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Set > PSV • Pharaoh’s Servant
1 - 2 - 3 - 4 - 5 - 6 - 7 - 8 - 9 - 10 - 11


PSV-030 CEASEFIRE

TRAPPOLA / NORMAL TRAP

SPELL SPEED 2 • Ultra • Cod. 36468556


Scopri tutti i Mostri coperti sul Terreno (gli Effetti Scoperta non vengono attivati). Infliggi 500 punti di danno ai Life Points del tuo avversario per ogni carta Mostro con Effetto sul Terreno.


Flip all face-down Monster Cards on the field face-up (Flip Effects are not activated). Inflict 500 points of Direct Damage to your opponent's Life Points for each Effect Monster Card on the field.
NEW TEXT
Flip all face-down Defense Position monsters on the field face-up. Flip Effects are not activated at this time. Inflict 500 points of damage to your opponent's Life Points for each Effect Monster on the field.


RULING - ULTIMO AGGIORNAMENTO 30 MAGGIO 2008
Non puoi attivare questa carta se l'unico mostro su tutto il Terreno è Scoperto e senza effetto, oppure se l'unico mostro su tutto il Terreno è Coperto in Posizione di Attacco. I Segna-Mostri, i mostri come "Embodiment of Apophis", e i mostri trasformati in equipaggiamento si considerano mostri senza effetto. Un mostro Coperto in Posizione di Attacco non verrà Scoperto. Anche se Scopri "Jinzo" o "Wombato Des", questo effetto si risolverà correttamente. Non è possibile attivare "Pistola Dietro la Porta" in catena se non c'è almeno 1 mostro ad effetto Scoperto su tutto il Terreno. Questo effetto si Risolve normalmente anche se tutti mostri sul Terreno sono Scoperti. Gli effetti di mostri come "Tsukuyomi", non verranno Negati. Sono esclusi dal conteggio dei danni.
OFFICIAL RULING - LAST UPDATE MAY 30, 2008
"Ceasefire" can be activated if there is at least 1 face-down Defense Position monster and/or at least 1 face-up Effect Monster.
Monsters flipped by "Ceasefire" are not Flip Summoned, so the effect of "Mysterious Puppeteer" does not activate.
If you chain "Ceasefire" to the Flip Effect of a monster, the Flip Effect is not negated.
If "Jinzo" is flipped by "Ceasefire", the damage from "Ceasefire's" effect is still inflicted.
Monster Tokens and monsters being treated as Equip Cards are not counted as Effect Monsters.
OFFICIAL RULING - CROSS REFERENCE
•8-CLAWS SCORPION: The effect of "8-Claws Scorpion" is a Trigger Effect that is applied if the condition is correct on activation ("8-Claws Scorpion" declared an attack against a face-down Defense Position monster.) The target monster does not have to be in face-down Defense Position when the effect of "8-Claws Scorpion" is resolved. So if "Final Attack Orders" is active, or "Ceasefire" flips the monster face-up, "8-Claws Scorpion" still gets its 2400 ATK.
•BARREL BEHIND THE DOOR: You cannot activate "Barrel Behind the Door" against effects if you don’t know for certain that they will inflict damage when the effect is activated. So you cannot activate it against "Dice Jar", "Judgment of Anubis", "Time Wizard" or "Ante". Your cannot activate "Barrel Behind the Door" against "Ceasefire" if all monsters on the field are face-down, or if all monsters on the field are face-up Normal Monsters, but you can activate it against "Ceasefire" if there is at least 1 face-up Effect Monster on the field.
•BATTERYMAN MICRO-CELL: If "Batteryman Micro-Cell" is flipped face-up with "Ceasefire", etc., you will still draw 1 card when it is destroyed in battle and sent to the Graveyard.
•BLINDLY LOYAL GOBLIN: If your opponent tries to use "Change of Heart" on your face-down "Blindly Loyal Goblin", and you chain "Ceasefire" to flip it face-up, the effect of "Change of Heart" is negated.
•BYSER SHOCK: A Trap Card like "Ceasefire" that is chained to the activation of "Byser Shock"’s effect is not returned to the hand.
•D.D. TRAP HOLE: “Set”, as an adjective (as in the second sentence of “D.D. Trap Hole”), means a face-down monster. So if “Ceasefire” is chained to “D.D. Trap Hole”, the effect of “D.D. Trap Hole” disappears because the opponent’s monster is no longer Set.
•EMBODIMENT OF APOPHIS: “Embodiment of Apophis” is considered a Normal Monster. It does not inflict damage for “Ceasefire”. You can use “Delta Attacker” if you have 3 “Embodiment of Apophis” monsters. You can Tribute “Embodiment of Apophis” for “Sword of the Soul-Eater” while it is a monster.
•FORCED CEASEFIRE: You can activate the effect of a Continuous Trap Card that is already face-up on the field during the turn that “Forced Ceasefire” is active.
•FORCED CEASEFIRE: This effect applies to both players.
•GORA TURTLE OF ILLUSION: When your opponent activates a Spell Card that targets a face-down "Gora Turtle of Illusion" as a target, and "Ceasefire" is activated as a chain, "Gora Turtle of Illusion" is flipped face-up and the Spell Card's effect is negated.
•GRANMARG THE ROCK MONARCH: As with most targeting effects that have specific conditions, if the targeted card is flipped face-up in a chain (for example, if it is a monster and “Ceasefire” is activated, or if it is a Trap Card and is chained to the effect of “Granmarg the Rock Monarch”), then the effect of “Granmarg the Rock Monarch” disappears.
•LAST TURN: Suppose that “Ceasefire” is activated (Chain Link 1), and “Last Turn” is chained to it (Chain Link 2). In this case, “Last Turn” resolves first, the activating player selects 1 monster on their side of the field, and all other cards are sent to the Graveyard. Then resolve the effect of “Ceasefire” (Chain Link 1). After “Ceasefire” resolves, the turn player Special Summons a monster for “Last Turn”, then the special Battle Phase occurs, then in the End Phase the victory check is applied. This is an example of how the special nature of “Last Turn” works: the only thing that happens when “Last Turn” resolves is to select 1 monster and send all other cards to the Graveyard.
•LEGACY HUNTER: The monster that "Legacy Hunter" attacks must be face-down at the start of the Damage Step for "Legacy Hunter's" effect to activate. So if "Legacy Hunter" attacks a face-down Defense Position monster and your opponent activates "Ceasefire" to flip the monster face-up, "Legacy Hunter’s" effect is NOT applied. Also, if "Legacy Hunter" attacks a face-up monster and "Book of Moon" flips it face-down, "Legacy Hunter's" effect DOES apply.
•MARSHMALLON GLASSES: While you control a face-down “Marshmallon” and a face-up “Marshmallon Glasses”, if your opponent declares an attack against a monster other than “Marshmallon” and you activate “Ceasefire”, your opponent’s monster will still attack its original intended target because the attack has already been declared.
•MYSTIC SWORDSMAN LV6: If "Mystic Swordsman LV6" attacks a face-down monster, its effect activates at the beginning of the Damage Step, before the monster is flipped face-up. If "Ceasefire" was activated during the Battle Step to flip the monster face-up, then the effect of "Mystic Swordsman LV6" is not activated.
•NINJA GRANDMASTER SASUKE: If "Ninja Grandmaster Sasuke" attacks a face-down Defense Position monster, and "Ceasefire" is activated during the Battle Step, the monster is face-up at the start of the Damage Step so it will be destroyed by "Ninja Grandmaster Sasuke"’s effect.
•PANDEMONIUM WATCHBEAR: When your "Pandemonium" is going to be destroyed by "Mystical Space Typhoon", you can chain "Ceasefire" to flip your "Pandemonium Watchbear" face-up, and "Pandemonium" will not be destroyed.
•SASUKE SAMURAI: If "Sasuke Samurai" attacks a face-down monster, and "Ceasefire" is activated during the Battle Step to flip it face-up, "Sasuke Samurai" does not destroy it with its effect and damage calculation is applied normally. The monster must be face-down at the beginning of the Damage Step in order for "Sasuke Samurai" to activate its effect.
•THE SPELL ABSORBING LIFE: The "Spell Absorbing Life" is like "Ceasefire" except it gives you Life Points instead of damaging your opponent.


