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MOV-EN004 • PYRAMID OF LIGTH
TRAPPOLA CONTINUA / CONTINUOUS TRAP
SPELL SPEED 2 • Promo • Cod. 83569894
Se questa carta scoperta sul tuo Terreno viene rimossa dal Terreno, distruggi "Andro Sfinge" e "Sfinge Teleia" sul tuo Terreno e Rimuovili dal Gioco.If this face-up card is removed from your side of the field, destroy "Andro Sphinx" and "Sphinx Teleia" on your side of the field and remove them from play.
RULING - ULTIMO AGGIORNAMENTO 27 GIUGNO 2007Questo effetto si attiva a prescindere dal modo in cui questa carta lscia il Terreno.RULING FROM JUDGE FORUM - LAST UPDATE JUNE 27, 2007•Last Turn: If "Pyramid of Light", "Andro Sphinx", and "Sphinx Teleia" are all sent to the Graveyard by "Last Turn", "Theinen the Great Sphinx" is not Special Summoned because the effect of "Pyramid of Light" activates its effect, but then looks for "Andro Sphinx" and "Sphinx Teleia" and does not find them on the field, so it cannot destroy them with its effect.
NTR-EN001 • SILENT MAGICIAN LV4
INCANTATORE • EFFETTO / SPELLCASTER • EFFECT
LUCE / LIGHT • ATK 1000 • DEF 1000 • Lv. 4 • Promo • Cod. 73665146
Ogni volta che il tuo avversario pesca una o più carte, metti 1 Segnalino Magia su questa carta (massimo 5). Aumenta l'ATK di questa carta di 500 punti per ogni Segnalino Magia su questa carta. Se ci sono 5 Segnalini Magia su questa carta, durante la Standby Phase del tuo prossimo turno, mandando questa carta scoperta con i 5 Segnalini Magia su essa al Cimitero, Evoca tramite Evocazione Speciale un "Mago Silente LV8" dalla tua mano o dal tuo Deck.Each time your opponent’s draws a card(s), put 1 Spell Counter on this card (max.5). Increase the ATK of this card by 500 points for each Spell Counter on this card. If 5 Spell Counters are on this card, during the Standby Phase of your next turn, by sending this face-up card with 5 Spell Counters on it to the Graveyard, Special Summon1 "Silent Magician LV8" From your hand or Deck.
RULING - ULTIMO AGGIORNAMENTO 10 SETTEMBRE 2008Il primo effetto è Continuo. L'ATK va ricalcolato quando necessario. Il secondo effetto è Innescato Facoltativo. Mandare questo mostro al Cimitero per Evocare Specialmente il mostro LV, è il Costo di Attivazione. Non puoi attivare questo effetto se non hai il mostro LV corrispondente nel Deck. "La Fine di Anubis" e "Necrovalle" non negano questo effetto.OFFICIAL RULING - CROSS REFERENCE•DIVINE WRATH: You can activate "Divine Wrath" when a "LV" monster is sent to the Graveyard to Special Summon the next level version (an Ignition Effect), and "Divine Wrath" will negate that effect, even though it cannot destroy the "LV" monster because it is already in the Graveyard.
NTR-EN002 • SILENT MAGICIAN LV8
LUCE / LIGHT • ATK 3500 • DEF 1000 • Lv. 8 • Promo • Cod. 72443568
Questa carta non può essere Evocata tramite Evocazione Normale o Posizionata. Questa carta non può essere Evocata tramite Evocazione Speciale se non per l'effetto di "Mago Silente LV4". Questa carta è immune agli effetti delle Carte Magia del tuo avversario.This card cannot be Normal Summoned or Set. This card cannot be Special Summoned except by the effect of "Silent Magician lv4". This card is unaffected by the effects of your opponent's Spell Cards.
