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Busta Torneo > TP6 • Stagione 6 1 - 2
TP6-IT001 • SOLDATO CANNONE TOON
MACCHINA • TOON • EFFETTO / MACHINE • TOON • EFFECT
OSCURITA' / DARK • ATK 1400 • DEF 1300 • Lv. 4 • Ultra • Cod. 79875176
Questa carta non può attaccare nello stesso turno in cui viene Evocata tramite Evocazione Normale, Evocazione per Scoperta o Evocazione Speciale. Quando la carta "Mondo Toon" viene distrutta, distruggi questa carta. Se "Mondo Toon" si trova sul tuo Terreno e il tuo avversario non controlla un Mostro Toon, questa carta può attaccare direttamente i Life Points del tuo avversario. Offri come Tributo 1 mostro sul tuo Terreno per infliggere 500 punti di danno ai Life Points del tuo avversario.This card cannot attack during the turn that it is Normal Summoned, Flip Summoned, or Special Summoned. When "Toon World" on the field is destroyed, this card is also destroyed. If "Toon World" is on your side of the field and your opponent does not control a Toon Monster, this card can attack your opponent's Life Points directly. Tribute 1 monster on your side of the field to inflict 500 points of damage to your opponent's Life Points.
RULING - ULTIMO AGGIORNAMENTO 27 GIUGNO 2007Puoi Evocare o Posizionare questo mostro in modo Normale ed attaccare con esso, anche se non controlli "Mondo Toon". Non devi pagare Life Points per dichiarare un attacco. Se il tuo avversario controlla un mostro "Toon", non sei obbligato ad attaccarlo, ma non potrai attaccare direttamente i Life Points. Puoi attaccare direttamente i Life Points avversari se controlli "Mondo Toon" e il tuo avversario controlla mostri Non-Toon. Puoi liberamente attaccare i Life Points del tuo avversario, se non vi sono mostri sul suo Terreno, a prescindere dalla presenza di "Mondo Toon". Questo effetto è ad Ignizione. Offrire un Tributo (anche Coperto o un Segna-Mostro) è il Costo di Attivazione. Puoi offrire in Tributo questa stessa carta Scoperta. Puoi attivare questo effetto più volte nello stesso Turno.
TP6-IT002 • FOGLIO ILLUSTRATIVO TOON
MAGIA / NORMAL SPELL
SPELL SPEED 1 • Super • Cod. 89997728
Aggiungi 1 carta dal tuo Deck alla tua mano che includa "Toon" nel suo nome, o che si chiami "Manga Ryu-Ran".Add 1 card from your Deck to your hand that includes "Toon" in its card name, or is named "Manga Ryu-Ran".
RULING - ULTIMO AGGIORNAMENTO 30 MAGGIO 2008Non puoi attivare questo effetto se non hai carte appropriate nel Deck. La carta va scelta dal Deck e mostrata in Risoluzione.OFFICIAL RULING - LAST UPDATE MAY 30, 2008You cannot activate "Toon Table of Contents" if you do not have any "Toon" Cards, or "Manga Ryu-Ran", in your Deck.
TP6-IT003 • SAGGIO DELLE FUSIONI
SPELL SPEED 1 • Super • Cod. 26902560
Aggiungi 1 carta "Polimerizzazione" dal tuo Deck alla tua mano. Quindi mischia il tuo Deck.Take 1 "Polymerization" card from your Deck and add it to your hand. The Deck is then shuffled.
RULING - ULTIMO AGGIORNAMENTO 30 MAGGIO 2008La carta va scelta dal Deck e mostrata in Risoluzione. Non puoi attivare questo effetto se non hai una carta appropriata nel Deck.OFFICIAL RULING - LAST UPDATE MAY 30, 2008You cannot activate "Fusion Sage" if you do not have any copies of "Polymerization" in your Deck.RULING FROM JUDGE FORUM - LAST UPDATE FEBRUARY 27, 2008•:Super Polymerization You cannot use "Fusion Sage" or "King of the Swamp" to add "Super Polymerization" to your hand. These cards are a few years old and were produced before the text templating introduced in Power of the Duelist. They refer specifically to the card "Polymerization".