PSV-031 LIGHT OF INTERVENTION

TRAPPOLA CONTINUA / CONTINUOUS TRAP

SPELL SPEED 2 • Comune / Common • Cod. 62867251


I Mostri non possono essere Posizionati coperti. I Mostri Posizionati in posizione di Difesa sono Evocati sul Terreno scoperti in posizione di Difesa.


Monster Cards cannot be played face-down. Monsters Set in Defense Position are played face-up on the field and are considered summoned.
NEW TEXT
Monster Cards cannot be Set face-down. Monsters Set in Defense Position are Normal Summoned in face-up Defense Position.


RULING - ULTIMO AGGIORNAMENTO 27 GIUGNO 2007
Questo effetto si applica ad entrambi i giocatori. I mostri già Posizionati in precedenza non verranno Scoperti. I mostri giocati in Posizione di Difesa si considerano evocati, gli eventuali Effetti da Scoperta non si attivano e potranno essere Bersagli di carte come "Buco Trappola". Se un effetto impone di evocare un mostro Coperto con Evocazione Speciale, verrà invece Evocato Scoperto, nella stessa Posizione. Mentre questa carta è attiva, non è possibile attivare effetti che Coprono i mostri, come "Libro della Luna" o "Uccello Furtivo". Non puoi Posizionare "Spadaccino Mistico LV4" e "Spadaccino Mistico LV6" mentre questa carta è attiva.
OFFICIAL RULING - LAST UPDATE JUNE 27, 2007
You can activate (flip face-up) this card at any time; it does not need to be activated in response to a Summon.
The effect of this card applies to both players, and does not affect monsters that are already on the field face-down. These monsters remain face-down until flipped face-up as normal.
While this card is on the field, monsters can be Normal Summoned in face-up Defense Position, and can be the target of "Trap Hole" and will trigger effects like the effect of "Mysterious Puppeteer".
While this card is on the field, if a monster would be Special Summoned in face-down Defense Position (such as with "Cyber Jar" or "Nimble Momonga"), it is instead Special Summoned in face-up Defense Position.
While this card is on the field you cannot flip a monster face-down with "Book of Moon", "Darkness Approaches", etc.
OFFICIAL RULING - CROSS REFERENCE
•BOOK OF MOON: You cannot activate "Book of Moon" while "Light of Intervention" is active.
•CYBER SHADOW GARDNA: “Light of Intervention” only stops you from Setting monsters. Since the final effect of “Cyber Shadow Gardna” Sets it as a Trap Card, this effect will still happen even if “Light of Intervention” is active.
•FINAL ATTACK ORDERS: While "Final Attack Orders" and "Light of Intervention" are active, you can Special Summon a monster in face-up Defense Position, but it is immediately changed to Attack Position.
•MAGICAL HATS: If you activate "Magical Hats" while "Light of Intervention" is active, the cards are placed in face-up Defense Position.
•MORPHING JAR #2: If "Light of Intervention" is active, the Monster Cards are Special Summoned in face-up Defense Position.
•MYSTIC SWORDSMAN LV4: The Normal Summon of this card is always considered a Set. If "Light of Intervention" is active, you cannot Normal Summon "Mystic Swordsman LV4" because it can only be Normal Summoned face-down, which "Light of Intervention" makes impossible to do.
•NUVIA THE WICKED: If "Light of Intervention" is on the field this card cannot be Set and if Normal Summoned in face-up Defense Position it will be destroyed.
•READY FOR INTERCEPTING: While the effect of "Light of Intervention" is active, you cannot activate "Ready for Intercepting".
•THE SHALLOW GRAVE: If "The Shallow Grave" is activated while "Light of Intervention" is active, the monsters are Special Summoned in face-up Defense Position.


PSV-032 RESPECT PLAY

TRAPPOLA CONTINUA / CONTINUOUS TRAP

SPELL SPEED 2 • Comune / Common • Cod. 08951260


Durante il proprio turno, ogni giocatore deve mostrare all'avversario la propria mano.


During their respective turns, each player must show their opponent their hand.


RULING - ULTIMO AGGIORNAMENTO 27 GIUGNO 2007
Se questa carta viene attivata in catena ad un effetto che la distruggerà, il giocatore di Turno deve comunque mostrare la Mano per il tempo necessario a far riconoscere le carte. Se un effetto impone di scartare una carta a caso, la Mano del giocatore di Turno andrà prima Coperta e mischiata.
OFFICIAL RULING - CROSS REFERENCE
•AMPLIFIER: If you have "Jinzo with Amplifier", your Trap Cards are not negated and their effects are applied, including "Aqua Chorus", "Royal Command", "Royal Oppression", "Coffin Seller", "Forced Requisition", "Mirror Wall", "Gravity Bind", "Rivalry of Warlords", "Minor Goblin Official", "Final Attack Orders", "Pitch Black Power Stone", "Bad Reaction to Simochi", "Skull Invitation", "Skull Lair", "The Eye of Truth", "Spirit Invitation", "Respect Play", "Ring of Destruction", "Metalmorph", "Torrential Tribute", "Self-Destruct Button", "Zero Gravity", and "Big Burn".


PSV-033 MAGICAL HATS

TRAPPOLA / NORMAL TRAP

SPELL SPEED 2 • Super • Cod. 81210420


Puoi attivare questa carta solo durante la Battle Phase del tuo avversario. Scegli 2 carte che non siano carte Mostro dal tuo Deck e 1 dei tuoi Mostri sul Terreno, quindi mischia il tuo Deck. Mischia le 3 carte selezionate e Posizionale sul Terreno coperte in posizione di Difesa. Le 2 carte scelte dal tuo Deck sono trattate come Mostri (ATK 0/DEF 0) e vengono distrutte alla fine della Battle Phase.


You can activate this card during your opponent's Battle Phase. Take 2 non-Monster Cards from your Deck and select 1 of your Monster Cards on the field, then shuffle your Deck. Shuffle the 3 selected cards and Set them on the field in face-down Defense Position. The 2 cards selected from your Deck are treated as monsters (ATK 0/DEF 0) and are destroyed at the end of the Battle Phase.
NEW TEXT
Select 2 non-Monster Cards from your Deck and 1 of your Monster Cards on the field, then shuffle your Deck. Shuffle the 3 selected cards and Set them on the field in face-down Defense Position. The 2 cards selected from your Deck are treated as monsters (ATK 0/DEF 0) and are destroyed at the end of the Battle Phase. You can only use this effect during your opponent's Battle Phase.


