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CT05-IT001 • DRAGO POLVERE DI STELLE
DRAGO • SYNCHRO • EFFETTO / DRAGON • SYNCHRO • EFFECT
VENTO / WIND • ATK 2500 • DEF 2000 • Lv. 8 • Promo • Cod. 44508094
1 Tuner + 1 o più mostri non-TunerPuoi offrire come Tributo questa carta per annullare l'attivazione di una Carta Magia, Carta Trappola, o l'effetto di un Mostro con Effetto che distrugge una o più carte sul Terreno, e distruggere quella carta. Se annulli un effetto in questo modo, puoi Evocare tramite Evocazione Speciale questa carta dal tuo Cimitero durante l'End Phase.1 Tuner + 1 or more non-Tuner monstersYou can Tribute this card to negate the activation of a Spell Card, Trap Card, or Effect Monster's effect that destroys a card(s) on the field, and destroy that card. If you negate an effect this way, you can Special Summon this card from your Graveyard during the End Phase.
RULING - ULTIMO AGGIORNAMENTO 7 AGOSTO 2008Offrire in tributo questa carta è il Costo di attivazione. Entrambi gli effetti non bersagliano. Il primo effetto può essere attivato durante il Damage Step ma non può essere attivato per contrastare effetti che non hanno la certezza di distruggere una carta sul Terreno. Non puoi attivare il primo effetto se la distruzione della carta è provocata dall'effetto di "Oppressione Reale" e carte simili. Se attivi il primo effetto e questa carta non raggiunge il Cimitero o lo lascia prima della End Phase, questa carta non potrà essere Evocata Specialmente.OFFICIAL RULING - LAST UPDATE NOVEMBER 12, 2008Tributing "Stardust Dragon" is a cost to activate its effect."Stardust Dragon's" first effect can be activated during the Damage Step."Stardust Dragon's" effects do not target."Stardust Dragon's" first effect can still be chained if it is the only card that will be destroyed by the activated effect."Stardust Dragon's" effect can be chained to the effect of a Continuous Spell or Trap Card, like "Blaze Cannon" or "Skull Lair"."Stardust Dragon's" first effect cannot be chained to an effect that may or may not destroy card(s) on the field, like "Barrel Dragon" or "Snipe Hunter".If "Crush Card Virus" is activated and there is a face-up monster on the field that will be destroyed, "Stardust Dragon's" effect can be chained.If "Royal Oppression's" effect is activated to negate the Special Summon of a monster, like "Cyber Dragon" or "Gladiator Beast Gyzarus", "Stardust Dragon's" effect cannot be chained because the monster being Special Summoned is not considered to be "on the field" until its Summon is successful."Stardust Dragon's" second effect can only be chained to an effect that will destroy card(s) on the field. For example, if "Night Assailant" second effect is activated when it is discarded, "Stardust Dragon's" effect cannot be chained because this effect does not destroy card(s) on the field.If "Stardust Dragon" is removed from play when its first effect is activated (by “Banisher of the Light,” etc.), or it is removed from the Graveyard after its first effect is activated, it cannot be Special Summoned with its effect during the End Phase.If you Special Summon "Stardust Dragon" during the End Phase and your opponent activates "Torrential Tribute," you can chain "Stardust Dragon's" first effect to negate "Torrential Tribute". If you do, you can Special Summon "Stardust Dragon" again during the same End Phase.If your opponent controls your "Stardust Dragon" and they use its effect, during the End Phase you will Special Summon it from your Graveyard.If "Stardust Dragon" is attacking or being attacked and its effect is used in the Damage Step before damage calculation, damage calculation does not occur.If your Defense Position "Stardust Dragon" is attacked by "Red Dragon Archfiend" and it is destroyed by battle, you cannot chain "Stardust Dragon's" effect to "Red Dragon Archfiend's" effect that destroys your Defense Position monsters.If "Stardust Dragon" is attacking or being attacked and its effect is used in the Damage Step before damage calculation, damage calculation does not occur.If your Defense Position "Stardust Dragon" is attacked by "Red Dragon Archfiend" and it is destroyed by battle, you cannot chain "Stardust Dragon's" effect to "Red Dragon Archfiend's" effect that destroys your Defense Position monsters.RULING FROM JUDGES FORUM - LAST UPDATE OCTOBER 24, 2008•: "Stardust Dragon's" negation effect must be activated in response to the effect it intends to negate.