RULING - ULTIMO AGGIORNAMENTO 27 GIUGNO 2007Questo è un mostro ad Evocazione Unica, non può essere Evocato Specialmente dal Cimitero o dalla Zona Carte Rimosse anche se in precedenza è Stato Evocato rispettando le condizioni di Evocazione scritte nel suo testo. Puoi evocare questo mostro per effetto di "Modulazione del Livello", se prima è stato evocato in modo appropriato. Se hai evocato questo mostro tramite "Livello Superiore!", non potrai evocarlo successivamente, per effetto di "Modulazione del Livello". Questo mostro non è soggetto ad effetti come "Spada Rivelatrice" o "Pedaggio". Se c'è "La Porta Oscura" sul Terreno avversario, questo mostro può attaccare per secondo. Se questo mostro fosse soggetto a "Spaccatura" o "Schiacciare", l'effetto scompare e nessun mostro verrà Distrutto. Questo mostro evocato con "Sepoltura Prematura" o "Unità d'Azione Autonoma" verrà distrutto a causa della distruzione di queste carte. Se equipaggi questo mostro con "Strappa Possesso", non ne otterrai il Controllo, ma il secondo effetto di "Strappa Possesso" si Risolverà normalmente. L'effetto di "Scambio-Creature" o "Ectoplasmer" dell'avversario scompaiono se un giocatore sceglie questo mostro. L'effetto di "Parassita Metallico - Lunatite" equipaggiato a questo mostro, si applica normalmente.OFFICIAL RULING - CROSS REFERENCE•LEVEL MODULATION: An “LV” monster that normally cannot be Special Summoned except by the method in its text CANNOT be Special Summoned from the Graveyard with “Level Modulation” unless it has been previously Special Summoned by the correct procedure. The “ignore the Summoning conditions” text allows for these monsters to be Special Summoned only after they have been properly Summoned by their own effect. This applies to “Horus the Black Flame Dragon LV8”, “Armed Dragon LV7”, “Silent Swordsman LV7”, “Silent Magician LV8”, and “Winged Kuriboh LV10”.
NTR-EN003 • MAGICIAN'S CIRCLE
TRAPPOLA / NORMAL TRAP
SPELL SPEED 2 • Promo • Cod. 00050755
Puoi attivare questa carta solo quando un mostro di Tipo Incantatore dichiara un attacco. Ogni giocatore sceglie 1 Mostro di Tipo Incantatore dal suo Deck con ATK di 2000 o inferiore e lo evoca tramite Evocazione Speciale scoperto in Posizione di Attacco sul suo Terreno.You can only activate this card when a Spellcaster-Type monster declares an attack. Each player selects 1 Spellcaster Type monster from their Deck with an ATK of 2000 or less, and Special Summons it in face-up Attack Position to their side of the field.
RULING - ULTIMO AGGIORNAMENTO 27 GIUGNO 2007Non puoi attivare questa carta se entrambi i giocatore non hanno 1 Zona mostro libera o se un giocatore non può effettuare un'Evocazione Speciale (ad esempio per aver attivato "Capro Espiatorio"). Se un giocatore non ha più Zone mostro libere in catena, l'altro giocatore evocherà comunque un mostro.
PCJ-EN001 • RED-EYES B. DRAGON
DRAGO / DRAGON
OSCURITA' / DARK • ATK 2400 • DEF 2000 • Lv. 7 • Promo • Cod. 74677422
Un feroce drago dotato di un attacco mortale.A ferocious dragon with a deadly attack.
