up on the field. If your opponent has "Toll", you do not pay. If your opponent has "Gravekeeper's Servant", you do not send a card from the top of your Deck to your Graveyard.•DESTINY HERO - DIAMOND DUDE: If “Swords of Revealing Light” is sent to the Graveyard by this effect you can activate it, but only its effect that flips monsters face-up will apply. It will not stop the opponent’s monsters from attacking because it is not on the field.•DIFFUSION WAVE-MOTION: You cannot activate "Diffusion Wave-Motion" during Main Phase 2, or if you cannot conduct your Battle Phase this turn (if you activated "Soul Exchange", etc.), or if there are no monsters on your opponent's side of the field, or if your opponent has "Swords of Revealing Light", or if your opponent controls 2 "Marauding Captains" (or appropriate monsters with "Raregold Armor", etc.).•DOUBLE SPELL: If the selected Spell Card is Ritual, Normal, or Quick-Play (except for "Swords of Revealing Light"), it remains in your opponent's Graveyard and is not placed on the field, so you only need 1 vacant Spell & Trap Card Zone spot (for "Double Spell" itself) to activate "Double Spell".•DOUBLE SPELL: If you activate "Double Spell" and select a Continuous, Field, or Equip Spell Card, or "Swords of Revealing Light", you place the selected Spell Card in your Spell & Trap Card Zone, so you need 2 vacant Spell & Trap Card Zone spots (1 for "Double Spell", 1 for the selected card). The Continuous/Field/Equip/"Swords of Revealing Light" Spell Card then remains on the field as normal.•EVIL HERO MALICIOUS FIENDOnly monsters that are able to attack must attack "Evil Hero Malicious Fiend". If you have "Swords of Revealing Light" and "Evil Hero Malicious Fiend" on your side of the field, your opponent's monsters are unable to attack, so they cannot attack "Evil Hero Malicious Fiend". If you have "Gravity Bind" and "Evil Hero Malicious Fiend" on your side of the field, your opponent's monsters of Level 4 or higher are unable to attack, so they cannot attack "Evil Hero Malicious Fiend".•GUARDIANS: If your Set "Guardian Elma" is flipped face-up with "Swords of Revealing Light", or by an attack, without "Butterfly Dagger - Elma" on your side of the field, she remains on the field because she was not Summoned.•HIEROGLYPH LITHOGRAPH: Hieroglyph Lithograph does not remain on the field like "Swords of Revealing Light".•LIGHT AND DARKNESS DRAGON: When “Light and Darkness Dragon” negates the activation of a Continuous Spell or Trap Card, the Continuous Spell or Trap Card is sent to the Graveyard. When “Light and Darkness Dragon” negates the activation of “Swords of Revealing Light”, the “Swords of Revealing Light” is sent to the Graveyard.•MAGIC REFLECTOR: If "Swords of Revealing Light" has a counter on it, it is still destroyed at the end of the opponent’s third turn after it was activated.•PHOENIX WING WIND BLAST: You can activate “Phoenix Wing Wind Blast” and target a face-up “Swords of Revealing Light” because it destroys itself by its own effect, instead of being destroyed when activated, like most Normal Spell Cards.•PYRO CLOCK OF DESTINY: You can use "Pyro Clock of Destiny" to advance the turn count by 1 for these cards: “Deck Devastation Virus”, "Swords of Revealing Light", "Lightforce Sword", or "Final Countdown".•RIVALRY OF WARLORDS: While "Rivalry of Warlords" is active, you can still Set monsters face-down if they are a different Type than the Type you control. If your face-down monster of a different Type is attacked, then the monster is destroyed after damage calculation. If the destroyed monster of a different Type was a Flip Effect Monster, its Flip Effect is still activated, and then the destroyed monster is sent to the Graveyard. If your face-down monster of a different Type is flipped by "Swords of Revealing Light", "Book of Taiyou", etc., then it is destroyed as necessary.•SERIAL SPELL: If you chain "Serial Spell" to "Swords of Revealing Light" it will copy the effect of flipping all monsters face-up, but it will not remain on the field and prevent the opponent from attacking. This is because it is a Quick-Play Spell Card and is sent to the Graveyard after the chain resolves.•SILENT SWORDSMAN LV5: Just like “The Legendary Fisherman” and other monsters that are unaffected by Spell Cards, “Silent Swordsman LV5” can attack normally if your opponent has “Swords of Revealing Light” on the field, and its controller is unaffected by effects like “Toll” and “Gravekeeper’s Servant” when “Silent Swordsman LV5” attacks.•SWORDS OF CONCEALING LIGHT: Because “Swords of Concealing Light” is a Continuous Spell Card (unlike “Swords of Revealing Light”), if “Mystical Space Typhoon” is chained to its activation and destroys it, none of its effects will resolve (including the effect that changes your opponent’s monsters to face-down Defense Position).•THE LEGENDARY FISHERMAN: If your opponent has "Messenger of Peace" or "Swords of Revealing Light" face-up on their side of the field, "The Legendary Fisherman" can attack if "Umi" is face-up on the field. If your opponent has "Toll", you do not pay. If your opponent has "Gravekeeper's Servant", you do not send a card from the top of your Deck to your Graveyard.
