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FMR-003 • METALMORPH
TRAPPOLA / NORMAL TRAP
SPELL SPEED 2 • Promo • Cod. 68540058
Dopo l'attivazione, equipaggia questa carta ad un mostro scoperto. Il mostro equipaggiato guadagna 300 ATK e DEF. Quando il mostro equipaggiato attacca, questo guadagna inoltre ATK pari alla metà dell'ATK del bersaglio dell'attacco.After activation, this card is used to equip a face-up monster. The monster equipped with this card increases its ATK and DEF by 300 points. When attacking with a monster equipped with this card, you can further increase its ATK by an amount equal to half the ATK of your target.NEW TEXTAfter activation, equip this card to a face-up monster. The equipped monster gains 300 ATK and DEF. When the equipped monster attacks, it gains additional ATK, during damage calculation only, equal to half the ATK of the attack target.
RULING - ULTIMO AGGIORNAMENTO 27 GIUGNO 2007Puoi attivare questa carta nel Damage Step. Entrambi gli effetti sono cumulabili. "Inverti Trappola" si applica al primo effetto, ma non al secondo. Non puoi attivare il secondo effetto quando il mostro equipaggiato viene attaccato. Il secondo effetto si applica solamente per la durata del Damage Step in cui il mostro equipaggiato ne attacca un altro.OFFICIAL RULING - LAST UPDATE NOVEMBER 14, 2007If you equip a monster with 2 or more copies of “Metalmorph”, the effect of each copy of “Metalmorph” is applied. For example, if you equip 2 “Metalmorph” onto a monster it will gain 600 ATK and DEF and when the equipped monster attacks your opponent’s monster its ATK will be increased further by the effect of each “Metalmorph”.If “Reverse Trap” is activated, the increase of 300 ATK and DEF is changed into a decrease of 300 ATK and DEF. When your monster that is equipped with “Metalmorph” attacks your opponent’s monster, the additional gained ATK, that is based on the ATK of the monster being attacked, is NOT changed to a decrease.The additional ATK gained when your equipped monster attacks your opponent’s monster is applied when you attack a face-up or face-down monster. This effect does not target.If you have a Warrior-Type monster equipped with “Metalmorph” and it attacks your opponent’s “Kinetic Soldier”, the effect of “Kinetic Soldier” is resolved first. The monster equipped with “Metalmorph” will gain ATK equal to half of “Kinetic Soldier’s” total ATK.If your monster that is equipped with “Metalmorph” attacks your opponent’s “Injection Fairy Lily”, if your opponent activates “Injection Fairy Lily’s” effect it will be resolved first, and then after “Injection Fairy Lily’s” ATK is increased by 3000 your monster will gain additional ATK equal to half of “Injection Fairy Lily’s” total ATK.If your monster that is equipped with “Metalmorph” attacks your opponent’s “Elemental Hero Wildheart”, your monster will still gain additional ATK because “Metalmorph” does not affect the monster that is being attacked.When you monster that is equipped with “Metalmorph” attacks your opponent’s “The Wicked Avatar”, first you will apply the additional gained ATK based on the current ATK of “The Wicked Avatar”, and then if your equipped monster becomes the monster with the highest ATK on the field, the ATK of “The Wicked Avatar” will be recalculated.