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BPT-001 • DARK MAGICIAN
INCANTATORE / SPELLCASTER
OSCURITA' / DARK • ATK 2500 • DEF 2100 • Lv. 7 • Promo • Cod. 46986414
Il più potente tra i maghi per abilità offensive e difensive.The ultimate wizard in terms of attack and defense.
OFFICIAL RULING - CROSS REFERENCE•A HERO EMERGES: You can Special Summon a high-level monster, like "Dark Magician", with "A Hero Emerges". But if your opponent selects a Special Summon-only monster like "Dark Necrofear", or a Spirit Monster, it is sent to the Graveyard.•BIG BANG SHOT: If you equip your "Big Bang Shot" to your opponent's "Dark Magician", and "Dark Magician" attacks your "Giant Soldier of Stone", the opponent of the owner of the "Big Bang Shot" takes the damage (so your opponent, who attacked with "Dark Magician", takes 900 points of damage.)•CHTHONIAN ALLIANCE: The monster equipped with this card does not count towards the bonus. So if you have 2 “Dark Magicians” on the field, and 1 is equipped with “Chthonian Alliance”, it has +800 ATK.•CONTRACT WITH THE ABYSS: Contract with the Abyss is used as a generic substitute for Ritual Spell Cards like "Black Illusion Ritual" and "Contract with the Dark Master". You cannot use "Contract with the Abyss" to Ritual Summon a non-Ritual Monster like "Dark Magician".•CYBER BLADER: Example 1: The opponent controls “Gemini Elf” and “Dark Magician”. The opponent attacks with their “Dark Magician”, attacking “Cyber Blader”, whose ATK is currently doubled. The opponent activates “Mystik Wok” and Tributes their “Gemini Elf” to gain 1900 Life Points. “Cyber Blader” now has 2100 ATK points, so it does not destroy “Dark Magician”, but since the opponent has only 1 monster now, “Cyber Blader” is not destroyed as a result of battle, either.•DARK MAGIC ATTACK: If you activate "Dark Magic Attack", and the "Dark Magician" is removed from the field with "Interdimensional Matter Transporter" or "Compulsory Evacuation Device", or flipped face-down with "Book of Moon", or destroyed by "Ring of Destruction", "Dark Magic Attack"'s effect still resolves.•DARK MAGIC CURTAIN: If you activate “Dark Magic Curtain” to Special Summon “Dark Magician” and later in the turn another effect would cause you to Special Summon a monster, you will not be able to Special Summon the monster. For example, your “Insect Queen” would not be able to Special Summon an “Insect Monster Token” during your End Phase.•DEDICATION THROUGH LIGHT AND DARKNESS: You can Tribute a face-down "Dark Magician" to activate "Dedication through Light and Darkness".•DOUBLE ATTACK: If you use “Cost Down” so that your “Blue-Eyes White Dragon” in your hand is Level 6, then you cannot discard it to activate “Double Attack” and target your Level 7 “Dark Magician” on the field.•METALSILVER ARMOR: If you attack with "Dark Magician", and you control another monster equipped with "Metalsilver Armor", your opponent cannot activate "Magic Cylinder" because "Magic Cylinder" targets and only the monster equipped with "Metalsilver Armor" can be targeted (and it is not attacking).•POLE POSITION: If you control "Dark Magician" and your opponent controls "Blue-Eyes White Dragon", and you activate "Flint" targeting "Blue-Eyes White Dragon", and your opponent chains "Pole Position", then "Flint" is equipped meaninglessly to "Blue-Eyes White Dragon". If "Blue-Eyes White Dragon" is destroyed, "Flint" can be equipped to "Dark Magician" meaninglessly if you choose (even if other monsters are on the field).•REASONING: You can Special Summon a high-level monster like "Dark Magician" with "Reasoning", but not Special Summon-only monsters like "Gate Guardian", Ritual Monsters, etc.•SERIAL SPELL: If you activate "Monster Reborn", and chain "Serial Spell", discarding your entire hand, you can select and revive one of the monsters you discarded for the cost of "Serial Spell" to be the monster that "Serial Spell" Special Summons to the field. (For example, if you target "Dark Magician" with "Monster Reborn", then chain "Serial Spell" and discard "Buster Blader", you can use "Serial Spell" to Special Summon the "Buster Blader" you discarded to activate "Serial Spell".)•SKILLED DARK MAGICIAN: If there are no "Dark Magician" in your hand, Deck, and Graveyard, you cannot activate "Skilled Dark Magician's" effect to Special Summon a "Dark Magician".•THOUSAND KNIVES: The required card only needs to be face-up on the field. It does not need to be a Monster Card, so if “Dark Magician” is equipped to your “Relinquished”, you can activate “Thousand Knives”.•THUNDER NYAN NYAN: Thunder Nyan Nyan can be destroyed by her own effect between steps in a chain. For example, the opponent targets your "Thunder Nyan Nyan" with "Snatch Steal". You chain "Call of the Haunted" to Special Summon "Dark Magician" from your Graveyard, a DARK monster. The chain resolves as follows: "Call of the Haunted" resolves, "Thunder Nyan Nyan" is destroyed because there is a DARK monster on the field, "Snatch Steal"’s effect disappears because the target is no longer on the field.