TP6-IT004 • DECRETO REALE
TRAPPOLA CONTINUA / CONTINUOUS TRAP
SPELL SPEED 2 • Super • Cod. 51452091
Fino a quando questa carta resta scoperta sul Terreno, annulla gli effetti di tutte le Carte Trappola sul Terreno eccetto questa carta.As long as this card remains face-up on the field, negate the effects of all Trap Cards except this card on the field.
RULING - ULTIMO AGGIORNAMENTO 7 LUGLIO 2007Questa carta non impedisce l'Attivazione delle carte Trappola. E' possibile distruggere questa carta attivando "Tornado di Polvere" in catena. Se "Richiamo del Posseduto" venisse Distrutta, il mostro evocato resterà sul Terreno. Se attivi questa carta in catena a "Richiamo del Posseduto", il mostro scelto non verrà evocato e "Richiamo del Posseduto" resterà sul Terreno inattiva. Se questa carta venisse distrutta contemporaneamente ad un'altra trappola il cui effetto si applicherebbe in seguito alla sua distruzione, quell'effetto non si applicherà (ad esempio se questa carta e "Richiamo del Posseduto" venissero distrutte da "Tempesta Potente", il mostro evocato con "Richiamo del Posseduto" resterà sul Terreno).OFFICIAL RULING - CROSS REFERENCE•AMPLIFIER: You cannot activate a card that would cause an infinite loop because its effect cannot resolve completely. Example #1: You activate "Snatch Steal" targeting your opponent's "Jinzo". You then equip "Jinzo" with "Amplifier". You cannot activate "Imperial Order" because it cannot resolve completely (it would negate "Snatch Steal", returning "Jinzo" to your opponent, which would negate "Imperial Order" so "Snatch Steal" would re-activate). If you activate "Imperial Order" by mistake in such a situation, flip it face-down again. Example #2: you control "Jinzo" equipped with "Amplifier" and "Skill Drain". Your opponent cannot activate "Royal Decree".•CALL OF THE HAUNTED: If "Royal Decree" is activated after "Call of the Haunted" has resolved, and later "Royal Decree" is destroyed, "Call of the Haunted" continues to target the Special Summoned monster.•DESTINY BOARD: If "Jinzo" or "Royal Decree" is on the field, "Destiny Board’s effect will be negated and you cannot place a Spirit Message on the field. Also if one of the Spirit Messages or "Destiny Board" is destroyed while "Jinzo" or "Royal Decree" is on the field, the others will NOT be destroyed. If "Jinzo" is destroyed in the End Phase you may activate "Destiny Board"’s effect afterwards.•DOUBLE SNARE: You can destroy "Jinzo", "Royal Decree", "Tyrant Dragon", "Sorcerer of Dark Magic", "Fiend Skull Dragon", and "The Dragon’s Bead" with this card’s effect.•EMBODIMENT OF APOPHIS: vs. “Jinzo”: If “Emodiment of Apophis” is a monster, and “Jinzo” or “Royal Decree” is played, “Embodiment of Apophis” cannot remain as a monster and is placed face-up in the Spell & Trap Card Zone, where it remains on the field meaninglessly (even if “Jinzo” leaves play later). If “Royal Decree” is chained to the activation of “Embodiment of Apophis”, the effect of “Embodiment of Apophis” is negated and it remains on the field in the Spell & Trap Card Zone meaninglessly.