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Set > MRD • Metal Raiders
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MRD-130 HORN OF HEAVEN

CONTRO-TRAPPOLA / COUNTER TRAP

SPELL SPEED 3 • Ultra • Cod. 98069388


Offri come Tributo 1 Mostro sul tuo Terreno per annullare l'Evocazione (incluse Evocazione per Scoperta ed Evocazione Speciale) di un Mostro e distruggerlo.


Offer 1 of your own monsters on the field as a Tribute to negate the summon (including Special Summon) of a monster and destroy it.


RULING - ULTIMO AGGIORNAMENTO 27 GIUGNO 2007
Offrire un Tributo è il Costo di Attivazione. Nessun tipo di effetto del mostro verrà o potrà essere attivato. Un mostro che richiede una Evocazione Specifica si considera non evocato. Puoi negare l'Evocazione Speciale di un mostro, avvenuta per effetto del mostro stesso, come "Paura Oscura" o "Cyber Drago". Non puoi distruggere un mostro evocato con Evocazione Rituale e Fusione oppure da effetti come "Pomodoro Mistico", "Cyber Giara" e dei mostri LV, nè a causa di carte come "Capro Espiatorio" e "Richiamo del Posseduto". Se neghi l'evocazione (anche per Scoperta) di "Sangan", il suo effetto non si attiverà. Gli effetti di "Paura Oscura", "Signore dei Vampiri" e "Fenice Sacra di Nephtys" si attiveranno se distrutti da questa carta. Questo effetto si Risolve normalmente se il mostro evocato è immune alle carte Trappola oppure è "Jinzo". Non puoi attivare questa carta quando "Signore dei Vampiri" e "Fenice Sacra di Nephtys" vengono evocati dal proprio effetto nel Cimitero.
OFFICIAL RULING - LAST UPDATE MAY 30, 2008
"Horn of Heaven" cannot be used to negate a Special Summon that results from a Spell, Trap, or effect of an Effect Monster Card. You cannot use "Horn of Heaven" to negate a Special Summon from "Monster Reborn", "Polymerization", "Premature Burial", "Call of the Haunted", "Elegant Egotist", "Fusion Gate", a RItual Spell Card, "Giant Rat", "Mystic Tomato", "Marauding Captain", "Spear Cretin", "Cyber Jar", "Van'Dalgyon the Dark Dragon Lord", "Tualatin", etc.
"Horn of Heaven" can be used to negate the Special Summon of a monster with an inherent Special Summon effect that does not start a Chain, like "Dark Armed Dragon", "Dark Necrofear", "Cyber Dragon", "Gladiator Beast Heraklinos", "Elemental Hero Magma Neos", etc.
RULING FROM JUDGE FORUM - LAST UPDATE SEPTEMBER 29, 2008
•Black Horn of Heaven: Like "Horn of Heaven", this card cannot be used against "Premature Burial", etc. It can be used against inherent Special Summon effects like "Cyber Dragon" or "Dark Necrofear".
•Green Baboon, Defender of the Forest: You cannot use "Solemn Judgment" to negate the Special Summon of "Green Baboon, Defender of the Forest" when it is Special Summoned by its effect. "Solemn Judgment" and "Horn of Heaven" can't respond when the monster's Special Summon effect uses the Chain, like the Green Baboon's does.
•Test Tiger: "Horn of Heaven", "Black Horn of Heaven", and "Solemn Judgment" can be used to negate the Special Summon of "Test Tiger" when it is Special Summoned by its own inherent effect.
OFFICIAL RULING - CROSS REFERENCE
•CARD OF SAFE RETURN: If the Special Summon is negated with "Horn of Heaven" or "Solemn Judgment" you do not get to draw a card.
•CREEPING DOOM MANTA: You can negate the Normal Summon of this monsters with "Horn of Heaven" or "Solemn Judgment". (In which case the Normal Summon failed and the effect of the monster is not applied.)
•CYBER DRAGON: You can negate the Special Summon of “Cyber Dragon” with “Royal Oppression”, “Solemn Judgment”, or “Horn of Heaven”.