•: "Stardust Dragon" can use it's first effect to negate a Monster/Trap/Spell effect which destroys a card(s) on the field. "Stardust Dragon" is a "card" on the field, so its effect can be used when it would be destroyed by an effect.•Bottomless Trap Hole: If you Special Summon "Stardust Dragon" during the End Phase and your opponent activates "Bottomless Trap Hole", you can chain "Stardust Dragon's" first effect to negate "Bottomless Trap Hole". If you do, you can Special Summon "Stardust Dragon" again during the same End Phase.•Dark Master - Zorc: "Stardust Dragon's" effect can be chained because each result of the die roll will result in a card on the field being destroyed.•Destiny Hero - Diamond Dude: "Stardust Dragon's" effect can be chained to the effect of the Normal Spell Card sent to the Graveyard by "Destiny Hero - Diamond Dude".•Divine Wrath / Gladiator Beast War Chariot: If "Stardust Dragon's" first effect is negated by "Divine Wrath" or "Gladiator Beast War Chariot", it will not negate the effect it was chained to. (Its effect IS negated, after all...) "Stardust Dragon" will not be Special Summoned by its effect in the End Phase.•King Tiger Wanghu: "King Tiger Wanghu's" effect is a Trigger Effect. "Stardust Dragon's" effect can be chained to negate "King Tiger Wanghu's" effect and destroy it.•Magical Dimension: "Stardust Dragon's" first effect cannot be chained to an effect that may or may not destroy card(s) on the field, like "Magical Dimension". The player doesn't decide if it will destroy any cards with its effect until the effect resolves. Destroying 1 monster is optional.
CT05-IT002 • ARCIDEMONE DRAGO ROSSO
OSCURITA' / DARK • ATK 3000 • DEF 2000 • Lv. 8 • Promo • Cod. 70902743
1 Tuner + 1 o più mostri non-TunerSe questa carta attacca un mostro in Posizione di Difesa controllato dal tuo avversario, distruggi tutti i mostri in Posizione di Difesa controllati dal tuo avversario dopo il calcolo dei danni. Durante la tua End Phase, distruggi tutti gli altri mostri che controlli che non hanno dichiarato un attacco questo turno.1 Tuner + 1 or more non-Tuner monstersIf this card attacks a Defense Position monster your opponent controls, destroy all Defense Position monsters your opponent controls after damage calculation. During your End Phase, destroy all other monsters you control that did not declare an attack this turn.
RULING - ULTIMO AGGIORNAMENTO 7 AGOSTO 2008Questo effetto si attiva dopo il calcolo dei danni nel Damage Step, ma prima che gli effetti "Scopri", gli effetti di carte come "Guerriero D.D." o altri eventuali effetti innescati di carte come “Kelbek” si attivino. Se distrutti da questo effetto, gli effetti di mostri come "Guerriero D.D." non si attiveranno, mentre gli effetti "Scopri" (del solo mostro attaccato) o gli effetti innescati di mostri come “Kelbek” si attiveranno dopo che il mostro è stato distrutto, originando una nuova catena.Questo effetto non si attiverà se il mostro attaccato sarà messo in posizione di attacco prima del calcolo dei danni.Se attacchi "Ratto Gigante" e lo distruggi grazie a questo effetto, l'effetto di "Ratto Gigante" non si attiverà perchè non sarà stato mandato al Cimitero in seguito alla battaglia.Se l'attacco di un tuo mostro è stato negato da "Cilindro Magico" o effetti simili, il mostro sarà distrutto ugualmente dall'effetto di questa carta durante l'End Phase.Il secondo effetto si attiverà ugualmente in ogni End Phase anche se tutti i tuoi mostri avranno dichiatato un attacco.OFFICIAL RULING - LAST UPDATE NOVEMBER 1, 2008"Red Dragon Archfiend's" effect activates after damage calculation in the Damage Step, before the effects of flipped Flip Effect monsters or the effects of cards like "D.D. Warrior" activate. If "Red Dragon Archfiend" attacks a face-down Flip Effect monster and destroys the Flip Effect monster with its effect, the Flip Effect monster's Flip Effect activates after it is destroyed.If the Defense Position monster attacked by "Red Dragon Archfiend" is changed to Attack Position before damage calculation with "Final Attack Orders", etc., "Red Dragon Archfiend's" effect does not