BPT-002 • SUMMONED SKULL
DEMONE / FIEND
OSCURITA' / DARK • ATK 2500 • DEF 1200 • Lv. 6 • Promo • Cod. 70781052
Un demone che confonde i nemici con i suoi poteri oscuri. Tra tutti i Mostri di tipo Demone, questo vanta una forza considerevole.A fiend with dark powers for confusing the enemy. Among the Fiend-Type monsters, this monster boasts considerable force.
RULING - ULTIMO AGGIORNAMENTO 27 GIUGNO 2007Questo Mostro è considerato Arcidemone.OFFICIAL RULING - CROSS REFERENCE•ARCHFIEND'S ROAR: You can select a "Special Summon-only" Archfiend like "Fiend Skull Dragon" or "Toon Summoned Skull" with "Archfiend's Roar", but only if they were Summoned properly earlier in the Duel.•BATTLE-SCARRED: You can select an Archfiend that doesn't require you to pay Life Points as a target for "Battle-Scarred" (such as "Summoned Skull", "Archfiend Soldier", or "Fiend Skull Dragon").•BOTTOMLESS TRAP HOLE: Only the monster(s) that triggered “Bottomless Trap Hole” by being Normal / Flip / Special Summoned can be destroyed & removed from play by “Bottomless Trap Hole’s” effect. Example: Player A Normal Summons “Dark Blade”, and Player B activates “Bottomless Trap Hole” in response (Chain Link 1), then Player A chains the effect of his face-up “Ultimate Offering” to Tribute “Dark Blade” for “Summoned Skull” (Chain Link 2). “Ultimate Offering’s” effect resolves first, and “Dark Blade” is Tributed for “Summoned Skull”. Then the effect of “Bottomless Trap Hole” disappears because the monster it would have applied to is no longer on the field.•LEVEL CONVERSION LAB: The Level change from “Level Conversion Lab” lasts until the end of the turn, even if the monster is Summoned. So if you change “Summoned Skull” to Level 3, and Summon it, it can attack even if “Gravity Bind” is active.•RING OF DESTRUCTION: If a player Tributes "Witch of the Black Forest" for "Summoned Skull", you can chain "Ring of Destruction" to the effect of "Witch of the Black Forest", in order to destroy "Summoned Skull". If this reduces the player’s Life Points to zero, then they cannot use "Witch of the Black Forest"’s effect (to retrieve a 5th Exodia piece, for example).•THE DARK - HEX-SEALED FUSION: To use the second effect of this monster, you must Tribute this monster plus the legal Fusion Material Monster (s) written on the Fusion Monster. For example, to Special Summon “B. Skull Dragon” you must Tribute “The Dark - Hex-Sealed Fusion” as well as either “Red-Eyes B. Dragon” or “Summoned Skull”.•TOON MERMAID: This rule applies for "Toon Mermaid", "Toon Summoned Skull", "Manga Ryu-Ran" and "Blue-Eyes Toon Dragon": If "Toon World" is returned to a player’s hand, with cards such as "Giant Trunade" these Toon Monsters are not destroyed since "Toon World" was not destroyed.
BPT-003 • BLUE-EYES WHITE DRAGON
DRAGO / DRAGON
LUCE / LIGHT • ATK 3000 • DEF 2500 • Lv. 8 • Promo • Cod. 89631139
Questo drago leggendario è una potente macchina distruttrice. Virtualmente invincibile, sono in pochi ad aver fronteggiato questa creatura ed essere sopravvissuti per raccontarlo.This legendary dragon is a powerful engine of destruction. Virtually invincible, very few have faced this awesome creature and lived to tell the tale.
