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PT02-EN001 • SHRINK
MAGIA RAPIDA / QUICK-PLAY SPELL
SPELL SPEED 2 • Promo • Cod. 55713623
Seleziona 1 mostro scoperto sul Terreno. L'ATK originale di quel mostro è dimezzato fino alla fine di questo turno.Select 1 face-up monster on the field. The original ATK of that monster is halved until the end of this turn.
RULING - ULTIMO AGGIORNAMENTO 9 NOVEMBRE 2007Questa carta può essere attivata nel Damage Step e il suo effetto designa un Bersaglio. Se un mostro bersagliato da "Shrink" è Coperto e successivamente Scoperto, l'effetto di Shrink non sarà più applicato ed il suo attacco Originale diventerà quello iniziale. Se un mostro è bersagliato da più copie di "Shrink", il suo nuovo attacco sarà sempre la metà di quello Originale. L'effetto di "Shrink" si applica esattamente come quello di "Megamorph" e determina un nuovo ATK Originale calcolato solo sul precedente, se lo stesso mostro è bersagliato da "Megamorph" e da "Shrink" sarà solo l'ultimo effetto a risolversi che determinerà il nuovo valore Originale di ATK. Se l'ATK di un mostro è modificato da una Carta Magia Terreno, da una Carta Equipaggiamento, da un Effetto Continuo di un Mostro, oppure da una Carta Trappola, ed è bersagliato da "Shrink",per prima cosa si applicherà l'effetto di "Shrink"che dimezzerà l'ATK del mostro e solo successivamente si applicheranno gli altri modificatori di ATK. "Shrink" non ha effetto sui Mostri il cui ATK Originale è "?", come "Maju Garzett" e "Gren Maju Da Eiza", se l'ATK Originale non viene modificato dall'Evocazione del Mostro o da alti effetti. I mostri come "Drago Supremo Chimeratech", "Drago Megaroccia", e "Guerriero UFOroid" il cui ATK Originale è creato nel momento della loro Evocazione, vedranno il loro ATK dimezzato dall'effetto di "Shrink". Se il mostro ha un valore di ATK che viene costantemente modificato, come "Re dei Servitori del Teschio", l'effetto si "Shrink" si applicherà al momento della sua risoluzione; se successivamente e nello stesso turno si avrà una variazione di ATK originale, l'effetto di "Shrink" dimezzerà il nuovo ATK Originale. Se "Shrink" bersaglia un mostro il cui attatto è già stato modificato dall'effetto di "Rimozione di Limite", l'ATK di quel mostro diventerà la metà del valore Originale stampato sulla carta. Se "Buco Trappola Senza Fine" è attivata in risposta ad una Evocazione e "Shrink" è incatenata per ridurre l'ATK del mostro ad un valore inferiore a 1500, quel mostro non sarà rimosso dal dal Gioco dall'effetto di "Buco Trappola Senza Fine". Se un mostro bersagliato da "Shrink" attacca mentre è attiva "Muro a Specchio", si applicheranno entrambi gli effetti e l'ATK del mostro diventerà 1/4 del suo ATK Originale; dato che "Muro a Specchio" ricalcola in continuo i valori non avrà importanza quale effetto sia stato attivato per primo. Se "Exarion Universe" bersagliato da "Shrink", il suo ATK diventerà la metà di quello Originario anche se è già stato utilizzato l'effetto di "Exarion Universe". Se l'ATK di un mostro è ridotto dall'effetto di "Jeroid Oscuro", quando è bersagliato dall'effetto di "Shrink" per prima cosa si dimezza l'ATK originale poi si sottrae 800 per l'effetto di "Jeroid Oscuro".OFFICIAL RULING - LAST UPDATE OCTOBER 13, 2008This card can be activated during the Damage Step, before Damage Calculation.If a monster affected by "Shrink" is turned face-down and face-up again that turn, the effect of "Shrink" is no longer applied.Even if a monster is targeted by multiple copies of "Shrink", its ATK will still be half of its original ATK. For example, if a monster with 1400 original ATK is affected by 2 copies of "Shrink", its ATK will be 700 NOT 350.The effect of "Shrink" works like "Megamorph", setting a new current ATK based on original ATK. If the same monster is targeted by both "Shrink" and "Megamorph", only the effect of the card that resolved last will be applied.If a monster's ATK is modified by a Field or Equip Spell Card, or a Continous Effect of a monster or Trap Card, etc., and it is targeted by "Shrink", first calculate half of its original ATK, then add the appropriate modifiers from the Equip Spell, etc.If “Shrink” affects a monster whose original ATK is set by its effect when it is Summoned, like “Maju Garzette”, “Chimeratech Overdragon” or “Megarock Dragon”, that monster’s ATK will become 0, and remain 0 even after the effect of “Shrink” wears off.If “Shrink” affects a monster with ATK that varies due to its Continuous Effect, like “Gren Maju Da Eiza” or “King of the Skull Servants”, that monster’s ATK will be halved. If its ATK changes due to its own effect in the same turn, recalculate the effect of "Shrink" based on the new original ATK. When the effect of “Shrink” wears off, that monster’s ATK will be calculated as normal.If "Shrink" affects a monster whose ATK is doubled by "Limiter Removal", that monster's ATK will become half of its original (printed) ATK.If "Bottomless Trap Hole" is activated in response to a Summon and "Shrink" is chained so that the monster's ATK is less than 1500 when "Bottomless Trap Hole" resolves, that monster will not be destroyed and removed from play by "Bottomless Trap Hole".If a monster affect by "Shrink" attacks while "Mirror Wall" is in play, both effects are applied and the monster's ATK becomes 1/4 its original ATK. Because "Mirror Wall" continually recalculates, the result is the same no matter which card is activated first.If a monster whose ATK is reduced by "Dark Jeroid" is affected by "Shrink", first calculate half that monster's original ATK, then subtract 800 for "Dark Jeroid's" effect; this becomes the monster's current ATK.If "Exarion Universe" is targeted by "Shrink", its ATK will become half of its original ATK, even if its effect to reduce its own ATK by 400 has been used.RULING FROM JUDGES FORUM - LAST UPDATE NOVEMBER 7, 2008•: "Shrink" and "Megamorph" don't just erase previous gains/loses of ATK. Gains/loses of ATK need to be reapplied after halving/doubling the original ATK to create the new current ATK.