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CMC-EN001 • ABYSS SOLDIER
ACQUA • EFFETTO / AQUA • EFFECT
ACQUA / WATER • ATK 1800 • DEF 1300 • Lv. 4 • Promo • Cod. 18318842
Scarta 1 Mostro ACQUA dalla tua mano al Cimitero. Fai ritornare 1 carta sul Terreno in mano al suo proprietario. Puoi utilizzare questo effetto una volta per turno, durante una tua Main Phase.Discard 1 Water Main-Type Monster from your hand to the Graveyard. Return 1 card on the field to the owner's hand. You can use this effect once per turn, during your Main Phase.
RULING - ULTIMO AGGIORNAMENTO 27 GIUGNO 2007Questo effetto è ad Ignizione e designa un Bersaglio. Scartare 1 mostro è il Costo di Attivazione. E' possibile attivare la carta scelta in catena se appropriata.
CMC-EN002 • INFERNO HAMMER
DEMONE • EFFETTO / FIEND • EFFECT
OSCURITA' / DARK • ATK 2400 • DEF 0 • Lv. 6 • Promo • Cod. 17185260
Quando questa carta distrugge un mostro del tuo avversario in seguito ad una battaglia e lo manda al Cimitero, puoi scegliere 1 mostro scoperto sul Terreno del tuo avversario e metterlo coperto in posizione di Difesa.When this card destroys your opponent's monster and sends it to the Graveyard as a result of battle, you can select 1 face-up monster on your opponent's side of the field and flip it into face-down Defense Position.
RULING - ULTIMO AGGIORNAMENTO 27 GIUGNO 2007Questo effetto è Innescato Facoltativo e designa un Bersaglio. Questo effetto si attiva quando il mostro distrutto raggiunge il Cimitero. Se anche questo mostro viene Distrutto o Coperto nel Damage Step, come risultato di Battaglia o da effetti come "Assalitore Notturno" o "Tapiro del Deserto", questo effetto non si attiverà.OFFICIAL RULING - CROSS REFERENCE•SEARCHLIGHTMAN: If your opponent attacks your face-down Defense Position “Searchlightman” with “Inferno Hammer”, the Flip Effect will resolve before it is sent to the Graveyard, so the effect of “Inferno Hammer” cannot activate.
CMC-EN003 • TEVA
GUERRIERO • EFFETTO / WARRIOR • EFFECT
LUCE / LIGHT • ATK 2000 • DEF 1500 • Lv. 5 • Promo • Cod. 16469012
Quando questa carta viene Evocata con una Evocazione tramite Tributo con successo, il tuo avversario non può dichiarare un attacco durante il suo prossimo turno.When this card is Tribute Summoned successfully, on your opponent's next turn, your opponent cannot declare an attack during his/her next turn.
RULING - ULTIMO AGGIORNAMENTO 27 GIUGNO 2007Questo effetto è Innescato.
DBT-EN001 • EMES THE INFINITY
MACCHINA • EFFETTO / MACHINE • EFFECT
LUCE / LIGHT • ATK 2500 • DEF 2000 • Lv. 7 • Promo • Cod. 43580269
Ogni volta che questa carta distrugge un mostro del tuo avversario e lo manda al Cimitero in seguito ad una battaglia, aumenta l'ATK di questa carta di 700 punti.Each time this card destroys an opponent’s monster and send it to the Graveyard as result of battle, increase the ATK of this card by 700.
RULING - ULTIMO AGGIORNAMENTO 27 GIUGNO 2007Questo effetto è Innescato. Questo effetto non si attiverà se distruggi "Embodiment of Apophis".OFFICIAL RULING - CROSS REFERENCE•EMBODIMENT OF APOPHIS: When “Embodiment of Apophis” is sent to the Graveyard, it is sent as a Trap Card and remains treated as a Trap Card. You cannot revive it with “Monster Reborn” or retrieve it with “Return of the Doomed”. It will not trigger “Last Will”. You cannot activate “Michizure”. It will not be Special Summoned by “Red-Moon Baby”. No damage is inflicted by “KA-2 Des Scissors” or “Inferno” or “Fatal Abacus”. “Emes the Infinity” does not increase its ATK. No Life Points are increased by “Absorbing Kid from the Sky”. You would not gain Life Points for “Altar for Tribute”. (You can, however, now add it back to your hand with “Mask of Darkness”.)