OFFICIAL RULING - CROSS REFERENCE•BOTTOMLESS TRAP HOLE: If the opponent has "Lord of D." on the field and activates "The Flute of Summoning Dragon" to Special Summon 2 copies of "Blue-Eyes White Dragon", you can activate this card and both will be removed from play. "Lord of D." does not protect the Dragons because "Bottomless Trap Hole" does not target. The same situation would occur if only 1 "Blue-Eyes White Dragon" was Special Summoned, "Bottomless Trap Hole" still does not target.•BURST STREAM OF DESTRUCTION: If you activate "Burst Stream of Destruction", and the "Blue-Eyes White Dragon" is removed from the field with "Interdimensional Matter Transporter" or "Compulsory Evacuation Device", or flipped face-down with "Book of Moon", or destroyed by "Ring of Destruction", "Burst Stream of Destruction"'s effect still resolves.•BURST STREAM OF DESTRUCTION: It is an effect of "Burst Stream of Destruction" that "Blue-Eyes White Dragon" cannot attack, so if "Non-Spellcasting Area" is on the field, "Blue-Eyes White Dragon" CAN attack. If "Imperial Order" is activated later, "Burst Stream of Destruction"'s effect is negated and "Blue-Eyes White Dragon" CAN attack.•BURST STREAM OF DESTRUCTION: If "Burst Stream of Destruction"'s activation is negated by "Magic Jammer", then "Blue-Eyes White Dragon" can attack.•BURST STREAM OF DESTRUCTION: NO copies of "Blue-Eyes White Dragon" can attack the turn that "Burst Stream of Destruction"'s effect is applied, even if they are Summoned after "Burst Stream of Destruction" is played.•DESTINY HERO - DIAMOND DUDE: Since you are only activating the Normal Spell Card’s effect, and not the Normal Spell Card itself, you do not pay costs and you do not have to meet any activation requirements. For example, you would not pay 1000 Life Points for “Confiscation”, or discard 1 card for “Monster Reincarnation”, or need a “Blue-Eyes White Dragon” on the field to activate the effect of “Burst Stream of Destruction”.•DOUBLE ATTACK: If you use “Cost Down” so that your “Blue-Eyes White Dragon” in your hand is Level 6, then you cannot discard it to activate “Double Attack” and target your Level 7 “Dark Magician” on the field.•INFERNO TEMPEST: If you attack "Blue-Eyes White Dragon" with "Ojama Green" or some other 0 ATK monster, you can activate "Inferno Tempest" after damage calculation. Then "Ojama Green" is sent to the Graveyard after "Inferno Tempest" resolves.•LAST TURN: You CAN Special Summon a high-level monster that has no Special Summoning restrictions for “Last Turn”, such as “Blue-Eyes White Dragon” or “Dark Magician of Chaos”.•MIRROR WALL: If you have 2 copies of "Mirror Wall", and a monster attacks, its ATK is one-quarter. So “Blue-Eyes White Dragon” would have 750 ATK, for example. If 1 of the "Mirror Wall" copies leaves play, then the ATK is increased to half (if both copies leave play, the ATK is restored to full.)•POLE POSITION: If "Pole Position" is active, and your opponent controls "Blue-Eyes White Dragon" and "Skull Servant", and you activate "Smashing Ground", "Blue-Eyes White Dragon" is unaffected by Spell Cards, so the effect of "Smashing Ground" disappears.•POLE POSITION: If you control "Dark Magician" and your opponent controls "Blue-Eyes White Dragon", and you activate "Flint" targeting "Blue-Eyes White Dragon", and your opponent chains "Pole Position", then "Flint" is equipped meaninglessly to "Blue-Eyes White Dragon". If "Blue-Eyes White Dragon" is destroyed, "Flint" can be equipped to "Dark Magician" meaninglessly if you choose (even if other monsters are on the field).•POLE POSITION: EXAMPLE #2: The opponent has "Blue-Eyes White Dragon" (3000 ATK) and “Pole Position” face-up on the field. I have "Gemini Elf" (1900 ATK), and an "Opticlops" (1800 ATK) equipped with "Axe of Despair"(+1000 ATK; 2800 total) face-up on the field, and a Set "Ring of Destruction". If I activate "Ring of Destruction" to destroy "Blue-Eyes White Dragon", then “Opticlops” will be the highest ATK monster on the field, and cause an infinite loop (it is the highest, it isn’t, it is, it isn’t, etc.). Therefore, I cannot target “Blue-Eyes White Dragon” with “Ring of Destruction”.