•Phantom of Chaos: If "Phantom of Chaos" uses its effect to copy the ATK of a monster in your Graveyard and afterwards it is targeted by "Shrink", when "Shrink" resolves the copied ATK of "Phantom of Chaos" is halved. (The copied ATK is treated as "Phantom of Chaos'" original ATK)•Rush Recklessly: "Shrink" is applied first, because it halves the original ATK to create a new ATK, then the other ATK modifiers are applied/re-applied.•Victory Viper XX03: The "Option Tokens" Special Summoned with "Victory Viper XX03's" effect are unaffected by "Shrink", because their ATK is always the same as the ATK of the "Victory Viper XX03" that Special Summoned them.OFFICIAL RULING - CROSS REFERENCE•AMAZONESS SPELLCASTER: If either of the targeted monsters is affect by "Shrink" before "Amazoness Spellcaster" resolves, the ATK values printed on the monsters will be switched, and the effect of "Shrink" effectively disappears. If a monster that has its original ATK changed by "Amazoness Spellcaster" is affected by "Shrink", its ATK will become half of the changed original ATK.•ARCANA FORCE I - THE MAGICIAN: If "Arcana Force I - The Magician" is affected by a Spell Card that changes its ATK, like “Shrink” or “Rush Recklessly,” first the Spell Card’s effect is applied, then “Arcana Force I – The Magician’s” effect is applied, changing its current ATK to twice its original ATK, or 2200.•BLACK GARDEN: If a monster has its ATK halved by "Black Garden", and afterwards its original ATK is halved by "Shrink", the monster's ATK becomes half its original ATK. When the effect of "Shrink" is no longer applied, the monster's ATK returns to its original ATK.•COMRADE SWORDSMAN OF LANDSTAR: If a Warrior-Type monster is targeted by "Shrink" while its ATK is being increased with "Comrade Swordsman of Landstar's" effect, first the original ATK of the Warrior-Type monster is halved, then the 400 ATK gain is reapplied.•DARKBLAZE DRAGON: If "Darkblaze Dragon" has its original ATK and DEF doubled to create a new current ATK and DEF and "Shrink" is used on the “Darkblaze Dragon”, the current ATK of "Darkblaze Dragon" becomes half of its original ATK. (its ATK would be 600 and its DEF would be 2000)•FUSION DEVOURER: If “Shrink” is activated in the Damage Step targeting a Fusion Monster battling “Fusion Devourer”, that Fusion Monster’s ATK will be 0 for Damage Calculation.•GOGGLE GOLEM: If "Goggle Golem" has its ATK halved by "Shrink" and it is Normal Summoned again, its ATK will be half its new original ATK, or 1050. (This is the same whether "Shrink's" effect was applied before or after "Goggle Golem" was Normal Summoned again.)• GRADIUS' OPTION: "Shrink" has no effect on "Gradius' Option".•KARATE MAN: If the effect of "Shrink" is applied after "Karate Man's" effect has been used, its ATK will become 500. If "Karate Man" is affected by "Shrink", then its effect is activated, its ATK will become 2000.•LIGHT AND DARKNESS DRAGON: If “Shrink” is used to halve the original ATK of “Light and Darkness Dragon”, the original ATK of “Light and Darkness Dragon” is halved to create a new current ATK and then the ATK and DEF lost by the effect of “Light and Darkness Dragon” is reapplied. Example: If you use the second effect of “Light and Darkness Dragon” twice (500 X 2 = 1000 lost ATK and DEF) and “Shrink” is used to halve the original ATK of “Light and Darkness Dragon”, the effect of “Shrink” is applied (2800 / 2 = 1400 ATK) and then “Light and Darkness Dragon’s” ATK is reduced by 1000 (1400 - 1000 = 400) for a total of 400 ATK and 1400 DEF. When the effect of “Shrink” is no longer applied (because the turn had ended, etc.), reapply the lost ATK and DEF to the “Light and Darkness Dragon’s” original ATK of 2800. (In our example, the values would be 1800 ATK and 1400 DEF)•RIRYOKU: If this card targets a monster that is affected by "Shrink", its ATK will become half of the halved ATK, or 1/4 its original ATK. If a monster whose ATK is halved by "Riryoku" is affected by "Shrink", its ATK will become half of its original (printed) ATK.•SHIELD & SWORD: If "Shrink" affects a monster affect by "Shield & Sword" after "Shield & Sword's" effect is applied, its ATK will be half of the switched ATK (ie., half of its original DEF). If "Shield & Sword's" effect is applied after "Shrink's", that monster's ATK will become equal to its original DEF, and its original DEF will be equal to its original ATK (The effect of "Shrink" effectively disappears).•PHANTOM OF CHAOS: If "Phantom of Chaos" uses its effect to copy the ATK of a monster in your Graveyard and afterwards it is targeted by "Shrink", when "Shrink" resolves the copied ATK of "Phantom of Chaos" is halved.• TWIN-SHIELD DEFENDER: If "Shrink" or "Megamorph" is activated after "Twin-Shield Defender's" effect resolves, "Twin-Shield Defender's" effect disappears. Example 1: If "Sangan's" ATK is halved by "Twin-Shield Defender" to 500 ATK and afterwards its original ATK is halved by "Shrink", it will have 500 ATK. Example 2: If "Sangan's" ATK is halved by "Twin-Shield Defender" to 500 ATK and afterwards it is equipped with "Megamorph", it will have 500 ATK or 2000 ATK (depending on Life Points).