* Example: Player A has “Cannon Soldier” equipped with “Metalmorph” (1400 + 300 = 1700 ATK). “Cannon Soldier” is the monster with the highest ATK on the field, so “The Wicked Avatar” has 1800 ATK (1700 + 100 = 1800 ATK). When “Cannon Soldier” attacks “The Wicked Avatar”, the additional ATK is applied, giving “Cannon Soldier” a total of 2600 ATK (1800/2 + 1700 = 2600). “The Wicked Avatar’s” ATK is then recalculated to 2700 (2600 + 100 = 2700) and damage is calculated. Player A’s “Cannon Soldier” is destroyed and Player A takes 100 points of Battle Damage.OFFICIAL RULING - CROSS REFERENCE•AMPLIFIER: If you have "Jinzo with Amplifier", your Trap Cards are not negated and their effects are applied, including "Aqua Chorus", "Royal Command", "Royal Oppression", "Coffin Seller", "Forced Requisition", "Mirror Wall", "Gravity Bind", "Rivalry of Warlords", "Minor Goblin Official", "Final Attack Orders", "Pitch Black Power Stone", "Bad Reaction to Simochi", "Skull Invitation", "Skull Lair", "The Eye of Truth", "Spirit Invitation", "Respect Play", "Ring of Destruction", "Metalmorph", "Torrential Tribute", "Self-Destruct Button", "Zero Gravity", and "Big Burn". •GEARFRIED THE SWORDMASTER: The effect of “Gearfried the Swordmaster” will activate even if a Trap Card is equipped to him (such as “Metalmorph” or “Blast with Chain”).•RARE METALMORPH: If you chain "Rare Metalmorph" to an effect like "Snatch Steal" that targets a monster, "Snatch Steal" is equipped but its effect is negated while "Rare Metalmorph" is active. •RARE METALMORPH: If a monster targeted by "Rare Metalmorph" is flipped face-down, it is no longer targeted by "Rare Metalmorph" and "Rare Metalmorph" remains on the field meaninglessly.•RARE METALMORPH: You can activate this card during the Damage Step. •RED-EYES BLACK METAL DRAGON: If you have a “Red-Eyes B. Dragon” equipped with “Metalmorph” and your opponent activates “Prohibition” and declares “Red-Eyes Black Metal Dragon”, you cannot Tribute the “Red-Eyes B. Dragon” to Special Summon “Red-Eyes Black Metal Dragon”. •REFLECT BOUNDER: Effects such as "Metalmorph" and "Injection Fairy Lily" happen after "Reflect Bounder"'s effect, because "Reflect Bounder"'s effect happens before damage calculation.
FOTB-ENSE1 • PHANTOM BEAST ROCK-LIZARD
GUERRIERO-BESTIA • EFFETTO / BEAST-WARRIOR • EFFECT
OSCURITA' / DARK • ATK 2200 • DEF 2000 • Lv. 7 • Promo • Cod. 70969517
Se stai offrendo come Tributo un mostro "Bestia Fantasma" oppure "Gazzelle, Re delle Bestie Mitiche", questa carta può essere Evocata tramite Evocazione Normale con 1 Tributo. Quando questa carta distrugge un mostro in Battaglia, infliggi 500 danni al tuo avversario. Quando questa carta è distrutta e mandata al Cimitero per l'effetto di una carta del tuo avversario, infliggi 2000 danni al tuo avversario.If you're Tributing a "Phantom Beast" monster or "Gazzelle the King of Mythical Bests", this card can be Normal Summoned with 1 Tribute. When this card destroys a monster by battle, inflict 500 damage to your opponent. When this card is destroyed and sent to the Graveyard by your opponent's card effect, inflict 2000 damage to your opponent.
FOTB-ENSE2 • WINGED RHYNOS
VENTO / WIND • ATK 1800 • DEF 500 • Lv. 4 • Promo • Cod. 18430390
Puoi far ritornare in mano al proprietario questa carta scoperta sul Terreno quando una Carta Trappola è attivata.When a Trap Card is activated, you can return this face-up card from the field to its owner's hand.