DBT-EN002 • D.D. ASSAILANT
TERRA / EARTH • ATK 1700 • DEF 1600 • Lv. 4 • Promo • Cod. 70074904
Quando questa carta viene distrutta in seguito ad una battaglia con un mostro del tuo avversario, rimuovi dal gioco sia questa carta che il mostro del tuo avversario che ha distrutto questa carta.When this card is destroyed as result of battle with your opponent’s monster, remove from play both this card and the opponent's monster that destroyed this card.
RULING - ULTIMO AGGIORNAMENTO 27 GIUGNO 2007Questo effetto è Innescato e non designa alcun bersaglio. Questo effetto si attiva a prescindere dal mostro attaccante. Se il mostro avversario viene anch'esso distrutto in battaglia, questo effetto si Risolverà normalmente. Se questa carta è distrutta da “Demone Minore”, questo effetto si Risolverà prima di quello avversario. Se attacchi un'altra copia di questa carta, questo effetto è Anello 1 e quello avversario è Anello 2. Se questo mostro viene attaccato e distrutto da "Signora Guerriera D.D.", questo effetto sarà Anello 1 e quello di "Signora Guerriera D.D." Anello 2 (perchè Facoltativo). Se questo mostro è distrutto da "Ha Des Sovrano Oscuro" o da effetti come "Samurai Sasuke", "Sasuke Maestro Ninja" o "Drillroid", non potrai attivare questo effetto. Se Rimuovi dal Gioco "Paura Oscura", il suo effetto non si attiverà.OFFICIAL RULING - CROSS REFERENCE•LONE WOLF: If your “Master Monk” targeted with “Lone Wolf” attacks and destroys “D.D. Assailant”, “D.D. Assailant” is removed from play but “Master Monk” is not.
DBT-EN003 • TWINHEADED BEAST
BESTIA • EFFETTO / BEAST • EFFECT
FUOCO / FIRE • ATK 1700 • DEF 1900 • Lv. 6 • Promo • Cod. 82035781
Questa carta può attaccare due volte durante la stessa Battle Phase.This card can attack twice during the same Battle Phase.
RULING - ULTIMO AGGIORNAMENTO 27 GIUGNO 2007Questo effetto è Continuo.OFFICIAL RULING - CROSS REFERENCE•DOUBLE ATTACK: If you use “Double Attack” on a monster such as “Twinheaded Beast” it still only gets two attacks, not three.
DDS-001 • BLUE-EYES WHITE DRAGON
DRAGO / DRAGON
LUCE / LIGHT • ATK 3000 • DEF 2500 • Lv. 8 • Promo • Cod. 89631139
Questo drago leggendario è una potente macchina distruttrice. Virtualmente invincibile, sono in pochi ad aver fronteggiato questa creatura ed essere sopravvissuti per raccontarlo.This legendary dragon is a powerful engine of destruction. Virtually invincible, very few have faced this awesome creature and lived to tell the tale.
OFFICIAL RULING - CROSS REFERENCE•BOTTOMLESS TRAP HOLE: If the opponent has "Lord of D." on the field and activates "The Flute of Summoning Dragon" to Special Summon 2 copies of "Blue-Eyes White Dragon", you can activate this card and both will be removed from play. "Lord of D." does not protect the Dragons because "Bottomless Trap Hole" does not target. The same situation would occur if only 1 "Blue-Eyes White Dragon" was Special Summoned, "Bottomless Trap Hole" still does not target.•BURST STREAM OF DESTRUCTION: If you activate "Burst Stream of Destruction", and the "Blue-Eyes White Dragon" is removed from the field with "Interdimensional Matter Transporter" or "Compulsory Evacuation Device", or flipped face-down with "Book of Moon", or destroyed by "Ring of Destruction", "Burst Stream of Destruction"'s effect still resolves.•BURST STREAM OF DESTRUCTION: It is an effect of "Burst Stream of Destruction" that "Blue-Eyes White Dragon" cannot attack, so if "Non-Spellcasting Area" is on the field, "Blue-Eyes White Dragon" CAN attack. If "Imperial Order" is activated later, "Burst Stream of Destruction"'s effect is negated and "Blue-Eyes White Dragon" CAN attack.•BURST STREAM OF DESTRUCTION: If "Burst Stream of Destruction"'s activation is negated by "Magic Jammer", then "Blue-Eyes White Dragon" can attack.•BURST STREAM OF DESTRUCTION: NO copies of "Blue-Eyes White Dragon" can attack the turn that "Burst Stream of Destruction"'s effect is applied, even if they are Summoned after "Burst Stream of Destruction" is played.•DESTINY HERO - DIAMOND DUDE: Since you are only activating the Normal Spell Card’s effect, and not the Normal Spell Card itself, you do not pay costs and you do not have to meet any activation requirements. For example, you would not pay 1000 Life Points for “Confiscation”, or discard 1 card for “Monster Reincarnation”, or need a “Blue-Eyes White Dragon” on the field to activate the effect of “Burst Stream of Destruction”.