OFFICIAL RULING - CROSS REFERENCE•INFERNO FIRE BLAST: No copies of "Red-Eyes B. Dragon" can attack if you activate "Inferno Fire Blast".•INFERNO FIRE BLAST: If "Red-Eyes B. Dragon" attacked, you cannot activate "Inferno Fire Blast" during Main Phase 2, but if "Red-Eyes B. Dragon" did not attack, you can activate "Inferno Fire Blast" during Main Phase 2.•INFERNO FIRE BLAST: As long as a "Red-Eyes B. Dragon" is on the field when you activate "Inferno Fire Blast", "Inferno Fire Blast" still resolves normally even if "Red-Eyes B. Dragon" is no longer on the field when "Inferno Fire Blast" resolves.•INFERNO FIRE BLAST: If you control "Red-Eyes B. Dragon" and activate "Inferno Fire Blast" to inflict damage, and then after that resolves you activate "Non-Spellcasting Area", "Red-Eyes B. Dragon" still cannot attack because "Non-Spellcasting Area" will not negate the condition.•INFERNO FIRE BLAST: If "Imperial Order" is chained to "Inferno Fire Blast", the effect of "Inferno Fire Blast" is negated but "Red-Eyes B. Dragon" cannot attack. However, if "Magic Jammer" negates the activation of "Inferno Fire Blast", your "Red-Eyes B. Dragon" can attack.•INFERNO FIRE BLAST: If you only have 1 "Red-Eyes B. Dragon" on the field, you can activate multiple copies of "Inferno Fire Blast" designating that same "Red-Eyes B. Dragon".•RED-EYES B. CHICK: If you take control of your opponent’s "Red-Eyes B. Chick", you can activate its effect. In this case, the "Red-Eyes B. Chick" is sent to your opponent’s Graveyard, but you get to Special Summon "Red-Eyes B. Dragon" from your hand.•RED-EYES BLACK METAL DRAGON: If you have a “Red-Eyes B. Dragon” equipped with “Metalmorph” and your opponent activates “Prohibition” and declares “Red-Eyes Black Metal Dragon”, you cannot Tribute the “Red-Eyes B. Dragon” to Special Summon “Red-Eyes Black Metal Dragon”.•THE DARK - HEX-SEALED FUSION: To use the second effect of this monster, you must Tribute this monster plus the legal Fusion Material Monster (s) written on the Fusion Monster. For example, to Special Summon “B. Skull Dragon” you must Tribute “The Dark - Hex-Sealed Fusion” as well as either “Red-Eyes B. Dragon” or “Summoned Skull”.
PCJ-EN002 • SEBEK'S BLESSING
MAGIA RAPIDA / QUICK-PLAY SPELL
SPELL SPEED 2 • Promo • Cod. 22537443
Puoi attivare questa carta quando un mostro attacca direttamente i Life Points del tuo avversario. Aumenta i tuoi Life Points di un ammontare di punti pari al danno da combattimento inflitto dal mostro ai Life Points del tuo avversario.NUOVO TESTOAttiva questa carta solo quando un mostro che controlli ha attaccato il tuo avversario direttamente. Guadagna Life Points uguali al danno da combattimento che il mostro ha inflitto al tuo avversario.You can only activate this card when a monster attacks your opponent's Life Points directly. Increase your Life Points by an amount equal to the Battle Damage that the monster inflicted to your opponent's Life Points.NEW TEXTActivate only when a monster you control has attacked your opponent directly. Gain Life Points equal to the Battle Damage that the monster inflicted to your opponent.
PCJ-EN003 • SWORD OF DRAGON'S SOUL
MAGIA / NORMAL SPELL
SPELL SPEED 1 • Promo • Cod. 61405855
Questa carta può equipaggiare solo un Mostro di Tipo Guerriero. Un Mostro equipaggiato con questa carta aumenta il suo ATK di 700 punti. Un Mostro di Tipo Drago che combatte contro il un Mostro equipaggiato con questa carta, è distrutto alla fine della Battle Phase (il Calcolo dei Danni viene effettuato normalmente).This card can only be equipped to a Warrior-Type monster. A monster equipped with this card increases his ATK by 700 points. A Dragon-Type monster that battle with the monster equipped with this card is destroyed at the end of the Battle Phase. (Damage Calculation is applied normally.)
PCK-001 • BLUE-EYES WHITE DRAGON
LUCE / LIGHT • ATK 3000 • DEF 2500 • Lv. 8 • Promo • Cod. 89631139
Questo drago leggendario è una potente macchina distruttrice. Virtualmente invincibile, sono in pochi ad aver fronteggiato questa creatura ed essere sopravvissuti per raccontarlo.This legendary dragon is a powerful engine of destruction. Virtually invincible, very few have faced this awesome creature and lived to tell the tale.