•PRECIOUS CARDS FROM BEYOND: If you Tribute Summon "Blue-Eyes White Dragon" for 1 Tribute using "Cost Down", you can't activate "Precious Cards from Beyond"'s effect.•SILENT SWORDSMAN LV5: If you control “Blue-Eyes White Dragon” and “Silent Swordsman LV5”, and your opponent activates “Fissure”, the monster with the lowest ATK is “Silent Swordsman LV5”, but it is unaffected by Spell Cards, so the effect of “Fissure” disappears.•SKILL DRAIN: Skill Drain does not stop you from activating Ignition Effects, but it does negate their effects as long as the Effect Monster remains on the field. If you Tribute "Cannon Soldier" to itself while "Skill Drain" is active, "Cannon Soldier"'s effect is not negated because "Cannon Soldier" is in the Graveyard, but if you Tribute a different monster for "Cannon Soldier"'s effect, then the effect is negated and your opponent takes no damage. Likewise, if you activate "Winged Minion"'s effect while "Skill Drain" is active, "Winged Minion" is no longer on the field and its effect resolves. If you activate "Exiled Force"'s effect while "Skill Drain" is active, "Exiled Force" is no longer on the field and you can select and destroy 1 monster on the field. If you Tribute "Paladin of White Dragon" to activate its effect while "Skill Drain" is active, it is no longer on the field and you can Special Summon "Blue-Eyes White Dragon". If you Tribute "Great Dezard" while "Skill Drain" is active, it is no longer on the field and you can Special Summon "Fushioh Richie".•WABOKU: SCENARIO 3: Player A activates "Waboku". Player A's "Blue-Eyes White Dragon" then attacks Player B's "Sanga of the Thunder". Player B uses "Sanga of the Thunder"'s effect (during the Damage Step). RESULT: Player A's "Blue-Eyes White Dragon" (ATK 0) is not destroyed, nor does Player A lose any Life Points, because of Player A's "Waboku".
BPT-004 • LORD OF D.
INCANTATORE • EFFETTO / SPELLCASTER • EFFECT
OSCURITA' / DARK • ATK 1200 • DEF 1100 • Lv. 4 • Promo • Cod. 17985575
Tutti i mostri di Tipo Drago non possono essere bersagliati da Carte Magia, Carte Trappola o da altri effetti che individuano specificamente un bersaglio fino a quando questa carta è scoperta sul Terreno.All Dragon-Type monsters cannot be targeted by Spell Cards, Trap Cards, or other effects that specifically designate a target while this card is face-up on the field.NEW TEXTAs long as this card remains face-up on the field, all Dragon-Type monsters cannot be targeted by Spell Cards, Trap Cards, or effects of monsters that designate a target.
RULING - ULTIMO AGGIORNAMENTO 27 GIUGNO 2007Questo effetto è Continuo. Questo carta non nega alcun effetto, ma impedisce ai giocatori di attivare effetti designando come Bersaglio un mostro del Tipo descritto, come "Armatura Sakuretsu", "Assalitore Notturno" o "Tributo al Dannato". Un mostro già Bersaglio di un effetto prima dell'evocazione di questa carta, resterà soggetto a quell'effetto, incluse Carte Equipaggiamento. I mostri appropriati, nel Cimitero, sono esclusi.OFFICIAL RULING - LAST UPDATE JUNE 27, 2007"Lord of D." cannot negate effects; he only prevents Dragon-Type monsters from being selected as targets of effects. Once a target has been selected, the effect of "Lord of D." is irrelevant.If your opponent activates "Ring of Destruction" targeting your "Lord of D." and you chain "D. Tribe" to change "Lord of D." to Dragon-Type, "Ring of Destruction" will still resolve and destroy "Lord of D." since he was selected as a target before he was changed into Dragon-Type. If your opponent activates "Ring of Destruction" targeting a Dragon-Type monster you control and you chain "Call of the Haunted" to Special Summon "Lord of D." from your Graveyard, your Dragon-Type monster is still destroyed for the same reason.If you have "Lord of D." on the field, and activate "Premature Burial" to Special Summon a Dragon-Type monster from your Graveyard, that is okay, but if your opponent later destroys "Premature Burial" your Dragon-Type monster is also destroyed because "Premature Burial" is NOT selecting your Dragon-Type as a target.While you have "Lord of D." on the field you cannot equip your Dragon-Type monsters with Equip Spell Cards, but if you already have a Dragon-Type monster equipped with an Equip Spell Card when you Summon "Lord of