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CATALOGO CARTE

Deck
    MIK • Kaiba
    MIY • Yugi
    MIJ • Joey
    MIP • Pegasus
    SKE • Kaiba Evoluzione
    SYE • Yugi Evoluzione
    SD1 • Ruggito del Drago
    SD2 • Follia Zombi
    SD3 • Fiamma di Distruzione
    SD4 • Furia dagli Abissi
    SD5 • Trionfo del Guerriero
    SD6 • Giudizio dell'Incantatore
    YSD • Starter Deck 2006
    SD7 • Fortezza Invincibile
    SD8 • Signore della Tempesta
    SD09 • Rabbia del Dinosauro
    SD10 • Rivolta delle Macchine
    YSDJ • Jaden Yuki
    YSDS • Syrus Truesdale
    SDLR • Ascesa dei Signori dei Draghi
    SDDE - L'Imperatore Oscuro
    5DS1 • 5D's Starter Deck
    SDZW • Mondo Zombie
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Deck > SKE • Kaiba Evoluzione
1 - 2 - 3 - 4 - 5


SKE-IT031 FLAUTO EVOCA-DRAGHI

MAGIA / NORMAL SPELL

SPELL SPEED 1 • Comune / Common • Cod. 43973174


Attivando questa carta quando hai un "Signore di D." scoperto sul Terreno effettui un'Evocazione Speciale di fino a 2 mostri di Tipo Drago dalla tua mano.


You can only activate this card when "Lord of D." is face-up on the field. Special Summon up to 2 Dragon-Type monsters from your hand to your side of the field.


RULING - ULTIMO AGGIORNAMENTO 27 GIUGNO 2007
Puoi attivare questa carta anche se il tuo avversario controlla "Signore di D.". Non puoi attivare questa carta se non hai almeno 1 mostro appropriato. I mostri da evocare vanno scelti in Risoluzione. Non puoi evocare mostri ad Evocazione Specifica o Evocazione Unica. Se "Signore di D." viene, Coperto o Rimosso dal Terreno in catena, questo effetto scompare.
OFFICIAL RULING - LAST UPDATE JUNE 27, 2007
You can activate "The Flute of Summoning Dragon" if your opponent controls a face-up "Lord of D." and you do not.
You must Special Summon at least 1 Dragon-Type monster or you cannot activate this card.
OFFICIAL RULING - CROSS REFERENCE
•BOTTOMLESS TRAP HOLE: If the opponent has "Lord of D." on the field and activates "The Flute of Summoning Dragon" to Special Summon 2 copies of "Blue-Eyes White Dragon", you can activate this card and both will be removed from play. "Lord of D." does not protect the Dragons because "Bottomless Trap Hole" does not target. The same situation would occur if only 1 "Blue-Eyes White Dragon" was Special Summoned, "Bottomless Trap Hole" still does not target.
•PROHIBITION: If "Lord of D." is declared with "Prohibition", if it is Special Summoned it "cannot be used", but "The Flute of Summoning Dragon" can be activated.


SKE-IT032 CAMBIARE IDEA

MAGIA / NORMAL SPELL

SPELL SPEED 1 • Comune / Common • Cod. 04031928


Seleziona e controlla 1 mostro sul Terreno del tuo avversario (indipendentemente dalla sua posizione) fino alla fine del tuo turno.


Select 1 monster on your opponent's side of the field. Take control of the selected monster until the End Phase of this turn.


