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Set
    LOB • Blue Eyes White Dragon
    MRD • Metal Raiders
    MRL • Magic Ruler
    PSV • Pharaoh’s Servant
    LON • Labyrinth of Nightmare
    LOD • Legacy of Darkness
    PGD • Pharaonic Guardian
    MFC • Magician Force
    DCR • Dark Crisis
    IOC • Invasion of Chaos
    AST • Ancient Sanctuary
    SOD • Soul of the Duelist
    RDS • Rise of Destiny
    DB1 • Dark Beginning 1
    FET • Flaming Eternity
    DR1 • Dark Revelation 1
    TLM • The Lost Millennium
    DB2 • Dark Beginning 2
    CRV • Cybernetic Revolution
    DR2 • Dark Revelation 2
    EEN • Elemental Energy
    DP1 • Jaden Yuki
    DP2 • Chazz Princeton
    SOI • Shadow of Infinity
    EOJ • Enemy of Justice
    POTD • Power of the Duelist
    CDIP • Cyberdark Impact
    DR3 • Dark Revelation 3
    DP03 • Jaden Yuki Vol. 2
    DP05 • Aster Phoenix
    STON • Strike of Neos
    DP04 • Zane Truesdale
    FOTB • Force of the Breaker
    TAEV • Tactical Evolution
    GLAS • Gladiator's Assault
    DR04 • Dark Revelation 4
    PTDN • Phantom Darkness
    DP06 • Jaden Yuki Vol. 3
    DP07 • Jesse Anderson
    LODT • Light of Destruction
    RP01 • Retro Pack
    TDGS • The Duelist Genesis
    CSOC • Crossroads of Chaos
    DLG1 • Dark Legends
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Set > LON • Labyrinth of Nightmare
1 - 2 - 3 - 4 - 5 - 6 - 7 - 8 - 9 - 10 - 11


LON-000 GEMINI ELF

INCANTATORE / SPELLCASTER

TERRA / EARTH • ATK 1900 • DEF 900 • Lv. 4 • Segreta / Secret • Cod. 69140098


Elfi gemelli che alternano i loro attacchi.


Elf twins that alternate their attacks.


OFFICIAL RULING - CROSS REFERENCE
•BEGONE, KNAVE!: If "Gemini Elf" attacks a Defense Position "Battle Footballer", and "Gemini Elf"'s controller takes 200 damage, then "Begone, Knave!"'s effect will send "Battle Footballer" back to its owner's hand.
•CYBER BLADER: Example 1: The opponent controls “Gemini Elf” and “Dark Magician”. The opponent attacks with their “Dark Magician”, attacking “Cyber Blader”, whose ATK is currently doubled. The opponent activates “Mystik Wok” and Tributes their “Gemini Elf” to gain 1900 Life Points. “Cyber Blader” now has 2100 ATK points, so it does not destroy “Dark Magician”, but since the opponent has only 1 monster now, “Cyber Blader” is not destroyed as a result of battle, either.
•DUMMY GOLEM: If the opponent has “Blindly Loyal Goblin” and “Gemini Elf” on the field, and you activate the Flip Effect of “Dummy Golem”, the opponent cannot select “Blindly Loyal Goblin”. They must select “Gemini Elf”.
•HARPIE LADY 3: If you control "Harpie Lady 3" and "Gemini Elf" and your opponent activates "Change of Heart" to gain control of "Gemini Elf", then attacks your "Harpie Lady 3", your "Gemini Elf" cannot attack for 2 of your opponent’s turns, even after it returns to your side of the field.
•MAGICAL DIMENSION: You cannot Tribute a monster for “Magical Dimension” that is “unaffected by Spell Cards” since Tributing is part of the effect of “Magical Dimension” (not a cost). If the only monster on your side of the field is “Gemini Elf” while “Non-Spellcasting Area” is active, then you could not activate “Magical Dimension”.
•POLE POSITION: EXAMPLE #1: I have "Pole Position", "Luminous Spark" (+500 to LIGHT), and "Gemini Elf" (1900 ATK / EARTH) face-up on the field. “Gemini Elf” is the monster on the field with the highest ATK, so it is unaffected by Spell Cards. If the opponent Summons "X-Head Cannon" (1800 ATK / LIGHT), “Luminous Spark” will raise the ATK of “X-Head Cannon” to 2300, making it the highest ATK monster on the field, so it’s unaffected by Spell Cards, so it drops to 1800 ATK, then increases to 2300, then drops to 1800, etc. This would create an infinite loop. Therefore, the opponent cannot Summon “X-Head Cannon”.
•POLE POSITION: EXAMPLE #2: The opponent has "Blue-Eyes White Dragon" (3000 ATK) and “Pole Position” face-up on the field. I have "Gemini Elf" (1900 ATK), and an "Opticlops" (1800 ATK) equipped with "Axe of Despair"(+1000 ATK; 2800 total) face-up on the field, and a Set "Ring of Destruction". If I activate "Ring of Destruction" to destroy "Blue-Eyes White Dragon", then “Opticlops” will be the highest ATK monster on the field, and cause an infinite loop (it is the highest, it isn’t, it is, it isn’t, etc.). Therefore, I cannot target “Blue-Eyes White Dragon” with “Ring of Destruction”.
•POLE POSITION: EXAMPLE #3 : The opponent has a face-down "Pole Position". I have "Opticlops" (1800 ATK) and "Gemini Elf" (1900 ATK) face-up on the field. I activate "Axe of Despair" (+1000 ATK) and try to equip my "Opticlops" (1800 ATK). The opponent cannot chain "Pole Position", since that would cause an infinite loop. “Pole Position” is an illegal activation. Put it back face-down.
•POLE POSITION: EXAMPLE #7: I have "Pole Position", "Banner of Courage", and "Opticlops" face-up on the field. The opponent has "Gemini Elf" face-up on the field. When I enter my Battle Phase, an infinite loop is created as “Opticlops” fluctuates between 1800 and 2000 ATK. So “Pole Position” is destroyed.
•POLE POSITION: EXAMPLE #8: I have "Pole Position", "Gemini Elf" (1900 ATK / EARTH) and "Mystic Plasma Zone" (+500 ATK to DARK) face-up on the field, and an "Opticlops" (1800 ATK / DARK) in face-down Defense Position. The opponent attacks my face-down "Opticlops" with "Mokey Mokey". When we flip "Opticlops" face-up in the Damage Step, an infinite loop is created as “Opticlops” fluctuates between 1800 and 2300 ATK (either above or below “Gemini Elf”, making it the strongest monster on the field, or not). Therefore, “Pole Position” is destroyed.
•SOUL-ABSORBING BONE TOWER: If you have a "Soul-Absorbing Bone Tower" equipped with "Raregold Armor" and a Zombie-Type monster, your opponent cannot attack. Even if you have a Zombie-Type monster, "Gemini Elf", and a "Soul-Absorbing Bone Tower" equipped with "Raregold Armor", your opponent cannot attack.
•SUSA SOLDIER: When this card inflicts Battle Damage to the opponent it is halved, regardless if it was a direct attack, or from an attack against another monster. For example, if your "Susa Soldier" (ATK 2000) attacks the opponent’s "Gemini Elf" (ATK 1900), the opponent will take 50 points of Battle Damage. The damage points are rounded up when there is a fraction.


