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AST-000 • THE END OF ANUBIS
DEMONE • EFFETTO / FIEND • EFFECT
OSCURITA' / DARK • ATK 2500 • DEF 0 • Lv. 6 • Segreta / Secret • Cod. 65403020
Fino a quando questa carta resta scoperta sul Terreno, tutti gli effetti delle Carte Magia, Trappola e Carte Mostro che designano una o più carte nel Cimitero come bersaglio o che si attivano nel Cimitero, sono annullati.As long as this card remains face-up on the field, all effects of Spell, Trap, and Monster Cards that designate a card(s) in the Graveyard or that activate in the Graveyard are negated.
RULING - ULTIMO AGGIORNAMENTO 7 GENNAIO 2008Questo effetto è Continuo. Questo effetto non impedisce l'attivazione di effetti: se questa carta rimane scoperta sul Terreno annullerà gli effetti quando risolveranno. Questa carta Nega effetti come "Kuriboh Alato", "Gilasaurus" (di evocare il mostro avversario), "Minar", “Malia di Shabti”, “Disperazione Aswan”, "Guardia Nubiana", "Sangan" (anche se offerto in Tributo per evocare questo mostro), "Pomodoro Mistico", "Serpente Sinistro", "Mago della Fede", "Signore dei Vampiri", "Paura Oscura", "Richiamo del Posseduto", "Amazoness Chain Master", gli effetti di evocazione dei mostri "Mondo Oscuro" e gli effetti secondari di "Ascia di Distruzione", "Pendente Nero" e "Nuzzler Malevolo". Questa carta non nega le evocazioni dei mostri LV o di mostri come "Stregone del Chaos", nè effetti come “Giara di Fibra”, "Forza Esiliata", "Ultimo Desiderio" o "Cannone a Onde Soniche". Se "Mago della Fede" viene Evocato per Scoperta e si attiva "Tributo Torrenziale", l'effetto di "Mago della Fede" non verrà Negato. Se attivi "Tributo al Dannato" scartando "Assalitore Notturno" e distruggi questo mostro, l'effetto di "Assalitore Notturno" non verrà negato.OFFICIAL RULING - LAST UPDATE JUNE 27, 2007"The End of Anubis" WILL negate the effects of "Night Assailant" (its second effect), "Aswan Apparition", "Nubian Guard", "Sangan", "Witch of the Black Forest" (even if Tributed to Tribute Summon "The End of Anubis"), "Mystic Tomato"/"Giant Rat"/etc., "Sinister Serpent", "Magician of Faith", "Dark Magician of Chaos"' spell retrieval effect, "Vampire Lord"'s ability to return from the Graveyard, "Dark Necrofear"'s ability to return from the Graveyard, and activation of "Call of the Haunted" or "Premature Burial"."The End of Anubis" WILL NOT negate the Special Summon of "Chaos Emperor Dragon - Envoy of the End", "Black Luster Soldier - Envoy of the Beginning", "Dark Necrofear", "Soul of Purity and Light", etc. (because these involve costs, not effects, and "The End of Anubis" cannot negate paying costs). "The End of Anubis" WILL NOT negate "Strike Ninja"'s effect because removing 2 DARK monsters from the Graveyard is a cost."The End of Anubis" WILL NOT negate Ignition Effects unless it requires the monster to be in the Graveyard when the Ignition Effect is activated (such as "Amazoness Chain-Master")."The End of Anubis" WILL NOT negate the effect of "Fiend Comedian", "Fiber Jar", or "Big Burn".You can chain "Call of the Haunted" to your opponent's effect that targets a card in the Graveyard or activates in the Graveyard to Special Summon "The End of Anubis" and negate that effect."The End of Anubis" negates the Special Summon effect of "Premature Burial" & "Call of the Haunted", but does not negate the effect that destroys the monster when "Premature Burial"/"Call of the Haunted" is destroyed.While "The End of Anubis" is on the field, if you Special Summon "Gilasaurus", your opponent can't Special Summon.If "The End of Anubis" is face-up on the field when a flipped "Spear Cretin" is sent to the