RULING - ULTIMO AGGIORNAMENTO 27 GIUGNO 2007
Questo effetto designa un Bersaglio. Non puoi attivare questa carta se non hai almeno 1 Zona mostro libera. Puoi usare il mostro controllato come un tuo qualsiasi mostro. Ottieni il controllo del mostro nella stessa Posizione in cui era sul Terreno avversario e lo restituirai nella Posizione in cui si troverà nella tua End Phase. Se il mostro è Coperto, puoi guardarlo senza doverlo Scoprire oppure Evocarlo per Scoperta. Se il mostro viene temporaneamente Rimosso, al suo rientro tornerà sul tuo Terreno, ma subito passerà su quello avversario. Se il mostro viene Coperto o Scoperto prima o dopo la risoluzione di questa carta, nessuno di questi effetti verrà negato. Se le tue Zone mostro vengono tutte occupate in catena, il mostro scelto andrà distrutto. Se prima della End Phase le Zone mostro dell'avversario vengono tutte occupate, il mostro controllato andrà distrutto. Non puoi attivare questa carta su un mostro Scoperto che non può cambiare Controllore, come “Mataza l’Assassino Fulmineo”. Se prendi il Controllo di un mostro che non può cambiare controllore mentre è Coperto e lo Scopri, nella End Phase resterà sul tuo Terreno. Se, tramite altri effetti, il mostro di cui hai preso il controllo torna sul Terreno avversario prima della End Phase, resterà su quel Terreno. Se il tuo avversario ha già il controllo di un tuo mostro tramite altri effetti e tu attivi questa carta su quel tuo mostro, alla fine del Turno tornerà sul Terreno avversario. Non puoi attivare questa carta se hai 4 carte sul tuo Terreno mentre "Crollo Spaziale" è attivo.
OFFICIAL RULING - LAST UPDATE JUNE 27, 2007
You gain control of the targeted monster in the same Battle Position that it was in on your opponent’s side of the field. If it is face-down you may Flip Summon it and any Flip Effect is activated. During your End Phase it is returned to your opponent’s side of the field in the same Battle Position as you last had it in. So if you attacked with the monster and it remained in Attack Position, it will return to your opponent in Attack Position.
You can use the monster you control through the effect of "Change of Heart" as a Tribute for a Tribute Summon, or for an effect like "Cannon Soldier’s".
OFFICIAL RULING - CROSS REFERENCE
•AMEBA: If your opponent uses "Change of Heart" on a face-down "Ameba" and Flip Summons it, when it returns to you during the End Phase, its effect activates and you take 2000 damage.
•AUSSA THE EARTH CHARMER: If you take control of the opponent’s monster with a “Charmer” and the opponent takes control back with “Change of Heart”, control still reverts to you after the effect of “Change of Heart” expires (even though it wasn’t your monster originally).
•BAZOO THE SOUL-EATER: If you remove Monster Cards from your Graveyard to increase the ATK of "Bazoo the Soul-Eater", then on your opponent’s turn he uses "Change of Heart" to gain control of the same "Bazoo the Soul-Eater", your opponent can remove cards from his Graveyard to further increase the ATK. The ATK increase you caused will end during that End Phase, and the ATK increase your opponent caused will end during your End Phase.
•BIG BANG SHOT: The effect of "Big Bang Shot" that removes the equipped monster from play can be resolved between steps of a chain. For example, if "Change of Heart" targets a monster equipped with "Big Bang Shot", and "Mystical Space Typhoon" is chained to "Change of Heart" to destroy "Big Bang Shot", first resolve "Mystical Space Typhoon" and destroy "Big Bang Shot", then remove the monster that was equipped from play, and THEN resolve "Change of Heart" (and the effect of "Change of Heart" disappears).
•BLINDLY LOYAL GOBLIN: If your opponent takes control of your "Blindly Loyal Goblin" with "Change of Heart" and flips it face-up, control of the monster does not return to you.
•BLINDLY LOYAL GOBLIN: Your opponent cannot use "Change of Heart", "Snatch Steal", or "Brain Control" on your face-up "Blindly Loyal Goblin".
•BLINDLY LOYAL GOBLIN: If your opponent tries to use "Change of Heart" on your face-down "Blindly Loyal Goblin", and you chain "Ceasefire" to flip it face-up, the effect of "Change of Heart" is negated.
•COBRA JAR: When the "Poisonous Snake Token" is destroyed as a result of battle, it is the opponent of "Cobra Jar"'s controller that takes the damage; so even if the opponent had taken control of the "Poisonous Snake Token" with "Change of Heart", he/she still takes the damage when it is destroyed.
•CREATURE SWAP: A player may activate "Change of Heart" to gain control of an opponent’s monster, and then activate "Creature Swap" and select that monster to return to the opponent. At the end of the turn, the monster targeted by "Change of Heart" does not switch sides again since it is already on the owner’s side of the field.
•DECK DEVASTATION VIRUS: If you use "Change of Heart" to take control of your opponent's "Magicial Scientist" during the turns after "Deck Devastation Virus" has resolved, it will not be destroyed. If you then use its effect to Special Summon "Thousand-Eyes Restrict", it will also not be destroyed.
•DEEPSEA WARRIOR: If you take control of your opponent's face-down "Deepsea Warrior" with "Change of Heart" while "Umi" is face-up on the field, when it is flipped face-up it is immediately returned to your opponent.
•DESROOK ARCHFIEND: When you control your opponent's "Terrorking Archfiend" with "Change of Heart", and it is destroyed, you can activate "Desrook Archfiend" from your hand to Special Summon the "Terrorking Archfiend" back to your side of the field.
•DIFFERENT DIMENSION GATE: When your opponent's monster on your side of the field that you control with "Change of Heart" or "Snatch Steal" is removed with "Different Dimension Gate", it returns to your side of the field when "Different Dimension Gate" is destroyed, and then immediately returns to your opponent's side of the field.
•DRAMATIC RESCUE: You can activate "Dramatic Rescue" when an Amazoness on your side of the field is targeted, such as with any Equip Spell Card, "Tribute to the Doomed", "Trap Hole", "Man-Eater Bug", "Relinquished", "Dark Cat with White Tail", "Amazoness Spellcaster", "Penguin Soldier" (even if it targets 2 monsters), "Change of Heart", "Ring of Destruction", "XYZ Dragon Cannon", etc. But not when cards like "Raigeki", "Dark Hole", "Mirror Force", "Fissure", "Creature Swap", "Guardian Sphinx", "Bottomless Trap Hole", "Adhesive Trap Hole", etc. are used.
•ECTOPLASMER: If you Tribute your opponent’s monster that you controlled with "Snatch Steal" or "Change of Heart", your opponent takes the damage even though it was their monster.
•ERIA THE WATER CHARMER: If you take control of the opponent’s monster with a “Charmer” and the opponent takes control back with “Change of Heart”, control still reverts to you after the effect of “Change of Heart” expires (even though it wasn’t your monster originally).
•FATAL ABACUS: It is the owner of the Monster Card that takes the damage, so if you control your opponent’s monster through the effect of "Change of Heart" and Tribute it, your opponent takes the 500 points of damage.
•FREED THE MATCHLESS GENERAL: If your opponent activates "Change of Heart" and gains control of this card while it is face-down, and it is then flipped face-up, they retain control of it until the end of the turn. This is because the effect of "Freed the Matchless General" must be applied when the Spell Card is activated.
•GRIGGLE: If your opponent uses "Change of Heart" on a face-down "Griggle" and Flip Summons it, when it returns to you during the End Phase, its effect activates and your opponent will gain 3000 Life Points.
•HARPIE LADY 3: If you control "Harpie Lady 3" and "Gemini Elf" and your opponent activates "Change of Heart" to gain control of "Gemini Elf", then attacks your "Harpie Lady 3", your "Gemini Elf" cannot attack for 2 of your opponent’s turns, even after it returns to your side of the field.
•HIITA THE FIRE CHARMER: If you take control of the opponent’s monster with a “Charmer” and the opponent takes control back with “Change of Heart”, control still reverts to you after the effect of “Change of Heart” expires (even though it wasn’t your monster originally).
•INSECT PRINCESS: When you have "Insect Princess" and a Defense Position "Crass Clown" on your side of the field, and "DNA Surgery" is making "Crass Clown" an Insect-Type, and your opponent takes control of "Crass Clown" with "Change of Heart", "Crass Clown" is changed to Attack Position because of "Insect Princess"' effect and its effect activates.
•INTERDIMENSIONAL MATTER TRANSPORTER: If you control your opponent's monster because of "Change of Heart" or "Snatch Steal", and remove the monster with "Interdimensional Matter Transporter", the monster returns to your side of the field, then immediately returns to your opponent's side of the field.
•KAISER COLOSSEUM: Your opponent cannot use "Monster Reborn", "Scapegoat", etc. while "Kaiser Colosseum" prevents him from placing new monsters. However, your opponent CAN use "Change of Heart", "Snatch Steal", etc.
•KAISER COLOSSEUM: If the player who controls "Kaiser Colosseum" has his only monster taken by the opponent with "Change of Heart", then the opponent can place more monsters because "Kaiser Colosseum"'s effect is no longer active until the player has at least 1 monster again.
•LAST TURN: “Last Turn” is a very special Trap Card with very special and unusual rules. The most important thing to understand about “Last Turn” is that not all of its effects are applied when the Trap Card resolves. When “Last Turn” (the Trap Card itself) resolves, the activating player selects 1 monster on their side of the field, and all other cards on the field and in both players’ hands are sent to the Graveyard. That is all that happens when “Last Turn” resolves. After that, the turn player Special Summons 1 monster from their Deck. After that, a special Battle Phase occurs. Then, during the End Phase, the victory check of “Last Turn” is applied. “Last Turn” sets up several effects that resolve later in the turn long after the Trap Card itself has resolved. Several other cards do this too, like “Last Will” and “Change of Heart”.
•LAST TURN: “Last Turn” as a chain to “Change of Heart”: Suppose the turn player activates “Change of Heart” and the opponent chains “Last Turn”, then the opponent selects the monster targeted by “Change of Heart” for “Last Turn” (since it’s still on his side of the field, as “Change of Heart” hasn’t resolved yet). Then “Change of Heart” resolves and the turn player gains control of the monster, then Special Summons for “Last Turn”. There is no special Battle Phase. Assuming that the opponent somehow survives the standard Battle Phase, during the End Phase, the turn player has priority to activate and resolve an effect. If the turn player activates and resolves “Change of Heart”, then the monster goes back to the opponent and (assuming nothing else has happened), both players each have 1 monster and the result is a DRAW. If the turn player passes priority to the opponent, the opponent can activate and resolve the effect of “Last Turn” before “Change of Heart”, and in this case the turn player still has 2 monsters and the opponent has zero, so the turn player would win. If the turn player passed priority to the opponent and the opponent passes it back, the turn player MUST activate and resolve an effect, so the effect of “Change of Heart” would expire and both players would have 1 monster each, resulting in a DRAW.
•LOST GUARDIAN: Example: Player A controls 2 monsters. Player B activates “Change of Heart” to take control of one of them, then activates “Different Dimension Gate” to remove both from play. Both monsters are in Player A’s “removed zone” while removed from play (so Player A’s “Lost Guardian” would have 1400 DEF). When “Different Dimension Gate” is destroyed, the monster Player B took control of will return to Player B’s side of the field (if possible, if not it is destroyed) before returning to Player A’s side of the field.
•MATAZA THE ZAPPER: You cannot use "Change of Heart" on a face-up "Mataza the Zapper".
•MIRAGE DRAGON: The effect of this monster makes the opponent of this monster’s current controller unable to activate Trap Cards during the Battle Phase. If you take control of your opponent’s monster with "Change of Heart" during your turn, your opponent cannot activate Trap Cards during your Battle Phase, but you can.
•PITCH-BLACK WARWOLF: The effect of this monster makes the opponent of this monster’s current controller unable to activate Trap Cards during the Battle Phase. If you take control of your opponent’s monster with "Change of Heart" during your turn, your opponent cannot activate Trap Cards during your Battle Phase, but you can.
•PRECIOUS CARDS FROM BEYOND: If you Tribute Summon or Set with 2 monsters, and 1 of them was your opponent's monster that you used with "Change of Heart" or "Soul Exchange", you can activate "Precious Cards from Beyond".
•REMOVE BRAINWASHING: If "Remove Brainwashing" is destroyed, control does not revert again, so if I activate "Change of Heart" and my opponent chains "Remove Brainwashing", control of the monster comes to me and then reverts to my opponent. Then, later in the turn, if "Remove Brainwashing" is destroyed with "Heavy Storm", control does not revert back to me and remains with the original owner. (The same for "Creature Swap", etc.)
•REVIVAL JAM: If you activate "Change of Heart" to take control of "Revival Jam", and it is sent to the Graveyard as a result of battle, the owner (not you) gets the option to pay 1000 Life Points to Special Summon "Revival Jam" to their side of the field.
•RIVALRY OF WARLORDS: If "Rivalry of Warlords" is active and you take control of your opponent's face-up monster with "Change of Heart" or "Snatch Steal", and that monster is a different Type than your other face-up monster(s), your opponent's monster is destroyed.
•SCAPEGOAT: If you control 2 monsters and your opponent activates "Change of Heart" to gain control of one and you later activate "Scapegoat" your monster will be destroyed during the End Phase if all 5 of your Monster Card Zones are still occupied.
•SKULL KNIGHT #2: If you activate "Change of Heart" to control your opponent’s "Skull Knight #2" and Tribute it to Tribute Summon a Fiend-Type monster you can Special Summon a "Skull Knight #2" from your Deck. But if you activate "Soul Exchange" to Tribute a "Skull Knight #2" on your opponent’s side of the field, neither player can activate its effect.
•SPATIAL COLLAPSE: When you have 4 cards on your side of the field while "Spatial Collapse" is active, you cannot activate "Change of Heart".
•SPELLBINDING CIRCLE: You can activate "Change of Heart" and take control of a monster targeted by "Spellbinding Circle" but you cannot attack with it or change its Battle Position.
•SPIRIT REAPER: Spirit Reaper is only destroyed by its own effect if it is face-up on the field when the effect designating it as a target activates, AND after the effect designating it as a target resolves. If you Special Summon "Spirit Reaper" with Monster Reborn, or flip it face-down with "Book of Moon", or flip it face-up with "Book of Taiyou", it is not destroyed. If a face-down "Spirit Reaper" is targeted with "Change of Heart", then Flip Summoned, it is not destroyed because it was face-down when "Change of Heart" was activated. If "Spirit Reaper" is targeted by the effect of "Relinquished", "Spirit Reaper" is an Equip Spell Card after the effect of "Relinquished" resolves, so it is not destroyed. If "Spirit Reaper" is removed from play with "Dimensionhole" or "Interdimensional Matter Transporter" or "Different Dimension Gate", then it is removed from play so it is not destroyed. If "Spirit Reaper" is shuffled into the Deck with "Monster Recovery", it’s not destroyed. If "Spirit Reaper" is returned to the hand with "Penguin Soldier", it’s not destroyed.
•SPIRIT REAPER: You cannot activate “Snatch Steal” or “Change of Heart” and target “Spirit Reaper” if you do not have an empty Monster Card Zone. (Even though the “Spirit Reaper” would be destroyed before switching sides).
•THE LEGENDARY FISHERMAN: If you take control of your opponent's face-down "The Legendary Fisherman" with "Change of Heart" while "Umi" is face-up on the field, when it is flipped face-up it is immediately returned to your opponent.
•THE SECRET OF THE BANDIT: This card’s effect targets a monster, so you select the target at the activation of the card. You may select a monster on the opponent’s side of the field. If you target an opponent’s monster, and then take control of it with "Change of Heart" and attack and do Battle Damage to your opponent, they will discard a card. If you target an opponent’s monster, and attack that monster with a weaker monster, causing Battle Damage to yourself, no one will discard a card. The monster targeted by your "The Secret of the Bandit" must deal Battle Damage to the opponent’s Life Points for the effect to activate.
•WINGED KURIBOH: Because the effect of “Winged Kuriboh” activates in the Graveyard, it is the original owner that will get the effect. So if the opponent took control with “Change of Heart” or “Snatch Steal”, if it is destroyed then it goes to the original owner’s Graveyard and they get the effect.
•WYNN THE WIND CHARMER: If you take control of the opponent’s monster with a “Charmer” and the opponent takes control back with “Change of Heart”, control still reverts to you after the effect of “Change of Heart” expires (even though it wasn’t your monster originally).
•ZOLGA: When your opponent takes your "Zolga" with "Change of Heart" and Tribute Summons with it, your opponent (the controller of "Zolga" when it was Tributed) increases his Life Points.