RULING - ULTIMO AGGIORNAMENTO 27 GIUGNO 2007Questo effetto è Veloce.OFFICIAL RULING - LAST UPDATE AUGUST 18, 2008This effect cannot be chained to the activation of the effect of an already face-up Continuous Trap Card, like "Ultimate Offering". It can only be chained when a Trap Card itself is activated (ie., flipped face-up).This effect is a Spell Speed 2 Quick Effect. Therefore, it cannot be chained to the activation of a Counter Trap Card.This effect can be activated multiple times in the same chain, but only once for each Trap Card activated.RULING FROM JUDGE FORUM - LAST UPDATE JUNE 23, 2008•: "Winged Rhynos" can only activate its effect in response to the activation of a Trap Card. It cannot be activated at a later time.•: "Winged Rhynos'" effect doesn't prevent the activation of other effects. Both players could add further effects to the Chain at this time.•:Pinapple Blast When you activate "Pinapple Blast", your opponent has a chance to respond before you can activate "Winged Rhynos'" effect. If your opponent activates a Spell Card, Counter Trap Card, or the effect of a Monster Card, you will not be able to activate "Winged Rhynos'" effect. If your opponent decides that they do not want to respond, or they activate a Trap Card, you can activate "Winged Rhynos'" effect.
FOTB-ENSP1 • VOLCANIC ROCKET
PYRO • EFFETTO / PYRO • EFFECT
FUOCO / FIRE • ATK 1900 • DEF 1200 • Lv. 4 • Promo • Cod. 76459806
Quando questa carta è Evocata tramite Evocazione Normale, Evocazione per Scoperta o Evocazione Speciale, puoi aggiungere 1 carta "Acceleratore Fiammata" dal tuo Deck o dal tuo Cimitero alla tua mano.When this card is Normal Summoned, Flip Summoned, or Special Summoned, you can add 1 ''Blaze Accelerator'' Card from your Deck or Graveyard to your hand.
RULING - ULTIMO AGGIORNAMENTO 14 FEBBRAIO 2008Questo effetto è Innescato Facoltativo e non designa un Bersaglio. Puoi scegliere anche un "Accaleratore Tri-Fiammata".OFFICIAL RULING - LAST UPDATE APRIL 3, 2008You can choose "Blaze Accelerator" or "Tri-Blaze Accelerator"."Volcanic Rocket's" effect does not target. You choose the card to add to your hand when it resolves.RULING FROM JUDGE FORUM - LAST UPDATE FEBRUARY 14, 2008•: If your opponent removes the copy in your Graveyard, you would just fetch one from your Deck.
GBI-001 • SLIFER THE SKY DRAGON
DIVINITA' BESTIA / DIVINE-BEAST
DIVINITA' • ATK X000 - DEF X000 • Lv. 10 • Promo • Cod. N / A • BANDITA
The heavens twist and the thunder roars, signaling the coming of this ancient creatura, and the down of true power.
I valori ATK e DEF della Divinità di Osiris sono uguali a X000 (X è il numero di carte nella tua Mano, quindi, se hai 3 carte nella tua Mano, i valori ATK e DEF sono uguali a 3000). Quando il tuo avversario gioca un Mostro in posizione Offensiva, il suo valore ATK è diminuito di X000 (X è sempre il numero di carte nella tua Mano, quindi, quando gioca un Mostro in posizione Offensiva e hai 5 carte in Mano, il valore ATK di quel Mostro è diminuito di 5000). Se comunque quel Mostro ha meno punti ATK del valore che dovrebbe essere detratto, il valore ATK diventa minimo 0, e non viene distrutto. NON è possibile usare gli effetti di Sangan e Strega della Foresta Nera per prendere la Divinità di Osiris dal Deck.
GBI-002 • OBELISK THE TORMENTOR
DIVINITA' • ATK 4000 - DEF 4000 • Lv. 10 • Promo • Cod. N / A • BANDITA
The descent of this migthy creature shall be heralded by gurning winds and twisted land. And with the coming of this horror, those who draw breath shall know the true meaning of eternal slumber.
Se tributi 2 dei tuoi Mostri sul Terreno, puoi infliggere un danno diretto ai Life Points dell'avversario pari a 4000 punti e, in aggiunta, distruggi tutti i Mostri sul Terreno dell'avversario.