PT02-EN002 • TOON DARK MAGICIAN GIRL
INCANTATORE • TOON • EFFETTO / SPELLCASTER • TOON • EFFECT
OSCURITA' / DARK • ATK 2000 • DEF 1700 • Lv. 6 • Promo • Cod. 90960358
Questa carta non può essere Evocata tramite Evocazione Normale o Posizionata. Questa carta può essere evocata tramite Evocazione Speciale solo se "Mondo Toon" è sul tuo Terreno. Puoi Evocare questo mostro tramite Evocazione Speciale dalla tua mano, ma Tributi sono richiesti per mostri di Livello 5 o superiore. Quando "Mondo Toon" sul Terreno viene distrutto, anche questa carta viene distrutta. Se il tuo avversario non controlla Mostri Toon, questa carta può attaccare i suoi Life Points direttamente. Se c'è un Mostro Toon scoperto sul Terreno del tuo avversario, devi selezionarlo come bersaglio dell'attacco. Aumenta l'ATK di questa carta di 300 punti per ogni "Mago Nero" o "Mago del Chaos Oscuro" nel Cimitero di ogni giocatore.This card cannot be Normal Summoned or Set. This card can only be Special Summoned while "Toon World" is on your side of the field. You can Special Summon this monster from your hand, but Tributes are required for monsters level 5 or more. When "Toon World" on the field is destroyed, this card is also destroyed. If your opponent doesn't control a Toon Monster, this card can attack your opponent's Life Points directly. If a face-up Toon Monster is on your opponent's side of the field, you must select the Toon Monster as an attack target. Increase the ATK of this card by 300 points for each "Dark Magician" or "Magician of Black Chaos" in either player's Graveyard.
RULING - ULTIMO AGGIORNAMENTO 27 GIUGNO 2007Questo è un mostro ad Evocazione Specifica, può essere Evocato Specialmente dal Cimitero o dalla Zona Carte Rimosse solo se in precedenza è Stato Evocato rispettando le condizioni di Evocazione scritte nel suo testo. Puoi offrire in Tributo un Segna-Mostro. Per evocare successivamente questo mostro dal Cimitero o dall'area Carte Rimosse devi controllare "Mondo Toon". Se "Mondo Toon" lascia il Terreno senza essere Distrutto, questo mostro non verrà distrutto. Se questo mostro viene Coperto, non potrai Evocarlo per Scoperta se non controlli "Mondo Toon"; se questo mostro Coperto viene Scoperto da un attacco o un effetto, non verrà distrutto se non controlli "Mondo Toon". Se "Mondo Toon" viene distrutto, questa carta verrà distrutta a prescindere da chi controllava "Mondo Toon". Se c'è "Risucchia Abilità", questo mostro non verrà distrutto se "Mondo Toon" venisse distrutto. Questo effetto è Continuo. L'ATK va ricalcolato quando necessario. “Mago Nero del Chaos” è escluso.
PT03-EN001 • GOLD SARCOPHAGUS
MAGIA / NORMAL SPELL
SPELL SPEED 1 • Promo • Cod. 75500286
Scegli e rimuovi dal gioco 1 carta dal tuo Deck. Durante la tua seconda Standby Phase successiva all'attivazione di questa carta, aggiungi alla tua mano la carta rimossa.Select 1 card from your Deck and remove it from play face-up. During your 2nd Standby Phase after activation, add the removed card to your hand.
RULING - ULTIMO AGGIORNAMENTO 2 SETTEMBRE 2007La carta scelta va Rimossa dal Gioco Scoperta.RULING FROM JUDGE FORUM - LAST UPDATE OCTOBER 29, 2008•: The selected card is placed in a face-up state when removed from play. The identity of the card is revealed when it is selected and removed from play.•: If the card removed from play with "Golden Sarcophagus" is returned to the Deck, player's hand, Graveyard, etc., the effect of "Gold Sarcophagus" will not return that selected card to the player's hand during their second Standby Phase even if it is returned to the Removed Zone.•Imperial Iron Wall: If "Imperial Iron Wall" is chained and solved, the effect of "Gold Sarcophagus" would disappear.OFFICIAL RULING - CROSS REFERENCE•RELEASE FROM STONE: You can select a Rock-Type monster that is removed from play by “Gold Sarcophagus”.
PT03-EN002 • ELEMENTAL HERO STRATOS
GUERRIERO • EFFETTO / WARRIOR • EFFECT
VENTO / WIND • ATK 1800 • DEF 300 • Lv. 4 • Promo • Cod. 40044918
Quando questa carta viene evocata con Evocazione Normale o Speciale, puoi attivare uno dei seguenti effetti:•Distruggi carte Magia o Trappola sul Terreno fino al numero di mostri "Eroe Elementale", "Eroe del Destino" ed "Eroe Malvagio" che controlli (esclusa questa carta).•Scegli un mostro "Eroe Elementale", "Eroe del Destino" o "Eroe Malvagio" dal tuo Deck ed aggiungilo alla tua Mano.When this card is Normal or Special Summoned, you can select and activate 1 of these effects:•Destroy Spell or Trap Cards on the field up to the number of "Elemental Hero", "Destiny Hero" and "Evil Hero" monsters you control (not counting this card).•Select and add 1 "Elemental Hero", "Destiny Hero" or "Evil Hero" monster from your Deck to your hand.