RULING - ULTIMO AGGIORNAMENTO 27 GIUGNO 2007
Quando attivi questa carta si innesca un Replay. Devi mostrare le 2 carte Non-mostro scelte. Non puoi attivare questa carta se non hai altre 2 Zone mostro libere. Le carte scelte sono considerate in qualunque caso mostri senza effetto. Se è attiva "Luce dell'Intervento", le 3 carte andranno piazzate Scoperte. Se le carte sono "Pendente Nero" o "Shuriken Fuhma", i loro effetti si attiveranno sia se attaccati, sia se mandati al Cimitero al termine di questo effetto. Se le carte sono "Bara Oscura" o "Statua del Malvagio", i loro effetti si attiveranno solo se vanno al Cimitero a causa di questo effetto o di un altro, mentre sono ancora Coperti (non se vengono distrutte in Battaglia). Con "Ultima Offerta" puoi usare le carte Non-mostro come Tributo per evocazioni. Puoi attivare questa carta su un Segna-Mostro. Se attivi questa carta su "Embodiment of Apophis" (mentre è mostro), tornerà Coperto nella Zona Magia/Trappola.
OFFICIAL RULING - LAST UPDATE JUNE 23, 2008
You cannot activate "Magical Hats" if you do not have at least 2 open Monster Card Zones.
You must show your opponent the 2 selected Non-Monster Cards before they are Set.
If you activate "Magical Hats" while "Light of Intervention" is active, the cards are placed in face-up Defense Position.
If you select "Black Pendant", when it is destroyed during the end of the Battle Phase its effect activates, even if it was face-down.
If one of the Non-Monster Cards is removed from play with "Interdimensional Matter Transporter", it is destroyed when it is returned to the field during the End Phase.
If "Statue of the Wicked" or "Dark Coffin" are selected and they are destroyed while face-down, their effects activate. If they are flipped by an attack and destroyed, their effects do not activate.
RULING FROM JUDGE FORUM - LAST UPDATE OCTOBER 1, 2008
•Dark Coffin / Statue of the Wicked: If "Statue of the Wicked" or "Dark Coffin" are selected and they are destroyed while face-down, their effects activate. If they are flipped by an attack and destroyed, their effects do not activate.
•Desert Sunlight: If a player activates "Desert Sunlight" to flip face-up the cards Special Sumoned by "Magical Hats", the two Non-Monster Cards would be treated as Monster Cards with 0 ATK and 0 DEF for the remainder of the Battle Phase. At the end of the Battle Phase, the Non-Monster Cards Special Summoned by "Magical Hats" are destroyed.
OFFICIAL RULING - CROSS REFERENCE
•BARRIER STATUE OF THE ABYSS: You cannot activate “Magical Hats” while a Barrier Statue is in play.
•DNA CHECKUP: You cannot target a face-down Spell Card Special Summoned by “Magical Hats”.
•EMBODIMENT OF APOPHIS: If “Embodiment of Apophis” is a monster, and you use “Magical Hats” with it, it returns to your Spell & Trap Card Zone face-down. The other effects of “Magical Hats” apply normally.
•FATAL ABACUS: For the effect of "Fatal Abacus" to trigger, a Monster Card that is being treated as a monster must be sent from the field to the Graveyard. This means that a Monster Card equipped to "Relinquished" or "Sword Hunter" that is sent to the Graveyard will not trigger this effect. Also, a Spell or Trap Card that is destroyed while being treated as a monster by the effect of "Magical Hats" will not trigger this effect.
•JOWGEN THE SPIRITUALIST: While this card is on the field neither player can activate "Scapegoat", "Monster Reborn", "Call of the Haunted", "Magical Hats", "Dedication through Light and Darkness", or any other card that Special Summons a monster.
•MY BODY AS A SHIELD: My Body as a Shield can only be used against effects that will destroy monsters at that time. So you cannot use "My Body as a Shield" when "Tribe-Infecting Virus" is summoned; you can only use it in response to the activation of "Tribe-Infecting Virus"'s effect, at which point the effect of "Tribe-Infecting Virus" is negated and "Tribe-Infecting Virus" is destroyed. Also, you cannot use "My Body as a Shield" against cards whose effects will not destroy a monster right away, so you cannot use "My Body as a Shield" against "Jigen Bakudan", "Ekibyo Drakmord", "Magical Hats", "Steel Scorpion", "Toon Monsters", "Thunder Nyan Nyan", "Gradius' Option", "Summoner of Illusions", "Limiter Removal", "Call of the Haunted", "Premature Burial", or "Autonomous Action Unit".
•NECROVALLEY: If "Necrovalley" is active and you Special Summon the Spell Card "Gravekeeper’s Servant" with "Magical Hats", its ATK and DEF will be 500.
•RIVALRY OF WARLORDS: If you activate "Magical Hats" while "Rivalry of Warlords" is active, the cards Special Summoned with "Magical Hats" are unaffected by "Rivalry of Warlords" because they have no Type.
•THE LAST WARRIOR FROM ANOTHER PLANET: Neither player can activate "Scapegoat", "Magical Hats", "Monster Reborn", etc.
•ZOMA THE SPIRIT: If a "Zoma the Spirit" is Special Summoned with "Magical Hats", its effect will not activate when it is destroyed in battle.


PSV-034 NOBLEMAN OF CROSSOUT

MAGIA / NORMAL SPELL

SPELL SPEED 1 • Super • Cod. 71044499


Distruggi 1 carta Mostro coperta e rimuovila dal gioco. Se il Mostro ha un Effetto Scoperta, entrambi i giocatori devono controllare il loro Deck e rimuovere dal gioco tutte le carte Mostro con lo stesso nome dai loro rispettivi Deck. I Deck vengono quindi mischiati.


Destroy 1 face-down Monster Card and remove it from play. If the monster destroyed has a Flip Effect, both players must remove all Monster Cards of the same name from their respective Decks and remove them from play. The Decks are then shuffled.
NEW TEXT
Destroy 1 face-down monster and remove it from play. If the monster is a Flip Effect Monster, both players must check their respective Decks and remove all monsters of the same name from play. Then shuffle the Decks.


RULING - ULTIMO AGGIORNAMENTO 27 GIUGNO 2007
Questa carta designa un Bersaglio. Il mostro va distrutto senza essere Scoperto. Puoi bersagliare un qualsiasi mostro Coperto. Se il mostro distrutto ha un effetto da Scoperta, ogni giocatore deve mostrare il Deck all'avversario anche se non ne ha altre copie o si tratta di un mostro Limitato. Altre copie della carta in Mano e sul Terreno non vanno Rimosse dal Gioco, nè mostrate. Se distruggi "Sangan", il suo effetto non si attiverà. Se il mostro scelto viene Scoperto in catena, questo effetto scompare.
OFFICIAL RULING - LAST UPDATE JUNE 27, 2007
If the targeted monster is a Flip Effect Monster, it is not flipped face-up and its Flip Effect is not activated. Both players must reveal their Decks to each other to verify that all cards of the same name as the Flip Effect Monster are removed from play.
The targeted monster, and any cards of the same name if the target was a Flip Effect Monster, are removed from play and never go to the Graveyard, so the effects of cards like "Sangan" will not activate.
Cards of the same name in your hand or on the field are NOT removed from play.
OFFICIAL RULING - CROSS REFERENCE
•BIG SHIELD GARDNA: A face-down "Big Shield Gardna" can only negate a Spell Card that targets 1 face-down monster, so it cannot negate "Riryoku", "Creature Swap" or "Dark Hole", but could negate "Nobleman of Crossout" or "Tribute to the Doomed".
•D.D. SCOUT PLANE: If "D.D. Scout Plane" is removed from play and is face-down while out of play, such as with "Lightforce Sword" or "Different Dimension Capsule", "D.D. Scout Plane"'s effect does not activate. But if "D.D. Scout Plane" was face-down on the field, and was removed by "Nobleman of Crossout", it is placed face-up while out of play and its effect does activate.
•DRAMATIC RESCUE: You cannot activate "Dramatic Rescue" when your face-down Amazoness is targeted (with "Nobleman of Crossout", etc.).
•IMPERIAL IRON WALL: Cards like "Bottomless Trap Hole" and "Nobleman of Crossout" cannot be activated while "Imperial Iron Wall" is active. If you activate "Bottomless Trap Hole" and "Imperial Iron Wall" is chained, the destroyed monster is sent to the Graveyard instead of being removed from play. If you activate "Nobleman of Crossout" and "Imperial Iron Wall" is chained, the face-down monster is destroyed and is sent to the Graveyard instead of being removed from play, but the effect that removes Flip Effect monsters in the Deck from play is not applied.
•MY BODY AS A SHIELD: My Body as a Shield will negate cards such as "Dark Hole", "Fissure", "Raigeki", "Eternal Rest", "Nobleman of Crossout", "Tribute to the Doomed", "Thousand Knives", "Trap Hole", "Two-Pronged Attack", "Mirror Force", "House of Adhesive Tape", "Eatgaboon", "Ring of Destruction", "Torrential Tribute", "Bottomless Trap Hole", "Man-Eater Bug", "Blast Juggler", "Dragon Seeker", "Dream Clown", "Throwstone Unit", "Burst Breath", "Swarm of Scarabs", "Cyber Jar", "Tribe-Infecting Virus", "Raigeki Break", "XYZ Dragon Cannon", "Mega-Ton Magical Cannon", "Exiled Force" (negates the effect but will not destroy "Exiled Force" as it is already in the Graveyard), "Offerings to the Doomed" (negates "Offerings to the Doomed" so you do not skip your Draw Phase), "Jowgen the Spiritualist" (when its effect is activated), "Dragon's Gunfire" (if the effect that destroys a monster is selected), or "The Last Warrior From Another Planet" (negates the effect and destroys "The Last Warrior From Another Planet").