•NIGHTMARE WHEEL: The effect of "Nightmare Wheel" will be negated by "Royal Decree", so you can attack or change the battle position of the monster. Also, if "Royal Decree" is active, and the monster is removed from the field, "Nightmare Wheel" remains on the field meaninglessly because its text that would destroy it is negated. If "Royal Decree" is later destroyed, the effects of "Nightmare Wheel" are not applied (such as the 500 damage) if there is no monster being targeted by "Nightmare Wheel".•NINJITSU ART OF DECOY: If "Ninjitsu Art of Decoy" is active, then "Royal Decree" is activated and negates "Ninjitsu Art of Decoy"’s effect, then "Royal Decree" is later destroyed, "Ninjitsu Art of Decoy"’s effect is not re-applied.•PITCH-BLACK POWER STONE: You place the 3 Spell Counters on "Pitch-Black Power Stone" even if "Royal Decree" is active, so if your opponent chains "Royal Decree" to your "Pitch-Black Power Stone", or chains "Call of the Haunted" to Special Summon "Jinzo", you still get 3 Spell Counters on it.•SCAPEGOAT: If you activate "Monster Reborn" and your opponent chains "Imperial Order" you can chain "Scapegoat" and "Royal Decree" but only "Scapegoat" will resolve since "Scapegoat" will prevent any Special Summons, and therefore "Monster Reborn" cannot resolve.•SPACEGATE: If "Royal Decree" is chained to the second effect of "Spacegate", "Spacegate's" effect is negated because the effect activated on the field. •SPIRIT OF THE PHARAOH: If your opponent chains "Royal Decree" to the effect of "The First Sarcophagus", the effect of Special Summoning is negated and "The First Sarcophagus" is sent to the Graveyard because that is the cost.•TALISMAN OF SPELL SEALING: While "Royal Decree" and "Talisman of Spell Sealing" are both active, and "Sealmaster Meisei" is removed from the field, "Talisman of Spell Sealing" stays on the field, but if "Royal Decree"'s effect is no longer being applied, "Talisman of Spell Sealing" is destroyed.•WALL OF REVEALING LIGHT: If "Wall of Revealing Light"'s effect is negated by "Royal Decree" or "Jinzo", and then that card is destroyed, the effect of "Wall of Revealing Light" is re-applied.
TP6-IT005 • RIVOLUZIONE RESTRUCTER
SPELL SPEED 1 • Super • Cod. 99518961
Infliggi 200 punti di Danno ai Life Points del tuo avversario per ogni carta nella sua mano.Inflict 200 points of damage to your opponent's Life Points for each card in your opponent's hand.
RULING - ULTIMO AGGIORNAMENTO 27 GIUGNO 2007Il numero di carte va contato in Risoluzione.OFFICIAL RULING - CROSS REFERENCE•BARREL BEHIND THE DOOR: For effects like "Princess of Tsurugi" "Thunder Crash", and "Restructer Revolution", where damage is added up, "Barrel Behind the Door" re-directs the entire sum of damage.
TP6-IT006 • DRAGO LANCIERE
DRAGO • EFFETTO / DRAGON • EFFECT
VENTO / WIND • ATK 1900 • DEF 0 • Lv. 4 • Rara / Rare • Cod. 31553716
Quando questa carta attacca con ATK superiore al DEF del mostro del tuo avversario in Posizione di Difesa, infliggi la differenza ai Life Points del tuo avversario come danno da combattimento. Quando questa carta attacca, essa passa in Posizione di Difesa alla fine della Damage Step.If this card attacks with an ATK that is higher than the DEF of your opponent's Defense Position monster, inflict the difference as Battle Damage to your opponent's Life Points. When this card attacks, it is changed to Defense Position at the end of the Damage Step.