RULING - ULTIMO AGGIORNAMENTO 27 GIUGNO 2007Questo effetto è Innescato Facoltativo. Non puoi attivare questo effetto se questo mostro non viene evocato come ultima azione. Il primo effetto non designa dei bersagli.RULING FROM JUDGE FORUM - LAST UPDATE AUGUST 14, 2007•: The effect of "Elemental Hero Stratos" is an optional Trigger Effect that can only be activated at the time it is successfully Normal or Special Summoned. If "Elemental Hero Stratos" is Normal or Special Summoned during the resolution of a Chain, its effect cannot be activated if further effects still need to be resolved on the Chain.•: You select which Spell and Trap Cards to destroy when resolving "Elemental Hero Stratos'" effect. When you activate Stratos' effect, you state which of the two effects you will activate. When you state that you will activate the "destroy spell or trap cards" effect, your opponent will respond without knowing which card(s) you will select.
RDS-ENSE1 • DIFFUSION WAVE-MOTION
SPELL SPEED 1 • Promo • Cod. 87880531
Paga 1000 Life Points. Scegli 1 mostro di Tipo Incantatore di Livello 7 o superiore sul tuo Terreno. Durante questo turno, può attaccare solo il mostro scelto ed attacca tutti i mostri sul Terreno del tuo avversario. Gli effetti di Mostri Effetto distrutti dal mostro scelto con questo attacco non vengono attivati.Pay 1000 Life Points. Select 1 Level 7 or higher Spellcaster-Type monster on your side of the field. During this turn, only the selected monster can attack and it attacks all monsters on your opponent's side of the field. The effects of Effect Monster
RULING - ULTIMO AGGIORNAMENTO 27 GIUGNO 2007Pagare Life Points è il Costo di Attivazione. Questo effetto designa un Bersaglio. Non puoi scegliere un mostro Evocato nello stesso Turno con "Pupazzo da Tributo". Non puoi attivare questa carta in Main Phase 2 oppure se non ti è permesso effettuare la Battle Phase (per effetti come "Scambio di Anime"), se il tuo avversario controlla "Spada Rivelatrice", due mostri come "Cavaliere Comandante" o se non controlla alcun mostro. Se il mostro scelto viene Distrutto o Rimosso in catena, questo effetto scompare e gli altri mostri potranno attaccare. Gli altri mostri non potranno attaccare neanche se evocati successivamente, nè se il mostro scelto venisse Coperto, Distrutto o Rimosso in seguito. Se, non è più presente alcun mostro sul Terreno avversario in catena o successivamente, potrai attaccare direttamente. Se hai attaccato tutti i mostri avversari, non potrai attaccare direttamente. Se un attacco viene Negato o Fermato, potrai comunque attaccare gli altri mostri. Se il mostro scelto ha già attaccato 2 volte, non potrai attaccare ulteriormente per effetti come "Spade Gemelle Irradianti-Tryce". Se un mostro avversario è equipaggiato con "Anello del Magnetismo" oppure è bersaglio di "Difensore Incrollabile", potrai attaccare solo quel mostro. Il mostro scelto nega qualunque effetto dei mostri distrutti che si attiverebbe dopo il Calcolo dei Danni, come "Sangan", "Cyber Giara", "Signora Guerriera D.D.", "Muro Illusorio" o "Behemoth Bifronte". L'effetto di mostri come "Serpente Sinistro" o "Maria la Decaduta" sarà negato fin quando si trovano nel Cimitero. Mostri come "Kiseitai" o "Spirito Mietitore" non vengono distrutti se attaccati, quindi il loro effetto non verrà negato. L'effetto di mostri come "Guerriera Amazoness", "Spadaccina Amazoness" o "Riflettore" si attiva prima del Calcolo dei Danni e non verrà negato.OFFICIAL RULING - LAST UPDATE JUNE 27, 2007You cannot activate "Diffusion Wave-Motion" during Main Phase 2, or if you cannot conduct your Battle Phase this turn (if you activated "Soul Exchange", etc.), or if there are no monsters on your opponent's side of the field, or if your opponent has "Swords of Revealing Light", or if your opponent controls 2 "Marauding Captains" (or appropriate monsters with "Raregold Armor", etc.).You cannot use "Diffusion Wave-Motion" and select a Level 7 Spellcaster-Type monster that was Summoned this turn with "Tribute Doll" because it cannot attack that turn due to "Tribute Doll"'s effect.After you activate "Diffusion Wave-Motion", if all monsters on your opponent's side of the field are destroyed (with "Raigeki", etc.) then your selected Level 7 Spellcaster-Type monster can attack your opponent's Life Points directly.When you activate "Diffusion Wave-Motion", and your opponent chains "Ring of Destruction" to destroy your selected Level 7 Spellcaster-Type monster, the effect of "Diffusion Wave-Motion" is negated and your other monsters can attack normally that turn. But, if your opponent activates "Ring of Destruction" AFTER "Diffusion Wave-Motion" resolves (with no chain), and the selected Level 7 Spellcaster-Type monster is destroyed, your other monsters CANNOT attack.If your opponent activates "Amazoness Archers" when your selected Level 7 Spellcaster-Type monster attacks, only the Level 7 Spellcaster-Type monster can attack because of "Diffusion Wave-Motion"'s effect, so your other monsters do not attack, but the -500 ATK effect of "Amazoness Archers" is still applied to all of your monsters.If you Special Summon a monster during the Battle Phase after having