PSV-035 NOBLEMAN OF EXTERMINATION

MAGIA / NORMAL SPELL

SPELL SPEED 1 • Rara / Rare • Cod. 17449108


Distruggi 1 carta Magia o Trappola coperta e rimuovila dal gioco. Se la carta é una carta Trappola, entrambi i giocatori devono controllare il loro Deck e rimuovere dal gioco tutte le carte Trappola con lo stesso nome dai loro rispettivi Deck. I Deck vengono quindi mischiati.


Destroy 1 face-down Spell or Trap Card and remove it from play. If the card is a Trap Card, both players must remove all Trap Cards of the same name from their respective Decks and remove them from play. The Decks are then shuffled.
NEW TEXT
Destroy 1 face-down Spell or Trap Card and remove it from play. If the card is a Trap Card, both players must check their respective Decks and remove all cards of the same name from play. Then shuffle the Decks.


RULING - ULTIMO AGGIORNAMENTO 27 GIUGNO 2007
Questa carta designa un Bersaglio. Puoi scegliere una qualsiasi carta Magia o Trappola Coperta. Se la carta distrutta è una Trappola, ogni giocatore deve mostrare il Deck all'avversario anche se non ne ha altre copie o si tratta di una carta Limitata. Altre copie della carta in Mano e sul Terreno non vanno Rimosse dal Gioco, nè mostrate. E' possibile attivare la carta scelta in catena se appropriata, e questo effetto scompare. Puoi attivare questa carta su un mostro assorbito Coperto da "Abbandono".
OFFICIAL RULING - LAST UPDATE JUNE 23, 2008
If "Nobleman of Extermination" destroys a Trap Card, you and your opponent must briefly show each other your Decks to verify that all copies of the Trap Card have been removed.
You can select a face-down monster equipped to "Relinquished".
If the selected card is not face-down when "Nobleman of Extermination" resolves, the effect of "Nobleman of Extermination" disappears.


PSV-036 THE SHALLOW GRAVE

MAGIA / NORMAL SPELL

SPELL SPEED 1 • Rara / Rare • Cod. 43434803


Tu e il tuo avversario scegliete 1 Mostro dai vostri rispettivi Cimiteri ed li evocate tramite un'Evocazione Speciale, coperti in posizione di Difesa.


Each player takes 1 Monster Card from his/her respective Graveyard and Special Summons them on the field in face-down Defense Position.


RULING - ULTIMO AGGIORNAMENTO 27 GIUGNO 2007
Questa carta designa 2 Bersagli. Non puoi attivare questa carta se un giocatore ha tutte le Zone mostro occupate, se un giocatore non ha neanche 1 mostro appropriato nel Cimitero oppure se un giocatore ha evocato dei Segna-Montoni; se in Risoluzione una di queste condizioni non è più rispettata da un giocatore, l'altro evocherà ugualmente il mostro. Non puoi evocare mostri Fusione, Rituale e quelli che richiedono una Evocazione Specifica, se prima non sono stati evocati in modo appropriato. Non puoi evocare con questa carta i mostri ad Evocazione Unica e Spirit. Se è attiva "Luce dell'Intervento" i mostri vanno messi Scoperti in Posizione di Difesa. E' possibile distruggere i mostri evocati con carte come "Tributo Torrenziale" o "Buco Trappola D.D.". Questo effetto viene negato da "Necrovalle" e "La Fine di Anubis".
OFFICIAL RULING - LAST UPDATE JUNE 23, 2008
If "The Shallow Grave" is activated while "Light of Intervention" is active, the monsters are Special Summoned in face-up Defense Position.
"The Shallow Grave" cannot be activated if either play has no open Monster Card Zones or if either player does not have a monster in their Graveyard that they can Special Summon.
RULING FROM JUDGE FORUM - LAST UPDATE FEBRUARY 22, 2008
•: You cannot activate "The Shallow Grave" if either player is unable to Special Summon a monster.
OFFICIAL RULING - CROSS REFERENCE
•ADHESION TRAP HOLE: "Adhesion Trap Hole" cannot affect monsters Special Summoned face-down with "The Shallow Grave", "Morphing Jar #2", etc.
•ANCIENT GEAR CASTLE: For “Ancient Gear Castle”, “Set” means to Set from the hand. It does not include using “Book of Moon” or “Guardian Sphinx” to flip a monster face-down, or Special Summoning a monster in face-down Defense Position with “Cyber Jar” or “The Shallow Grave”.
•BARRIER STATUE OF THE ABYSS: You cannot activate “The Shallow Grave” while a Barrier Statue is in play if the only monsters in the opponent’s Graveyard are barred monsters.
•BIG BURN: You can chain "Big Burn" to effects like "Disappear", "The Shallow Grave", or "Spear Cretin".
•D.D. TRAP HOLE: “Set”, as a verb (as in the first sentence of “D.D. Trap Hole”), means placing a monster face-down. So you can activate “D.D. Trap Hole” when your opponent Sets a monster from the hand, or Special Summons a monster face-down with “The Shallow Grave”, or flips his monster face-down with a card effect.
•D.D. TRAP HOLE: If your opponent Sets more than 1 monster simultaneously, as with “Cyber Jar”, you cannot activate “D.D. Trap Hole”. You can only activate it when your opponent Sets 1 (and only 1) monster. (In the case of “The Shallow Grave” your opponent is only Setting 1 monster, even though you are Setting 1 too. So you can activate “D.D. Trap Hole”.)
•DARK MAGIC CURTAIN: You can Set a monster before or after activating “Dark Magic Curtain”. However, it is not possible to Special Summon monsters face-down, using cards like “The Shallow Grave”, after activating “Dark Magic Curtain”.
•DARK MAGICIAN OF CHAOS: If you Special Summon "Dark Magician of Chaos" face-down with "The Shallow Grave", its effect does not activate.
DARK RULER HA DES: Dark Ruler Ha Des cannot be Special Summoned from the Graveyard even if you try to Special Summon it face-down by the effect of "Spear Cretin" or "The Shallow Grave".
•DISAPPEAR: When a card that selects a card in the Graveyard as a target, such as "Monster Reborn", "Mask of Darkness", "Magician of Faith", "Spear Cretin", or "The Shallow Grave", is activated, you may chain "Disappear" to remove the targeted card from play, and the "Monster Reborn", etc., will resolve without effect. This is because these cards select their target at activation, not resolution.
•GIANT TRAP HOLE: You can activate “Giant Trap Hole” when 1 monster is Special Summoned to each side of the field, by “The Shallow Grave”, etc.
•GRAVEKEEPER'S CHIEF: You cannot activate "The Shallow Grave" while "Necrovalley" is active, even if you control "Gravekeeper’s Chief", because your opponent cannot Special Summon a monster from his Graveyard.
•GUARDIANS: You can Set "Guardian Elma" face-down without "Butterfly Dagger - Elma", but you cannot Special Summon her face-down with "The Shallow Grave", etc., unless you have "Butterfly Dagger - Elma" on your side of the field.
•KING TIGER WANGHU: Monsters that are Summoned face-down (like with "The Shallow Grave") are not destroyed by King Tiger Wanghu.
•MIRACLE FLIPPER: If you have a "Miracle Flipper" face-up on your side of the field, you cannot Special Summon another copy of "Miracle Flipper" with "Monster Reborn" or "The Shallow Grave".
•MOLTEN ZOMBIE: If you Special Summon "Molten Zombie" face-down with "The Shallow Grave", etc., its effect does not activate.
•NECROVALLEY: Necrovalley negates any effect that targets a card or cards in the Graveyard. So "Necrovalley" WILL negate the effect of: "Monster Reborn", "Premature Burial", "Call of the Haunted", "Question", "Backup Soldier", "Spear Cretin", "The Shallow Grave", "Magician of Faith", "Fiber Jar", "Penguin Knight", and "Agido".
•NIGHT'S END SORCERER: "Night's End Sorcerer's" effect cannot be activated when it is Special Summoned face-down (with "The Shallow Grave", etc.).
•POWER FILTER: Monsters with 1000 or less ATK cannot be Special Summoned face-down with "The Shallow Grave", etc.
•RIVALRY OF WARLORDS: As long as "Rivalry of Warlords" is active, you cannot Summon, Flip Summon, or Special Summon an inappropriate Type face-up (including "Jinzo"), but you can Special Summon face-down with "The Shallow Grave", "Morphing Jar #2", etc.
•ROYAL OPPRESSION: You can activate the effect of "Royal Oppression" to negate an effect that Summons 1 monster, or Summons multiple monsters (like "Cyber Jar", "The Shallow Grave", or "Valkyrion the Magna Warrior").
•SERIAL SPELL: If you have 2 monsters in your Graveyard, and your opponent only has 1 monster in their Graveyard, you can activate "The Shallow Grave" and chain "Serial Spell", even though you would not normally be able to activate a second "The Shallow Grave" because your monster would no longer have any monsters in the Graveyard. As a result, you will Special Summon 2 monsters and your opponent will only Special Summon 1 monster.
•SOUL-ABSORBING BONE TOWER: If a Zombie-Type monster is Special Summoned face-down (with "The Shallow Grave", etc.) then "Soul-Absorbing Bone Tower"'s effect does not activate.
•TORRENTIAL TRIBUTE: When monsters are Special Summoned face-down by an effect, like "The Shallow Grave", "Torrential Tribute" can be activated.
•VANITY'S RULER: Effects that would make both players Special Summon, like “The Shallow Grave”, cannot be activated while “Vanity’s Ruler” is in play. Effects that must activate, like “Spear Cretin”, will still activate, but the effect disappears.