SKE-IT033 SCAMBIO DI ANIME

MAGIA / NORMAL SPELL

SPELL SPEED 1 • Comune / Common • Cod. 68005187


Seleziona un mostro dell'avversario e usalo come Tributo al posto di uno dei tuoi. Salta la tua Battle Phase nel turno in cui questa carta viene attivata.


Select 1 monster on your opponent's side of the field. This turn, if you would Tribute a monster on your side of the field, Tribute the selected monster instead. You cannot conduct your Battle Phase during the turn that you activate this card.


RULING - ULTIMO AGGIORNAMENTO 9 SETTEMBRE 2007
Questo effetto designa un Bersaglio. Puoi usare il mostro come un tuo Tributo fino alla fine del Turno, ma finchè non viene utilizzato resterà sul Terreno avversario. Puoi attivare più copie di questa carta scegliendo mostri diversi. Non puoi attivare questa carta in Main Phase 2. Puoi attivare questo effetto per carte come "Soldato Cannone" (anche se non hai Zone mostro libere), "Arcidiacono di Nephtys", "Dividi la Sofferenza" oppure per evocare un mostro Rituale, Toon, un mostro di Livello 5 o 6 oppure combinarlo al Tributo di un tuo mostro o di un'altra copia di questa carta, per evocare un mostro di Livello superiore al 6. Se il mostro scelto è Coperto o viene Coperto in catena, non potrai usarlo per "Metamorfosi" o per una Magia Rituale. Se scegli un Segna-Montone non puoi usarlo per una Evocazione da Tributo. Non puoi usare questo effetto per una Carta da Fusione. Se questa carta è Negata da effetti come "Disturbo Magico" o "Giudizio Solenne", potrai effettuare la Battle Phase. Dovrai saltare la Battle Phase se questa carta è Negata da effetti come "Ordine Imperiale", se non utilizzi il Tributo, oppure se il mostro scelto viene Distrutto o Rimosso in catena o da altri effetti successivamente. Se scegli "Spirito Mietitore" Scoperto, verrà Distrutto (non offerto in Tributo) e dovrai ugualmente saltare la Battle Phase.
OFFICIAL RULING - LAST UPDATE OCTOBER 3, 2008
“Soul Exchange” targets. Select the target at activation.
“Soul Exchange” allows you to Tribute the targeted monster as though it was yours for the rest of the turn.
You can Tribute the targeted monster for any card that requires a Tribute, or for a Tribute Summon. So you could Tribute it for the effect of “Cannon Soldier”, a Ritual Summon, or for the cost of “Monster Gate”.
“Soul Exchange” does NOT give you control of your opponent’s monster, so you can use “Soul Exchange” combined with your “Cannon Soldier’s” effect even if you already have 5 monsters in your Monster Card Zone.
You can activate 2 “Soul Exchanges” and target 2 different monsters. You could Tribute them both for the Tribute Summon of a Level 7 or higher monster.
You cannot activate “Soul Exchange” during your Main Phase 2 because you must skip your Battle Phase.
You can target a face-down monster, but you cannot Tribute it for a Ritual Summon or for “Metamorphosis” because you do not know its Level.
You cannot use “Soul Exchange” for “Polymerization” because “Polymerization” does not use Tribute.
If the activation of your "Soul Exchange" is negated (by "Solemn Judgment", etc.), you may conduct your Battle Phase. If only the effect of "Soul Exchange" is negated (by "Imperial Order", etc.), you may not conduct your Battle Phase.
You cannot Tribute the monster targeted by "Soul Exchange" to pay the cost to activate the effect of your "Exiled Force", because "Exiled Force" must Tribute itself.
RULING FROM JUDGE FORUM - LAST UPDATE AUGUST 14, 2008
•Solemn Judgment: You can conduct your Battle Phase if the activation of "Soul Exchange" was negated by "Solemn Judgment". When only the effect is negated ("Imperial Order", etc.), you cannot conduct your Battle Phase.
OFFICIAL RULING - CROSS REFERENCE
•BUBBLE SHUFFLE: You can target the opponent’s “Elemental Hero Bubbleman” with “Soul Exchange” and Tribute it for “Bubble Shuffle”.
•BURST STREAM OF DESTRUCTION: You can activate "Burst Stream of Destruction" when you cannot have a Battle Phase because of "Frozen Soul", "D. D. Border Line", "Soul Exchange", or "Great Long Nose".
•COSMIC HORROR GANGI'EL: If you activate “Soul Exchange” and target 1 of your opponent’s monsters, “Cosmic Horror Gangi’el” cannot be Tribute Summoned by Tributing just that 1 monster. That monster is still on your opponent’s side of the field, so it does not satisfy the requirement.
•DESTINY HERO - DOOM LORD: You can activate “Destiny Hero - Doom Lord’s” effect even if your Battle Phase is going to be skipped because of a card effect like “Soul Exchange”.
•DIABOLOS, KING OF THE ABYSS: If this card is targeted by "Soul Exchange", it can be Tributed for a Tribute Summon. It is still considered to be Tributed for the Summon, not by the effect of "Soul Exchange".
•DIFFUSION WAVE-MOTION: You cannot activate "Diffusion Wave-Motion" during Main Phase 2, or if you cannot conduct your Battle Phase this turn (if you activated "Soul Exchange", etc.), or if there are no monsters on your opponent's side of the field, or if your opponent has "Swords of Revealing Light", or if your opponent controls 2 "Marauding Captains" (or appropriate monsters with "Raregold Armor", etc.).
•ECTOPLASMER: You can activate "Soul Exchange" during your Main Phase and use its effect to Tribute your opponent’s monster for "Ectoplasmer" during the End Phase.
•EVIL HERO MALICIOUS EDGE: If your opponent controls only 1 monster and you activate “Soul Exchange”, selecting that 1 monster as the target, after resolving “Soul Exchange” you can Tribute that 1 monster to Tribute Summon “Evil Hero Malicious Edge” (You would not need to Tribute an additional monster).
•LAST TURN: If the Battle Phase is skipped because of “Thunder of Ruler” or “Soul Exchange”, resolve the effects of “Last Turn” as much as possible (including victory check, quite possibly resulting in a DRAW).
•MAGICAL DIMENSION: You can Tribute a monster that was targeted by “Soul Exchange” for “Magical Dimension”.
•METAMORPHOSIS: If you activated “Soul Exchange” targeting your opponent’s monster, if the monster is face-down, you cannot Tribute it as a cost for “Metamorphosis”.
•MYSTIK WOK: You can Tribute face-down monsters, or your opponent's monster using "Soul Exchange".
•PRECIOUS CARDS FROM BEYOND: If you Tribute Summon or Set with 2 monsters, and 1 of them was your opponent's monster that you used with "Change of Heart" or "Soul Exchange", you can activate "Precious Cards from Beyond".
•SERIAL SPELL: You can activate "Serial Spell" to copy the effect of a Normal Spell Card, even if it is "Raigeki" or "Soul Exchange" and copying the effect serves no real purpose.
•SILENT SWORDSMAN LV3: Silent Swordsman LV3 will negate the effects of your opponent’s Spell Cards that target it, whether that Spell Card targets just "Silent Swordsman LV3" (such as "Soul Exchange") or multiple monsters ("Different Dimension Gate").
•SKULL KNIGHT #2: If you activate "Change of Heart" to control your opponent’s "Skull Knight #2" and Tribute it to Tribute Summon a Fiend-Type monster you can Special Summon a "Skull Knight #2" from your Deck. But if you activate "Soul Exchange" to Tribute a "Skull Knight #2" on your opponent’s side of the field, neither player can activate its effect.
•SPIRIT REAPER: Vs. "Soul Exchange": Since "Soul Exchange" targets, "Spirit Reaper" is destroyed by its own effect before you can Tribute it.
•TRIBUTE DOLL: You can combine "Soul Exchange" with "Tribute Doll" to Tribute your opponent's monster as the cost of "Tribute Doll".
•VAMPIRE LORD: When Vampire Lord is Tributed (including by your opponent with Soul Exchange), or when he is “sent to the Graveyard”, he will not be Special Summoned by his own effect because he was not “destroyed”.
•ZOLGA: When your opponent Tribute Summons with your "Zolga" using "Soul Exchange", the controller of "Zolga" increases his Life Points.