activated "Diffusion Wave-Motion" (such as with "De-Fusion" or "Call of the Haunted"), that monster cannot attack because "Diffusion Wave-Motion"'s effect prevents all monsters other than the selected Level 7 Spellcaster-Type monster from attacking.Your Level 7 Spellcaster-Type monster selected with "Diffusion Wave-Motion" must attack each monster on your opponent's side of the field, 1 at a time.After destroying all of your opponent's monsters, your Level 7 Spellcaster-Type monster cannot then attack your opponent's Life Points directly.If your Level 7 Spellcaster-Type monster selected with "Diffusion Wave-Motion" has 1 of its attacks negated by "Magic Cylinder", that attack is negated but your Level 7 Spellcaster-Type monster still attacks everything else.If your Level 7 Spellcaster-Type monster equipped with "Twin Swords of Flashing Light-Tryce" is selected with "Diffusion Wave-Motion", if it has attacked 2 different monsters using "Diffusion Wave-Motion"'s effect, it no longer gets the second attack from "Twin Swords of Flashing Light-Tryce"'s effect because it has already attacked twice.If an opponent's monster is equipped with "Ring of Magnetism", your Level 7 Spellcaster-Type monster selected with "Diffusion Wave-Motion" must attack that monster. If the monster equipped with "Ring of Magnetism" is not destroyed (such as if it is also equipped with "Heart of Clear Water"), you cannot attack any of your opponent's other monsters.If you activate "Diffusion Wave-Motion", and your opponent activates "Staunch Defender", only the Level 7 Spellcaster-Type monster can attack, and it must attack the target of "Staunch Defender", and it cannot attack any other monsters.When a Level 7 Spellcaster-Type monster selected with "Diffusion Wave-Motion" attacks "Amazoness Fighter" or "Amazoness Swordswoman", their effects are still applied normally at damage calculation.You can activate "Injection Fairy Lily"'s effect when she is attacked by a Level 7 Spellcaster-Type monster selected with "Diffusion Wave-Motion" because her effect is applied during damage calculation.When a Level 7 Spellcaster-Type monster selected with "Diffusion Wave-Motion" attacks "Spirit Reaper" or "Kisetai", it cannot destroy "Spirit Reaper" or "Kisetai" (so "Kisetai"'s effect is not negated).A Level 7 Spellcaster-Type monster selected with "Diffusion Wave-Motion" will negate: the Flip Effects of a monster it destroys as a result of battle, or the effects of "Giant Rat", "Sangan", "Dark Necrofear", "Sinister Serpent", "D.D. Warrior Lady", "Wall of Illusion", "Helpoemer", "Marie the Fallen One", etc.OFFICIAL RULING - CROSS REFERENCE•AMAZONESS ARCHERS: Monsters that have already attacked cannot attack again. If "The Dark Door" is active, your opponent still can only attack with 1 monster. Monsters which cannot attack still cannot attack (Toon Monsters the turn they are Summoned, "Ultimate Obedient Fiend" under the wrong conditions, etc.) If "Diffusion Wave-Motion" is in effect, only the monster affected by "Diffusion Wave-Motion" can attack. The ATK reduction of "Amazoness Archers" is still applied in these cases where monsters cannot attack.•AMAZONESS SWORDS WOMAN: When a monster affected by "Diffusion Wave-Motion" attacks "Amazoness Swordswoman", the "Amazoness Swordswoman"'s effect is applied and the opponent (who used "Diffusion Wave-Motion") takes the damage dealt to Life Points. Likewise, the controller of "Spear Dragon" takes damages when "Spear Dragon" battles "Amazoness Swordswoman" (or the controller of a monster equipped with "Fairy Meteor Crush", or who used "Meteorain").•SPIRIT REAPER: If a Spellcaster affected by "Diffusion Wave-Motion" attacks "Spirit Reaper", it’s just a normal attack. "Spirit Reaper" is not being targeted by "Diffusion Wave-Motion".•STAUNCH DEFENDER: You can activate "Staunch Defender" when a monster affected by "Diffusion Wave Motion" declares an attack. The monster affected by "Diffusion Wave Motion" will then attack your selected monster once (and only once).•THE DARK DOOR: A single monster may still attack more than once while this card is on the field, such as "Hayabusa Knight", "Asura Priest", "Black Luster Soldier - Envoy of the Beginning", a monster equipped with "Twin Swords of Flashing Light - Tryce" or a Spellcaster-Type Monster affected by "Diffusion Wave-Motion".•TRIBUTE DOLL: If you Special Summon a monster with "Tribute Doll", you cannot activate "Diffusion Wave-Motion" on that monster because it cannot attack that turn due to "Tribute Doll"'s effect. However, you can use "Diffusion Wave-Motion" on the monster during your next turn.•TWIN SWORDS OF FLASHING LIGHT - TRYCE: If "Twin Swords of Flashing Light - Tryce" is equipped to a monster affected by "Diffusion Wave Motion", it can only attack twice.
RDS-ENSE2 • DARK MAGICIAN GIRL
INCANTATORE • EFFETTO / SPELLCASTER • EFFECT
OSCURITA' / DARK • ATK 2000 • DEF 1700 • Lv. 6 • Promo • Cod. 38033121
Aumenta l'ATK di questa carta di 300 punti per ogni "Mago Nero" o "Mago del Chaos Oscuro" nel Cimitero di entrambi i giocatori.Increase the ATK of this card by 300 points for each "Dark Magician" or "Magician of Black Chaos" in either player's Graveyard.