PSV-037 PREMATURE BURIAL

MAGIA EQUIPAGGIAMENTO / EQUIP SPELL

SPELL SPEED 1 • Ultra • Cod. 70828912


Paga 800 Life Points. Scegli 1 mostro dal tuo Cimitero, evocalo tramite un'Evocazione Speciale sul Terreno, scoperto in Posizione d'Attacco ed equipaggialo con questa carta. Quando questa carta viene distrutta, distruggi il mostro equipaggiato.


Pay 800 Life Points. Select 1 Monster Card from your Graveyard, Special Summon it on the field in face-up Attack Position, and equip it with this card. When this card is destroyed, the monster is also destroyed.


RULING - ULTIMO AGGIORNAMENTO 27 GIUGNO 2007
Pagare Life Points è il Costo di Attivazione. Questo effetto designa un Bersaglio. Non puoi attivare questa carta se hai tutte le Zone mostro occupate. Se il mostro scelto lascia il Cimitero in catena, questo effetto scompare. Non puoi evocare un mostro ad Evocazione Specifica se non è stato prima evocato nel modo descritto. Non puoi scegliere un mostro ad Evocazione Unica, nè Spirit. E' possibile distruggere il mostro evocato con carte come "Tributo Torrenziale". Se questa carta viene Distrutta o Negata in catena, il mostro scelto non verrà evocato. Se evochi un mostro immune alle carte Magia, e questa carta venisse Distrutta, il mostro resterà sul Terreno. Non possibile attivare "Il Sarto Incostante" su questa carta. Se questa carta lascia il Terreno senza essere distrutta, il mostro evocato non verrà distrutto. Se il mostro equipaggiato viene Coperto oppure questa carta viene distrutta mentre è negata, il mostro evocato non verrà distrutto. Questo effetto viene negato da "La Fine di Anubis" e "Necrovalle".
OFFICIAL RULING - LAST UPDATE JUNE 27, 2007
You cannot activate "Tailor of the Fickle" selecting "Premature Burial" as a target.
You cannot activate "Fairy’s Hand Mirror" to make your opponent chose a different monster when they activate "Premature Burial".
If you activate this card and your opponent chains "Imperial Order" the effect of "Premature Burial" is negated and the Special Summon never occurs, but you still pay 800 Life Points. If "Imperial Order" is activated after "Premature Burial" is already on the field, the equipped monster is NOT destroyed and "Premature Burial" remains on the field meaninglessly. If "Premature Burial" is then destroyed while "Imperial Order" is still active, the monster remains on the field, but if the monster is destroyed, "Premature Burial" is also destroyed, since it is still equipped to that monster.
If the equipped monster is flipped face-down "Premature Burial" is destroyed but the monster is not destroyed.
OFFICIAL RULING - CROSS REFERENCE
•BIG BANG SHOT: If you Special Summon a monster with "Premature Burial", and equip it with "Big Bang Shot", and "Heavy Storm" is activated, the effects of "Premature Burial" and "Big Bang Shot" form a chain, with the controller of the 2 cards determining the order in which they are placed on the chain, and the order in which they are resolved. If the controller chooses "Big Bang Shot" to be Step 2, then the monster will be removed from play. If the controller chooses "Premature Burial" to be Step 2, then the monster will be destroyed and sent to the Graveyard.
•BLACK HORN OF HEAVEN: Like “Horn of Heaven”, this card cannot be used against “Premature Burial”, etc. It can be used against inherent Special Summon effects like “Cyber Dragon” or “Dark Necrofear”.
•BUBBLE CRASH: If "Premature Burial" is equipped to a monster on the field, you can select "Premature Burial" to be sent to the Graveyard and the previously equipped monster will remain on the field, since "Premature Burial" was not destroyed.
•COLLECTED POWER: If a "Premature Burial" already equipped to a monster is moved to a new monster by the effect of "Collected Power", both "Premature Burial" and the original monster it was equipped to are destroyed. If you chain "Collected Power" to "Premature Burial", the monster in the Graveyard that was targeted never leaves the Graveyard and "Premature Burial" is destroyed.
•CREATURE SWAP: A player may select a monster Special Summoned by "Call of the Haunted" or "Premature Burial". If the "Call of the Haunted" or "Premature Burial", still on the opponent’s side of the field, is destroyed, the monster targeted by those cards is destroyed also.
•CRYSTAL BEAST AMBER MAMMOTH: If you control a "Crystal Beast" equipped with "Premature Burial" and have no open Spell & Trap Card Zones, when that "Crystal Beast" is destroyed "Premature Burial" is also destroyed and then you can choose to put that "Crystal Beast" into the now empty Zone.
•CRYSTAL BEAST AMETHYST CAT: If you control a "Crystal Beast" equipped with "Premature Burial" and have no open Spell & Trap Card Zones, when that "Crystal Beast" is destroyed "Premature Burial" is also destroyed and then you can choose to put that "Crystal Beast" into the now empty Zone.
•CRYSTAL BEAST COBALT EAGLE: If you control a "Crystal Beast" equipped with "Premature Burial" and have no open Spell & Trap Card Zones, when that "Crystal Beast" is destroyed "Premature Burial" is also destroyed and then you can choose to put that "Crystal Beast" into the now empty Zone.
•CRYSTAL BEAST EMERALD TORTOISE: If you control a "Crystal Beast" equipped with "Premature Burial" and have no open Spell & Trap Card Zones, when that "Crystal Beast" is destroyed "Premature Burial" is also destroyed and then you can choose to put that "Crystal Beast" into the now empty Zone.
•CRYSTAL BEAST RUBY CARBUNCLE: If you control a "Crystal Beast" equipped with "Premature Burial" and have no open Spell & Trap Card Zones, when that "Crystal Beast" is destroyed "Premature Burial" is also destroyed and then you can choose to put that "Crystal Beast" into the now empty Zone.
•CRYSTAL BEAST SAPPHIRE PEGASUS: If you control a "Crystal Beast" equipped with "Premature Burial" and have no open Spell & Trap Card Zones, when that "Crystal Beast" is destroyed "Premature Burial" is also destroyed and then you can choose to put that "Crystal Beast" into the now empty Zone.
•CRYSTAL BEAST TOPAZ TIGER: If you control a "Crystal Beast" equipped with "Premature Burial" and have no open Spell & Trap Card Zones, when that "Crystal Beast" is destroyed "Premature Burial" is also destroyed and then you can choose to put that "Crystal Beast" into the now empty Zone.
•CYBER PHOENIX: While you have “Cyber Phoenix” on the field in Attack Position, a Machine-Type monster on your side of the field equipped with “Premature Burial” will not be destroyed if “Premature Burial” is destroyed.
•CYBER RAIDER: You cannot equip an inappropriate Equip Spell Card like "Premature Burial" or "Snatch Steal" to Cyber Raider with his effect.
•DARK MAGIC CURTAIN: When you activate “Dark Magic Curtain”, you cannot chain cards like “Call of the Haunted” or “Ultimate Offering” because you cannot Normal Summon or Special Summon during the same turn. Also, you cannot activate cards like “Premature Burial” or “Monster Reborn” after activating “Dark Magic Curtain”.
•DARK NECROFEAR: If "Dark Necrofear" is destroyed, you can Special Summon it from your Graveyard with "Monster Reborn", "Premature Burial", etc. before your End Phase, and its effect will be reset.
•DECK DEVASTATION VIRUS: If you activate "Premature Burial" to Speical Summon "D.D. Warrior Lady" from your Graveyard during the turns after "Deck Devastation Virus" has resolved, it will not be destroyed.
•DEEPSEA WARRIOR: If you Special Summon "Deepsea Warrior" with "Premature Burial", when "Premature Burial" is destroyed while "Umi" is face-up on the field "Deepsea Warrior" is not destroyed.
•DESTRUCTION JAMMER: "Destruction Jammer" cannot be chained when "Premature Burial" or "Call of the Haunted" is activated because they do not destroy a monster card at that time, nor can it be chained when the Special Summoned monster is destroyed.
•EMERGENCY PROVISIONS: If you control a monster equipped with "Premature Burial" and you send "Premature Burial" to the Graveyard to activate "Emergency Provisions" the equipped monster is not destroyed, because "Premature Burial" was not destroyed. The same is true for Toon Monsters: if you send "Toon World" to the Graveyard with "Emergency Provisions", Toon Monsters you control are not destroyed.