Graveyard, then "Spear Cretin's" effect does not activate. But if "The End of Anubis" was merely on the field when "Spear Cretin" was flipped, but is NOT on the field when "Spear Cretin" is sent to the Graveyard, then "Spear Cretin's" effect DOES activate when sent to the Graveyard because "The End of Anubis" is no longer on the field to negate it.When "Night Assailant" is discarded to activate the effect of "Tribe-Infecting Virus", and Fiend is named, the effect of "Night Assailant" is activated after "Tribe-Infecting Virus" resolves because "The End of Anubis" is no longer on the field.You cannot send "Desrook Archfiend" to the Graveyard for its effect while "The End of Anubis" is on the field, because the effect of "Desrook Archfiend" targets the destroyed "Terrorking Archfiend" in the Graveyard.RULING FROM JUDGE FORUM - LAST UPDATE JANUARY 7, 2008•: "The End of Anubis" does not prevent effects from activating: if it remains face-up on the field it will negate the effects when they resolve.OFFICIAL RULING - CROSS REFERENCE•ASWAN APPARITION: "Aswan Apparition"'s effect does target a card in the Graveyard, so the effect will be negated if "The End of Anubis" is face-up on the field.•CURSED FIG: If "The End of Anubis" is Summoned after "Cursed Fig's" effect has resolved, "Cursed Fig's" effect is still applied.•DARK MAGICIAN OF CHAOS: Dark Magician of Chaos' effect targets 1 Spell Card in the Graveyard, so it will be negated by "Necrovalley" or "The End of Anubis".•FUSION RECOVERY: “Fusion Recovery” targets 1 monster and 1 “Polymerization” in the Graveyard (so it will be negated by “Necrovalley” or “The End of Anubis”).•GIANT KOZAKY: The effect of “Giant Kozaky” that inflicts damage to the controller activates in the Graveyard or the “removed zone”, wherever “Giant Kozaky” goes to after being destroyed. “The End of Anubis” will negate the effect of “Giant Kozaky” if it was destroyed and sent to the Graveyard, but “Banisher of the Light” will not (because “Giant Kozaky” does not have to be “destroyed and sent to the Graveyard”). Nor will “Skill Drain” negate the damage if “Giant Kozaky” is destroyed.•HERALD OF GREEN LIGHT: “Herald of Green Light’s” effect will not be negated by the effect of “The End of Anubis” because it doesn’t activate in the Graveyard.•HERALD OF ORANGE LIGHT: “Herald of Orange Light’s” effect will not be negated by the effect of “The End of Anubis” because it doesn’t activate in the Graveyard.•HERALD OF PURPLE LIGHT: “Herald of Purple Light’s” effect will not be negated by the effect of “The End of Anubis” because it doesn’t activate in the Graveyard.•MALICE DOLL OF DEMISE: The effect of "Malice Doll of Demise" activates in the Graveyard. If "The End of Anubis" is on the field during the Standby Phase in which "Malice Doll of Demise" would activate its effect, then the effect is negated and "Malice Doll of Demise" is not Special Summoned. If "The End of Anubis" leaves play after that, you still cannot activate "Malice Doll of Demise"’s effect because the opportunity has passed.•NUBIAN GUARD: Nubian Guard's effect does target a monster in the Graveyard, so the effect will be negated if "The End of Anubis" is face-up on the field.•SINISTER SERPENT: You cannot activate the effect of "Sinister Serpent" if "The End of Anubis" is on the field.•SPIRITUAL EARTH ART - KUROGANE: “Spiritual Earth Art - Kurogane” is an effect that targets 1 monster in your Graveyard. (So it will be negated by “Necrovalley” or “The End of Anubis”).•WINGED KURIBOH: Because the effect of “Winged Kuriboh” activates in the Graveyard, it will not be negated by “Skill Drain” but it will be negated by “The End of Anubis”.