D.", the Equip Spell card is not destroyed or negated, because "Lord of D." only prevents Dragon-Type monsters from being selected as a target."Lord of D." will NOT stop "Dark Hole", "Mirror Force", "Raigeki", "Fissure", "Smashing Ground", "Hammer Shot", or "Amazoness Archers", nor will he protect your Dragon-Type monsters from their effects, since these cards affect the whole field and do not select targets.OFFICIAL RULING - CROSS REFERENCE•ANCIENT LAMP: The first effect of “Ancient Lamp” targets a monster on your opponent’s side of the field (except the attacking monster.) If “Lord of D.” is face-up on the field you cannot select a Dragon-Type monster as the attack target. If you cannot target any of your opponent’s monsters with this effect, you cannot activate the effect.•ARRAY OF REVEALING LIGHT: This card does not target, so the effects of "Lord of D." or "Frontier Wiseman" will not protect monsters from this card’s effect.•BOTTOMLESS TRAP HOLE: If the opponent has "Lord of D." on the field and activates "The Flute of Summoning Dragon" to Special Summon 2 copies of "Blue-Eyes White Dragon", you can activate this card and both will be removed from play. "Lord of D." does not protect the Dragons because "Bottomless Trap Hole" does not target. The same situation would occur if only 1 "Blue-Eyes White Dragon" was Special Summoned, "Bottomless Trap Hole" still does not target.•CREATURE SWAP: The opponent cannot chain "Fairy’s Hand Mirror", "Riryoku Field", or "Shift" to "Creature Swap" because it does not target. For the same reason, "Lord of D." does not prevent Dragon-Type monsters from being selected, and "Freed the Matchless General" will not negate the effect of "Creature Swap".•FAIRY BOX: The effect of "Fairy Box" does not target, so "Lord of D." will not prevent "Fairy Box" from reducing the ATK of an attacking Dragon-Type monster to 0.•HORUS' SERVANT: Horus’ Servant has an effect just like "Lord of D.", but only applicable to "Horus the Black Flame Dragon". "Horus’ Servant" will not negate a card effect. All it does is prevent "Horus the Black Flame Dragon" from being selected as a target. If your opponent selects "Horus the Black Flame Dragon" as a target (with "Ring of Destruction", for example), and you chain "Call of the Haunted" to Special Summon "Horus’ Servant", then "Horus the Black Flame Dragon" will still be destroyed by "Ring of Destruction" because "Horus’ Servant" is being Special Summoned AFTER "Horus the Black Flame Dragon" was selected. The fact that "Ring of Destruction" has not yet resolved does not matter; "Horus the Black Flame Dragon" was selected at activation of "Ring of Destruction", and "Horus’ Servant" is Special Summoned too late to prevent this.•KING DRAGUN: Your opponent cannot target a Dragon-Type Fusion Monster with “De-Fusion” while “King Dragun” or “Lord of D.” is on the field because “De-Fusion” targets.•KING DRAGUN: “Divine Wrath” is NOT a card that targets, so “Divine Wrath” may be used against Dragon-Type monsters while “King Dragun” or “Lord of D.” is on the field.•LAST TURN: “Last Turn” does not target so you can select monsters like “Tyrant Dragon” and “Fiend Skull Dragon” for its effect, or a Dragon-Type monster while “King Dragun” or “Lord of D.” is on the field. You can select “Spirit Reaper” and it will not be destroyed by its effect.•LAVA GOLEM: Since Tributed monsters are not considered to be targeted, you can use "Lava Golem" and Tribute your opponent's Dragons even if he has "Lord of D." on the field.•PATRICIAN OF DARKNESS: If you control "Patrician of Darkness" and "Lord of D." you may still choose Dragon-Type monsters on your side of the field as attack targets.•PROHIBITION: If "Lord of D." is declared with "Prohibition", if it is Special Summoned it "cannot be used", but "The Flute of Summoning Dragon" can be activated.•SPEAR DRAGON: The effect of "Lord of D." will not prevent the effect of "Spear Dragon" from changing it to Defense Position after it attacks.•THE FLUTE OF SUMMONING DRAGON: You can activate "The Flute of Summoning Dragon" if your opponent controls a face-up "Lord of D." and you do not.•YOMI SHIP: This card does NOT target. So it will destroy a Dragon even if "Lord of D." is in play, etc.