•EXCHANGE OF THE SPIRIT: If the opponent activates “Premature Burial” or “Call of the Haunted” you can chain “Exchange of the Spirit” (if you meet the requirements) to swap the cards in the Deck and the Graveyard. Since the targeted monster is no longer in their Graveyard, “Premature Burial” would be destroyed and “Call of the Haunted” would remain on the field meaninglessly.
•FREED THE MATCHLESS GENERAL: You can activate "Premature Burial" to Special Summon this card from the Graveyard, and then this card’s effect will negate and destroy "Premature Burial". "Freed the Matchless General" will not be destroyed since the effect of "Premature Burial" was negated by his effect.
•FUSHIOH RICHIE: You can use "Premature Burial" or "Call of the Haunted" to Special Summon "Fushioh Richie" from your Graveyard, as long as "Fushioh Richie" was Special Summoned using the proper method ("Great Dezard") previously.
•GEARFRIED THE IRON KNIGHT: If you Special Summon "Gearfried the Iron Knight" with "Premature Burial", it is destroyed after it is Special Summoned when its effect destroys "Premature Burial".
•GRAVEKEEPER'S CHIEF: If you have "Gravekeeper’s Chief" and "Necrovalley" on the field, you can use "Monster Reborn", "Premature Burial", "Call of the Haunted", etc. to revive monsters from your Graveyard. Also, if you have "Gravekeeper's Chief" on the field, your opponent can use "Monster Reborn" on monsters in your Graveyard.
•GUARDIAN ELMA: You cannot equip inappropriate Equip Spell Cards like "Premature Burial" or "Snatch Steal" to "Guardian Elma" with her effect.
•HEART OF CLEAR WATER: If you Special Summon a monster with "Premature Burial" or "Call of the Haunted" and then equip that monster with "Heart of Clear Water", the monster will not be destroyed if "Premature Burial" or "Call of the Haunted" is destroyed.
•HORN OF HEAVEN: "Horn of Heaven" cannot be used to negate a Special Summon that results from a Spell, Trap, or effect of an Effect Monster Card. You cannot use "Horn of Heaven" to negate a Special Summon from "Monster Reborn", "Polymerization", "Premature Burial", "Call of the Haunted", "Elegant Egotist", "Fusion Gate", a RItual Spell Card, "Giant Rat", "Mystic Tomato", "Marauding Captain", "Spear Cretin", "Cyber Jar", "Van'Dalgyon the Dark Dragon Lord", "Tualatin", etc.
•INSTANT FUSION: Since the Special Summon from “Instant Fusion” is treated as a Fusion Summon, you can use “Premature Burial” etc. on the Fusion Monster if it is destroyed.
•LAST TURN: If you activate “Last Turn” and select a monster that was Special Summoned by “Call of the Haunted”, when “Call of the Haunted” is sent to the Graveyard by “Last Turn”, your selected monster is destroyed. But if you selected a monster Special Summoned by “Premature Burial”, the selected monster is not destroyed when “Premature Burial” is sent to the Graveyard by “Last Turn”.
•LORD OF D.: If you have "Lord of D." on the field, and activate "Premature Burial" to Special Summon a Dragon-Type monster from your Graveyard, that is okay, but if your opponent later destroys "Premature Burial" your Dragon-Type monster is also destroyed because "Premature Burial" is NOT selecting your Dragon-Type as a target.
•METALSILVER ARMOR: If you have "Metalsilver Armor" active, your opponent cannot target his/her monsters either (with Equip Spell Cards, etc.), including with "Premature Burial".
•MY BODY AS A SHIELD: My Body as a Shield can only be used against effects that will destroy monsters at that time. So you cannot use "My Body as a Shield" when "Tribe-Infecting Virus" is summoned; you can only use it in response to the activation of "Tribe-Infecting Virus"'s effect, at which point the effect of "Tribe-Infecting Virus" is negated and "Tribe-Infecting Virus" is destroyed. Also, you cannot use "My Body as a Shield" against cards whose effects will not destroy a monster right away, so you cannot use "My Body as a Shield" against "Jigen Bakudan", "Ekibyo Drakmord", "Magical Hats", "Steel Scorpion", "Toon Monsters", "Thunder Nyan Nyan", "Gradius' Option", "Summoner of Illusions", "Limiter Removal", "Call of the Haunted", "Premature Burial", or "Autonomous Action Unit".
•NECROVALLEY: Necrovalley negates any effect that targets a card or cards in the Graveyard. So "Necrovalley" WILL negate the effect of: "Monster Reborn", "Premature Burial", "Call of the Haunted", "Question", "Backup Soldier", "Spear Cretin", "The Shallow Grave", "Magician of Faith", "Fiber Jar", "Penguin Knight", and "Agido".
•RIRYOKU FIELD: This card cannot be used against "Monster Reborn" or "Premature Burial" since they do not target a monster on the field.
•SACRED PHOENIX OF NEPHTHYS: If "Sacred Phoenix of Nephthys" is Special Summoned with "Call of the Haunted" or "Premature Burial", and that card is destroyed and destroys "Sacred Phoenix of Nephthys" with its effect, you Special Summon "Sacred Phoenix of Nephthys" during your next Standby Phase because it was destroyed by a card effect.
•SKILLED DARK MAGICIAN: If you activate "Monster Reborn" or "Premature Burial" to revive this monster, this monster does not get a Spell Counter for "Monster Reborn" (it has to be face-up on the field before the activation of the Spell Card).
•SKILLED WHITE MAGICIAN: If you activate "Monster Reborn" or "Premature Burial" to revive this monster, this monster does not get a Spell Counter for "Monster Reborn" (it has to be face-up on the field before the activation of the Spell Card).
•SPELL CANCELLER: You can Special Summon "Spell Canceller" with "Premature Burial"; the effect of "Premature Burial" is negated by "Spell Canceller" so if "Premature Burial" is destroyed, "Spell Canceller" is not destroyed and remains on the field.
•SPIRIT REAPER: If "Spirit Reaper" is Special Summoned with "Premature Burial" or "Call of the Haunted", "Spirit Reaper" is destroyed after it is Special Summoned because it is targeted by an effect.
•THE EMPEROR'S HOLIDAY: You can chain "The Emperor’s Holiday" to "Premature Burial" and the effect of "Premature Burial" will be negated and the targeted monster will never leave the Graveyard. If "Premature Burial" is already active when you activate "The Emperor’s Holiday" the equipped monster is unaffected.
•THE END OF ANUBIS: The End of Anubis WILL negate the effects of "Night Assailant" (its second effect), "Aswan Apparition", "Nubian Guard", "Sangan", "Witch of the Black Forest" (even if Tributed to Tribute Summon "The End of Anubis"), "Mystic Tomato"/"Giant Rat"/etc., "Sinister Serpent", "Magician of Faith", "Dark Magician of Chaos"' spell retrieval effect, "Vampire Lord"'s ability to return from the Graveyard, "Dark Necrofear"'s ability to return from the Graveyard, and activation of "Call of the Haunted" or "Premature Burial".
•THE END OF ANUBIS: The End of Anubis negates the Special Summon effect of "Premature Burial" & "Call of the Haunted", but does not negate the effect that destroys the monster when "Premature Burial"/"Call of the Haunted" is destroyed.
•THE LEGENDARY FISHERMAN: If you Special Summon "The Legendary Fisherman" with "Premature Burial", when "Premature Burial" is destroyed while "Umi" is face-up on the field "The Legendary Fisherman" is not destroyed.
•THE SIX SAMURAI: You can use the effect of “Six Samurai” monsters to prevent them from being destroyed by the effects of “Call of the Haunted” or “Premature Burial”. So if a “Six Samurai” (or “Great Shogun Shien”) is targeted by “Call of the Haunted”, and “Call of the Haunted” is destroyed, you can destroy a different “Six Samurai” monster instead of the one that was targeted by “Call of the Haunted”.
•VAMPIRE LORD: When you have your Vampire Lord in play, Special Summoned by your Premature Burial or Call of the Haunted, and your opponent destroys Premature Burial or Call of the Haunted with Mystical Space Typhoon, the Vampire Lord won’t be Special Summoned because it was destroyed by your card effect, not by your opponent’s.
•VANITY'S FIEND: Cards like “Scapegoat” and “Premature Burial” cannot be activated while “Vanity’s Fiend” is on the field.
•WOODLAND SPRITE: You can activate "Premature Burial" to Special Summon "Woodland Sprite" from your Graveyard, and then its effect to send "Premature Burial" to the Graveyard and "Woodland Sprite" will remain on the field. This is because "Premature Burial" was not destroyed.