AST-001 • GOGIGA GAGAGIGO
RETTILE / REPTILE
ACQUA / WATER • ATK 2950 • DEF 2800 • Lv. 8 • Comune / Common • Cod. 39674652
La sua anima è stata inghiottita da tempo, il suo corpo continua ad avanzare instancabilmente, guidato dal desiderio di un potere sempre maggiore. Non riconosce più neppure se stesso …His soul long-since collapsed, his body recklessly continues onward, driven by a lust for more power. He no longer resembles his former self....
OFFICIAL RULING - CROSS REFERENCE•BIG WAVE SMALL WAVE: You can Special Summon high-level WATER monsters with "Big Wave Small Wave", like "Levia-Dragon - Daedalus", "Suijin", or "Gogiga Gagagigo".
AST-002 • WARRIOR OF ZERA
GUERRIERO / WARRIOR
TERRA / EARTH • ATK 1600 • DEF 1600 • Lv. 4 • Comune / Common • Cod. 66073051
Un guerriero errante alla ricerca del santuario per guadagnare il potere degli Archlords. Per sfuggire alla tentazione dei demoni malefici, combatte da solo giorno dopo giorno.A wandering warrior who seeks the sanctuary where he can gain the power of the Archlords. To escape the temptation of evil fiends, he fights solo day by day.
AST-003 • SEALMASTER MEISEI
INCANTATORE / SPELLCASTER
OSCURITA' / DARK • ATK 1100 • DEF 900 • Lv. 3 • Rara / Rare • Cod. 02468169
Una delle poche persone che ha dimestichezza con i Talismani. La sua storia è un mistero.One of the few people who has a good command of Talismans. His history is a mystery.
OFFICIAL RULING - CROSS REFERENCE•TALISMAN OF SPELL SEALING: While "Royal Decree" and "Talisman of Spell Sealing" are both active, and "Sealmaster Meisei" is removed from the field, "Talisman of Spell Sealing" stays on the field, but if "Royal Decree"'s effect is no longer being applied, "Talisman of Spell Sealing" is destroyed.•TALISMAN OF SPELL SEALING: Talisman of Spell Sealing is destroyed immediately when "Sealmaster Meisei" is not on the field. If your opponent chains "Ring of Destruction" to "Talisman of Spell Sealing" to destroy "Sealmaster Meisei", "Talisman of Spell Sealing" is immediately destroyed when "Ring of Destruction" resolves.•TALISMAN OF TRAP SEALING: While "Imperial Order" and "Talisman of Trap Sealing" are both active, and "Sealmaster Meisei" is removed from the field, "Talisman of Trap Sealing" stays on the field, but if "Imperial Order"'s effect is no longer being applied, "Talisman of Trap Sealing" is destroyed.•TALISMAN OF TRAP SEALING: Talisman of Trap Sealing is destroyed immediately when "Sealmaster Meisei" is not on the field. If your opponent chains "Ring of Destruction" to "Talisman of Trap Sealing" to destroy "Sealmaster Meisei", "Talisman of Trap Sealing" is immediately destroyed when "Ring of Destruction" resolves.•TALISMAN OF TRAP SEALING: If you have "Talisman of Trap Sealing" and "Sealmaster Meisei" is destroyed in a battle that causes you to take 2000 or more damage, you cannot activate "Nutrient Z".
AST-004 • MYSTICAL SHINE BALL
FATA / FAIRY
LUCE / LIGHT • ATK 500 • DEF 500 • Lv. 2 • Comune / Common • Cod. 39552864
Un'anima di luce ricoperta da uno scintillio mistico. Chi ha la fortuna di ammirarla vedrà esauditi i propri desideri.A soul of light covered by mystical shine. When you see its beautiful shape, your dream will come true.
OFFICIAL RULING - CROSS REFERENCE•THE AGENT OF CREATION - VENUS: You get the "Mystical Shine Ball" when "The Agent of Creation - Venus"' effect resolves.•THE AGENT OF CREATION - VENUS: You have to shuffle your Deck after searching for the "Mystical Shine Ball".•THE AGENT OF CREATION - VENUS: You cannot activate "The Agent of Creation - Venus"' effect if there are no "Mystical Shine Balls" in your hand or Deck.