LON-001 THE MASKED BEAST

DEMONE • RITUALE / FIEND • RITUAL

OSCURITA' / DARK • ATK 3200 • DEF 1800 • Lv. 8 • Ultra • Cod. 49064413


Questo mostro può essere evocato solo tramite Evocazione Rituale utilizzando la Carta Magia Rituale "Maledizione della Bestia Mascherata". Devi anche offrire come Tributo, dal Terreno o dalla tua Mano, mostri il cui Livello totale sia 8 o superiore.


This monster can only be Ritual Summoned with the Ritual Spell Card "Curse of the Masked Beast". You must also offer monsters whose total Level Stars equal 8 or more as a Tribute from the field or your hand.


RULING - ULTIMO AGGIORNAMENTO 27 GIUGNO 2007
Questo è un mostro ad Evocazione Specifica, può essere Evocato Specialmente dal Cimitero o dalla Zona Carte Rimosse solo se in precedenza è Stato Evocato rispettando le condizioni di Evocazione scritte nel suo testo.
OFFICIAL RULING - CROSS REFERENCE
•LEVEL CONVERSION LAB: If you use “Level Conversion Lab” to change “The Masked Beast” to Level 3, you still need to Tribute 8 Levels worth of monsters for “Curse of the Masked Beast” or "Contract with the Abyss".


LON-002 SWORDSMAN OF LANDSTAR

GUERRIERO / WARRIOR

TERRA / EARTH • ATK 500 • DEF 1200 • Lv. 3 • Comune / Common • Cod. 03573512


Un dilettante con la spada, questo guerriero fantastico conta sui suoi poteri misteriosi.


An amateur with a sword, this fairy warrior relies on its mysterious power.



LON-003 HUMANOID SLIME

ACQUA / AQUA

ACQUA / WATER • ATK 800 • DEF 2000 • Lv. 4 • Comune / Common • Cod. 46821314


Questa melma conserva apparentemente qualche traccia umana nella sua mappa genetica.


This slime apparently has some human genes in its genetic makeup.



LON-004 WORM DRAKE

RETTILE / REPTILE

TERRA / EARTH • ATK 1400 • DEF 1500 • Lv. 4 • Comune / Common • Cod. 73216412


Una volta che questo mostro stringe le sue spire attorno alla vittima, non c'è più scampo.