PSV-038 INSPECTION

MAGIA CONTINUA / CONTINUOUS SPELL

SPELL SPEED 1 • Comune / Common • Cod. 16227556


Durante la Standby Phase del tuo avversario, puoi scegliere 1 carta a caso dalla mano del tuo avversario e guardarla, al costo di 500 Life Points.


During your opponent's Standby Phase, you can randomly select 1 card in your opponent's hand and look at it at the cost of 500 Life Points.
NEW TEXT
During your opponent's Standby Phase, you can pay 500 Life Points to randomly select 1 card in your opponent's hand and look at it.


RULING - ULTIMO AGGIORNAMENTO 27 GIUGNO 2007
Pagare 500 Life Points è il Costo di Attivazione. Puoi attivare questo effetto più volte nella stessa Standby Phase.
OFFICIAL RULING - LAST UPDATE JUNE 23, 2008
"Inspection's" effect can be activated multiple times during the same Standby Phase.
OFFICIAL RULING - CROSS REFERENCE
•SKILLED DARK MAGICIAN: When you use the effect of a Continuous Spell Card that is already face-up on the field, such as "Inspection", or sending "Wave-Motion Cannon" to the Graveyard, or paying for "Messenger of Peace", you do NOT place a Spell Counter on this monster.
•SKILLED WHITE MAGICIAN: When you use the effect of a Continuous Spell Card that is already face-up on the field, such as "Inspection", or sending "Wave-Motion Cannon" to the Graveyard, or paying for "Messenger of Peace", you do NOT place a Spell Counter on this monster.


PSV-039 PROHIBITION

MAGIA CONTINUA / CONTINUOUS SPELL

SPELL SPEED 1 • Rara / Rare • Cod. 43711255


Quando attivi questa carta, dichiara il nome di 1 carta. Le carte con quel nome ed i loro effetti non possono essere utilizzate. Le carte già presenti sul Terreno prima dell'attivazione di questa carta sono immuni da questo effetto (incluse le carte coperte).


When you play this card, declare the name of 1 card. As long as this card remains on the field, the declared card cannot be played. The cards which are already on the field before this card's activation are excluded.
NEW TEXT - 30 SEPTEMBER 2008
When you activate this card, declare 1 card name. Cards with that name and their effects cannot be used. Cards on the field before this card was activated are not affected (including face-down cards).