•DOUBLE ATTACK: If you use “Cost Down” so that your “Blue-Eyes White Dragon” in your hand is Level 6, then you cannot discard it to activate “Double Attack” and target your Level 7 “Dark Magician” on the field.•INFERNO TEMPEST: If you attack "Blue-Eyes White Dragon" with "Ojama Green" or some other 0 ATK monster, you can activate "Inferno Tempest" after damage calculation. Then "Ojama Green" is sent to the Graveyard after "Inferno Tempest" resolves.•LAST TURN: You CAN Special Summon a high-level monster that has no Special Summoning restrictions for “Last Turn”, such as “Blue-Eyes White Dragon” or “Dark Magician of Chaos”.•MIRROR WALL: If you have 2 copies of "Mirror Wall", and a monster attacks, its ATK is one-quarter. So “Blue-Eyes White Dragon” would have 750 ATK, for example. If 1 of the "Mirror Wall" copies leaves play, then the ATK is increased to half (if both copies leave play, the ATK is restored to full.)•POLE POSITION: If "Pole Position" is active, and your opponent controls "Blue-Eyes White Dragon" and "Skull Servant", and you activate "Smashing Ground", "Blue-Eyes White Dragon" is unaffected by Spell Cards, so the effect of "Smashing Ground" disappears.•POLE POSITION: If you control "Dark Magician" and your opponent controls "Blue-Eyes White Dragon", and you activate "Flint" targeting "Blue-Eyes White Dragon", and your opponent chains "Pole Position", then "Flint" is equipped meaninglessly to "Blue-Eyes White Dragon". If "Blue-Eyes White Dragon" is destroyed, "Flint" can be equipped to "Dark Magician" meaninglessly if you choose (even if other monsters are on the field).•POLE POSITION: EXAMPLE #2: The opponent has "Blue-Eyes White Dragon" (3000 ATK) and “Pole Position” face-up on the field. I have "Gemini Elf" (1900 ATK), and an "Opticlops" (1800 ATK) equipped with "Axe of Despair"(+1000 ATK; 2800 total) face-up on the field, and a Set "Ring of Destruction". If I activate "Ring of Destruction" to destroy "Blue-Eyes White Dragon", then “Opticlops” will be the highest ATK monster on the field, and cause an infinite loop (it is the highest, it isn’t, it is, it isn’t, etc.). Therefore, I cannot target “Blue-Eyes White Dragon” with “Ring of Destruction”.•PRECIOUS CARDS FROM BEYOND: If you Tribute Summon "Blue-Eyes White Dragon" for 1 Tribute using "Cost Down", you can't activate "Precious Cards from Beyond"'s effect.•SILENT SWORDSMAN LV5: If you control “Blue-Eyes White Dragon” and “Silent Swordsman LV5”, and your opponent activates “Fissure”, the monster with the lowest ATK is “Silent Swordsman LV5”, but it is unaffected by Spell Cards, so the effect of “Fissure” disappears.•SKILL DRAIN: Skill Drain does not stop you from activating Ignition Effects, but it does negate their effects as long as the Effect Monster remains on the field. If you Tribute "Cannon Soldier" to itself while "Skill Drain" is active, "Cannon Soldier"'s effect is not negated because "Cannon Soldier" is in the Graveyard, but if you Tribute a different monster for "Cannon Soldier"'s effect, then the effect is negated and your opponent takes no damage. Likewise, if you activate "Winged Minion"'s effect while "Skill Drain" is active, "Winged Minion" is no longer on the field and its effect resolves. If you activate "Exiled Force"'s effect while "Skill Drain" is active, "Exiled Force" is no longer on the field and you can select and destroy 1 monster on the field. If you Tribute "Paladin of White Dragon" to activate its effect while "Skill Drain" is active, it is no longer on the field and you can Special Summon "Blue-Eyes White Dragon". If you Tribute "Great Dezard" while "Skill Drain" is active, it is no longer on the field and you can Special Summon "Fushioh Richie".•WABOKU: SCENARIO 3: Player A activates "Waboku". Player A's "Blue-Eyes White Dragon" then attacks Player B's "Sanga of the Thunder". Player B uses "Sanga of the Thunder"'s effect (during the Damage Step). RESULT: Player A's "Blue-Eyes White Dragon" (ATK 0) is not destroyed, nor does Player A lose any Life Points, because of Player A's "Waboku".