Once this monster wraps itself around a victim, there is no escape.



LON-005 HUMANOID WORM DRAKE

ACQUA • FUSIONE / AQUA • FUSION

ACQUA / WATER • ATK 2200 • DEF 2000 • Lv. 7 • Comune / Common • Cod. 05600127


"Drago-Verme" + "Melma Umanoide"


"Worm Drake" + "Humanoid Slime"


RULING - ULTIMO AGGIORNAMENTO 27 GIUGNO 2007
Puoi evocare questo mostro dal Cimitero o dall'area Carte Rimosse, se prima è stato evocato in modo appropriato. Puoi evocare questo mostro in modo inappropriato, senza l'uso di carte da Fusione.


LON-006 REVIVAL JAM

ACQUA • EFFETTO / AQUA • EFFECT

ACQUA / WATER • ATK 1500 • DEF 500 • Lv. 4 • Super • Cod. 31709826


Quando questa carta è mandata al Cimitero in seguito a una battaglia, pagando 1000 Life Points puoi Evocarla tramite Evocazione Speciale scoperta in Posizione di Difesa nella tua prossima Standby Phase.


When this card is sent to the Graveyard as a result of battle, you can Special Summon this card in face-up Defense Position at your next Standby Phase by paying 1000 Life Points. This must be declared when the monster is destroyed. You cannot change its position during the same turn it is Special Summoned in this way.
NEW TEXT
When this card is sent to the Graveyard as a result of battle, you can pay 1000 Life Points. Then, Special Summon this card in face-up Defense Position during your next Standby Phase.


RULING - ULTIMO AGGIORNAMENTO 27 GIUGNO 2007
Questo effetto è Facoltativo e si attiva dal Cimitero. Pagare Life Points è il Costo di Attivazione. Devi scegliere se attivare questo effetto e pagare quando questo mostro va al Cimitero. Se questo mostro lascia il Cimitero prima di essere evocato, questo effetto scompare. Questo effetto viene negato da "La Fine di Anubis". "Necrovalle" e "Risucchia Abilità" non negano questo effetto.
OFFICIAL RULING - LAST UPDATE JUNE 27, 2007
If you activate "Change of Heart" to take control of "Revival Jam", and it is sent to the Graveyard as a result of battle, the owner (not you) gets the option to pay 1000 Life Points to Special Summon "Revival Jam" to their side of the field.
The cost of 1000 Life Points is paid when "Revival Jam" is sent to the Graveyard as a result of battle. If "Revival Jam" is removed from the Graveyard before your next Standby Phase by cards like "Disappear" you do not get your Life Points returned to you.
If you pay 1000 Life Points when your "Revival Jam" is sent to the Graveyard, and then activate "Call of the Haunted" to return it to the field before your next Standby Phase, and it is again destroyed you must pay another 1000 Life Points if you want it to return during your next Standby Phase. Its condition was reset when it was taken out of the Graveyard by the effect of "Call of the Haunted".
OFFICIAL RULING - CROSS REFERENCE
•JAM DEFENDER: If you have two "Revival Jams" on the field, you may redirect an attack to either one of your choosing.
•JAM DEFENDER: If you have "Jam Defender", "Revival Jam", and a monster equipped with your "Ring of Magnetism" on your side of the field, you may redirect an attack to "Revival Jam" when you opponent attacks the monster equipped with "Ring of Magnetism".
•NECROVALLEY: Necrovalley will NOT negate effects that do not target a card or cards in the Graveyard. So "Necrovalley" will NOT negate the effects of "Dark Necrofear" (when destroyed and sent to the Graveyard), "Revival Jam", "Winged Sage Falcos", "Twin-Headed Behemoth", "Mystical Knight of Jackal", and "Red-Moon Baby".


LON-007 FLYING FISH

PESCE / FISH

VENTO / WIND • ATK 800 • DEF 500 • Lv. 4 • Comune / Common • Cod. 31987274


Coloro abbastanza fortunati da poter vedere questo mostro in volo vengono ricompensati con tre desideri.


Three wishes are granted to those fortunate enough to see this monster in flight.



LON-008 AMPHIBIAN BEAST

PESCE / FISH

ACQUA / WATER • ATK 2400 • DEF 2000 • Lv. 6 • Rara / Rare • Cod. 67371383


Sulla terra o in mare, la velocità di questo mostro è impareggiabile.


On land or in the sea, the speed of this monster is unmatchable.



LON-009 SHINING ABYSS

FATA / FAIRY

LUCE / LIGHT • ATK 1600 • DEF 1800 • Lv. 4 • Comune / Common • Cod. 87303357


Questo mostro utilizza sia il potere della Luce che quello dell' Oscurità.


This monster employs the powers of both Light and Darkness.



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