RULING - ULTIMO AGGIORNAMENTO 27 GIUGNO 2007
Questo effetto non designa un bersaglio. La carta dichiarata può essere utilizzata come Tributo, per il pagamento di un Costo, scartata o mandata al Cimitero. La carta dichiarata non può essere Posizionata, Attivata o Evocata. Le carte Magia e Trappola già Scoperte o Posizionate, ed i mostri Evocati o Posizionati in precedenza sono esclusi da questo effetto. Qualunque effetto di un mostro dichiarato non verrà applicato (inclusi "Kuriboh", "Navicella Spia D.D.", "Re delle Plaudi", "Sangan" o "Rana degli Alberi", e quelli che si attivano dalla mano come quello di "Corvo D.D."). Anche se dichiari un pezzo di Exodia, un giocatore vincerà ugualmente se ne ottiene i 5 pezzi. Una carta dichiarata non può essere usata per effetto di "Cappelli Magici". Se dichiari il nome di un Mostro, potrà essere evocato grazie ad altri effetti ma rimarrà inattivo sul Terreno senza poter utilizzare il suo effetto e senza poter attaccare.
OFFICIAL RULING - LAST UPDATE SEPTEMBER 30, 2008
"cannot be used" means that the declared card cannot be placed onto the field from your hand. A declared Monster Card cannot be Summoned or Set from your hand, and any effect it activates while in your hand cannot be activated. A declared Spell or Trap Card cannot be activated or Set from your hand. Every player in the Duel cannot "use" the declared card.
The declared card may be used to pay costs. The declared card can be discarded, Tributed, or sent to the Graveyard.
"Prohibition" does not target the declared card.
A declared Monster Card can be Special Summoned from the Deck, Graveyard, or Removed Zone. If this happens, the Monster Card's effects are not applied, and it cannot attack or change its battle position manually. Any maintainence costs must still be paid.
Declared cards on the field before "Prohibition" resolves are unaffected. Declared Monster Cards Set before "Prohibition" resolves can be Flip Summoned. Declared Spell or Trap Cards Set before "Prohibition" resolves can be activated.
After declaring a card for "Prohibition", the declared card cannot be changed.
If a Spell or Trap Card is declared with "Prohibition", it cannot be Set with "Dust Tornado's" effect.
If a declared Monster Card is Special Summoned face-down (by "Cyber Jar", etc.), when it is flipped face-up its effects are not applied. If it has a Flip Effect, the Flip Effect does not activate.
The Ignition-like effects of a declared Continuous Spell or Trap Card face-up on the field before "Prohibition" resolves can still be activated.
If a Monster Card declared by "Prohibition" is Special Summoned, it cannot be used as a Synchro Material Monster for a Synchro Summon.
If a Monster Card declared by "Prohibition" is Special Summoned face-down and afterwards "Prohibition" is negated, the declared Monster Card can be Flip Summoned and its effects will be applied.
If "Mystic Tomato" is declared with "Prohibition" while a "Mystic Tomato" is on the field, when the "Mystic Tomato" is destroyed by battle and sent to the Graveyard its effect activates. If it Special Summons another "Mystic Tomato", the Special Summoned "Mystic Tomato" "cannot be used", so its effects will not be applied and its battle position cannot be chained.
If "Exodia the Forbidden One" is declared with "Prohibition", when a player has all five pieces of Exodia in their hand, they win the Duel. This is a win condition and cannot be prevented with "Prohibition".
If "Sinister Serpant" is declared, a "Sinister Serpant" in the Graveyard cannot be returned to its owner's hand. If the "Sinister Serpant" was on the field before "Prohibition" resolved, it can be returned to its owner's hand but "cannot be used" after returning to its owner's hand.
If "Prohibition" is active and another "Prohibition" is activated, declaring "Prohibition", the copies of "Prohibition" on the field are unaffected, but other "Prohibition" cannot be activated or Set.
If "Prohibition" declares "Sangan" or "Witch of the Black Forest", if the declared card is on the field when "Prohibition" resolves, its effect will activate when it is sent to the Graveyard. If the declared card is Special Summoned after "Prohibition" resolves, it "cannot be used", so its effect will not activate when it is sent to the Graveyard.
If "Nimble Momonga" or "Giant Germ" is on the field when declared by "Prohibition", when it is destroyed by battle and sent to the Graveyard its effect activates, but the Special Summoned "Nimble Momonga" or "Giant Germ" "cannot be used", so their effects will not be applied when they are destroyed by battle and sent to the Graveyard.
A Level 4 or lower Monster Card declared by "Prohibition" can be Special Summoned by "Cyber Jar", but it "cannot be used" so its effects are not applied and it cannot attack or change its battle position manually.
If "Jinzo" is declared by "Prohibition", the effect of a "Jinzo" that is already on the field is still applied. If a "Jinzo" is Special Summoned, it "cannot be used", so the effects of Trap Cards are not negated and Trap Cards can be activated.
After your "Parasite Paracide" is shuffled into your opponent's Deck by its effect, if "Prohibition" is activated and declares "Parasite Paracide", when your opponent draws "Parasite Paracide" its effect is applied because its Flip Effect had already resolved.
If the effect of "Prohibition" is being negated, the declared card can be "used". If the declared card is on the field when the effect of "Prohibition" becomes active again the declared card on the field is unaffected.
If a Fusion Substitute Monster like "King of the Swamp" is declared by "Prohibition", it cannot be used as a Fusion Material substitute in a Fusion Summon while it is in your hand.
If "Thunder Dragon", "Honest", or "Kuriboh" is declared with "Prohibition", it can be discarded with "Card Destruction" but it cannot be discarded to activate its effect.
"Valkyrion the Magna Warrior", "The Fiend Megacyber", or "Gate Guardian" declared by "Prohibiton" cannot be Special Summoned from your hand.
If a Fusion Monster is declared with "Prohibition", it cannot be Fusion Summoned from the Extra Deck with "Polymerization". If a Fusion Material Monster is declared, it cannot be used in a Fusion Summon.
If a Ritual Monster is declared with "Prohibition", it cannot be Ritual Summoned.
If "Lord of D." is declared with "Prohibition", if it is Special Summoned it "cannot be used", but "The Flute of Summoning Dragon" can be activated.
"Cyber Harpie Lady" cannot be declared with "Prohibition", because its name is treated as "Harpie Lady". "A Legendary Ocean" cannot be declared with "Prohibition", because its name is treated as "Umi".
If "Prohibition" declares "Jinzo" and afterwards it is negated by "Imperial Order", if "Jinzo" is Summoned it will negate "Imperial Order", but its effects will still be applied because it is already on the field when "Prohibition" is reapplied.
If "Metalzoa" or "Red-Eyes Black Metal Dragon" is declared with "Prohibition", they cannot be Special Summoned from the Deck.
If a "Spirit Message" card is declared with "Prohibition", it can still be placed onto the field by the effect of "Destiny Board".
If "The Mask of Remnants" is declared with "Prohibition", when "Masked Beast Des Gardius" is sent to the Graveyard and its effect activates, "The Mask of Remnants" will be equipped from the Deck onto the opponent's monster.
If "Neko Mane King" is declared with "Prohibition", when "Neko Mane King" is sent from the hand to the Graveyard by the opponent's effect, its effect does not activate. If "Neko Mane King" was already on the field before "Prohibition" resolved, its effect will activate.
RULING FROM JUDGE FORUM - LAST UPDATE OCTOBER 12, 2008
•Destiny Hero - Malicious: If "Destiny Hero - Malicious" is declared with "Prohibition", a "Destiny Hero - Malicious" in the Graveyard cannot activate its effect. If the "Destiny Hero - Malicious" was on the field before "Prohibition" resolved, its effect can be activated after it is sent to the Graveyard, but the effects of the Special Summoned "Destiny Hero - Malicious" are not applied, its battle position cannot be changed manually, and it cannot attack.
•Krebons: If "Krebons" is declared with "Prohibition", it can still be Special Summoned from the Deck with "Emergency Teleport", but its effects are not applied, it cannot change its battle position manually, and it cannot attack. It is still a Tuner, but it cannot be used as a Synchro Material Monster while "Prohibition" is applied. Also, it will still removed from play during the End Phase.
OFFICIAL RULING - CROSS REFERENCE
•D.D. SCOUT PLANE: If "Prohibition" was used and "D.D. Scout Plane" is prohibited, "D.D. Scout Plane" cannot be Special Summoned and remains removed from play.
•HARPIE QUEEN:If “Prohibition” is activated choosing “Harpie Lady”, “Harpie Queen” will not have its name treated as “Harpie Lady” and can still attack and change its battle position.
•HORSEYTAIL: If "Horseytail" is declared with "Prohibition" after the "Horsetail Token" is Special Summoned, the discard effect is applied when "Horseytail Token" is destroyed.
•KING OF THE SWAMP: If "King of the Swamp" is selected for the effect of "Prohibition", you cannot use either of its effects.
•NEKO MANE KING: When "Neko Mane King" is designated by "Prohibition", its effect is not activated.
•PROTO-CYBER DRAGON: If "Prohibition" is activated choosing "Cyber Dragon", "Proto-Cyber Dragon" will not have its name treated as "Cyber Dragon" and can still attack and change its battle position.
•RED-EYES BLACK METAL DRAGON: If you have a “Red-Eyes B. Dragon” equipped with “Metalmorph” and your opponent activates “Prohibition” and declares “Red-Eyes Black Metal Dragon”, you cannot Tribute the “Red-Eyes B. Dragon” to Special Summon “Red-Eyes Black Metal Dragon”.
•SPIRITUALISM: "Spiritualism" cannot be activated if it is declared with "Prohibition" or while the effect of "Cold Wave" is being applied.


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