SKE-IT034 MONTAGNA

MAGIA TERRENO / FIELD SPELL

SPELL SPEED 1 • Comune / Common • Cod. 50913601


Aumenta ATK e DEF di tutti i mostri di Tipo Drago, Bestia Alata e Tuono di 200 punti.


Increases the ATK and DEF of all Dragon, Winged Beast, and Thunder-Type monsters by 200 points.


RULING - ULTIMO AGGIORNAMENTO 14 AGOSTO 2007
Questo effetto si applica ai mostri Scoperti su tutto il Terreno. Questo effetto si applica immediatamente su un mostro Scoperto da un attacco.


SKE-IT035 TRIBUTO AL DANNATO

MAGIA / NORMAL SPELL

SPELL SPEED 1 • Comune / Common • Cod. 79759861


Scarta 1 carta dalla tua mano per distruggere 1 Carta Mostro sul Terreno (indipendentemente dalla sua posizione).


Discard 1 card from your hand. Select 1 monster on the field and destroy it.


RULING - ULTIMO AGGIORNAMENTO 27 GIUGNO 2007
Scartare 1 carta è il Costo di Attivazione. Questo effetto designa un Bersaglio. Puoi distruggere 1 carta mostro su qualsiasi Terreno.
OFFICIAL RULING - CROSS REFERENCE
•BIG SHIELD GARDNA: A face-down "Big Shield Gardna" can only negate a Spell Card that targets 1 face-down monster, so it cannot negate "Riryoku", "Creature Swap" or "Dark Hole", but could negate "Nobleman of Crossout" or "Tribute to the Doomed".
•DOUBLE SPELL: The player who activates "Double Spell" pays any costs for the selected Spell Card (for "Delinquent Duo", "Tribute to the Doomed", etc.).
•DRAMATIC RESCUE: You can activate "Dramatic Rescue" when an Amazoness on your side of the field is targeted, such as with any Equip Spell Card, "Tribute to the Doomed", "Trap Hole", "Man-Eater Bug", "Relinquished", "Dark Cat with White Tail", "Amazoness Spellcaster", "Penguin Soldier" (even if it targets 2 monsters), "Change of Heart", "Ring of Destruction", "XYZ Dragon Cannon", etc. But not when cards like "Raigeki", "Dark Hole", "Mirror Force", "Fissure", "Creature Swap", "Guardian Sphinx", "Bottomless Trap Hole", "Adhesive Trap Hole", etc. are used.
•GIANT KOZAKY: If “Giant Kozaky” is destroyed while face-down, then its effect that inflicts damage is not activated. If “Giant Kozaky” is face-up on the field and is targeted by “Tribute to the Doomed”, and you chain “Book of Moon” so that “Giant Kozaky” is face-down when destroyed by “Tribute to the Doomed”, there is no damage.
•GRAVEKEEPER'S WATCHER: You cannot activate "Gravekeeper’s Watcher" when a card is discarded as a cost, such as "Magic Jammer", "Kuriboh", "Tribute to the Doomed", "Thunder Dragon", or "Type Zero Magic Crusher".
•MAGICAL THORN: The effect of "Magical Thorn" is applied when the opponent discards during the End Phase to make their hand size 6, discarding for the cost of cards such as "Tribute to the Doomed", "Cost Down", or "Judgment of Anubis", and discarding for card effects such as "Delinquent Duo", "Confiscation", "Robbin’ Goblin", "Morphing Jar" and "Mefist the Infernal General".
•MY BODY AS A SHIELD: My Body as a Shield will negate cards such as "Dark Hole", "Fissure", "Raigeki", "Eternal Rest", "Nobleman of Crossout", "Tribute to the Doomed", "Thousand Knives", "Trap Hole", "Two-Pronged Attack", "Mirror Force", "House of Adhesive Tape", "Eatgaboon", "Ring of Destruction", "Torrential Tribute", "Bottomless Trap Hole", "Man-Eater Bug", "Blast Juggler", "Dragon Seeker", "Dream Clown", "Throwstone Unit", "Burst Breath", "Swarm of Scarabs", "Cyber Jar", "Tribe-Infecting Virus", "Raigeki Break", "XYZ Dragon Cannon", "Mega-Ton Magical Cannon", "Exiled Force" (negates the effect but will not destroy "Exiled Force" as it is already in the Graveyard), "Offerings to the Doomed" (negates "Offerings to the Doomed" so you do not skip your Draw Phase), "Jowgen the Spiritualist" (when its effect is activated), "Dragon's Gunfire" (if the effect that destroys a monster is selected), or "The Last Warrior From Another Planet" (negates the effect and destroys "The Last Warrior From Another Planet").
•SPELL ABSORPTION: The effect of “Spell Absorption” is applied when the Spell Card is activated. You cannot chain to this effect. The effect is applied immediately. For example, when activating “Tribute to the Doomed” while “Spell Absorption” is on the field: (1) pay the cost by discarding a card, (2) activate “Tribute to the Doomed”, (3) your Life Points increase for “Spell Absorption”, (4) check for chaining and resolve “Tribute to the Doomed”.
•SPIRIT REAPER: Spirit Reaper is destroyed by its own effect after a card that targets it resolves. If a Spell Card targets it, and the activation of that Spell Card is negated (such as with "Magic Jammer"), then "Spirit Reaper" is not destroyed. However, if the effect of the Spell Card was negated, such as if "Imperial Order" is active, then "Spirit Reaper" is destroyed because the Spell Card resolves (even though its effect is negated). Even if "Imperial Order" is already active on the field, you can activate a card such as "Tribute to the Doomed" designating "Spirit Reaper", and "Spirit Reaper" will be destroyed by its own effect.


SKE-IT036 CORSA AVVENTATA

MAGIA RAPIDA / QUICK-PLAY SPELL

SPELL SPEED 2 • Comune / Common • Cod. 70046172


Aumenta l'ATK del mostro selezionato di 700 punti durante il turno in cui questa carta viene attivata.


Increase 1 face-up monster's ATK by 700 points until the end of this turn.