activate.If "Red Dragon Archfiend" attacks a Defense Position "Giant Rat," etc., and destroys it with its effect, "Giant Rat's" effect does not activate because it is destroyed by "Red Dragon Archfiend's" effect before it would be sent to the Graveyard by battle.If the attack of one of your monsters is negated, with "Magic Cylinder", etc., the monster is destroyed by "Red Dragon Archfiend's" effect in your End Phase."Red Dragon Archfiend´s" second effect will activate during each of your End Phases, even if every monster you control has attacked.RULING FROM JUDGE FORUM - LAST UPDATE OCTOBER 13, 2008•: If "Red Dragon Archfiend" attacks a face-down Flip Effect monster and destroys the Flip Effect monster with its effect, the Flip Effect monster's Flip Effect activates and starts a Chain after it is destroyed.•Nimble Momonga: If "Red Dragon Archfiend" attacks a face-down Defense Position "Nimble Momonga", "Nimble Momonga" would be destroyed by "Red Dragon Archfiend's" effect after damage calculation. Since "Nimble Momonga" is destroyed and sent to the Graveyard by "Red Dragon Archfiend's" effect, its effect will not activate.OFFICIAL RULING - CROSS REFERENCE•PANDEMONIUM: You can't use "Pandemonium" to add a Fusion Monster Archfiend or Synchro Monster Archfiend from the Extra Deck to your hand, like "Fiend Skull Dragon" or "Red Dragon Archfiend".•STARDUST DRAGON: If your Defense Position "Stardust Dragon" is attacked by "Red Dragon Archfiend" and it is destroyed by battle, you cannot chain "Stardust Dragon's" effect to "Red Dragon Archfiend's" effect that destroys your Defense Position monsters.
CT05-IT003 • DRAGO ROSA NERA
FUOCO / FIRE • ATK 2400 • DEF 1800 • Lv. 7 • Promo • Cod. 73580471
1 Tuner + 1 o più mostri non-TunerQuando questa carta viene Evocata tramite Sincronizzazione, puoi distruggere tutte le carte sul Terreno. Una volta per turno, puoi rimuovere dal gioco 1 mostro di Tipo Pianta dal tuo Cimitero per mettere 1 mostro controllato dal tuo avversario scoperto in Posizione di Attacco e ridurre il suo ATK a 0 fino alla End Phase.1 Tuner + 1 or more non-Tuner monstersWhen this card is Synchro Summoned, you can destroy all cards on the field. Once per turn, you can remove from play 1 Plant-Type monster from your Graveyard to change 1 monster your opponent controls to face-up Attack Position, and reduce its ATK to 0 until the End Phase.
RULING - ULTIMO AGGIORNAMENTO 1 NOVEMBRE 2008OFFICIAL RULING - LAST UPDATE NOVEMBER 1, 2008Removing 1 Plant-Type monster in your Graveyard from play is a cost."Black Rose Dragon's" second effect targets 1 monster your opponent controls.If the monster targeted by "Black Rose Dragon's" second effect is not changed to Attack Position by "Black Rose Dragon's" effect, its ATK is not reduced to 0.If you target a face-down Defense Position monster, its Flip Effect will activate after "Black Rose Dragon's" effect resolves.After a monster's ATK is reduced to 0 by "Black Rose Dragon's" second effect, if another effect increases its ATK it will be applied to the 0 ATK.If "Black Rose Dragon" activates its first effect, it is also destroyed.RULING FROM JUDGE FORUM - LAST UPDATE NOVEMBER 7, 2008•: When a player successfully Synchro Summons "Black Rose Dragon", they decide, at that time, if they want to activate its first effect. After they make their decision, effects that respond to the Summon or that have appropriate timing can be activated. If they activate "Black Rose Dragon's" effect, it would be Chain Link 1.•: If an effect is chained to "Black Rose Dragon's" first effect that removes it from the field, its effect still resolves.
CT05-IT004 • TURBO GUERRIERO
GUERRIERO • SYNCHRO • EFFETTO / WARRIOR • SYNCHRO • EFFECT
VENTO / WIND / WIND • ATK 2500 • DEF 1500 • Lv. 6 • Promo • Cod. 46195773
"Turbo Synchron" + 1 o più mostri non-TunerQuando questa carta attacca un mostro Synchro di Livello 6 o superiore, dimezza l'ATK di quel mostro fino alla fine del Damage Step. Questa carta non può essere scelta come bersaglio degli effetti dei mostri di Livello 6 o superiore."Turbo Synchron" + 1 or more non-Tuner monstersWhen this card attacks a Level 6 or higher Synchro Monster, halve that monster's ATK until the end of Damage Step. This card cannot be targeted by the effect of Level 6 or lower monsters.