RULING - ULTIMO AGGIORNAMENTO 27 GIUGNO 2007Questo effetto è Continuo. L'ATK va ricalcolato quando necessario. “Mago Nero del Chaos” è escluso da questo effetto.OFFICIAL RULING - CROSS REFERENCE•LONE WOLF: If you have “Monk Fighter” targeted by “Lone Wolf”, the following are examples of monster effects that will NOT be negated because they are not applied to a monster: “Airknight Parshath” (damage is inflicted and a card is drawn), “Fiber Jar” (“Monk Fighter” is shuffled into the Deck), “Maju Garzett” (the ATK of “Maju Garzett” does not become 0), “Susa Soldier” (the damage to Life Points is still halved), “Dark Magician Girl” (her ATK is still increased by her effect), “Stone Statue of the Aztecs” (Battle Damage to your Life Points is doubled), “Amazoness Fighter” (opponent’s Battle Damage to their Life Points is still zero), “Amazoness Swords Woman” (Battle Damage is still redirected), and “Reflect Bounder” (you still take effect damage to your Life Points).
RDS-ENSE3 • JUDGMENT OF ANUBIS
CONTRO-TRAPPOLA / COUNTER TRAP
SPELL SPEED 3 • Promo • Cod. 58256016
Scarta 1 carta dalla tua mano per annullare l'attivazione e l'effetto di una Carta Magia controllata dal tuo avversario che includa l'effetto di distruggere Carte Magia e/o Trappola sul Terreno e distruggila. Quindi puoi distruggere 1 mostro scoperto sul Terreno del tuo avversario ed infliggere danno ai Life Points del tuo avversario pari all'ATK del mostro distrutto.Discard 1 card from your hand to negate the activation and the effect of a Spell Card controlled by your opponent that include the effect of destroying Spell and Trap Card(s) on the field and destroy it. Then you can destroy 1 face-up monster on your opponent's side of the field and inflict damage to your opponent equal to the ATK of the destroyed monster.
RULING - ULTIMO AGGIORNAMENTO 27 GIUGNO 2007Scartare una carta è il Costo di Attivazione. Puoi negare carte come "Tempesta Potente", "Bambola Esca" o "Il Mio Corpo Come Scudo" (se appropriata). L'ultimo effetto è Facoltativo. Il mostro da distruggere va scelto in Risoluzione. Si considera l'ATK Attuale del mostro scelto. Puoi attivare questa carta anche se il tuo avversario non controlla alcun mostro Scoperto. Non è possibile attivare “Pistola Dietro la Porta” in catena, perchè la distruzione di un mostro è incerta.OFFICIAL RULING - LAST UPDATE JUNE 27, 2007You can activate "Judgment of Anubis" when there are no monsters on your opponent's side of the field.When you activate "Judgment of Anubis", you destroy your opponent's monster after the activation and the effect of the Spell Care are negated. This means that the monster-destroying effect of "Judgment of Anubis" does not target.You can activate "Judgment of Anubis" and select a Spell Card that destroys only a Spell Card (like "De-Spell") or only a Trap Card (like "Remove Trap") or could destroy both (like "Mystical Space Typhoon") or many (like "Heavy Storm").You can activate "Judgment of Anubis" and select a Spell Card that negates the activation of a card and destroys it, like "My Body as a Shield" or "Bait Doll".You cannot activate "Barrel Behind the Door" against "Judgment of Anubis" because when "Judgment of Anubis" is activated, it has not been confirmed that the damage-inflicting effect will happen.RULING FROM JUDGE FORUM - LAST UPDATE SEPTEMBER 15, 2007•Ancient City - Rainbow Ruins You cannot chain Judgment of Anubis to the activation of Ancient City - Rainbow Ruins or chain to the activation of the 3rd effect. When "Ancient City - Rainbow Ruins" is activated, it doesn't actually do anything. It just secures its place on the field. Afterwards its effects become active, depending upon the number of Crystal Beasts. It isn't possible to respond to the activation of its "3+ C.B. - negate spell/trap" effect with "Judgment of Anubis", just like it isn't possible to respond with "Magic Jammer" when the player activates the "4+ C.B. - card draw" effect.OFFICIAL RULING - CROSS REFERENCE•BARREL BEHIND THE DOOR: You cannot activate "Barrel Behind the Door" against effects if you don’t know for certain that they will inflict damage when the effect is activated. So you cannot activate it against "Dice Jar", "Judgment of Anubis", "Time Wizard" or "Ante". Your cannot activate "Barrel Behind the Door" against "Ceasefire" if all monsters on the field are face-down, or if all monsters on the field are face-up Normal Monsters, but you can activate it against "Ceasefire" if there is at least 1 face-up Effect Monster on the field.•CURSE OF ROYAL: You can use Curse of Royal against cards like "Magic Jammer", "Seven Tools of the Bandit", "Solemn Judgment", "Curse of Royal", "Mystical Space Typhoon", "Dust Tornado", "Magic Drain", "Riryoku Field", "Judgment of Anubis", etc.•DES WOMBAT: If your only “Des Wombat” is destroyed by “Judgment of Anubis” or “Ring of Destruction”, it is no longer on the field so it will not protect you against the damage from these card effects.•MAGICAL THORN: The effect of "Magical Thorn" is applied when the opponent discards during the End Phase to make their hand size 6, discarding for the cost of cards such as "Tribute to the Doomed", "Cost Down", or "Judgment of Anubis", and discarding for card effects such as "Delinquent Duo", "Confiscation", "Robbin’ Goblin", "Morphing Jar" and "Mefist the Infernal General".•MY BODY AS A SHIELD: Judgment of Anubis may be chained to "My Body as a Shield".