RULING - ULTIMO AGGIORNAMENTO 27 GIUGNO 2007Questo effetto è Continuo e si applica alla fine della Battle Phase, se l'attacco raggiunge il Damage Step. Questo effetto si applica ugualmente se i danni vengono ridotti a 0 da effetti come "Kuriboh" o "Waboku". Potrai di nuovo cambiare Manualmente la Posizione di questo mostro nel tuo prossimo Turno.OFFICIAL RULING - LAST UPDATE JUNE 27, 2007If "Spear Dragon" attacks, even if the damage is reduced to 0 by the effect of "Waboku" or "Kuriboh", it is still changed to Defense Position."Spear Dragon" will change to Defense Position after it attacks, regardless of the battle position of the opponent’s monster.The effect of "Spear Dragon" does not prevent you from manually changing its battle position later on. Of course, you cannot change it in the same turn after you attacked with "Spear Dragon". But during your next turn you can change it back to Attack Position (and attack again the same turn, if you choose).If you attack your opponent’s Defense Position monster with 0 DEF with your "Spear Dragon", and have "Dragon’s Rage" active on the field, the opponent only takes 1900 points of damage. The effects are not cumulative.The effect of "Lord of D. will not prevent the effect of "Spear Dragon" from changing it to Defense Position after it attacks.OFFICIAL RULING - CROSS REFERENCE•AMAZONESS SWORDS WOMAN: When a monster affected by "Diffusion Wave-Motion" attacks "Amazoness Swordswoman", the "Amazoness Swordswoman"'s effect is applied and the opponent (who used "Diffusion Wave-Motion") takes the damage dealt to Life Points. Likewise, the controller of "Spear Dragon" takes damages when "Spear Dragon" battles "Amazoness Swordswoman" (or the controller of a monster equipped with "Fairy Meteor Crush", or who used "Meteorain").•DIVINE WRATH: You cannot activate "Divine Wrath" when "Giant Orc", "Goblin Attack Force", or "Spear Dragon" changes to Defense Position because these are considered Continuous Effects. •DRAGON'S RAGE: If you attack with "Spear Dragon" or a Dragon-Type monster equipped with "Fairy Meteor Crush", the difference between your monster’s ATK and the attacked monster’s DEF will only be inflicted as Battle Damage once. The effect of "Dragon’s Rage" will not inflict the damage again.•KISHIDO SPIRIT: When "Spear Dragon" attacks a Defense Position monster with equal ATK to "Spear Dragon", perform damage calculation normally even though the Defense Position monster is not destroyed.•MAGIC CYLINDER: If the attack of "Goblin Attack Force" or "Spear Dragon" is negated by the effect of "Magic Cylinder", they will not be changed to Defense Position, since Damage Calculation never occurred.•SKILL DRAIN: Goblin Attack Force and "Spear Dragon" do not change their battle position after attacking while "Skill Drain" is active. If "Goblin Attack Force" attacks and changes battle position, then on your next turn you activate "Skill Drain", you can change "Goblin Attack Force" back to Attack Position because its effect that prevents this is negated.•SPIRIT REAPER: While in Defense Position, "Spirit Reaper" will stop all Battle Damage to your Life Points from most monsters, but monsters like "Spear Dragon" and those equipped with "Fairy Meteor Crush" can still inflict Battle Damage to your Life Points with their effects.•SPIRIT REAPER: Examples of cards that will not destroy "Spirit Reaper" because they do not target: "Creature Swap", "Adhesion Trap Hole", "Spear Dragon".•TRAGEDY: Spear Dragon changes its battle position at the end of the Damage Step, so you cannot activate "Tragedy" at that time. "Goblin Attack Force" and "Giant Orc" change their battle positions at the end of the Battle Phase, so you can activate "Tragedy" at that time.
TP6-IT007 • PARSHATH CAVALIERE VOLANTE
FATA • EFFETTO / FAIRY • EFFECT
LUCE / LIGHT • ATK 1900 • DEF 1400 • Lv. 5 • Rara / Rare • Cod. 18036057
Quando questa carta attacca con ATK superiore al DEF del mostro del tuo avversario in Posizione di Difesa, infliggi la differenza ai Life Points del tuo avversario come danno da combattimento. Quando questa carta infligge danno da combattimento ai Life Points del tuo avversario, pesca 1 carta dal tuo Deck.When this card attacks with an ATK higher than the DEF of your opponent's Defense Position monster, inflict the difference as Battle Damage to your opponent's Life Points. When this card inflicts Battle Damage to your opponent's Life Points, draw 1 card from your Deck.