•DARK MAGIC CURTAIN: If you Normal Summon, Flip Summon, or Special Summon a monster and the monster’s Summon is negated (by “Horn of Heaven”, “Solemn Judgment”, etc.), you still cannot activate “Dark Magic Curtain” during the same turn.
•DARK NECROFEAR: If the Special Summoning of "Dark Necrofear" is negated and "Dark Necrofear" is destroyed by the effect of "Solemn Judgment" or "Horn of Heaven", it will become an Equip Spell Card during the End Phase.
•EAGLE EYE: You can negate the Normal Summon of this monsters with "Horn of Heaven" or "Solemn Judgment". (In which case the Normal Summon failed and the effect of the monster is not applied.)
•GRANADORA: When "Granadora"'s Summon is negated and it is destroyed, by "Solemn Judgment" or "Horn of Heaven", the owner of "Granadora" takes the damage.
•INVASION OF FLAMES: You can negate the Normal Summon of this monsters with "Horn of Heaven" or "Solemn Judgment". (In which case the Normal Summon failed and the effect of the monster is not applied.)
•JINZO: When "Jinzo" is Tribute Summoned, cards like "Trap Hole" and "Torrential Tribute" cannot be activated because "Jinzo's" Continuous Effect is applied when it is Summoned, but you can negate its Summon with "Solemn Judgment", "Horn of Heaven", etc.
•ROYAL OPPRESSION: There are basically 2 ways to Special Summon a monster. The first way is with a Spell Card like "Monster Reborn", a Trap Card like "Call of the Haunted", or an Effect Monster like "Magical Scientist". The second way is built in to the monster, and Special Summons it without activating an effect, such as "Black Luster Soldier - Envoy of the Beginning" or "Dark Necrofear". "Royal Oppression" can negate both of these types of Special Summon. In the first case, you chain the activation of "Royal Oppression"’s effect to the activation of the Spell, Trap, or Monster Card’s effect, and negate the effect. In the second case, right before the monster is Special Summoned, you can activate the effect of "Royal Oppression" to negate the Special Summon (the same procedure that you use for "Horn of Heaven" or "Solemn Judgment").
•SACRED PHOENIX OF NEPHTHYS: If "Sacred Phoenix of Nephthys" is Summoned (except by its effect), and the Summon is negated by "Horn of Heaven", it is Special Summoned during your next Standby Phase because it was destroyed by a card effect. When it is Special Summoned by its own effect, “Horn of Heaven” or “Solemn Judgment” cannot be activated, because it is being Summoned by its own Trigger Effect, not by a built-in “this is how you Summon this monster” effect.
•SANGAN: If the Summon of this card is negated with "Horn of Heaven" or "Solemn Judgment" you do not get its effect.
•SKULL KNIGHT #2: If the Tribute Summon of a Fiend-Type monster is negated by "Solemn Judgment" or "Horn of Heaven", the effect of "Skull Knight #2" will not activate.
•TACTICAL ESPIONAGE EXPERT: You can negate the Normal Summon of this monsters with "Horn of Heaven" or "Solemn Judgment". (In which case the Normal Summon failed and the effect of the monster is not applied.)
•TYRANT DRAGON: When you Summon "Tyrant Dragon" the opponent can activate "Solemn Judgment" or "Horn of Heaven" to negate the Summon.
•VAMPIRE LORD: If you Summon "Vampire Lord" (except by its effect) and he is destroyed by your opponent's "Horn of Heaven" or "Solemn Judgment", "Vampire Lord" will be Special Summoned in your next Standby Phase. When it is Special Summoned by its own effect “Horn of Heaven” or “Solemn Judgment” cannot be activated, because it is being Summoned by its own Trigger Effect, not by a built-in “this is how you Summon this monster” effect.
•WITCH OF THE BLACK FOREST: If the Summon of this card is negated with "Horn of Heaven" or "Solemn Judgment" you do not get its effect.