RDS-ENSE4 • VAMPIRE LORD
ZOMBIE • EFFETTO / ZOMBIE • EFFECT
OSCURITA' / DARK • ATK 2000 • DEF 1500 • Lv. 5 • Promo • Cod. 53839837
Ogni volta che questa carta infligge danno da combattimento al tuo avversario, dichiara 1 tipo di carta (Mostro, Magia o Trappola). Il tuo avversario sceglie 1 carta di quel tipo dal suo Deck e la manda al Cimitero. Inoltre, quando questa carta viene distrutta per effetto di una carta del tuo avversario e mandata al tuo Cimitero, viene Evocata tramite Evocazione Speciale sul Terreno durante la tua prossima Standby Phase.Each time this card inflicts Battle Damage to your opponent's Life Points, declare 1 card type (Monster, Spell or Trap). Your opponent selects 1 card of that type from their Deck and sends it to the Graveyard. Also, if this card this card is destroyed and sent to your Graveyard by your opponent's card effect, it is Special Summoned to the field during your next Standby Phase.
RULING - ULTIMO AGGIORNAMENTO 12 AGOSTO 2007Entrambi gli effetti sono Innescati. Il primo effetto si attiva dopo il Calcolo dei Danni. Carte come "Spada Vendicatrice", "Cavaliere Scarafaggio" o "Cavaliere Pinguino" si attiveranno con questo effetto. Se il tuo avversario non ha nel Deck una carta del Tipo dichiarato, questo effetto scompare, ma potrai controllare il Deck. Il secondo effetto si attiva dal Cimitero nella Standby Phase successiva, solo se questa carta viene Distrutta da un effetto avversario mentre è nella Mano, nel Deck o sul Terreno del Proprietario. Questo effetto non si attiverà nuovamente se l'evocazione di questo mostro dal Cimitero viene Negata con "Oppressione Reale", poichè non lascia il Cimitero quando la sua evocazione viene negata. Questo effetto non si attiva se questa carta non raggiunge il Cimitero, se era Magia Equipaggiamento, se va al Cimitero a causa della distruzione di "Sepoltura Prematura" o "Richiamo del Posseduto" oppure se distrutta in Battaglia o da un effetto del Proprietario. Se salti la tua prossima Standby Phase oppure questa carta lascia il Cimitero prima della tua prossima Standby Phase, questo effetto non si attiva. Questo effetto viene negato da "La Fine di Anubis". "Necrovalle" non nega questo effetto.OFFICIAL RULING - LAST UPDATE SEPTEMBER 27, 2007Your Vampire Lord will only be Special Summoned by his own effect when destroyed and sent to the Graveyard by a card effect that your opponent controls, not by your own card effects or as a result of battle.Vampire Lord will only return to play with his effect when the owner controls it, because Vampire Lord must be “destroyed and sent to YOUR Graveyard”.When your opponent takes control of your Vampire Lord, and it inflicts Battle Damage to your Life Points, then the first effect of Vampire Lord is activated. But the second effect will not be activated if Vampire Lord is destroyed and sent to the Graveyard while your opponent controls him.If you Summon "Vampire Lord" (except by its effect) and he is destroyed by your opponent's "Horn of Heaven" or "Solemn Judgment", "Vampire Lord" will be Special Summoned in your next Standby Phase. When it is Special Summoned by its own effect “Horn of Heaven” or “Solemn Judgment” cannot be activated, because it is being Summoned by its own Trigger Effect, not by a built-in “this is how you Summon this monster” effect.When Vampire Lord is destroyed (by a card effect) while in your hand, in your Deck, or on the field, he will be Special Summoned in your next Standby Phase.When Vampire Lord is Tributed (including by your opponent with Soul Exchange), or when he is “sent to the Graveyard”, he will not be Special Summoned by his own effect because he was not “destroyed”.If Vampire Lord is supposed to be Special Summoned, but your Standby Phase is skipped with Solomon’s Lawbook or Gamble, Vampire Lord won’t be Special Summoned, not even on the following Standby Phase.If Vampire Lord is supposed to be Special Summoned, but gets returned to your hand or Deck instead, he won’t be Special Summoned.If Vampire Lord is destroyed and sent to the Graveyard by your opponent’s card effect, but returns to the field that same turn and is then destroyed in a manner that would not allow him to be Special Summoned, then he is not Special Summoned.You can keep Special Summoning Vampire Lord as long as each time he is destroyed by your opponent’s card effect.Vampire Lord is Special Summoned to your side of the field; you cannot Special Summon him to your opponent’s side of the field.When you have your Vampire Lord in play, Special Summoned by your Premature Burial or Call of the Haunted, and your opponent destroys Premature Burial or Call of the Haunted with Mystical Space Typhoon, the Vampire Lord won’t be Special Summoned because it was destroyed by your card effect, not by your opponent’s.If your opponent controls your Vampire Lord with Autonomous Action Unit, and Autonomous Action Unit is destroyed, Vampire Lord won’t be Special Summoned because the owner did not control him.When you Special Summon Vampire Lord with his effect, your opponent can negate the Special Summon with "Royal Oppression". Since the effect of "Vampire Lord" activates in the Graveyard, "Vampire Lord" is never moved from the Graveyard, so it is never destroyed. (A card already in the Graveyard cannot be destroyed). Because it is not destroyed, its effect to Special Summon itself does not activate again.If Vampire Lord is destroyed while equipped to Relinquished, he won’t be Special Summoned, no matter who controls him or who destroyed him.If Vampire Lord is destroyed while face-down