RULING - ULTIMO AGGIORNAMENTO 1 NOVEMBRE 2008OFFICIAL RULING - LAST UPDATE NOVEMBER 1, 2008"Turbo Warrior's" first effect activates when the attack is declared. If it attacks a face-down Synchro Monster, "Turbo Warrior's" effect does not activate."Turbo Warrior's" effects do not target.If "Turbo Warrior" attacks a Level 6 or higher Synchro Monster and an effect is chained that changes the attack target to a different monster, the new attack target monster has its ATK halved instead.
CT05-ITS01 • DRAGO MONTAGGIO
DRAGO • EFFETTO / DRAGON • EFFECT
TERRA / EARTH • ATK ? • DEF 0 • Lv. 8 • Promo • Cod. 23303072
Questa carta non può essere Evocata tramite Evocazione Normale o Posizionata. Questa carta non può essere Evocata tramite Evocazione Speciale se non mandando altri 3 mostri dalla tua mano al Cimitero. L'ATK di questa carta è uguale alla somma dei Livelli dei mostri mandati al Cimitero x 300.This card cannot be Normal Summoned or Set. This card cannot be Special Summoned except by sending 3 other monster from your hand to the Graveyard. This card's ATK is equal to the combined Levels of the sent monsters x 300.
RULING - ULTIMO AGGIORNAMENTO 12 OTTOBRE 2008Questo è un mostro ad Evocazione Unica, non può essere Evocato Specialmente dal Cimitero o dalla Zona Carte Rimosse anche se in precedenza è Stato Evocato rispettando le condizioni di Evocazione scritte nel suo testo. Mandare 3 mostri dalla mano al Cimitero è un Costo.OFFICIAL RULING - LAST UPDATE AUGUST 7, 2008You cannot Special Summon "Montage Dragon" while "Macro Cosmos" or "Dimensional Fissure", etc. is face-up on the field because you cannot send Monster Cards from your hand to the Graveyard.If you send a WATER monster from your hand to the Graveyard while "A Legendary Ocean" is active, the original Level of the monster is used and not the reduced Level.If "Montage Dragon" is flipped face-down by "Book of Moon", etc., when it is flipped face-up its ATK is 0.If "Skill Drain" is active while "Montage Dragon" is face-up on the field, its ATK becomes 0. If "Skill Drain" is later negated or removed from the field, its ATK remains 0.RULING FROM JUDGE FORUM - LAST UPDATE OCTOBER 12, 2008•: Sending 3 other Monster Cards from your hand to the Graveyard is a cost to Special Summon "Montage Dragon".
CT05-ITS03 • GUARDIANO GOYO
TERRA / EARTH • ATK 2800 • DEF 2000 • Lv. 6 • Promo • Cod. 07391448
1 Tuner + 1 o più mostri non-TunerQuando questa carta distrugge un mostro dell'avversario in battaglia e lo manda al Cimitero, puoi Evocare tramite Evocazione Speciale quel mostro sul tuo Terreno scoperto in Posizione di Difesa.1 Tuner + 1 or more Non-Tuner monsterWhen this card destroys an opponent's monster by battle and sends it to the Graveyard, you can Special Summon that monster to your side of the field in face-up Defense Position.
RULING - ULTIMO AGGIORNAMENTO 7 AGOSTO 2008Questo effetto non designa nessun bersaglio. Potrai Evocare un tuo mostro distrutto in battaglia mentre era controllato dal tuo avversario. Questo effetto non si attiva quando entrambi i mostri sono distrutti in battaglia.OFFICIAL RULING - LAST UPDATE AUGUST 7, 2008"Goyo Guardian's" effect does not target.If "Goyo Guardian" destroys your monster that your opponent controls, you can Special Summon it from your Graveyard.If "Goyo Guardian" battles an Attack Position monster with equal ATK and both monsters are destroyed, "Goyo Guardian's" effect does not activate.RULING FROM JUDGES FORUM - LAST UPDATE OCTOBER 8, 2008•Handcuffs Dragon: "Goyo Guardian's" effect activates when it destroys "Handcuffs Dragon" by battle and sends it to the Graveyard. "Handcuffs Dragon's" effect activates when "Goyo Guardian" destroys it by battle and sends it to the Graveyard. The effects activate simultaneously, if both players actually choose to activate the effects (we will assume that they have). "Goyo Guardian's" effect is controlled by the turn player, so it is Chain Link 1. "Handcuffs Dragon's" effect is placed at Chain Link 2. "Handcuffs Dragon" resolves first, equipping to "Goyo Guardian". "Goyo Guardian's" effect disappears, because "Handcuffs Dragon" is no longer in the Graveyard.
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