LOB-102 • METAL DRAGON
MACCHINA • FUSIONE / MACHINE • FUSION
VENTO / WIND • ATK 1850 • DEF 1700 • Lv. 6 • Rara / Rare • Cod. 09293977
"Orco d'Acciaio #1" + "Drago Minore"."Steel Ogre Grotto #1" + "Lesser Dragon"
RULING - ULTIMO AGGIORNAMENTO 27 GIUGNO 2007Puoi evocare questo mostro dal Cimitero o dall'area Carte Rimosse, se prima è stato evocato in modo appropriato. Puoi evocare questo mostro in modo inappropriato, senza l'uso di carte da Fusione.
LOB-103 • SPIKE SEADRA
SERPENTE MARINO / SEA SERPENT
ACQUA / WATER • ATK 1600 • DEF 1300 • Lv. 5 • Comune / Common • Cod. 85326399
Utilizzando gli aculei che fuoriescono dal suo corpo, questa creatura colpisce i nemici per poi attaccarli con scariche elettriche.Using the spikes sprouting from its body, this creature stabs its opponents and floods them with electricity.
LOB-104 • TRIPWIRE BEAST
TUONO / THUNDER
TERRA / EARTH • ATK 1200 • DEF 1300 • Lv. 4 • Comune / Common • Cod. 45042329
Le onde elettromagnetiche di questa creatura costituiscono un attacco formidabile.This creature attacks with electromagnetic waves.
LOB-105 • SKULL RED BIRD
BESTIA ALATA / WINGED BEAST
VENTO / WIND • ATK 1550 • DEF 1200 • Lv. 4 • Comune / Common • Cod. 10202894
Si getta dall'alto e attacca i suoi nemici con una pioggia di coltelli che conserva nelle sue ali.This monster swoops down and attacks with a rain of knives stored in its wings.
LOB-106 • ARMED NINJA
GUERRIERO • EFFETTO / WARRIOR • EFFECT
TERRA / EARTH • ATK 300 • DEF 300 • Lv. 1 • Rara / Rare • Cod. 09076207
SCOPRI: distrugge 1 carta Magia dal Terreno. Se il bersaglio di questa carta è coperto, viene scoperto. Se la carta è una carta Magia viene distrutta. Se non lo è, viene coperta nuovamente. La carta scoperta non viene attivata.FLIP: Destroys 1 Spell Card on the field. If this card's target is face-down, flip if face-up. If the card is a Spell Card, it is destroyed. If not, it is returned to its face-down position. The flipped card is not activated.NEW TEXTFLIP: Select 1 Spell Card on the field and destroy it. If the selected card is Set, pick up and see the card. If it is a Spell Card, it is destroyed. If it is a Trap Card, return it to its original position.
RULING - ULTIMO AGGIORNAMENTO 30 MAGGIO 2008Questo effetto è Obbligatorio e designa un Bersaglio. Puoi attivare questo effetto sulle tue carte o su quelle avversarie. Se il tuo avversario non ha carte nella sua Zona Magia/Trappola, dovrai bersagliare una delle tue. In questo caso se scegli una Trappola Coperta, non andrà distrutta, ma dovrai mostrarla all'avversario. La carta Bersaglio può essere attivata in Catena, se appropriata.OFFICIAL RULING - LAST UPDATE MAY 30, 2008This card can destroy a Spell Card on either side of the field. So if your opponent has no Spell Cards and no Set Spell or Trap Cards, you must destroy a card on your side of the field. If it is face-down Trap Card you must reveal it to your opponent, and it is not destroyed.
LOB-107 • FLOWER WOLF
BESTIA • FUSIONE / BEAST • FUSION
TERRA / EARTH • ATK 1800 • DEF 1400 • Lv. 5 • Rara / Rare • Cod. 95952802
"Zanna d'Argento" + "Aculei degli Abissi""Silver Fang" + "Darkworld Thorns"
LOB-108 • MAN-EATER BUG
INSETTO • EFFETTO / INSECT • EFFECT
TERRA / EARTH • ATK 450 • DEF 600 • Lv. 2 • Comune / Common • Cod. 54652250
SCOPRI: Distrugge 1 Mostro sul Terreno (indipendentemente dalla sua posizione).FLIP: Destroys 1 monster on the field (regardless of position).