RULING - ULTIMO AGGIORNAMENTO 27 GIUGNO 2007
Questa carta designa un Bersaglio. Puoi attivare questa carta nel Damage Step. Non puoi scegliere un mostro Coperto.
RULING FROM JUDGES FORUM - LAST UPDATE SEPTEMBER 1, 2008
•Shrink: "Shrink" is applied first, because it halves the original ATK to create a new ATK, then the other ATK modifiers are applied/re-applied.
OFFICIAL RULING - CROSS REFERENCE
•8-CLAWS SCORPION: The ATK of "8-Claws Scorpion" becomes 2400 during damage calculation. You cannot chain "Rush Recklessly" or "Blast with Chain" to this effect. If these cards were activated before damage calculation, then the ATK of "8-Claws Scorpion" becomes 2400 during damage calculation so those cards have no effect on its ATK.
•ARCANA FORCE I - THE MAGICIAN: If "Arcana Force I - The Magician" is affected by a Spell Card that changes its ATK, like “Shrink” or “Rush Recklessly,” first the Spell Card’s effect is applied, then “Arcana Force I - The Magician’s” effect is applied, changing its current ATK to twice its original ATK, or 2200.
•BLAST MAGICIAN: If "Rush Recklessly" is chained to the effect of "Blast Magician", and the ATK of the target monster is now higher than 700 x the number of Spell Counters removed, the effect of "Blast Magician" disappears. You cannot remove additional Spell Counters to increase the effect.
•CYBER LASER DRAGON: The ATK or DEF of the targeted monster must be greater than (or equal to) the ATK of “Cyber Laser Dragon” when the effect resolves in order for it to be destroyed. Example: You target “Jinzo” with this card’s effect. The opponent chains “Rush Recklessly” to raise “Cyber Laser Dragon’s” ATK to 3100. “Jinzo” is not destroyed.
•CYBER TUTU: If “Cyber Tutu” uses her effect to attack directly, you can activate “Rush Recklessly” during the DAMAGE STEP, and even if it raises her ATK higher than the ATK of an opponent’s monster a replay will not occur. But if you activate “Rush Recklessly” during the BATTLE STEP, a replay will occur.
•DARK SCORPION COMBINATION: When you attack with "Dark Scorpion Combination", the Battle Damage is 400 points for each Dark Scorpion, even if their ATK's are changed by some Equip Spell Card, Field Spell Card, "Rush Recklessly", etc. (exception: "Rod of the Mind's Eye" will adjust the damage to become 1000 points).
•ELEMENTAL HERO MARINER: If your only face-down card is “Rush Recklessly”, you can attack directly, and then during the DAMAGE STEP, activate “Rush Recklessly” and the direct attack will continue. This is because Replays do not usually occur during the Damage Step.
•FREED THE BRAVE WANDERER: If your opponent chains "Rush Recklessly" to "Freed the Brave Wanderer"'s effect to increase "Freed the Brave Wanderer"'s ATK by 700 points, and the ATK of the target monster is now lower than "Freed the Brave Wanderer"'s ATK when its effect resolves, the target monster is not destroyed.
•GOGGLE GOLEM: If "Goggle Golem" gains ATK from "Rush Recklessly", etc. and then is Normal Summoned again, the ATK increase is recalculated after applying its new original ATK.
•HEART OF CLEAR WATER: If a monster equipped with this card has its ATK increased over 1299, by the effect of "Rush Recklessly", etc., this card is destroyed.
•IMPERIAL ORDER: "Imperial Order" cannot be activated in the Damage Step, so you cannot activate it to negate "Rush Recklessly", etc. in the Damage Step.
•OBNOXIOUS CELTIC GUARD: Obnoxious Celtic Guard’s effect looks at the ATK during Damage Calculation. So if he’s WIND and is attacked by "Insect Soldiers of the Sky", their ATK is 2000 during Damage Calculation and "Obnoxious Celtic Guard" is not destroyed. Or if an 1800 monster attacks and you use "Rush Recklessly" to increase the ATK to 2500 during the Damage Step, "Obnoxious Celtic Guardian" is not destroyed.
•SECRET PASS TO THE TREASURES: If the monster attacks your opponent’s Life Points directly, you cannot use an effect such as "Rush Recklessly" to increase its ATK above 1000 during the attack. If a monster attacks directly using the effect of "Secret Pass to the Treasures", "automatic" increases will not apply ("Super Robolady", etc.). If you use "Secret Pass to the Treasures" on "Injection Fairy Lily", and attack directly, you cannot activate the effect of "Injection Fairy Lily".
•SPIRIT REAPER: If "Spirit Reaper" is destroyed by its effect during the Damage Step, such as if "Rush Recklessly" was activated to increase its ATK, destroy "Spirit Reaper" with its effect AFTER damage calculation.
• TWIN-SHIELD DEFENDER: If "Rush Recklessly" is activated after "Twin-Shield Defender's" effect resolves, the ATK gained from "Rush Recklessly" is not halved.
• UNSTABLE EVOLUTION: If the equipped monster gains 700 ATK with "Rush Recklessly" and afterwards "Unstable Evolution" is removed from the field or negated, etc., the monster's original ATK returns to normal and "Rush Recklessly" is reapplied.


SKE-IT037 MEGAMORPH

MAGIA EQUIPAGGIAMENTO / EQUIP SPELL

SPELL SPEED 1 • Comune / Common • Cod. 22046459


Se hai meno Life Points del tuo avversario, l'ATK originale del mostro equipaggiato con questa carta viene raddoppiato. Se, invece, è il tuo avversario a disporre di meno Life Points di te, l'ATK originale del mostro equipaggiato con questa carta viene dimezzato.


While your Life Points are lower than your opponent's, double the original ATK of a monster equipped with this card. While your Life Points are higher, halve the original ATK.


RULING - ULTIMO AGGIORNAMENTO 9 SETTEMBRE 2007
Questo effetto si applica all'ATK Attuale del mostro Equipaggiato e considerando sempre i Life Points del giocatore che controlla questa carta (anche se equipaggi un mostro avversario). L'ATK va ricalcolato quando necessario. Questo effetto non è cumulabile. "Inverti Trappola" non influenza questo effetto. Se entrambi i giocatori hanno gli stessi Life Points, l'ATK del mostro non cambia. Un mostro con ATK "?" si considera 0. Per ulteriori ruling vedi "Shrink".
OFFICIAL RULING - LAST UPDATE SEPTEMBER 9, 2007
"Megamorph" changes the current ATK of the monster it is equipped to. It calculates a new current ATK by half or doubling the equipped monster’s original ATK.
Having multiple "Megamorphs" equipped to a monster is the same as having one.
"Megamorph" is always recalculating with every change in Life Points. For example, your "Jirai Gumo" is equipped with "Megamorph" and you have 8000 Life Points compared to your 7000. You declare an attack with "Jirai Gumo" and lose the coin toss, losing 4000 Life Points. Now "Jirai Gumo"’s ATK is doubled before Damage Calculation.
When Life Points are equal the equipped monster’s ATK is unchanged.
You may equip "Megamorph" to your opponent’s monster, but ‘your Life Points’ refers to the controller of "Megamorph". So if you have more Life Points than your opponent, your opponent’s monster equipped with "Megamorph" has its ATK halved.RULING FROM JUDGES FORUM - LAST UPDATE OCTOBER 11, 2007
•: "Shrink" and "Megamorph" don't just erase previous gains/loses of ATK. Gains/loses of ATK need to be reapplied after halving/doubling the original ATK to create the new current ATK.
OFFICIAL RULING - CROSS REFERENCE
•ADHESION TRAP HOLE: If a monster affected by "Adhesion Trap Hole" is then equipped with "Megamorph", only "Megamorph"'s effect applies.
•AMAZONESS SPELLCASTER: If you switch ATKs with "Amazoness Spellcaster", and one of the monsters is equipped with "Megamorph", after the switch, you change the ATK of the monster that is equipped with "Megamorph" using the effect of "Megamorph". With "Shield & Sword", since these are both Normal Spell Cards, you resolve them in the order of their activation, and recalculate their ATKs in that order.
•ARSENAL BUG: If you equip "Megamorph" to "Arsenal Bug" then its ATK will be 4000 or 1000, depending on "Megamorph"’s effect.
•BEHEMOTH THE KING OF ALL ANIMALS: If you Tribute Summon this card with 1 Tribute and equip it with "Megamorph", its current ATK will become 4000 or 1000, depending on Life Points.
•BLACK GARDEN: If a monster has its ATK halved by "Black Garden", and afterwards it is equipped with "Megamorph", its ATK will be equal to double its original ATK. If "Megamorph" is later negated or removed from the field, the monster's ATK will return to half its ATK (the same as it was before “Megamorph” was equipped).
•CHAOS NECROMANCER: If "Chaos Necromancer" is equipped with "Megamorph", its ATK is zero, but if "Megamorph" leaves play, recalculate the ATK of "Chaos Necromancer" using his effect.
•EMBODIMENT OF APOPHIS: “Embodiment of Apophis”, while a monster, has original ATK 1600 and original DEF 1800 (for purposes of “Megamorph”, etc.).
•FUSILIER DRAGON, THE DUAL-MODE BEAST: If you Summon without Tribute and equip this card with "Megamorph", it's current ATK will become 2800 or 700, depending on your Life Points.
•GOBLIN KING: If you equip "Megamorph" to "Goblin King", "Goblin King"'s ATK is 0.
•GREN MAJU DA EIZA: If "Gren Maju Da Eiza" is equipped with "Megamorph", its ATK is zero, but if "Megamorph" leaves play, recalculate its ATK using its effect.
•KARATE MAN: If Karate Man is equipped with Megamorph, and Megamorph is halving Karate Man's ATK, and you use Karate Man's effect, Karate Man's ATK is 2000. If you use Karate Man's effect, and THEN equip him with Megamorph after that, and Megamorph would halve his ATK, then his ATK is 500.
•KING OF THE SKULL SERVANTS: If the number of “Skull Servant” and “King of the Skull Servants” cards in your Graveyard changes, re-calculate the original ATK of “King of the Skull Servants”. If it is equipped with "Megamorph" you would then re-apply the effect of "Megamorph".
•KING OF THE SKULL SERVANTS: If you have 2 "Skull Servant" cards in your Graveyard (original ATK 2000), and you equip this card with "Megamorph", its current ATK will become either 4000 or 1000, depending on your Life Points.
•LEGENDARY FIEND: When "Legendary Fiend" is equipped with "Megamorph", first double or halve its original ATK and then reapply the ATK gain.
•MAJU GARZETT: Maju Garzett's ATK will be 0 if you Special Summon it, or Tribute Summon it with a monster with "?" ATK (such as "Gradius' Option" or another "Maju Garzett"), or Tribute Summon it with only 1 Tribute using "Cost Down", or equip it with "Megamorph", or if it's flipped face-down and then face-up again, or if you Tribute Summon it with Mirage Tokens, or if you remove it from play with "Dimensionhole" and it returns to the field.
•MEGAROCK DRAGON: If you Special Summon “Mega-Rock Dragon” with an original ATK of 2100 points, and you equip it with “Megamorph”, its current ATK will become 4200 or 1050 depending on your Life Points.
•OBNOXIOUS CELTIC GUARD: Obnoxious Celtic Guard’s effect looks at current ATK, not original ATK. So a monster with 1000 original ATK equipped with "Megamorph" to make it 2000 ATK will not destroy "Obnoxious Celtic Guard" as a result of battle.
•POWER BOND: If you equip the monster Special Summoned by "Power Bond" with "Megamorph", the ATK gained from "Power Bond" disappears but the damage is still inflicted in the End Phase.
•SAND MOTH: After “Sand Moth” is Special Summoned by its own effect, if you equip it with “Megamorph” you will either halve or double its new (2000) original ATK.
•SHRINK: The effect of "Shrink" works like "Megamorph", setting a new current ATK based on original ATK. If the same monster is targeted by both "Shrink" and "Megamorph", only the effect of the card that resolved last will be applied.
•TWIN-HEADED BEHEMOTH: When "Twin-Headed Behemoth" is Special Summoned by its own effect and is equipped with "Megamorph" it is the original ATK/DEF that is doubled or halved. (ATK 3000 / DEF 2400 if doubled, ATK 750 / DEF 600 if halved)
•TYRANNO INFINITY: If “Tyranno Infinity” is equipped with “Megamorph” and the number of removed from play Dinosaurs changes, first change the original ATK of “Tyranno Infinity”, and then double or halve that value to calculate its current ATK for “Megamorph”.
• TWIN-SHIELD DEFENDER: If "Shrink" or "Megamorph" is activated after "Twin-Shield Defender's" effect resolves, "Twin-Shield Defender's" effect disappears. Example 1: If "Sangan's" ATK is halved by "Twin-Shield Defender" to 500 ATK and afterwards its original ATK is halved by "Shrink", it will have 500 ATK. Example 2: If "Sangan's" ATK is halved by "Twin-Shield Defender" to 500 ATK and afterwards it is equipped with "Megamorph", it will have 500 ATK or 2000 ATK (depending on Life Points).
• UNSTABLE EVOLUTION: If the equipped monster is also equipped with "Megamorph", first determine its new original ATK due to "Unstable Evolution" and then halve or double it with "Megamorph".