MRD-131 SHIELD & SWORD

MAGIA / NORMAL SPELL

SPELL SPEED 1 • Rara / Rare • Cod. 52097679


Fino alla fine di questo turno, ATK e DEF base di tutti i Mostri scoperti sul Terreno vengono invertiti. I Mostri evocati dopo l'attivazione di questa carta sono esclusi da questo effetto.


For 1 turn, each face-up monster's original ATK becomes their original DEF and vice-versa. Monsters summoned after this card's activation are excluded.
NEW TEXT
Switch the original ATK and DEF of all face-up monsters on the field until the end of the turn. Any additions and subtractions to ATK and / or DEF due to card effects are applied to the new ATK and DEF. Monsters summoned after this card's activation are excluded.


RULING - ULTIMO AGGIORNAMENTO 9 SETTEMBRE 2007
Questa carta scambia i valori di ATK e DEF originali, poi si applicheranno eventuali Aumenti o Diminuzioni (già attivi o attivati in seguito) sui valori scambiati. Se questo effetto è stato applicato, con "Tartaruga Catapulta" causerai danno pari a metà del DEF Originale del mostro offerto in Tributo. Questa carta non ha effetto su mostri come "Abbandono". Se un mostro è soggetto a questo effetto e poi viene attivato "Rimpicciolire", bisognerà dimezzare il DEF Originale. Se un mostro è soggetto "Rimpicciolire" e poi viene attivato questo effetto, l'effetto di "Rimpicciolire" scomparirà.
OFFICIAL RULING - LAST UPDATE SEPTEMBER 9, 2007
You can use this card with "Catapult Turtle". In this case, inflict Direct Damage equal to half of the Tribute monster's original DEF to your opponent's Life Points.
This card switches the original ATK/DEF only. After this, apply all modifiers to the new ATK/DEF.
The effect of this card lasts for your turn only.
This card has no effect on "Relinquished" because "Relinquished's" original ATK/DEF are both zero.
If "Shrink" affects a monster affect by "Shield & Sword" after "Shield & Sword's" effect is applied, its ATK will be half of the switched ATK (ie., half of its original DEF). If "Shield & Sword's" effect is applied after "Shrink's", that monster's ATK will become equal to its original DEF, and its original DEF will be equal to its original ATK (The effect of "Shrink" effectively disappears).
OFFICIAL RULING - CROSS REFERENCE
•AMAZONESS SPELLCASTER: If you switch ATKs with "Amazoness Spellcaster", and one of the monsters is equipped with "Megamorph", after the switch, you change the ATK of the monster that is equipped with "Megamorph" using the effect of "Megamorph". With "Shield & Sword", since these are both Normal Spell Cards, you resolve them in the order of their activation, and recalculate their ATKs in that order.
•CHAOS NECROMANCER: If "Shield & Sword" is activated, it reverses the original ATK & DEF of "Chaos Necromancer", which are both zero, then "Chaos Necromancer"'s effect is applied and his ATK will be 300 x the number of monsters in your Graveyard, and DEF zero.
•CASTLE GATE: If you use "Shield & Sword" to switch the original ATK and DEF of a monster and then Tribute it with "Castle Gate", the damage inflicted will be equal to the monster's unaltered original ATK. For example, if you use "Shield & Sword" to switch the original ATK and DEF of "Mystic Tomato" and then Tribute it with "Castle Gate", you will inflict 1400 damage to your opponent's Life Points.
•SAND MOTH: After “Sand Moth” is Special Summoned by its own effect, if you activate “Shield & Sword” it will have 1000 ATK / 2000 DEF for that turn.


MRD-132 SWORD OF DEEP-SEATED

MAGIA EQUIPAGGIAMENTO / EQUIP SPELL

SPELL SPEED 1 • Comune / Common • Cod. 98495314


Una carta Mostro equipaggiata con questa carta aumenta i propri ATK e DEF di 500 punti. Quando questa carta viene mandata al Cimitero, rimettila in cima al tuo Deck.


A Monster Card equipped with this card increases it's ATK and DEF by 500 points. When this card is sent to your Graveyard, place it on top of your Deck.


RULING - ULTIMO AGGIORNAMENTO 27 GIUGNO 2007
In secondo effetto è Innescato e Obbligatorio, e si attiva quando questa carta raggiunge il Cimitero e a prescindere dal modo in cui lo raggiunge. Se "Sangan" è equipaggiato con questa carta e viene distrutto, i due effetti andranno in catena a scelta del Proprietario oppure l'effetto del giocatore di Turno sarà Anello 1.
OFFICIAL RULING - LAST UPDATE MAY 30, 2008
"Sword of Deep-Seated's" second effect is a Trigger Effect.
If your "Sangan" equipped with your "Sword of Deep-Seated" is sent to the Graveyard, the effect of "Sangan" and "Sword of Deep-Seated" form a Chain. You decide their order on the Chain.
If "Sword of Deep-Seated" is sent to the Graveyard while resolving "Reasoning", its effect starts a new Chain after you finish resolving "Reasoning".
OFFICIAL RULING - CROSS REFERENCE
•NECROVALLEY: Necrovalley will NOT negate effects that are activated when a card is sent TO the Graveyard or that activate IN the Graveyard or that count cards in the Graveyard. So it will NOT negate the effects of "Sangan", "Witch of the Black Forest", "Black Pendant", "Giant Rat", "Mystic Tomato", "Kuriboh", "Graceful Charity", "Sinister Serpent", "Marie the Fallen One", "Buster Blader", "Shadow Ghoul", "Helpoemer", "Sword of Deep-Seated", "Vampire Lord", "Coffin Seller", and "Magical Thorn".
•VAMPIRE LORD: Card effects like Penguin Knight, Sword of Deep-Seated, and Cockroach Knight will activate their effects when sent to the Graveyard by Vampire Lord’s effect.