GBI-003 • THE WINGED DRAGON OF RA
DIVINITA' • ATK ???? - DEF ???? • Lv. 10 • Promo • Cod. N / A • BANDITA
Spirits sing of a powerful creature that rules ovel all that is mystic.
Per ottenere i valori ATK e DEF per questa Divinità, devi prima evocare la carta (necessita di 3 Mostri come Tributo). Fai la somma dei valori ATK dei 3 Mostri tributati per ottenere i valori ATK e DEF della Divinità di Ra (se ad esempio tributi 3 Mostri il cui valore ATK è rispettivamente di 3000, 1800 e 500 punti, il valore ATK della Divinità di Ra è uguale a 5300. Lo stesso numero viene attributo al valore DEF). Se evochi tramite Evocazione Speciale la Divinità di Ra, allora i suoi valori ATK e DEF sono uguali a 0, ma non può essere distrutta. Puoi attaccare lo stesso turno in cui evochi la Divinità come al solito. Se paghi 1000 dei tuoi Life Points, puoi distruggere tutti i Mostri sul Terreno. Il suo attacco finale, chiamato Il Respiro Negato di Dio, ti permette di pagare tutti i tuoi Life Points eccetto 1, e aggiungerli al valore ATK della Divinità di Ra. Dato che può attaccare non appena viene evocata, questo colpo è detto da One Turn Kill, cioè da KO istantaneo.
GLAS-ENSE1 • PHANTOM OF CHAOS
DEMONE • EFFETTO / FIEND • EFFECT
OSCURITA' / DARK • ATK 0 • DEF 0 • Lv. 4 • Promo • Cod. 30312361
Tutto il danno da combattimento che questo mostro infligge al tuo avversario diventa 0. Una volta per turno, puoi rimuovere dal gioco 1 mostro con effetto dal tuo Cimitero. Fino alla End Phase, il nome di questa carta è considerato come il nome del mostro rimosso e questa carta guadagna gli effetti e l'ATK di quel mostro.Any Battle Damage this monster inflicts to your opponent becomes 0. Once per turn, you can remove from play 1 Effect Monster in your Graveyard. Until the End Phase, this card's name is treated as that monster's name, and it gains that monster's effect(s) and ATK.
RULING - ULTIMO AGGIORNAMENTO 26 DICEMBRE 2007Il primo effetto ti consente di copiare solo il Nome, effetto e valore di ATK. Il secondo effetto designa un bersaglio. Rimuovere il mostro dal gioco non è un costo.Per altri ruling controlla "Pantera Nera Neo-Spaziale".RULING FROM JUDGES FORUM - LAST UPDATE DECEMBER 2, 2008•: If "Phantom of Chaos" removes "Destiny Hero - Plasma" or "Destiny Hero - Dogma" in the Graveyard from play, copying its name and effect, it can be used as a Fusion Material Monster to Fusion Summon "Destiny End Dragoon". If one copy of "Phantom of Chaos" assumes the name of "Destiny Hero - Plasma" and the other copy assumes the name of "Destiny Hero - Dogma", both copies can be used as Fusion Material Monsters to Fusion Summon "Destiny End Dragoon".•: While "Phantom of Chaos" is in the Graveyard it does not have the copied effects.•: "Phantom of Chaos" only gains the removed monster's name, effects, and ATK. It does not gain their Monster Type, Level, Attribute, or DEF.•: The targeted monster is removed from play when "Phantom of Chaos'" effect is resolved. It is not a cost.•: "copy a monster" effect is an Ignition Effect and can only be activated during its controller's Main Phase.•Destiny Hero - Dreadmaster: If you special Summoned "Phantom of Chaos" and you copy "Destiny Hero - Dreadmaster" during the same turn, the copied effect of "Destiny Hero - Dreadmaster" would be applied protecting your Destiny Heroes from being destroyed during that turn.•Destiny Hero - Plasma: When "Phantom of Chaos" loses the name and effect of "Destiny Hero - Plasma", it can no longer be legally equipped with the "absorbed" monster, so the equipped monster is destroyed.