SKE-IT038 NOBILUOMO DELLO SCAMBIO

MAGIA / NORMAL SPELL

SPELL SPEED 1 • Comune / Common • Cod. 71044499


Distruggi 1 Carta Mostro coperta e rimuovila dal gioco. Se il mostro ha un Effetto Scoperta, entrambi i giocatori devono controllare il loro Deck e rimuovere dal gioco tutte le Carte Mostro con lo stesso nome dai loro rispettivi Deck. I Deck vengono quindi mischiati.


Destroy 1 face-down monster and remove it from play. If the monster is a Flip Effect Monster, both players must check their respective Decks and remove all monsters of the same name from play. Then shuffle the Decks.


RULING - ULTIMO AGGIORNAMENTO 27 GIUGNO 2007
Questa carta designa un Bersaglio. Il mostro va distrutto senza essere Scoperto. Puoi bersagliare un qualsiasi mostro Coperto. Se il mostro distrutto ha un effetto da Scoperta, ogni giocatore deve mostrare il Deck all'avversario anche se non ne ha altre copie o si tratta di un mostro Limitato. Altre copie della carta in Mano e sul Terreno non vanno Rimosse dal Gioco, nè mostrate. Se distruggi "Sangan", il suo effetto non si attiverà. Se il mostro scelto viene Scoperto in catena, questo effetto scompare.
OFFICIAL RULING - LAST UPDATE JUNE 27, 2007
If the targeted monster is a Flip Effect Monster, it is not flipped face-up and its Flip Effect is not activated. Both players must reveal their Decks to each other to verify that all cards of the same name as the Flip Effect Monster are removed from play.
The targeted monster, and any cards of the same name if the target was a Flip Effect Monster, are removed from play and never go to the Graveyard, so the effects of cards like "Sangan" will not activate.
Cards of the same name in your hand or on the field are NOT removed from play.
OFFICIAL RULING - CROSS REFERENCE
•BIG SHIELD GARDNA: A face-down "Big Shield Gardna" can only negate a Spell Card that targets 1 face-down monster, so it cannot negate "Riryoku", "Creature Swap" or "Dark Hole", but could negate "Nobleman of Crossout" or "Tribute to the Doomed".
•D.D. SCOUT PLANE: If "D.D. Scout Plane" is removed from play and is face-down while out of play, such as with "Lightforce Sword" or "Different Dimension Capsule", "D.D. Scout Plane"'s effect does not activate. But if "D.D. Scout Plane" was face-down on the field, and was removed by "Nobleman of Crossout", it is placed face-up while out of play and its effect does activate.
•DRAMATIC RESCUE: You cannot activate "Dramatic Rescue" when your face-down Amazoness is targeted (with "Nobleman of Crossout", etc.).
•IMPERIAL IRON WALL: Cards like "Bottomless Trap Hole" and "Nobleman of Crossout" cannot be activated while "Imperial Iron Wall" is active. If you activate "Bottomless Trap Hole" and "Imperial Iron Wall" is chained, the destroyed monster is sent to the Graveyard instead of being removed from play. If you activate "Nobleman of Crossout" and "Imperial Iron Wall" is chained, the face-down monster is destroyed and is sent to the Graveyard instead of being removed from play, but the effect that removes Flip Effect monsters in the Deck from play is not applied.
•MY BODY AS A SHIELD: My Body as a Shield will negate cards such as "Dark Hole", "Fissure", "Raigeki", "Eternal Rest", "Nobleman of Crossout", "Tribute to the Doomed", "Thousand Knives", "Trap Hole", "Two-Pronged Attack", "Mirror Force", "House of Adhesive Tape", "Eatgaboon", "Ring of Destruction", "Torrential Tribute", "Bottomless Trap Hole", "Man-Eater Bug", "Blast Juggler", "Dragon Seeker", "Dream Clown", "Throwstone Unit", "Burst Breath", "Swarm of Scarabs", "Cyber Jar", "Tribe-Infecting Virus", "Raigeki Break", "XYZ Dragon Cannon", "Mega-Ton Magical Cannon", "Exiled Force" (negates the effect but will not destroy "Exiled Force" as it is already in the Graveyard), "Offerings to the Doomed" (negates "Offerings to the Doomed" so you do not skip your Draw Phase), "Jowgen the Spiritualist" (when its effect is activated), "Dragon's Gunfire" (if the effect that destroys a monster is selected), or "The Last Warrior From Another Planet" (negates the effect and destroys "The Last Warrior From Another Planet").


SKE-IT039 SEPOLTURA PREMATURA

MAGIA EQUIPAGGIAMENTO / EQUIP SPELL

SPELL SPEED 1 • Comune / Common • Cod. 70828912


Paga 800 Life Points. Scegli 1 mostro dal tuo Cimitero, evocalo tramite un'Evocazione Speciale sul Terreno, scoperto in Posizione d'Attacco ed equipaggialo con questa carta. Quando questa carta viene distrutta, distruggi il mostro equipaggiato.


Pay 800 Life Points. Select 1 Monster Card from your Graveyard, Special Summon it on the field in face-up Attack Position, and equip it with this card. When this card is destroyed, the monster is also destroyed.