RULING - ULTIMO AGGIORNAMENTO 27 GIUGNO 2007Questo effetto è Obbligatorio. Questo effetto designa un Bersaglio Specifico. Puoi scegliere un qualunque Mostro, tuo o del tuo avversario. Se questo Mostro viene scoperto ed è l'unico presente sul Terreno, dovrà distruggere se stesso. Non puoi distruggere questo stesso Mostro se viene Scoperto e distrutto come risultato di una Battaglia.OFFICIAL RULING - LAST UPDATE JUNE 27, 2007If "Man-Eater Bug" is the only monster on the field when it is flipped, it destroys itself.OFFICIAL RULING - CROSS REFERENCE•CHAINSAW INSECT: If “Chainsaw Insect” battles, your opponent draws 1 card even if “Chainsaw Insect” is destroyed as a result of the battle, or is removed from the field before the end of the Damage Step (for example, by the effect of “Man-Eater Bug” or “Begone, Knave!”).•DARK RULER HA DES: Flip Effects and effects that activate in the Graveyard WILL be negated. This includes "Sinister Serpent", "Sangan", "Witch of the Black Forest", "Marie the Fallen One", "Mystic Tomato", "Giant Rat", "Masked Dragon", "Magician of Faith", "Man-Eater Bug", "Nimble Momonga", "Twin-Headed Behemoth", etc.•DRAMATIC RESCUE: You can activate "Dramatic Rescue" when an Amazoness on your side of the field is targeted, such as with any Equip Spell Card, "Tribute to the Doomed", "Trap Hole", "Man-Eater Bug", "Relinquished", "Dark Cat with White Tail", "Amazoness Spellcaster", "Penguin Soldier" (even if it targets 2 monsters), "Change of Heart", "Ring of Destruction", "XYZ Dragon Cannon", etc. But not when cards like "Raigeki", "Dark Hole", "Mirror Force", "Fissure", "Creature Swap", "Guardian Sphinx", "Bottomless Trap Hole", "Adhesive Trap Hole", etc. are used.•ELEMENT SOLDIER: If there are no face-up EARTH monsters on the field, and "Element Soldier" attacks a face-down "Man-Eater Bug", it is flipped up, and there is now an EARTH monster on the field when "Man-Eater Bug"’s effect would activate and resolve. So "Element Soldier" negates "Man-Eater Bug"’s effect.•LEGACY HUNTER: If "Legacy Hunter" attacks a face-down "Man-Eater Bug" or "Cyber Jar", "Legacy Hunter"'s effect is not applied because "Legacy Hunter"'s effect activates when the monster he destroyed is sent to the Graveyard, and "Legacy Hunter" will no longer be on the field in these instances.•MY BODY AS A SHIELD: My Body as a Shield will negate cards such as "Dark Hole", "Fissure", "Raigeki", "Eternal Rest", "Nobleman of Crossout", "Tribute to the Doomed", "Thousand Knives", "Trap Hole", "Two-Pronged Attack", "Mirror Force", "House of Adhesive Tape", "Eatgaboon", "Ring of Destruction", "Torrential Tribute", "Bottomless Trap Hole", "Man-Eater Bug", "Blast Juggler", "Dragon Seeker", "Dream Clown", "Throwstone Unit", "Burst Breath", "Swarm of Scarabs", "Cyber Jar", "Tribe-Infecting Virus", "Raigeki Break", "XYZ Dragon Cannon", "Mega-Ton Magical Cannon", "Exiled Force" (negates the effect but will not destroy "Exiled Force" as it is already in the Graveyard), "Offerings to the Doomed" (negates "Offerings to the Doomed" so you do not skip your Draw Phase), "Jowgen the Spiritualist" (when its effect is activated), "Dragon's Gunfire" (if the effect that destroys a monster is selected), or "The Last Warrior From Another Planet" (negates the effect and destroys "The Last Warrior From Another Planet").•MY BODY AS A SHIELD: You cannot activate "My Body as a Shield" during the Damage Step, so you cannot use it against a "Man-Eater Bug" or "Cyber Jar" flipped by an attack, but you can use it when these monsters are Flip Summoned.•MYSTICAL KNIGHT OF JACKAL: If "Mystical Knight of Jackal" attacks a face-down "Man-Eater Bug", and "Man-Eater Bug" destroys "Mystical Knight of Jackal", then the effect of "Mystical Knight of Jackal" is not applied.
LOB-109 • SAND STONE
ROCCIA / ROCK
TERRA / EARTH • ATK 1300 • DEF 1600 • Lv. 5 • Comune / Common • Cod. 73051941
Compare dal sottosuolo e sferra mortali attacchi con i suoi lunghi tentacoli fatti a guisa di serpente.Appears from underground and attacks with long, snake-like tentacles.
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