BPT-005 • RED-EYES B. DRAGON
OSCURITA' / DARK • ATK 2400 • DEF 2000 • Lv. 7 • Promo • Cod. 74677422
Un feroce drago dotato di un attacco mortale.A ferocious dragon with a deadly attack.
OFFICIAL RULING - CROSS REFERENCE•INFERNO FIRE BLAST: No copies of "Red-Eyes B. Dragon" can attack if you activate "Inferno Fire Blast".•INFERNO FIRE BLAST: If "Red-Eyes B. Dragon" attacked, you cannot activate "Inferno Fire Blast" during Main Phase 2, but if "Red-Eyes B. Dragon" did not attack, you can activate "Inferno Fire Blast" during Main Phase 2.•INFERNO FIRE BLAST: As long as a "Red-Eyes B. Dragon" is on the field when you activate "Inferno Fire Blast", "Inferno Fire Blast" still resolves normally even if "Red-Eyes B. Dragon" is no longer on the field when "Inferno Fire Blast" resolves.•INFERNO FIRE BLAST: If you control "Red-Eyes B. Dragon" and activate "Inferno Fire Blast" to inflict damage, and then after that resolves you activate "Non-Spellcasting Area", "Red-Eyes B. Dragon" still cannot attack because "Non-Spellcasting Area" will not negate the condition.•INFERNO FIRE BLAST: If "Imperial Order" is chained to "Inferno Fire Blast", the effect of "Inferno Fire Blast" is negated but "Red-Eyes B. Dragon" cannot attack. However, if "Magic Jammer" negates the activation of "Inferno Fire Blast", your "Red-Eyes B. Dragon" can attack.•INFERNO FIRE BLAST: If you only have 1 "Red-Eyes B. Dragon" on the field, you can activate multiple copies of "Inferno Fire Blast" designating that same "Red-Eyes B. Dragon".•RED-EYES B. CHICK: If you take control of your opponent’s "Red-Eyes B. Chick", you can activate its effect. In this case, the "Red-Eyes B. Chick" is sent to your opponent’s Graveyard, but you get to Special Summon "Red-Eyes B. Dragon" from your hand.•RED-EYES BLACK METAL DRAGON: If you have a “Red-Eyes B. Dragon” equipped with “Metalmorph” and your opponent activates “Prohibition” and declares “Red-Eyes Black Metal Dragon”, you cannot Tribute the “Red-Eyes B. Dragon” to Special Summon “Red-Eyes Black Metal Dragon”.•THE DARK - HEX-SEALED FUSION: To use the second effect of this monster, you must Tribute this monster plus the legal Fusion Material Monster (s) written on the Fusion Monster. For example, to Special Summon “B. Skull Dragon” you must Tribute “The Dark - Hex-Sealed Fusion” as well as either “Red-Eyes B. Dragon” or “Summoned Skull”.
BPT-006 • B. SKULL DRAGON
DRAGO • FUSIONE / DRAGON • FUSION
OSCURITA' / DARK • ATK 3200 • DEF 2500 • Lv. 9 • Promo • Cod. N / A
"Teschio Evocato" + "Drago Nero Occhi Rossi"."Summoned Skull" + "Red-Eyes B. Dragon"
RULING - ULTIMO AGGIORNAMENTO 27 GIUGNO 2007Puoi evocare questo mostro dal Cimitero o dall'area Carte Rimosse, se prima è stato evocato in modo appropriato. Puoi evocare questo mostro in modo inappropriato, senza l'uso di carte da Fusione. Questo mostro è considerato Arcidemone.OFFICIAL RULING - CROSS REFERENCE•THE DARK - HEX-SEALED FUSION: To use the second effect of this monster, you must Tribute this monster plus the legal Fusion Material Monster (s) written on the Fusion Monster. For example, to Special Summon “B. Skull Dragon” you must Tribute “The Dark - Hex-Sealed Fusion” as well as either “Red-Eyes B. Dragon” or “Summoned Skull”.
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