by Sasuke Samurai, Vampire Lord will be Special Summoned by his effect.Vampire Lord can be Special Summoned by his own effect even while Necrovalley is in play.When Vampire Lord is Summoned while your opponent’s Rivalry of Warlords is active and your only monsters are non-Zombie, Vampire Lord is destroyed, but is not considered destroyed by Rivalry of Warlords’ effect and won’t be Special Summoned.When your opponent doesn’t have the type of card that you declared for Vampire Lord, the effect of Vampire Lord disappears but you get to look at your opponent’s Deck to confirm it.It is the controller of Vampire Lord, not necessarily the owner, that names a card type.When you name “Spell” for Vampire Lord, it includes Normal, Quick-Play, Field, Ritual, Continuous, and Equip Spell Cards, and the same is true for Traps.Card effects like Penguin Knight, Sword of Deep-Seated, and Cockroach Knight will activate their effects when sent to the Graveyard by Vampire Lord’s effect.OFFICIAL RULING - CROSS REFERENCE•CALL OF THE MUMMY: When you activate the effect of "Call of the Mummy", you can Special Summon a high-level monster from your hand like "Giant Axe Mummy" or "Vampire Lord", but not a Special Summon-only monster like "Fushioh Richie".•CYBERNETIC MAGICIAN: You cannot target a monster with “Cybernetic Magician” if its ATK is already 2000 (like “Vampire Lord”). This includes monsters that have 2000 ATK because of the effect of “Cybernetic Magician”.•DIVINE WRATH: You can activate "Divine Wrath" when "Vampire Lord" or "Sacred Phoenix of Nephthys" activate their effects in the Graveyard, and their effects are negated and they are not Special Summoned; but because they cannot be "destroyed" while in the Graveyard, they are not destroyed by a card effect so their effect will not activate again.•FAIRY GUARDIAN: Spell Cards that are eligible for this card’s effect include: Set Spell Cards, Equip Spell Cards, or Continuous Spell Cards destroyed by your opponent’s card effects and Spell Cards negated and destroyed by an opponent’s "Magic Jammer", "Solemn Judgment", "Horus the Black Flame Dragon LV8", etc. It also includes Spell Cards discarded from your hand by your opponent’s card effect, like "Delinquent Duo" or "Confiscation" and Spell Cards sent from your Deck to Graveyard by your opponent’s "Needle Worm", "Don Zaloog", "Vampire Lord", etc.•FUSHIOH RICHIE: When "Fushioh Richie" is flipped face-up, you can Special Summon a high-level Zombie from your Graveyard (like "Vampire Lord" or "Ryu Kokki").•GETSU FUHMA: If "Getsu Fuhma"'s ATK is large enough to destroy "Vampire Lord" by damage calculation, then "Getsu Fuhma"'s effect doesn't activate and "Vampire Lord" won't be Special Summoned, because it was destroyed by damage calculation and not by a card effect.•NECROVALLEY: Necrovalley will NOT negate effects that are activated when a card is sent TO the Graveyard or that activate IN the Graveyard or that count cards in the Graveyard. So it will NOT negate the effects of "Sangan", "Witch of the Black Forest", "Black Pendant", "Giant Rat", "Mystic Tomato", "Kuriboh", "Graceful Charity", "Sinister Serpent", "Marie the Fallen One", "Buster Blader", "Shadow Ghoul", "Helpoemer", "Sword of Deep-Seated", "Vampire Lord", "Coffin Seller", and "Magical Thorn".•PYRAMID TURTLE: You may Special Summon a high-level monster with "Pyramid Turtle"'s effect (like "Vampire Lord" or "Ryu Kokki"), but not a Special-Summon only monster (like "Spirit of the Pharaoh").•SKILL DRAIN: Skill Drain negates the effects of face-up Effect Monsters on the field, but does not negate effects that activate in the Graveyard, such as "Witch of the Black Forest", "Sangan", "Mystic Tomato", "Giant Rat", "Sinister Serpent", and "Vampire Lord".•THE END OF ANUBIS: The End of Anubis WILL negate the effects of "Night Assailant" (its second effect), "Aswan Apparition", "Nubian Guard", "Sangan", "Witch of the Black Forest" (even if Tributed to Tribute Summon "The End of Anubis"), "Mystic Tomato"/"Giant Rat"/etc., "Sinister Serpent", "Magician of Faith", "Dark Magician of Chaos"' spell retrieval effect, "Vampire Lord"'s ability to return from the Graveyard, "Dark Necrofear"'s ability to return from the Graveyard, and activation of "Call of the Haunted" or "Premature Burial".
ROD-EN001 • DARK MAGICIAN KNIGHT
OSCURITA' / DARK • ATK 2500 • DEF 2100 • Lv. 7 • Promo • Cod. 50725996
Questo Mostro non può essere evocato con Evocazione Normale o Posizionato. Questo Mostro non può essere evocato con Evocazione Speciale se non per effetto di "Knight's Title". Se l'Evocazione Speciale di questo Mostro ha successo, scegli 1 carta sul Terreno e distruggila.This card cannot Normal Summoned or Set. This card cannot Special Summoned except by the effect of "Knight's Title". If this card is Special Summoned successfully, select 1 card on the field and destroy it.
RULING - ULTIMO AGGIORNAMENTO 27 GIUGNO 2007Questo è un mostro ad Evocazione Unica, non può essere Evocato Specialmente dal Cimitero o dalla Zona Carte Rimosse anche se in precedenza è Stato Evocato rispettando le condizioni di Evocazione scritte nel suo testo. Questo effetto è Innescato e designa un Bersaglio.
ROD-EN002 • KNIGHT'S TITLE
SPELL SPEED 1 • Promo • Cod. 87210505
Offrire il Tributo appropriato è il Costo di Attivazione. Il mostro da evocare va determinato in Risoluzione.Activate this card by offering 1 face-up "Dark Magician" on your side of the field as a Tribute. Special Summon 1 "Dark Magician Knight" from your hand, Deck or Graveyard.
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