OFFICIAL RULING - CROSS REFERENCE•BOTTOMLESS TRAP HOLE: If the opponent has "Lord of D." on the field and activates "The Flute of Summoning Dragon" to Special Summon 2 copies of "Blue-Eyes White Dragon", you can activate this card and both will be removed from play. "Lord of D." does not protect the Dragons because "Bottomless Trap Hole" does not target. The same situation would occur if only 1 "Blue-Eyes White Dragon" was Special Summoned, "Bottomless Trap Hole" still does not target.•BURST STREAM OF DESTRUCTION: If you activate "Burst Stream of Destruction", and the "Blue-Eyes White Dragon" is removed from the field with "Interdimensional Matter Transporter" or "Compulsory Evacuation Device", or flipped face-down with "Book of Moon", or destroyed by "Ring of Destruction", "Burst Stream of Destruction"'s effect still resolves.•BURST STREAM OF DESTRUCTION: It is an effect of "Burst Stream of Destruction" that "Blue-Eyes White Dragon" cannot attack, so if "Non-Spellcasting Area" is on the field, "Blue-Eyes White Dragon" CAN attack. If "Imperial Order" is activated later, "Burst Stream of Destruction"'s effect is negated and "Blue-Eyes White Dragon" CAN attack.•BURST STREAM OF DESTRUCTION: If "Burst Stream of Destruction"'s activation is negated by "Magic Jammer", then "Blue-Eyes White Dragon" can attack.•BURST STREAM OF DESTRUCTION: NO copies of "Blue-Eyes White Dragon" can attack the turn that "Burst Stream of Destruction"'s effect is applied, even if they are Summoned after "Burst Stream of Destruction" is played.•DESTINY HERO - DIAMOND DUDE: Since you are only activating the Normal Spell Card’s effect, and not the Normal Spell Card itself, you do not pay costs and you do not have to meet any activation requirements. For example, you would not pay 1000 Life Points for “Confiscation”, or discard 1 card for “Monster Reincarnation”, or need a “Blue-Eyes White Dragon” on the field to activate the effect of “Burst Stream of Destruction”.•DOUBLE ATTACK: If you use “Cost Down” so that your “Blue-Eyes White Dragon” in your hand is Level 6, then you cannot discard it to activate “Double Attack” and target your Level 7 “Dark Magician” on the field.•INFERNO TEMPEST: If you attack "Blue-Eyes White Dragon" with "Ojama Green" or some other 0 ATK monster, you can activate "Inferno Tempest" after damage calculation. Then "Ojama Green" is sent to the Graveyard after "Inferno Tempest" resolves.•LAST TURN: You CAN Special Summon a high-level monster that has no Special Summoning restrictions for “Last Turn”, such as “Blue-Eyes White Dragon” or “Dark Magician of Chaos”.•MIRROR WALL: If you have 2 copies of "Mirror Wall", and a monster attacks, its ATK is one-quarter. So “Blue-Eyes White Dragon” would have 750 ATK, for example. If 1 of the "Mirror Wall" copies leaves play, then the ATK is increased to half (if both copies leave play, the ATK is restored to full.)•POLE POSITION: If "Pole Position" is active, and your opponent controls "Blue-Eyes White Dragon" and "Skull Servant", and you activate "Smashing Ground", "Blue-Eyes White Dragon" is unaffected by Spell Cards, so the effect of "Smashing Ground" disappears.•POLE POSITION: If you control "Dark Magician" and your opponent controls "Blue-Eyes White Dragon", and you activate "Flint" targeting "Blue-Eyes White Dragon", and your opponent chains "Pole Position", then "Flint" is equipped meaninglessly to "Blue-Eyes White Dragon". If "Blue-Eyes White Dragon" is destroyed, "Flint" can be equipped to "Dark Magician" meaninglessly if you choose (even if other monsters are on the field).