DDS-002 • DARK MAGICIAN
INCANTATORE / SPELLCASTER
OSCURITA' / DARK • ATK 2500 • DEF 2100 • Lv. 7 • Promo • Cod. 46986414
Il più potente tra i maghi per abilità offensive e difensive.The ultimate wizard in terms of attack and defense.
OFFICIAL RULING - CROSS REFERENCE•A HERO EMERGES: You can Special Summon a high-level monster, like "Dark Magician", with "A Hero Emerges". But if your opponent selects a Special Summon-only monster like "Dark Necrofear", or a Spirit Monster, it is sent to the Graveyard.•BIG BANG SHOT: If you equip your "Big Bang Shot" to your opponent's "Dark Magician", and "Dark Magician" attacks your "Giant Soldier of Stone", the opponent of the owner of the "Big Bang Shot" takes the damage (so your opponent, who attacked with "Dark Magician", takes 900 points of damage.)•CHTHONIAN ALLIANCE: The monster equipped with this card does not count towards the bonus. So if you have 2 “Dark Magicians” on the field, and 1 is equipped with “Chthonian Alliance”, it has +800 ATK.•CONTRACT WITH THE ABYSS: Contract with the Abyss is used as a generic substitute for Ritual Spell Cards like "Black Illusion Ritual" and "Contract with the Dark Master". You cannot use "Contract with the Abyss" to Ritual Summon a non-Ritual Monster like "Dark Magician".•CYBER BLADER: Example 1: The opponent controls “Gemini Elf” and “Dark Magician”. The opponent attacks with their “Dark Magician”, attacking “Cyber Blader”, whose ATK is currently doubled. The opponent activates “Mystik Wok” and Tributes their “Gemini Elf” to gain 1900 Life Points. “Cyber Blader” now has 2100 ATK points, so it does not destroy “Dark Magician”, but since the opponent has only 1 monster now, “Cyber Blader” is not destroyed as a result of battle, either.•DARK MAGIC ATTACK: If you activate "Dark Magic Attack", and the "Dark Magician" is removed from the field with "Interdimensional Matter Transporter" or "Compulsory Evacuation Device", or flipped face-down with "Book of Moon", or destroyed by "Ring of Destruction", "Dark Magic Attack"'s effect still resolves.•DARK MAGIC CURTAIN: If you activate “Dark Magic Curtain” to Special Summon “Dark Magician” and later in the turn another effect would cause you to Special Summon a monster, you will not be able to Special Summon the monster. For example, your “Insect Queen” would not be able to Special Summon an “Insect Monster Token” during your End Phase.•DEDICATION THROUGH LIGHT AND DARKNESS: You can Tribute a face-down "Dark Magician" to activate "Dedication through Light and Darkness".•DOUBLE ATTACK: If you use “Cost Down” so that your “Blue-Eyes White Dragon” in your hand is Level 6, then you cannot discard it to activate “Double Attack” and target your Level 7 “Dark Magician” on the field.•METALSILVER ARMOR: If you attack with "Dark Magician", and you control another monster equipped with "Metalsilver Armor", your opponent cannot activate "Magic Cylinder" because "Magic Cylinder" targets and only the monster equipped with "Metalsilver Armor" can be targeted (and it is not attacking).•POLE POSITION: If you control "Dark Magician" and your opponent controls "Blue-Eyes White Dragon", and you activate "Flint" targeting "Blue-Eyes White Dragon", and your opponent chains "Pole Position", then "Flint" is equipped meaninglessly to "Blue-Eyes White Dragon". If "Blue-Eyes White Dragon" is destroyed, "Flint" can be equipped to "Dark Magician" meaninglessly if you choose (even if other monsters are on the field).•REASONING: You can Special Summon a high-level monster like "Dark Magician" with "Reasoning", but not Special Summon-only monsters like "Gate Guardian", Ritual Monsters, etc.•SERIAL SPELL: If you activate "Monster Reborn", and chain "Serial Spell", discarding your entire hand, you can select and revive one of the monsters you discarded for the cost of "Serial Spell" to be the monster that "Serial Spell" Special Summons to the field. (For example, if you target "Dark Magician" with "Monster Reborn", then chain "Serial Spell" and discard "Buster Blader", you can use "Serial Spell" to Special Summon the "Buster Blader" you discarded to activate "Serial Spell".)•SKILLED DARK MAGICIAN: If there are no "Dark Magician" in your hand, Deck, and Graveyard, you cannot activate "Skilled Dark Magician's" effect to Special Summon a "Dark Magician".•THOUSAND KNIVES: The required card only needs to be face-up on the field. It does not need to be a Monster Card, so if “Dark Magician” is equipped to your “Relinquished”, you can activate “Thousand Knives”.•THUNDER NYAN NYAN: Thunder Nyan Nyan can be destroyed by her own effect between steps in a chain. For example, the opponent targets your "Thunder Nyan Nyan" with "Snatch Steal". You chain "Call of the Haunted" to Special Summon "Dark Magician" from your Graveyard, a DARK monster. The chain resolves as follows: "Call of the Haunted" resolves, "Thunder Nyan Nyan" is destroyed because there is a DARK monster on the field, "Snatch Steal"’s effect disappears because the target is no longer on the field.