RULING - ULTIMO AGGIORNAMENTO 27 GIUGNO 2007
Pagare Life Points è il Costo di Attivazione. Questo effetto designa un Bersaglio. Non puoi attivare questa carta se hai tutte le Zone mostro occupate. Se il mostro scelto lascia il Cimitero in catena, questo effetto scompare. Non puoi evocare un mostro ad Evocazione Specifica se non è stato prima evocato nel modo descritto. Non puoi scegliere un mostro ad Evocazione Unica, nè Spirit. E' possibile distruggere il mostro evocato con carte come "Tributo Torrenziale". Se questa carta viene Distrutta o Negata in catena, il mostro scelto non verrà evocato. Se evochi un mostro immune alle carte Magia, e questa carta venisse Distrutta, il mostro resterà sul Terreno. Non possibile attivare "Il Sarto Incostante" su questa carta. Se questa carta lascia il Terreno senza essere distrutta, il mostro evocato non verrà distrutto. Se il mostro equipaggiato viene Coperto oppure questa carta viene distrutta mentre è negata, il mostro evocato non verrà distrutto. Questo effetto viene negato da "La Fine di Anubis" e "Necrovalle".
OFFICIAL RULING - LAST UPDATE JUNE 27, 2007
You cannot activate "Tailor of the Fickle" selecting "Premature Burial" as a target.
You cannot activate "Fairy’s Hand Mirror" to make your opponent chose a different monster when they activate "Premature Burial".
If you activate this card and your opponent chains "Imperial Order" the effect of "Premature Burial" is negated and the Special Summon never occurs, but you still pay 800 Life Points. If "Imperial Order" is activated after "Premature Burial" is already on the field, the equipped monster is NOT destroyed and "Premature Burial" remains on the field meaninglessly. If "Premature Burial" is then destroyed while "Imperial Order" is still active, the monster remains on the field, but if the monster is destroyed, "Premature Burial" is also destroyed, since it is still equipped to that monster.
If the equipped monster is flipped face-down "Premature Burial" is destroyed but the monster is not destroyed.
OFFICIAL RULING - CROSS REFERENCE
•BIG BANG SHOT: If you Special Summon a monster with "Premature Burial", and equip it with "Big Bang Shot", and "Heavy Storm" is activated, the effects of "Premature Burial" and "Big Bang Shot" form a chain, with the controller of the 2 cards determining the order in which they are placed on the chain, and the order in which they are resolved. If the controller chooses "Big Bang Shot" to be Step 2, then the monster will be removed from play. If the controller chooses "Premature Burial" to be Step 2, then the monster will be destroyed and sent to the Graveyard.
•BLACK HORN OF HEAVEN: Like “Horn of Heaven”, this card cannot be used against “Premature Burial”, etc. It can be used against inherent Special Summon effects like “Cyber Dragon” or “Dark Necrofear”.
•BUBBLE CRASH: If "Premature Burial" is equipped to a monster on the field, you can select "Premature Burial" to be sent to the Graveyard and the previously equipped monster will remain on the field, since "Premature Burial" was not destroyed.
•COLLECTED POWER: If a "Premature Burial" already equipped to a monster is moved to a new monster by the effect of "Collected Power", both "Premature Burial" and the original monster it was equipped to are destroyed. If you chain "Collected Power" to "Premature Burial", the monster in the Graveyard that was targeted never leaves the Graveyard and "Premature Burial" is destroyed.
•CREATURE SWAP: A player may select a monster Special Summoned by "Call of the Haunted" or "Premature Burial". If the "Call of the Haunted" or "Premature Burial", still on the opponent’s side of the field, is destroyed, the monster targeted by those cards is destroyed also.
•CRYSTAL BEAST AMBER MAMMOTH: If you control a "Crystal Beast" equipped with "Premature Burial" and have no open Spell & Trap Card Zones, when that "Crystal Beast" is destroyed "Premature Burial" is also destroyed and then you can choose to put that "Crystal Beast" into the now empty Zone.
•CRYSTAL BEAST AMETHYST CAT: If you control a "Crystal Beast" equipped with "Premature Burial" and have no open Spell & Trap Card Zones, when that "Crystal Beast" is destroyed "Premature Burial" is also destroyed and then you can choose to put that "Crystal Beast" into the now empty Zone.
•CRYSTAL BEAST COBALT EAGLE: If you control a "Crystal Beast" equipped with "Premature Burial" and have no open Spell & Trap Card Zones, when that "Crystal Beast" is destroyed "Premature Burial" is also destroyed and then you can choose to put that "Crystal Beast" into the now empty Zone.
•CRYSTAL BEAST EMERALD TORTOISE: If you control a "Crystal Beast" equipped with "Premature Burial" and have no open Spell & Trap Card Zones, when that "Crystal Beast" is destroyed "Premature Burial" is also destroyed and then you can choose to put that "Crystal Beast" into the now empty Zone.
•CRYSTAL BEAST RUBY CARBUNCLE: If you control a "Crystal Beast" equipped with "Premature Burial" and have no open Spell & Trap Card Zones, when that "Crystal Beast" is destroyed "Premature Burial" is also destroyed and then you can choose to put that "Crystal Beast" into the now empty Zone.
•CRYSTAL BEAST SAPPHIRE PEGASUS: If you control a "Crystal Beast" equipped with "Premature Burial" and have no open Spell & Trap Card Zones, when that "Crystal Beast" is destroyed "Premature Burial" is also destroyed and then you can choose to put that "Crystal Beast" into the now empty Zone.
•CRYSTAL BEAST TOPAZ TIGER: If you control a "Crystal Beast" equipped with "Premature Burial" and have no open Spell & Trap Card Zones, when that "Crystal Beast" is destroyed "Premature Burial" is also destroyed and then you can choose to put that "Crystal Beast" into the now empty Zone.
•CYBER PHOENIX: While you have “Cyber Phoenix” on the field in Attack Position, a Machine-Type monster on your side of the field equipped with “Premature Burial” will not be destroyed if “Premature Burial” is destroyed.
•CYBER RAIDER: You cannot equip an inappropriate Equip Spell Card like "Premature Burial" or "Snatch Steal" to Cyber Raider with his effect.
•DARK MAGIC CURTAIN: When you activate “Dark Magic Curtain”, you cannot chain cards like “Call of the Haunted” or “Ultimate Offering” because you cannot Normal Summon or Special Summon during the same turn. Also, you cannot activate cards like “Premature Burial” or “Monster Reborn” after activating “Dark Magic Curtain”.
•DARK NECROFEAR: If "Dark Necrofear" is destroyed, you can Special Summon it from your Graveyard with "Monster Reborn", "Premature Burial", etc. before your End Phase, and its effect will be reset.
•DECK DEVASTATION VIRUS: If you activate "Premature Burial" to Speical Summon "D.D. Warrior Lady" from your Graveyard during the turns after "Deck Devastation Virus" has resolved, it will not be destroyed.
•DEEPSEA WARRIOR: If you Special Summon "Deepsea Warrior" with "Premature Burial", when "Premature Burial" is destroyed while "Umi" is face-up on the field "Deepsea Warrior" is not destroyed.
•DESTRUCTION JAMMER: "Destruction Jammer" cannot be chained when "Premature Burial" or "Call of the Haunted" is activated because they do not destroy a monster card at that time, nor can it be chained when the Special Summoned monster is destroyed.
•EMERGENCY PROVISIONS: If you control a monster equipped with "Premature Burial" and you send "Premature Burial" to the Graveyard to activate "Emergency Provisions" the equipped monster is not destroyed, because "Premature Burial" was not destroyed. The same is true for Toon Monsters: if you send "Toon World" to the Graveyard with "Emergency Provisions", Toon Monsters you control are not destroyed.
•EXCHANGE OF THE SPIRIT: If the opponent activates “Premature Burial” or “Call of the Haunted” you can chain “Exchange of the Spirit” (if you meet the requirements) to swap the cards in the Deck and the Graveyard. Since the targeted monster is no longer in their Graveyard, “Premature Burial” would be destroyed and “Call of the Haunted” would remain on the field meaninglessly.
•FREED THE MATCHLESS GENERAL: You can activate "Premature Burial" to Special Summon this card from the Graveyard, and then this card’s effect will negate and destroy "Premature Burial". "Freed the Matchless General" will not be destroyed since the effect of "Premature Burial" was negated by his effect.
•FUSHIOH RICHIE: You can use "Premature Burial" or "Call of the Haunted" to Special Summon "Fushioh Richie" from your Graveyard, as long as "Fushioh Richie" was Special Summoned using the proper method ("Great Dezard") previously.
•GEARFRIED THE IRON KNIGHT: If you Special Summon "Gearfried the Iron Knight" with "Premature Burial", it is destroyed after it is Special Summoned when its effect destroys "Premature Burial".
•GRAVEKEEPER'S CHIEF: If you have "Gravekeeper’s Chief" and "Necrovalley" on the field, you can use "Monster Reborn", "Premature Burial", "Call of the Haunted", etc. to revive monsters from your Graveyard. Also, if you have "Gravekeeper's Chief" on the field, your opponent can use "Monster Reborn" on monsters in your Graveyard.
•GUARDIAN ELMA: You cannot equip inappropriate Equip Spell Cards like "Premature Burial" or "Snatch Steal" to "Guardian Elma" with her effect.
•HEART OF CLEAR WATER: If you Special Summon a monster with "Premature Burial" or "Call of the Haunted" and then equip that monster with "Heart of Clear Water", the monster will not be destroyed if "Premature Burial" or "Call of the Haunted" is destroyed.
•HORN OF HEAVEN: "Horn of Heaven" cannot be used to negate a Special Summon that results from a Spell, Trap, or effect of an Effect Monster Card. You cannot use "Horn of Heaven" to negate a Special Summon from "Monster Reborn", "Polymerization", "Premature Burial", "Call of the Haunted", "Elegant Egotist", "Fusion Gate", a RItual Spell Card, "Giant Rat", "Mystic Tomato", "Marauding Captain", "Spear Cretin", "Cyber Jar", "Van'Dalgyon the Dark Dragon Lord", "Tualatin", etc.
•INSTANT FUSION: Since the Special Summon from “Instant Fusion” is treated as a Fusion Summon, you can use “Premature Burial” etc. on the Fusion Monster if it is destroyed.
•LAST TURN: If you activate “Last Turn” and select a monster that was Special Summoned by “Call of the Haunted”, when “Call of the Haunted” is sent to the Graveyard by “Last Turn”, your selected monster is destroyed. But if you selected a monster Special Summoned by “Premature Burial”, the selected monster is not destroyed when “Premature Burial” is sent to the Graveyard by “Last Turn”.
•LORD OF D.: If you have "Lord of D." on the field, and activate "Premature Burial" to Special Summon a Dragon-Type monster from your Graveyard, that is okay, but if your opponent later destroys "Premature Burial" your Dragon-Type monster is also destroyed because "Premature Burial" is NOT selecting your Dragon-Type as a target.
•METALSILVER ARMOR: If you have "Metalsilver Armor" active, your opponent cannot target his/her monsters either (with Equip Spell Cards, etc.), including with "Premature Burial".
•MY BODY AS A SHIELD: My Body as a Shield can only be used against effects that will destroy monsters at that time. So you cannot use "My Body as a Shield" when "Tribe-Infecting Virus" is summoned; you can only use it in response to the activation of "Tribe-Infecting Virus"'s effect, at which point the effect of "Tribe-Infecting Virus" is negated and "Tribe-Infecting Virus" is destroyed. Also, you cannot use "My Body as a Shield" against cards whose effects will not destroy a monster right away, so you cannot use "My Body as a Shield" against "Jigen Bakudan", "Ekibyo Drakmord", "Magical Hats", "Steel Scorpion", "Toon Monsters", "Thunder Nyan Nyan", "Gradius' Option", "Summoner of Illusions", "Limiter Removal", "Call of the Haunted", "Premature Burial", or "Autonomous Action Unit".
•NECROVALLEY: Necrovalley negates any effect that targets a card or cards in the Graveyard. So "Necrovalley" WILL negate the effect of: "Monster Reborn", "Premature Burial", "Call of the Haunted", "Question", "Backup Soldier", "Spear Cretin", "The Shallow Grave", "Magician of Faith", "Fiber Jar", "Penguin Knight", and "Agido".
•RIRYOKU FIELD: This card cannot be used against "Monster Reborn" or "Premature Burial" since they do not target a monster on the field.
•SACRED PHOENIX OF NEPHTHYS: If "Sacred Phoenix of Nephthys" is Special Summoned with "Call of the Haunted" or "Premature Burial", and that card is destroyed and destroys "Sacred Phoenix of Nephthys" with its effect, you Special Summon "Sacred Phoenix of Nephthys" during your next Standby Phase because it was destroyed by a card effect.
•SKILLED DARK MAGICIAN: If you activate "Monster Reborn" or "Premature Burial" to revive this monster, this monster does not get a Spell Counter for "Monster Reborn" (it has to be face-up on the field before the activation of the Spell Card).
•SKILLED WHITE MAGICIAN: If you activate "Monster Reborn" or "Premature Burial" to revive this monster, this monster does not get a Spell Counter for "Monster Reborn" (it has to be face-up on the field before the activation of the Spell Card).
•SPELL CANCELLER: You can Special Summon "Spell Canceller" with "Premature Burial"; the effect of "Premature Burial" is negated by "Spell Canceller" so if "Premature Burial" is destroyed, "Spell Canceller" is not destroyed and remains on the field.
•SPIRIT REAPER: If "Spirit Reaper" is Special Summoned with "Premature Burial" or "Call of the Haunted", "Spirit Reaper" is destroyed after it is Special Summoned because it is targeted by an effect.
•THE EMPEROR'S HOLIDAY: You can chain "The Emperor’s Holiday" to "Premature Burial" and the effect of "Premature Burial" will be negated and the targeted monster will never leave the Graveyard. If "Premature Burial" is already active when you activate "The Emperor’s Holiday" the equipped monster is unaffected.
•THE END OF ANUBIS: The End of Anubis WILL negate the effects of "Night Assailant" (its second effect), "Aswan Apparition", "Nubian Guard", "Sangan", "Witch of the Black Forest" (even if Tributed to Tribute Summon "The End of Anubis"), "Mystic Tomato"/"Giant Rat"/etc., "Sinister Serpent", "Magician of Faith", "Dark Magician of Chaos"' spell retrieval effect, "Vampire Lord"'s ability to return from the Graveyard, "Dark Necrofear"'s ability to return from the Graveyard, and activation of "Call of the Haunted" or "Premature Burial".
•THE END OF ANUBIS: The End of Anubis negates the Special Summon effect of "Premature Burial" & "Call of the Haunted", but does not negate the effect that destroys the monster when "Premature Burial"/"Call of the Haunted" is destroyed.
•THE LEGENDARY FISHERMAN: If you Special Summon "The Legendary Fisherman" with "Premature Burial", when "Premature Burial" is destroyed while "Umi" is face-up on the field "The Legendary Fisherman" is not destroyed.
•THE SIX SAMURAI: You can use the effect of “Six Samurai” monsters to prevent them from being destroyed by the effects of “Call of the Haunted” or “Premature Burial”. So if a “Six Samurai” (or “Great Shogun Shien”) is targeted by “Call of the Haunted”, and “Call of the Haunted” is destroyed, you can destroy a different “Six Samurai” monster instead of the one that was targeted by “Call of the Haunted”.
•VAMPIRE LORD: When you have your Vampire Lord in play, Special Summoned by your Premature Burial or Call of the Haunted, and your opponent destroys Premature Burial or Call of the Haunted with Mystical Space Typhoon, the Vampire Lord won’t be Special Summoned because it was destroyed by your card effect, not by your opponent’s.
•VANITY'S FIEND: Cards like “Scapegoat” and “Premature Burial” cannot be activated while “Vanity’s Fiend” is on the field.
•WOODLAND SPRITE: You can activate "Premature Burial" to Special Summon "Woodland Sprite" from your Graveyard, and then its effect to send "Premature Burial" to the Graveyard and "Woodland Sprite" will remain on the field. This is because "Premature Burial" was not destroyed.