AST-005 • METAL ARMORED BUG
INSETTO / INSECT
TERRA / EARTH • ATK 2800 • DEF 1500 • Lv. 8 • Comune / Common • Cod. 65957473
Un gigantesco insetto ricoperto da una spessa corazza. Qualunque cosa sulla sua strada viene distrutta.A gigantic insect-like creature covered by thick armor. Everything in his path is destroyed.
AST-006 • THE AGENT OF JUDGMENT - SATURN
FATA • EFFETTO / FAIRY • EFFECT
LUCE / LIGHT • ATK 2400 • DEF 0 • Lv. 6 • Ultra • Cod. 91345518
Se i tuoi Life Points sono superiori a quelli del tuo avversario, offri questo mostro sul tuo Terreno come Tributo per attivare questo effetto. Infliggi ai Life Points del tuo avversario un danno pari alla differenza fra i tuoi Life Points e quelli del tuo avversario. Se "Il Santuario nel Cielo" non è scoperto sul tuo Terreno, questo effetto non viene applicato. Quando attivi questo effetto, non puoi effettuare la tua Battle Phase in questo turno.If your Life Points are higher than your opponent's Life Points, activate this card's effect by offering this card as a Tribute from your side of the field. Inflict damage to your opponent's Life Points equal to the difference between your and your opponent's Life Points. If "The Sanctuary in the Sky" is not on your side of the field, this effect is not applied. When you activate this effect, you cannot conduct your Battle Phase this turn.
RULING - ULTIMO AGGIORNAMENTO 27 GIUGNO 2007Questo effetto è ad Ignizione. Offrire questo mostro in Tributo è il Costo di Attivazione. Puoi attivare questo effetto solo in Main Phase 1. Se attivi questo effetto mentre non c'è "Il Santuario nel Cielo", se "Il Santuario nel Cielo" viene Distrutto o Rimosso in catena, oppure i tuoi Life Points non sono più superiori a quelli del tuo avversario in catena, questo effetto scompare. Il danno va calcolato in Risoluzione.OFFICIAL RULING - LAST UPDATE JUNE 27, 2007Tributing "The Agent of Judgment - Saturn" is a cost.You cannot activate "The Agent of Judgment - Saturn"'s effect during Main Phase 2. You CAN activate "The Agent of Judgment - Saturn"'s effect during Main Phase 1 even if you have to skip your Battle Phase because of a card effect.You can activate multiple "The Agent of Judgment - Saturns"' effects in the same turn.You can chain "Barrel Behind the Door" to "The Agent of Judgment - Saturn"'s effect.If you chain "Mystical Space Typhoon" to "The Agent of Judgment - Saturn"'s effect and destroy "The Sanctuary in the Sky", "The Agent of Judgment - Saturn"'s effect disappears but it has already been Tributed so it is sent to the Graveyard.If "The Sanctuary in the Sky" is not on the field, you can Tribute "The Agent of Judgment - Saturn" and activate the effect, but the effect is not applied and disappears.If an effect is chained to "The Agent of Judgment - Saturn"'s effect that would increase your opponent's Life Points, so that your opponent's Life Points are higher than yours when its effect resolves, then "The Agent of Judgment - Saturn"'s effect disappears because your Life Points need to be higher than your opponent's when the effect resolves.Damage is calculated and inflicted when the effect resolves, so calculate the exact damage when resolving the effect, including any chained effects that altered the Life Points since activation; if the Life Points have changed since activation, the damage inflicted changes accordingly.OFFICIAL RULING - CROSS REFERENCE•ARCHLORD ZERATO: If you chain "Mystical Space Typhoon" to "Archlord Zerato"'s effect and destroy "The Sanctuary in the Sky", "Archlord Zerato"'s effect disappears because "Archlord Zerato"'s effect needs "The Sanctuary in the Sky" on the field when the effect resolves, not just when it activates (just like "The Agent of Judgment - Saturn").•BARREL BEHIND THE DOOR: You can activate "Barrel Behind the Door" against Ignition Effects like "Cannon Soldier", "Catapult Turtle", "The Agent of Judgment - Saturn", and "Chaos Emperor Dragon - Envoy of the End".•MAZERA DEVILLE: If you Special Summon "Mazera DeVille", his effect activates, and your opponent chains "Mystical Space Typhoon" to destroy "Pandemonium" in a chain, "Mazera Deville"'s effect disappears because his effect needs "Pandemonium" on the field when the effect resolves, not just when it activates (just like "The Agent of Judgment - Saturn").