MRD-133 BLOCK ATTACK

MAGIA / NORMAL SPELL

SPELL SPEED 1 • Comune / Common • Cod. 25880422


Seleziona 1 dei mostri del tuo avversario scoperti in Posizione di Attacco e cambia la sua posizione in Posizione di Difesa.


Select 1 of your opponent's monsters and shift it to Defense Position.
NEW TEXT
Select 1 face-up Attack Position monsters on your opponent's side of the field and change it to Defense Position.


RULING - ULTIMO AGGIORNAMENTO 27 GIUGNO 2007
Questo effetto designa un Bersaglio. Non puoi attivare questa carta su un mostro Coperto in Posizione di Attacco.


MRD-134 THE UNHAPPY MAIDEN

INCANTATORE • EFFETTO / SPELLCASTER • EFFECT

LUCE / LIGHT • ATK 0 • DEF 100 • Lv. 1 • Comune / Common • Cod. 51275027


Quando questa carta viene mandata al Cimitero in seguito a un combattimento, la Battle Phase per questo turno finisce immediatamente.


When this card is sent to the Graveyard as a result of battle, the Battle Phase for that turn ends immediately.


RULING - ULTIMO AGGIORNAMENTO 27 GIUGNO 2007
Questo effetto può essere attivato nella Battle Phase di qualunque giocatore.


MRD-135 ROBBIN' GOBLIN

TRAPPOLA CONTINUA / CONTINUOUS TRAP

SPELL SPEED 2 • Rara / Rare • Cod. 88279736


Ogni volta che 1 dei tuoi Mostri infligge danno da combattimento al tuo avversario, 1 carta viene scelta a caso dalla sua mano e viene scartata nel Cimitero.


Each time 1 of your monsters inflicts damage to your opponent's Life Points, 1 card is randomly selected from your opponent's hand and discarded to the Graveyard.
NEW TEXT
Each time 1 monster on your side of the field inflicts Battle Damage to your opponent's Life Points, your opponent discards 1 card randomly from his hand.


RULING - ULTIMO AGGIORNAMENTO 27 GIUGNO 2007
Questo effetto si applica nel Damage Step. Non puoi attivare questa carta nel Damage Step. Se controlli questa carta e causi danni con "Kycoo il Distruttore di Spettri" o "Il Macellaio da Bistrot", sceglierai quale effetto risolvere prima. Questo effetto si attiva anche se l'ATK del mostro avversario è inferiore ai valori del mostro attaccato.
OFFICIAL RULING - LAST UPDATE JUNE 27, 2007
If you have "Robbin’ Goblin" on the field and attack with "Kycoo the Ghost Destroyer" or "The Bistro Butcher" both effects activate simultaneously. When attacking with "The Bistro Butcher" you can choose the order that they go on a Chain, so you can have the opponent draw due to the effect of "The Bistro Butcher" and then discard for the effect of "Robbin’ Goblin". When attacking with "Kycoo the Ghost Destroyer", since its effect is optional, the effect of "Robbin' Goblin" will Step 1 of the chain, and the effect of "Kycoo the Ghost Destroyer" will be Step 2.
RULING FROM JUDGE FORUM - LAST UPDATE JUNE 27, 2007
•Magical Thorn: The effect of "Magical Thorn" is applied when the opponent discards during the End Phase to make their hand size 6, discarding for the cost of cards such as "Tribute to the Doomed", "Cost Down", or "Judgment of Anubis", and discarding for card effects such as "Delinquent Duo", "Confiscation", "Robbin' Goblin", "Morphing Jar" and "Mefist the Infernal General".
•Mind on Air: If "Mind on Air" is causing your opponent's hand to be revealed, and an effect that randomly selects a card is activated (like "Robbin' Goblin"), your opponent shuffles their hand and you must choose randomly without seeing the fronts of the cards.
•Pole Position: The opponent has "Blade Knight" (1600 ATK) equipped with "Butterfly Dagger - Elma" (+300 ATK; 1900 ATK total) and 2 cards in hand, along with "Marauding Captain" (1200 ATK). The turn player has "Robbin' Goblin", "Pole Position", and "Giant Orc" (2200 ATK). The turn player attacks "Marauding Captain" with "Giant Orc", inflicting 1000 points of damage. The opponent has to discard a card because of "Robbin' Goblin" and an infinite loop is created because "Blade Knight" now fluctuates between 2300 and 2000 ATK (either above or below "Giant Orc", making it the strongest monster on the field... or not). Therefore, "Pole Position" is destroyed.
•The Eye of Truth: When "The Eye of Truth" is active and a card such as "Robbin' Goblin" requires that the opponent discard a card from their hand randomly, the opponent should hide and shuffle his hand, discard a random card, and then reveal their hand again.
OFFICIAL RULING - CROSS REFERENCE
•AMPLIFIER: If the controller of "Jinzo" with "Amplifier" has activated the effects of "Regulation of Tribe", "Spatial Collapse", "Robbin' Goblin", "Robbin' Zombie", "Curse of Darkness", etc., their effects are not negated, but if the opponent activates them, they ARE negated.
•BURNING BEAST: If a monster equipped with "Burning Beast" attacks your opponent's Life Points directly, and "Robbin' Goblin" is the only face-up Spell or Trap Card on the field, the turn player chooses whether to resolve "Robbin' Goblin"'s effect first or resolve "Burning Beast"'s effect first. If the effect of "Burning Beast" is resolved first and destroys "Robbin' Goblin", then "Robbin' Goblin"'s effect is not applied because it is a Continuous Trap Card that is no longer in play.