•Mystic Tomato / Sangan: When you copy "Mystic Tomato" / "Sangan" and "Phantom of Chaos" gets destroyed, "Phantom of Chaos" doesn't have the copied effect at the time it would want to activate it because when "Phantom of Chaos" is in the Graveyard it does not have the copied effect and cannot activate it.•Neo-Spacian Dark Panther: If "Phantom of Chaos" copies the effect of "Neo-Spacian Dark Panther", the "any Battle Damage this monster inflicts to your opponent becomes 0" effect is still applied.•Relinquished: When "Phantom of Chaos" loses the name and effect of "Relinquished", it can no longer be legally equipped with the "absorbed" monster, so the equipped monster is destroyed.•Shrink: If "Phantom of Chaos" uses its effect to copy the ATK of a monster in your Graveyard and afterwards it is targeted by "Shrink", when "Shrink" resolves the copied ATK of "Phantom of Chaos" is halved. (The copied ATK is treated as "Phantom of Chaos'" original ATK)•Skill Drain: If you use "Phantom of Chaos'" effect to copy the name, ATK, and effect(s) of a DARK monster and afterwards "Skill Drain" is activated, the copied effect(s) are negated, but the copied name and ATK are not negated. If you activate "Phantom of Chaos'" effect and "Skill Drain" is chained, "Phantom of Chaos'" effect is negated when it resolves, so it does not gain the name, ATK, or effect(s) of the DARK monster.•Spirit Monsters: If "Phantom of Chaos" "copies" a Spirit Monster, it won't have any trouble unless it was Normal Summoned or flipped face-up during the same turn it "copied" the Spirit Monster. If it was Normal Summoned or flipped face-up during the same turn, it will have two choices in the End Phase: 1- Shut off its "copy" effect, so it no longer has the Spirit Monster's effects. 2- Activate the "return to owner's hand" Spirit Monster effect, returning itself to its owner's hand. You control both effects, so it is your decision which effect to resolve first.•Tongue Twister: "Tongue Twister's" effect activates in the Graveyard. Because of this it will not be possible to activate this effect if you copy it.
GLAS-ENSE2 • VORTEX TROOPER
ACQUA • EFFETTO / AQUA • EFFECT
VENTO / WIND • ATK 0 • DEF 600 • Lv. 3 • Promo • Cod. 07736719
Quando questa carta è Evocata tramite Evocazione Normale, puoi mischiare 2 carte dalla tua mano nel tuo Deck e quindi pescare 2 carte. Quando questa carta è distrutta, pesca 1 carta.When this card is Normal Summoned, you can shuffle 2 cards from your hand into your Deck, then draw 2 cards. After this card is destroyed, draw 1 card.
RULING - ULTIMO AGGIORNAMENTO 13 GENNAIO 2008Le carte saranno mescolate e pescate in risoluzione del primo effetto. L'effetto di pescare 1 carta quando viene distrutta, è obbligatorio e dà origine ad una catena.RULING FROM JUDGE FORUM - LAST UPDATE JANUARY 13, 2008•: "When this card is Normal Summoned, you can shuffle two cards from your hand into your Deck ..." is not a cost. It is part of the effect and is performed when the effect is resolved.•: When "Vortex Trooper" is destroyed in battle, its effect activates when the monster(s) destroyed in battle are sent to the Graveyard.•: "Vortex Trooper" doesn't actually have to reach the Graveyard. Like "Apprentice Magician", it can be removed from play and still activate its effect. If it is destroyed during a Chain, its effect would start a new Chain after the current Chain (during which it was destroyed) resolves.•: The owner of "Vortex Trooper" will activate its effect.