DDS-003 • EXODIA THE FORBIDDEN ONE
INCANTATORE • EFFETTO / SPELLCASTER • EFFECT
OSCURITA' / DARK • ATK 1000 • DEF 1000 • Lv. 3 • Promo • Cod. 33396948
Il giocatore che ha in mano simultaneamente questa carta con il "Braccio Sx", il "Braccio Dx", la "Gamba Sx" e la "Gamba Dx del Proibito" è dichiarato automaticamente Vincitore.An automatic victory can be declared by the player whose hand contains this card with the "Left Leg/Right Leg/Left Arm/Right Arm of the Forbidden One".NEW TEXTWhen you have "Right Leg of the Forbidden One", "Left Leg of the Forbidden One", "Right Arm of the Forbidden One" and "Left Arm of the Forbidden One" in addition to this card in your hand, you win the Duel.
RULING - ULTIMO AGGIORNAMENTO 27 GIUGNO 2007Questa condizione di vittoria non può essere negata in nessun modo, nè è possibile incatenarvi. Se entrambi i giocatori hanno in Mano allo stesso momento (come per effetto di "Distruggi Carte") i 5 pezzi di Exodia, il Duello è chiuso in parità. Vinci ugualmente se ottieni i 5 pezzi di Exodia durante la risoluzione di una catena. Non vinci immediatamente se ottieni i 5 pezzi di Exodia durante la risoluzione di un effetto (con "Carità Graziosa" dovrai prima scartare 2 carte). Se peschi il quinto pezzo e il tuo avversario attiva “Caduta”, vinci ugualmente.OFFICIAL RULING - LAST UPDATE JUNE 27, 2007If both players have all 5 of the cards listed on "Exodia the Forbidden One" in their hand at the same time, such as if both players start with all 5 of the cards in their opening hand, or if both players draw all 5 cards by the effect of "Card Destruction", the game is declared a DRAW.OFFICIAL RULING - CROSS REFERENCE•APPROPRIATE: If you and your opponent have "Appropriate" face-up and you or your opponent draw a card outside of your respective Draw Phases, the effect of each "Appropriate" is applied until you or your opponent cannot Draw a card and lose the Duel or gather all 5 pieces of "Exodia" into your respective hand and win the Duel. This process does not start a Chain.•DECK DEVASTATION VIRUS: If you have the four limbs of Exodia in your hand when your opponent activates "Deck Devastation Virus" they will be destroyed. You can use two "Backup Soldier" to return them to your hand and they will not be destroyed (they were not drawn). If on your next turn you then draw "Exodia the Forbidden One" you will win the game before "Exodia the Forbidden One" is destroyed by the effect of "Deck Devastation Virus".•PROHIBITION: If "Exodia the Forbidden One" is declared with "Prohibition", when a player has all five pieces of Exodia in their hand, they win the Duel. This is a win condition and cannot be prevented with "Prohibition".•SKULL INVITATION: If you draw the final piece of "Exodia" with "Graceful Charity" and have all 5 pieces of "Exodia" in your hand after discarding, you win the Duel even if the damage resulting from "Skull Invitation" would reduce your Life Points to 0.
DDS-004 • SEIYARYU
LUCE / LIGHT • ATK 2500 • DEF 2300 • Lv. 7 • Promo • Cod. N / A
Un drago oscuro che brucia senza interruzione gli immeritevoli con le sue fiamme mistiche.A mystical dragon that burns away the unworthy with its mystic flames.
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