MRD-136 GERM INFECTION

MAGIA EQUIPAGGIAMENTO / EQUIP SPELL

SPELL SPEED 1 • Comune / Common • Cod. 24668830


Questa carta non può equipaggiare Mostri di Tipo Macchina. L'ATK di un Mostro equipaggiato con questa carta diminuisce di 300 punti durante ciascuna Standby Phase del controllore di "Infezione di Germi".


The ATK of a non Machine-type monster equipped with this card is decreased by 300 points at each of it's Standby Phases.


RULING - ULTIMO AGGIORNAMENTO 27 GIUGNO 2007
Se l'ATK raggiunge lo 0, questo effetto rimane attivo in caso di aumenti successivi.


MRD-137 PARALYZING POTION

MAGIA EQUIPAGGIAMENTO / EQUIP SPELL

SPELL SPEED 1 • Comune / Common • Cod. 50152549


Questa carta non può equipaggiare un Mostro di Tipo Macchina. Il Mostro equipaggiato con questa carta non può attaccare.


A non Machine-type monster equipped with this card cannot attack.



MRD-138 MIRROR FORCE

TRAPPOLA / NORMAL TRAP

SPELL SPEED 2 • Ultra • Cod. 44095762


Quando un Mostro sul Terreno dell'avversario dichiara un attacco, distruggi tutti i mostri sul Terreno dell'avversario in Posizione di Attacco.


When an opponent's monster attacks, negate the attack and destroy all opponent's monsters in Attack position.
NEW TEXT
You can only activate this card when your opponent's monster declares an attack. Destroy all Attack Position monsters on your opponent's side of the field.