GLAS-ENSP1 • GLADIATOR BEAST OCTAVIUS
BESTIA ALATA • EFFETTO / WINGED BEAST • EFFECT
LUCE / LIGHT • ATK 2500 • DEF 1200 • Lv. 7 • Promo • Cod. 29590752
Quando questa carta è Evocata tramite Evocazione Speciale dall'effetto di un mostro "Gladiatore Bestia", distruggi 1 Carta coperta Magia o Trappola. Alla fine della tua battle Phase, se questa carta ha attaccato o è stata attaccata, falla tornare nel tuo Deck oppure scarta 1 carta.When this card is Special Summoned by the effect of a "Gladiator Beast" monster, destroy 1 face-down Spell or Trap Card. At the end of your Battle Phase, if this card attacked or was attacked, return this card to the Deck unless you discard 1 card.
RULING - ULTIMO AGGIORNAMENTO 14 NOVEMBRE 2007I mostri "Gladiatore Bestia" hanno in comune un effetto che dice: “Alla fine della Battle Phase, se questa carta ha attaccato o è stata attaccata, puoi farla ritornare nel tuo Deck …”.Rimettere un "Gladiatore Bestia nel proprio Deck è il costo di attivazione e questo effetto può essere utilizzato a condizione di avere già nel Deck almeno un mostro "Gladiatore Bestia" che possa essere evocato specialmente.Se 2 o più "Gladiatore Bestia " attaccano o vengono attaccati durante la Battle Phase, alla fine della Battle Phase l'effetto di ogni "Gladiatore Bestia " potrà essere attivato. Gli effetti si attiveranno singolarmente nell'ordine che preferisci e daranno ognuno origine a Catene separate. Non potrai attivare gli effetti di più "Gladiatore Bestia" all'interno della stessa catena.Il giocatore di turno avrà la priorità per utilizzare l'effetto di un suo "Gladiatore Bestia" prima che possa farlo l'avversario. L'avversario non potrà incatenare l'effetto di un suo "Gladiatore Bestia" come anello 2 della stessa catena. Quest'ultimo dovrà attendere che il giocatore di turno porti a termine l'evocazione speciale del mostro "Gladiatore Bestia" e che si risolvano gli eventuali effetti del mostro evocato. Al termine della procedura, se l'avversario ha ancora sul terreno il mostro "Gladiatore Bestia" coinvolto nella battaglia, potrà a quel punto attivarne l'effetto facendolo ritornare nel Deck.Se un "Gladiatore Bestia " attacca o viene attaccato, e viene coperto da un effetto durante la Battle Phase, l'effetto di evocare specialmente un altro mostro "Gladiatore Bestia " non potra' essere attivato (anche se venisse coperto prima della fine della Battle Phase).“Ira Divina” puo' essere incatenata all'effetto di far ritornare un "Gladiatore Bestia" nel deck: l'effetto sarà negato, ma il mostro "Gladiatore Bestia" non verrà distrutto perchè si troverà già nel deck.Se un "Gladiatore Bestia" Evocato Specialmente dall'effetto di un altro "Gladiatore Bestia" viene Coperto, non sarà più considerato evocato dall'effetto di un altro "Gladiatore Bestia " anche se successivamente verrà scoperto.Stesso discorso se "Risucchia Abilità" è attivo e successivamente viene rimosso dal terreno.Puoi rimettere nel Deck un mostro "Gladiatore Bestia" coperto per evocare specialmente un mostro fusione "Gladiatore Bestia", ma dovrai mostrarlo al tuo avversario.Non è possibile negare l'Evocazione Speciale di un mostro "Gladiatore Bestia" con "Giudizio Solenne" o "Corno Nero del Paradiso" quando vengono evocati per effetto di un altro "Gladiatore Bestia".OFFICIAL RULING - LAST UPDATE OCTOBER 3, 2008The “Gladiator Beast” monsters share an effect that says, “At the end of the Battle Phase, if this card attacked or was attacked, you can return it to the Deck…”. Returning the “Gladiator Beast” monster to the Deck is a cost to activate the effect.If you do not have any “Gladiator Beast” monsters remaining in your Deck that you can Special Summon, you cannot activate the effect of the “Gladiator Beast” monster that attacked or was attacked. For example, if “Gladiator Beast Murmillo” attacks or is attacked and the only “Gladiator Beast” monster remaining in your Deck is another copy of “Gladiator Beast Murmillo”, you could not activate the effect of “Gladiator Beast Murmillo” at the end of the Battle Phase.If a “Gladiator Beast” monster attacks or is attacked during the Battle Phase and the “Gladiator Beast” monster becomes flipped face-down by an effect during the Battle Phase, even if the “Gladiator Beast” monster is flipped face-up before the end of the Battle Phase its effect to Special Summon another “Gladiator Beast” monster cannot be activated.