AST-007 • THE AGENT OF WISDOM - MERCURY
LUCE / LIGHT • ATK 0 • DEF 1700 • Lv. 4 • Rara / Rare • Cod. 38730226
Quando non hai più carte nella tua mano alla fine della End Phase del tuo avversario, pesca 1 carta dal tuo Deck durante la tua prossima Standby Phase.When you have no cards in your hand during your opponent's End Phase, draw 1 card from your Deck during your next Standby Phase.NEW TEXTIf you have no cards in your hand at the end of your opponent's End Phase, draw 1 card from your Deck during your next Standby Phase.
RULING - ULTIMO AGGIORNAMENTO 27 GIUGNO 2007Questo effetto è cumulabile. Se in End Phase, attivando "Tornado di Polvere" Posizioni l'ultima carta che avevi in mano, questo effetto si attiverà. Se in End Phase, le carte nella tua Mano aumentano per effetti come "Giara della Cupidigia", questo effetto non si attiverà. Se salti la tua Standby Phase oppure prima della Standby Phase questo mostro viene distrutto, questo effetto scompare.OFFICIAL RULING - LAST UPDATE JUNE 27, 2007When it is the END of your opponent's End Phase and you have no hand, then "The Agent of Wisdom - Mercury"'s effect activates. So if you activate "Dust Tornado" during your opponent's End Phase, and Set your last card in your hand, and have no cards at the end of the End Phase, "The Agent of Wisdom - Mercury"'s effect activates.If your hand was increased during the End Phase by activating "Jar of Greed", and you have a card in your hand at the end of the End Phase, then "The Agent of Wisdom - Mercury"'s effect does not activate.If your Standby Phase is skipped then "The Agent of Wisdom - Mercury"'s effect disappears.If you have multiple "The Agent of Wisdom - Mercury" you can draw multiple times.When the effect of "The Agent of Wisdom - Mercury" is negated by "Skill Drain", and you have no hand at the end of your opponent's End Phase, and you destroy "Skill Drain" before your "Standby Phase" (such as with "Mystical Space Typhoon" during your Draw Phase), you CAN draw because "Skill Drain" was destroyed. This is because the "when you have no cards in your hand during your opponent's End Phase" is a condition, not an effect, so it is not negated by "Skill Drain". As long as you can make it so that "Skill Drain" is not negating "The Agent of Wisdom - Mercury"'s card-drawing effect by the time the Standby Phase begins, you can draw.When you have "The Agent of Wisdom - Mercury" on your side of the field and you have no cards in your hand at the end of your opponent's End Phase, but it is destroyed before your Standby Phase (such as with "Ring of Destruction" during your Draw Phase), then you do NOT draw during your Standby Phase because "The Agent of Wisdom - Mercury" is no longer on the field.
AST-008 • THE AGENT OF CREATION - VENUS
LUCE / LIGHT • ATK 1600 • DEF 0 • Lv. 3 • Rara / Rare • Cod. 64734921
Paga 500 Life Points per scegliere 1 "Sfera Mistica Lucente" dalla tua Mano o dal tuo Deck ed Evocarla tramite Evocazione Speciale sul tuo Terreno.Pay 500 Life Points to select 1 "Mystical Shine Ball" from your hand or Deck, and Special Summon it to your side of the field.