RULING - ULTIMO AGGIORNAMENTO 27 GIUGNO 2007
Puoi attivare questa carta solo nella prima catena successiva alla dichiarazione di attacco. Questo effetto si applica a tutti i mostri che si trovano in posizione di Attacco in Risoluzione. I mostri (incluso il mostro attaccante) Coperti, Rimossi dal Terreno o spostati in Posizione di Difesa in catena, non verranno distrutti, ma gli altri mostri ancora in Posizione di Attacco si.
RULING FROM JUDGES FORUM - LAST UPDATE MAY 14, 2008
•Cyber Valley / Light and Darkness Dragon: If you activate the first effect when "Cyber Valley" is attacked by your opponent's monster, "Cyber Valley" is removed from play as a cost to activate it. "Light and Darkness Dragon's" effect is chained. Since this chain is in response to the attack of "Light and Darkness Dragon", cards that respond to the attack of your opponent's monster can be activated. So it is possible to chain "Mirror Force" to "Light and Darkness Dragon's" effect in this case. "Mirror Force" resolves first and destroys "Light and Darkness Dragon". "Light and Darkness Dragon's" effect disappears. "Cyber Valley's" effect resolves last, letting you draw 1 card and end the Battle Phase ("Light and Darkness Dragon's" third effect will activate at the end of the Battle Phase).
OFFICIAL RULING - CROSS REFERENCE
•BOOK OF MOON: If you are attacking, and you chain "Book of Moon" to your opponent’s "Mirror Force" to flip one of your monsters face-down, that monster is not destroyed by "Mirror Force".
•DIFFERENT DIMENSION DRAGON: Different Dimension Dragon cannot be destroyed by "Fissure", "Mirror Force", etc. Also, if "Different Dimension Dragon" is your only monster on your side of the field, your opponent cannot activate effects like "Fissure", "Mirror Force", "Raigeki", etc.
•DRAMATIC RESCUE: You can activate "Dramatic Rescue" when an Amazoness on your side of the field is targeted, such as with any Equip Spell Card, "Tribute to the Doomed", "Trap Hole", "Man-Eater Bug", "Relinquished", "Dark Cat with White Tail", "Amazoness Spellcaster", "Penguin Soldier" (even if it targets 2 monsters), "Change of Heart", "Ring of Destruction", "XYZ Dragon Cannon", etc. But not when cards like "Raigeki", "Dark Hole", "Mirror Force", "Fissure", "Creature Swap", "Guardian Sphinx", "Bottomless Trap Hole", "Adhesive Trap Hole", etc. are used.
•ELEMENTAL HERO WILDHEART: If you attack with “Elemental Hero Wildheart” and the opponent activates “Widespread Ruin”, if “Elemental Hero Wildheart” is your monster with the highest ATK, no monster will be destroyed by the effect of “Widespread Ruin”. If the opponent activates “Mirror Force”, “Elemental Hero Wildheart” will not be destroyed, but all your other Attack Position monsters will be destroyed. If the opponent activates “Negate Attack”, his attack will not be negated, and the Battle Phase will not end. If the opponent activates “Magic Cylinder”, his attack will not be negated and no Effect Damage will be dealt.
•FIEND SKULL DRAGON: Cards such as "Torrential Tribute", "Bottomless Trap Hole", "Mirror Force", and "Last Turn" will all apply their effects to "Fiend Skull Dragon" because these cards do not target.
•GRAVITY BIND: When you attack with a Level 4 or higher monster and your opponent activates "Mirror Force", if you chain "Gravity Bind" the attack of your monster stops but "Mirror Force" still resolves and destroys your Attack Position monsters.
•LORD OF D.: Lord of D. will NOT stop "Dark Hole", "Mirror Force", "Raigeki", "Fissure", "Smashing Ground", "Hammer Shot", or "Amazoness Archers", nor will he protect your Dragon-Type monsters from their effects, since these cards affect the whole field and do not select targets.
•METALSILVER ARMOR: Your opponent cannot activate "Monster Reborn" and other cards that target while you have a monster equipped with "Metalsilver Armor". Your opponent can activate "Raigeki", "Mirror Force", and other cards that do not target.
•MY BODY AS A SHIELD: My Body as a Shield will negate cards such as "Dark Hole", "Fissure", "Raigeki", "Eternal Rest", "Nobleman of Crossout", "Tribute to the Doomed", "Thousand Knives", "Trap Hole", "Two-Pronged Attack", "Mirror Force", "House of Adhesive Tape", "Eatgaboon", "Ring of Destruction", "Torrential Tribute", "Bottomless Trap Hole", "Man-Eater Bug", "Blast Juggler", "Dragon Seeker", "Dream Clown", "Throwstone Unit", "Burst Breath", "Swarm of Scarabs", "Cyber Jar", "Tribe-Infecting Virus", "Raigeki Break", "XYZ Dragon Cannon", "Mega-Ton Magical Cannon", "Exiled Force" (negates the effect but will not destroy "Exiled Force" as it is already in the Graveyard), "Offerings to the Doomed" (negates "Offerings to the Doomed" so you do not skip your Draw Phase), "Jowgen the Spiritualist" (when its effect is activated), "Dragon's Gunfire" (if the effect that destroys a monster is selected), or "The Last Warrior From Another Planet" (negates the effect and destroys "The Last Warrior From Another Planet").
•RADIANT MIRROR FORCE: If the number of face-up Attack Position monsters becomes 2 or less due to an effect chained to this card, all face-up Attack Position monsters your opponent controls are still destroyed when this card resolves.
•THE DRAGON'S BEAD: You can only activate the effect of this card to negate a Trap Card that targets a face-up Dragon-Type monster, so it cannot negate "Mirror Force", "Waboku", "Torrential Tribute", "Bottomless Trap Hole", etc.
•THE SIX SAMURAI: You cannot destroy a “Six Samurai” monster to save more than one other “Six Samurai” monster at the same time. Example: You control “Yariza” in Defense Position and “Nisashi” and “Irou” in Attack Position. “Mirror Force” is activated when you attack with “Nisashi”. You can destroy “Yariza” to save “Nisashi”, or destroy “Yariza” to save “Irou”. You cannot destroy “Yariza” to save both “Nisashi” and “Irou” at the same time.
•THE SIX SAMURAI: A “Six Samurai” monster that is in the process of being destroyed cannot be destroyed to save another “Six Samurai” monster. For example, if you control “Yariza”, “Nisashi”, and “Irou” all in Attack Position, and your opponent activates “Mirror Force”, you cannot destroy any of those 3 instead of another.
•TOTAL DEFENSE SHOGUN: Widespread Ruin and "Mirror Force" cannot destroy "Total Defense Shogun" if he attacks while in Defense Position, and his attack resolves as normal.
•TOTAL DEFENSE SHOGUN: If "Total Defense Shogun" in Defense Position is your only monster, and attacks, your opponent cannot activate "Mirror Force" because it will have no effect.
•TYRANT DRAGON: When you attack with "Tyrant Dragon" the opponent can activate "Mirror Force" and all your Attack Position monsters, including "Tyrant Dragon", will be destroyed. This is because "Mirror Force" does not target.