•POLE POSITION: EXAMPLE #2: The opponent has "Blue-Eyes White Dragon" (3000 ATK) and “Pole Position” face-up on the field. I have "Gemini Elf" (1900 ATK), and an "Opticlops" (1800 ATK) equipped with "Axe of Despair"(+1000 ATK; 2800 total) face-up on the field, and a Set "Ring of Destruction". If I activate "Ring of Destruction" to destroy "Blue-Eyes White Dragon", then “Opticlops” will be the highest ATK monster on the field, and cause an infinite loop (it is the highest, it isn’t, it is, it isn’t, etc.). Therefore, I cannot target “Blue-Eyes White Dragon” with “Ring of Destruction”.•PRECIOUS CARDS FROM BEYOND: If you Tribute Summon "Blue-Eyes White Dragon" for 1 Tribute using "Cost Down", you can't activate "Precious Cards from Beyond"'s effect.•SILENT SWORDSMAN LV5: If you control “Blue-Eyes White Dragon” and “Silent Swordsman LV5”, and your opponent activates “Fissure”, the monster with the lowest ATK is “Silent Swordsman LV5”, but it is unaffected by Spell Cards, so the effect of “Fissure” disappears.•SKILL DRAIN: Skill Drain does not stop you from activating Ignition Effects, but it does negate their effects as long as the Effect Monster remains on the field. If you Tribute "Cannon Soldier" to itself while "Skill Drain" is active, "Cannon Soldier"'s effect is not negated because "Cannon Soldier" is in the Graveyard, but if you Tribute a different monster for "Cannon Soldier"'s effect, then the effect is negated and your opponent takes no damage. Likewise, if you activate "Winged Minion"'s effect while "Skill Drain" is active, "Winged Minion" is no longer on the field and its effect resolves. If you activate "Exiled Force"'s effect while "Skill Drain" is active, "Exiled Force" is no longer on the field and you can select and destroy 1 monster on the field. If you Tribute "Paladin of White Dragon" to activate its effect while "Skill Drain" is active, it is no longer on the field and you can Special Summon "Blue-Eyes White Dragon". If you Tribute "Great Dezard" while "Skill Drain" is active, it is no longer on the field and you can Special Summon "Fushioh Richie".•WABOKU: SCENARIO 3: Player A activates "Waboku". Player A's "Blue-Eyes White Dragon" then attacks Player B's "Sanga of the Thunder". Player B uses "Sanga of the Thunder"'s effect (during the Damage Step). RESULT: Player A's "Blue-Eyes White Dragon" (ATK 0) is not destroyed, nor does Player A lose any Life Points, because of Player A's "Waboku".
PCK-002 • AQUA CHORUS
SPELL SPEED 2 • Promo • Cod. 95132338
Se ci sono Mostri con lo stesso nome sul Terreno, aumenta ATK e DEF di tutti quei mostri con lo stesso nome di 500 punti.If there are monsters with the same name on the field, increase the ATK and DEF of all of those monsters with the same name by 500 points.
RULING - ULTIMO AGGIORNAMENTO 27 GIUGNO 2007Sono inclusi i mostri sul Terreno di entrambi i giocatori ed i Segna-Mostri.OFFICIAL RULING - CROSS REFERENCE•AMPLIFIER: If you have "Jinzo with Amplifier", your Trap Cards are not negated and their effects are applied, including "Aqua Chorus", "Royal Command", "Royal Oppression", "Coffin Seller", "Forced Requisition", "Mirror Wall", "Gravity Bind", "Rivalry of Warlords", "Minor Goblin Official", "Final Attack Orders", "Pitch Black Power Stone", "Bad Reaction to Simochi", "Skull Invitation", "Skull Lair", "The Eye of Truth", "Spirit Invitation", "Respect Play", "Ring of Destruction", "Metalmorph", "Torrential Tribute", "Self-Destruct Button", "Zero Gravity", and "Big Burn".
PCK-003 • SEAL OF THE ANCIENT
SPELL SPEED 1 • Promo • Cod. 97809599
Paga 1000 Life Points. Prendi e guarda tutte le carte coperte sul Terreno del tuo avversario, rimettile quindi nella loro posizione originaria (gli effetti delle carte non sono attivati).Pay 1000 Life Points. Pick up and see all face-down cards on your opponent's side of the field, then return them to their original positions. (The effects of the face-down cards are not activated.)
RULING - ULTIMO AGGIORNAMENTO 27 GIUGNO 2007Pagare Life Points è il Costo di Attivazione.
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