SKE-IT040 PIOGGIA DI METEORE FATATE

MAGIA EQUIPAGGIAMENTO / EQUIP SPELL

SPELL SPEED 1 • Comune / Common • Cod. 97687912


Quando un tuo mostro equipaggiato con questa carta attacca con un ATK maggiore del DEF del mostro avversario in Posizione di Difesa, infliggi la differenza ai Life Points del tuo avversario come danno da combattimento.
NUOVO TESTO
Quando un mostro equipaggiato con questa carta attacca con un ATK maggiore del DEF del mostro avversario in Posizione di Difesa, infliggi la differenza ai Life Points del tuo avversario come danno da combattimento.


When a monster equipped with this card attacks with an ATK that is higher than the DEF of a Defense Position monster, inflict the difference as Battle Damage to your opponent's Life Points.


RULING - ULTIMO AGGIORNAMENTO 27 GIUGNO 2007
Il danno inflitto si considera da Battaglia. Questo effetto non è cumulabile. Se il mostro attaccato è in Posizione di Difesa è sempre il tuo avversario ad ottenere il danno inflitto dal mostro equipaggiato, a prescindere dal suo Controllore. E' possibile ridurre i danni a 0 con effetti come "Kuriboh" o "Waboku".
OFFICIAL RULING - LAST UPDATE JUNE 27, 2007
You cannot double the effect of "Fairy Meteor Crush" by equipping two copies to the same monster.
If you equip your "Fairy Meteor Crush" to an opponent’s monster, and it attacks a Defense Position monster on your side of the field with ATK greater than your monster’s DEF, the opponent will take the difference as Battle Damage. This is because "your opponent" is the opponent of the player who controls "Fairy Meteor Crush" not necessarily the opponent of the player who controls the monster.
"Kuriboh" or "Waboku" can be used to prevent the damage caused by "Fairy Meteor Crush" because it is Battle Damage.
OFFICIAL RULING - CROSS REFERENCE
•AMAZONESS SWORDS WOMAN: When a monster affected by "Diffusion Wave-Motion" attacks "Amazoness Swordswoman", the "Amazoness Swordswoman"'s effect is applied and the opponent (who used "Diffusion Wave-Motion") takes the damage dealt to Life Points. Likewise, the controller of "Spear Dragon" takes damages when "Spear Dragon" battles "Amazoness Swordswoman" (or the controller of a monster equipped with "Fairy Meteor Crush", or who used "Meteorain").
•DECAYED COMMANDER: Decayed Commander does not activate its card-discarding effect if destroyed with "Ring of Destruction", or if it attacks a face-down monster while equipped with "Fairy Meteor Crush", or due to reflect damage from "Relinquished", etc.
•DRAGON'S RAGE: If you attack with "Spear Dragon" or a Dragon-Type monster equipped with "Fairy Meteor Crush", the difference between your monster’s ATK and the attacked monster’s DEF will only be inflicted as Battle Damage once. The effect of "Dragon’s Rage" will not inflict the damage again.
•GRAVEKEEPER'S VASSAL: If you equip "Fairy Meteor Crush" to "Gravekeeper’s Vassal", and attack a Defense Position monster and inflict Battle Damage to the opponent’s Life Points, the damage is treated as effect damage due to "Gravekeeper’s Vassal"’s effect.
•SHINATO, KING OF A HIGHER PLANE: When your "Shinato, King of a Higher Plane" is equipped with "Fairy Meteor Crush" and destroys your opponent's Defense Position monster, first, during damage calculation, "Shinato, King of a Higher Plane" inflicts Battle Damage to your opponent's Life Points because of "Fairy Meteor Crush", and then, when the Defense Position monster is sent to the Graveyard, "Shinato, King of a Higher Plane"'s effect inflicts damage equal to the original ATK of the destroyed monster.
•SPIRAL SPEAR STRIKE: If you have 2 copies of “Spiral Spear Strike”, or “Spiral Spear Strike” and a “Gaia the Dragon Champion” equipped with “Fairy Meteor Crush”, the damage to your opponent’s Life Points is not doubled. (In the case of “Fairy Meteor Crush”, you still can draw for the “Spiral Spear Strike” effect.)
•SPIRIT REAPER: While in Defense Position, "Spirit Reaper" will stop all Battle Damage to your Life Points from most monsters, but monsters like "Spear Dragon" and those equipped with "Fairy Meteor Crush" can still inflict Battle Damage to your Life Points with their effects.


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