MRD-139 RING OF MAGNETISM

MAGIA EQUIPAGGIAMENTO / EQUIP SPELL

SPELL SPEED 1 • Comune / Common • Cod. 20436034


Questa carta può equipaggiare solamente un Mostro sul tuo Terreno. ATK e DEF di un Mostro equipaggiato con questa carta diminuiscono di 500 punti. Il tuo avversario deve attaccare solamente il Mostro equipaggiato da questa carta.


This card can only be equipped to your own monster. The monster equipped with this card decreases its ATK and DEF by 500 points. In addition, all the monsters on your opponent's side of the field must attack the monster equipped with this card when they attack.
NEW TEXT
You can only equip this card to a monster on your side of the field. Decrease the ATK and DEF of a monster equipped with this card by 500 points. In addition, all the monsters on your opponent's side of the field can only attack the monster equipped with this card, if they attack.


RULING - ULTIMO AGGIORNAMENTO 27 GIUGNO 2007
Tutti i mostri, inclusi quelli che possono attaccare direttamente i Life Points possono attaccare solo il mostro equipaggiato con questa carta, inclusi i mostri Toon e "Coniglio Bianco Inaba". Se controlli 2 mostri equipaggiati con 2 copie di questa carta, puoi scegliere quale mostro subirà l'attacco. Se controlli solo 2 copie di "Cavaliere Comandante" (o di "Capitano Saccheggiatore"), di cui uno equipaggiato con questa carta, l'avversario non può dichiarare un attacco; ma se controlli anche un altro mostro, l'avversario potrà attaccare solo il mostro equipaggiato. Se controlli "Capitano Saccheggiatore" e un mostro di Tipo Guerriero equipaggiato, solo il mostro equipaggiato potrà essere attaccato. Se controlli anche un mostro equipaggiato con "Armatura di Oro Raro" o uno bersaglio di "Schernire", il tuo avversario potrà comunque attaccare solo quello equipaggiato con questa carta. Se controlli "Folletto dei Sogni" equipaggiato, e il tuo avversario lo attacca, potrai ugualmente deviare l'attacco per effetto del mostro. Per effetto di "Patrizio dell'Oscurità", devi scegliere il mostro equipaggiato, come bersaglio dell'attacco.
OFFICIAL RULING - LAST UPDATE JUNE 27, 2007
If there is a monster equipped with "Ring of Magnetism" on the opponent’s side of the field, if your monsters are going to attack they must attack the equipped monster. Even Toon Monsters, "Inaba White Rabbit", and monsters like "Jinzo #7" and "Queen’s Double" that can normally Attack Directly must attack the equipped monster.
If you have two or more monsters on your side of the field equipped with your "Ring of Magnetism" cards, you choose which monster will be attacked.
OFFICIAL RULING - CROSS REFERENCE
•AMAZONESS TIGER: When you have "Amazoness Tiger" and another Amazoness equipped with "Ring of Magnetism", the Amazoness equipped with "Ring of Magnetism" can and must be the target of the attack.
•BLACK TYRANNO: If your opponent's only monster is in face-up Defense Position, but it is equipped with your "Ring of Magnetism", "Black Tyranno" must attack that monster if "Black Tyranno" attacks.
•COMMAND KNIGHT: If you control a "Command Knight" equipped with "Ring of Magnetism", and another monster, your opponent can and must select "Command Knight" as an attack target if he chooses to attack.
•COMMAND KNIGHT: If you control 2 face-up "Command Knights", and no other monsters, and 1 of them is equipped with "Ring of Magnetism", your opponent cannot attack because the 2 "Command Knights" are preventing an attack from being declared. "Ring of Magnetism"’s effect forcefully leads the attack to the equipped monster only when the opponent declares an attack, which is impossible for your opponent to do.
•DARK SCORPION COMBINATION: If your opponent has a monster equipped with "Ring of Magnetism", you must attack that monster if you attack, even if using "Dark Scorpion Combination".
•DECOY DRAGON: If you have a "Decoy Dragon" equipped with "Ring of Magnetism" and your opponent's monster declares an attack against it, the effect of "Decoy Dragon" is still activated and your opponent's attacking monster must still battle with the Level 7 or higher Dragon-Type monster that you Special Summon from your Graveyard.
•DEEPSEA WARRIOR: If "Deepsea Warrior" is equipped with "Ring of Magnetism" while "Umi" is face-up on the field, the effect of "Ring of Magnetism" is not applied.