RULING - ULTIMO AGGIORNAMENTO 27 GIUGNO 2007Il primo effetto è Continuo. Il secondo effetto è Innescato, si attiva durante il Calcolo dei Danni, e si attiva anche se l'ATK del mostro attaccante è inferiore ai valori di questo mostro. Se l'avversario riduce a 0 i danni, il secondo effetto non si attiverà. Se attacchi un mostro Coperto, questo effetto si Risolve per primo, poi si Attiverà l'eventuale effetto da Scoperta.OFFICIAL RULING - LAST UPDATE JUNE 27, 2007Drawing a card is not optional. You must draw 1 card any time "Airknight Parshath" inflicts Battle Damage to the opponent’s Life Points. This includes direct attacks, and when it battles with a monster with a lower ATK or DEF.If the opponent activates "Waboku" or "Kuriboh" to reduce the Battle Damage to 0, you do not draw.When "Airknight Parshath" attacks a face-down monster with a Flip Effect and inflicts Battle Damage, you draw 1 card before the Flip Effect is applied.RULING FROM JUDGES FORUM - LAST UPDATE NOVEMBER 10, 2008•Des Counterblow: If the attacking monster is "Airknight Parshath", the effects of "Airknight Parshath" and "Des Counterblow" would form a Chain.OFFICIAL RULING - CROSS REFERENCE•CESTUS OF DAGLA: When "Airknight Parshath" equipped with "Cestus of Dagla" inflicts damage to your opponent's Life Points, the simultaneous effects go on a chain, so the controller decides which effect is resolved first.•DIVINE WRATH: You can activate "Divine Wrath" to negate either effect of "Don Zaloog" and to negate the effect of "Airknight Parshath" that allows its controller to draw a card.•LONE WOLF: If you have “Monk Fighter” targeted by “Lone Wolf”, the following are examples of monster effects that will NOT be negated because they are not applied to a monster: “Airknight Parshath” (damage is inflicted and a card is drawn), “Fiber Jar” (“Monk Fighter” is shuffled into the Deck), “Maju Garzett” (the ATK of “Maju Garzett” does not become 0), “Susa Soldier” (the damage to Life Points is still halved), “Dark Magician Girl” (her ATK is still increased by her effect), “Stone Statue of the Aztecs” (Battle Damage to your Life Points is doubled), “Amazoness Fighter” (opponent’s Battle Damage to their Life Points is still zero), “Amazoness Swords Woman” (Battle Damage is still redirected), and “Reflect Bounder” (you still take effect damage to your Life Points).•MARSHMALLON: When your opponent’s “Airknight Parshath” attacks your face-down “Marshmallon”, after damage calculation the effect of “Airknight Parshath” will be Chain Link 1 and the effect of your “Marshmallon” will be Chain Link 2.•NULL AND VOID: You can only chain "Null and Void" to an effect that draws cards and does nothing else. You can chain "Null and Void" to the activation of "Pot of Greed" or "Jar of Greed". You can chain "Null and Void" to the activation of the effect of cards like "Airknight Parshath".•NULL AND VOID: You can activate "Null and Void" during the Damage Step, for example against the effects of "Airknight Parshath", "Sasuke Samurai #3" or "Bistro Butcher".•PROTECTOR OF THE SANCTUARY: Your opponent cannot draw with "Airknight Parshath" while you control "Protector of the Sanctuary".•RAGING FLAME SPRITE: The effect of "Raging Flame Sprite" is resolved after damage calculation and before Flip Effects are resolved (so the timing is the same as "Don Zaloog" and "Airknight Parshath").•SPIRIT BARRIER: If you have 1 monster on the field, and "Airknight Parshath" attack and destroys it, and would do extra damage, there is still a monster on the field when "Airknight Parshath"’s effect would activate and resolve, so "Spirit Barrier"’s effect is applied, "Airknight Parshath" inflicts zero damage to your Life Points, and your opponent does not draw 1 card for "Airknight Parshath"’s effect.•TWIN SWORDS OF FLASHING LIGHT - TRYCE: If "Airknight Parshath" is equipped with "Twin Swords of Flashing Light - Tryce" and attacks twice, you can draw twice.