“Divine Wrath” can be chained to the effect that returns the “Gladiator Beast” to the Deck. The effect will be negated, but the “Gladiator Beast” monster will not be destroyed because it is in the Deck.If 2 or more “Gladiator Beast” monsters attack or are attacked during the Battle Phase, at the end of the Battle Phase the effect of each “Gladiator Beast” monster can be activated. The effects will activate and resolve separately, in whatever order you choose. They are not combined onto the same Chain.You can return face-down "Gladiator Beast" monsters to your Deck to Special Summon a "Gladiator Beast" Fusion Monster, but you must show your opponent the "Gladiator Beast" monsters to verify that they are correct.If you take control of your opponent's "Gladiator Beast" monster and attack with it during the Battle Phase, you can return it to your opponent's Deck to Special Summon a "Gladiator Beast" monster from your Deck if you have a "Gladiator Beast" monster in your Deck that you can Special Summon.You can use a "Gladiator Beast" Fusion Monster when Special Summoning another "Gladiator Beast" Fusion Monster. The "Gladiator Beast" Fusion Monster that you use for the Special Summon is returned to your Extra Deck.You can activate "Torrential Tribute", "Bottomless Trap Hole", etc. when a "Gladiator Beast" monster is Special Summoned at the end of the Battle Phase.If a "Gladiator Beast" monster attacks and its attack is stopped with a card effect ("Gravity Bind", "Spellbinding Circle", "Enemy Controller", etc.) or is negated during the Battle Step, the "Gladiator Beast" monster cannot activate its effect at the end of the Battle Phase.RULING FROM JUDGE FORUM - LAST UPDATE JULY 14, 2008•: You can return face-down "Gladiator Beast" monsters to your Deck to Special Summon a "Gladiator Beast" Fusion Monster, but you must show your opponent the "Gladiator Beast" monsters to verify that they are correct.•: If "Elemental Hero Prisma" or "Neo-Spacian Dark Panther" copies an "Gladiator Beast", you can use "Test Tiger's" effect to return "Elemental Hero Prisma" or "Neo-Spacian Dark Panther" into the deck to Special Summon another "Gladiator Beast" monster.•Gladiator Beast vs Gladiator Beast: Each "Gladiator Beast" starts its own Chain when it activates its effect. They do not activate simultaneously, so they aren't placed onto the same Chain. The turn player, would have the option of activating the effect of his "Gladiator Beast" before the opponent could activate their "Gladiator Beast'" effect. The opponent could not chain "Gladiator Beast'" effect as Chain Link 2. They would have to wait until after the turn player Special Summons their Gladiator Beast and deals with whatever effect the Special Summoned "Gladiator Beast" monster might activate when it is Special Summoned. After completing this, if the opponent still has the same "Gladiator Beast" involved in battle, they would be able to activate its effect. They would Special Summon their "Gladiator Beast" and activate its effect, as needed.OFFICIAL RULING - CROSS REFERENCE•TEST TIGER: You can Special Summon the same "Gladiator Beast" monster that you returned to your Deck, unless the "Gladiator Beast" monster has an effect preventing you from doing so, like "Gladiator Beast Alexander".•TEST TIGER: "Test Tiger" cannot target a face-down "Gladiator Beast" monster.
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