•DEEPSEA WARRIOR: If your opponent controls a monster equipped with "Ring of Magnetism" and another monster, you can attack the other monster with "Deepsea Warrior" if "Umi" is face-up on the field.
•DIFFUSION WAVE-MOTION: If an opponent's monster is equipped with "Ring of Magnetism", your Level 7 Spellcaster-Type monster selected with "Diffusion Wave-Motion" must attack that monster. If the monster equipped with "Ring of Magnetism" is not destroyed (such as if it is also equipped with "Heart of Clear Water"), you cannot attack any of your opponent's other monsters.
•DREAMSPRITE: If your "Dreamsprite" equipped with "Ring of Magnetism" is chosen as an attack target, and you control another monster, the effect of "Dreamsprite" will still change the attack target to your other monster.
•ELEMENTAL HERO MARINER: If your opponent controls a monster equipped with “Ring of Magnetism”, then “Elemental Hero Mariner” cannot attack directly.
•INABA WHITE RABBIT: However, if the opponent controls a monster equipped with "Ring of Magnetism", your "Inaba White Rabbit" must attack the equipped monster if you chose to attack.
•JAM DEFENDER: If you have "Jam Defender", "Revival Jam", and a monster equipped with your "Ring of Magnetism" on your side of the field, you may redirect an attack to "Revival Jam" when you opponent attacks the monster equipped with "Ring of Magnetism".
•MARAUDING CAPTAIN: If you control "Maurading Captain" and a Warrior-Type monster equipped with "Ring of Magnetism", the opponent must attack the monster equipped with "Ring of Magnetism" if they choose to attack.
•MARAUDING CAPTAIN: If you control 2 "Maurading Captains" and one of them is equipped with "Ring of Magnetism", your opponent cannot attack either one.
•MARSHMALLON GLASSES: While you have “Marshmallon” and “Marshmallon Glasses” face-up on your side of the field, if you equip a monster, other than “Marshmallon”, on your side of the field with “Ring of Magnetism”, your opponent’s monsters must attack the monster equipped with “Ring of Magnetism” when they attack.
•MORPHTRONIC MAGNEN: If your opponent controls a monster equipped with "Ring of Magnetism" and another monster with higher ATK, your "Morphtronic Magnen" must attack the monster equipped with "Ring of Magnetism" if it attacks.
•PATRICIAN OF DARKNESS: When you control "Patrician of Darkness" and a monster equipped with "Ring of Magnetism" you must chose the equipped monster as the attack target.
•RAREGOLD ARMOR: Ring of Magnetism 'trumps' "Raregold Armor", "Amazoness Tiger", and "Marauding Captain". So if you have a monster equipped with "Ring of Magnetism", and a monster equipped with "Raregold Armor", the monster equipped with "Ring of Magnetism" is the target of attacks.
•SHADOWSLAYER: If all of your opponent’s monsters are in Defense Position but one of them is equipped with "Ring of Magnetism", "Shadowslayer" cannot attack directly and must attack that monster if it attacks.
•SOUL-ABSORBING BONE TOWER: If you have another Zombie-Type monster and "Soul-Absorbing Bone Tower", your opponent cannot attack the "Soul-Absorbing Bone Tower", but if you equip the "Soul-Absorbing Bone Tower" with "Ring of Magnetism" your opponent can declare an attack but must attack the "Soul-Absorbing Bone Tower" equipped with the "Ring of Magnetism".
•TAUNT: If 1 monster is selected by "Taunt" and another is equipped with "Ring of Magnetism", the turn player must attack the monster equipped with "Ring of Magnetism" if he attacks.
•THE LEGENDARY FISHERMAN: If "The Legendary Fisherman" is equipped with "Ring of Magnetism" while "Umi" is face-up on the field, the effect of "Ring of Magnetism" is not applied.
•THE LEGENDARY FISHERMAN: If your opponent controls a monster equipped with "Ring of Magnetism" and another monster, you can attack the other monster with "The Legendary Fisherman" if "Umi" is face-up on the field.
•VOLCANIC DOOMFIRE: If you control "Volcanic Doomfire" and another monster equipped with "Ring of Magnetism", all your opponent's monsters must declare an attack, and the attack target for all of them will be changed to the monster equipped with "Ring of Magnetism".


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