RULING - ULTIMO AGGIORNAMENTO 27 GIUGNO 2007Pagare Life Points è il Costo di Attivazione. Puoi attivare questo effetto più volte nello stesso Turno. Non puoi attivare questo effetto se non hai alcuna "Sfera Mistica Lucente" in Mano o nel Deck.OFFICIAL RULING - LAST UPDATE JUNE 27, 2007You can activate "The Agent of Creation - Venus"' effect multiple times in the same turn.You get the "Mystical Shine Ball" when "The Agent of Creation - Venus"' effect resolves.You have to shuffle your Deck after searching for the "Mystical Shine Ball".After Summoning "The Agent of Creation - Venus", you can activate its effect before your opponent can activate "Trap Hole".You cannot activate "The Agent of Creation - Venus"' effect if there are no "Mystical Shine Balls" in your hand or Deck.
AST-009 • THE AGENT OF FORCE - MARS
LUCE / LIGHT • ATK 0 • DEF 0 • Lv. 3 • Super • Cod. 91123920
Questa carta è immune dagli effetti di qualunque Carta Magia. Se hai "Il Santuario nel Cielo" scoperto sul tuo Terreno, e i tuoi Life Points sono superiori a quelli del tuo avversario, aumenta ATK e DEF di questa carta della differenza fra i tuoi Life Points e quelli del tuo avversario.This card in unaffected by any Spell Cards. If there is "The Sanctuary in the Sky" on your side of the field, and your Life Points are higher than your opponent's Life Points, increase the ATK and DEF of this card by the difference between your and your opponent's Life Points.
RULING - ULTIMO AGGIORNAMENTO 27 GIUGNO 2007Questo mostro non è soggetto ad effetti come "Spada Rivelatrice" o "Pedaggio". Se c'è "La Porta Oscura", questo mostro può attaccare per secondo. Se questo mostro fosse soggetto a "Spaccatura" o "Schiacciare", l'effetto scompare e nessun mostro verrà Distrutto. Questo mostro evocato con "Sepoltura Prematura" o "Unità d'Azione Autonoma" non verrà distrutto a causa della distruzione di queste carte. Se equipaggi questo mostro con "Strappa Possesso", non ne otterrai il Controllo, ma il secondo effetto di "Strappa Possesso" si Risolverà normalmente. L'effetto di "Scambio-Creature" o "Ectoplasmer" scompare se un giocatore sceglie questo mostro. L'effetto di "Parassita Metallico - Lunatite" equipaggiato a questo mostro, si applica normalmente. I valori vanno ricalcolati quando necessario. Con "Inverti Trappola" i valori tornano 0. Se questo mostro Coperto viene attaccato, questo effetto si applica prima del Calcolo dei Danni. OFFICIAL RULING - LAST UPDATE JUNE 27, 2007"The Agent of Force - Mars" is unaffected by Spell Cards just like "Guardian Kay'est" and "The Legendary Fisherman".Vs. "Reverse Trap", "The Agent of Force - Mars"' ATK & DEF become zero but cannot go below zero.If "The Agent of Force - Mars" attacks "Reflect Bounder", "Reflect Bounder" deals damage based on "The Agent of Force - Mars"' current ATK, so if it has 2000 ATK, then "Reflect Bounder" inflicts 2000 damage; then recalculate "The Agent of Force - Mars"' ATK before performing damage calculation.When your face-down Defense Position "The Agent of Force - Mars" is attacked, its DEF is increased BEFORE damage calculation.OFFICIAL RULING - CROSS REFERENCE•CELESTIAL TRANSFORMATION: If you Special Summon “The Agent of Force - Mars”, its ATK will still be halved and it will be destroyed during the End Phase. It is affected because it was not yet on the field when “Celestial Transformation” resolved.•MYSTIK WOK: Tributing a monster for "Mystik Wok" is a cost, so you can Tribute "The Legendary Fisherman" or "The Agent of Force - Mars".
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