TP6-IT008 • SOLDATO SUSA
TUONO • SPIRIT • EFFETTO / THUNDER • SPIRIT • EFFECT
TERRA / EARTH • ATK 2000 • DEF 1600 • Lv. 4 • Rara / Rare • Cod. 40473581
Questa carta non può essere Evocata tramite Evocazione Speciale. Questa carta ritorna in mano al proprietario durante l'End Phase del turno in cui è stata Evocata tramite Evocazione Normale o scoperta. Il danno da combattimento che questa carta infligge ai Life Points del tuo avversario viene dimezzato.This card cannot be Special Summoned. This card returns to the owner's hand during the End Phase of the turn that this card is Normal Summoned, Flip Summoned or flipped face-up. The Battle Damage this card inflicts to your opponent's Life Points is halved.
RULING - ULTIMO AGGIORNAMENTO 27 GIUGNO 2007Non puoi scegliere questo mostro per effetti come "Sepoltura Prematura" o "Ritorno dall'Altra Dimensione". Il primo effetto è Innescato. Se questo mostro non si trova Scoperto sul Terreno in End Phase, non tornerà in Mano al Proprietario. Il secondo effetto è Continuo. Se attacchi "Ancient Lamp" del tuo avversario, l'eventuale danno che riceverai non verrà dimezzato. Per effetto di "Bacchetta dell'Occhio della Mente", il danno inflitto sarà sempre di 1000 punti.OFFICIAL RULING - LAST UPDATE JUNE 27, 2007When this card inflicts Battle Damage to the opponent it is halved, regardless if it was a direct attack, or from an attack against another monster. For example, if your "Susa Soldier" (ATK 2000) attacks the opponent’s "Gemini Elf" (ATK 1900), the opponent will take 50 points of Battle Damage. The damage points are rounded up when there is a fraction.The following rules apply to all Spirit Monsters:Spirit is not a monster Type; you cannot declare "Spirit" for the effect of "DNA Surgery".Spirit Monsters are still Effect Monsters.A Spirit Monster must be face-up on the field during the End Phase for it to return to the owner’s hand. If it was destroyed or removed from play, it will not return to the owner’s hand.A Spirit Monster will return to the owner’s hand during the End Phase, even if the opponent played it from their hand (through the effect of "Exchange".)OFFICIAL RULING - CROSS REFERENCE•AMAZONESS SWORDS WOMAN: When "Susa Soldier" battles "Amazoness Swordswoman", the controller of "Susa Soldier" takes full damage; the damage is NOT halved.•DIVINE WRATH: You can activate "Divine Wrath" when a Spirit Monster is returned to the owner’s hand by its own effect, and the Spirit Monster will be destroyed and sent to the Graveyard.•LONE WOLF: If you have “Monk Fighter” targeted by “Lone Wolf”, the following are examples of monster effects that will NOT be negated because they are not applied to a monster: “Airknight Parshath” (damage is inflicted and a card is drawn), “Fiber Jar” (“Monk Fighter” is shuffled into the Deck), “Maju Garzett” (the ATK of “Maju Garzett” does not become 0), “Susa Soldier” (the damage to Life Points is still halved), “Dark Magician Girl” (her ATK is still increased by her effect), “Stone Statue of the Aztecs” (Battle Damage to your Life Points is doubled), “Amazoness Fighter” (opponent’s Battle Damage to their Life Points is still zero), “Amazoness Swords Woman” (Battle Damage is still redirected), and “Reflect Bounder” (you still take effect damage to your Life Points).•ROD OF THE MIND'S EYE: When you equip "Rod of the Mind's Eye" to "Susa Soldier" or "Shadowknight Archfiend", the Battle Damage is 1000 points.
TP6-IT009 • DRAGO YAMATA
DRAGO • SPIRIT • EFFETTO / DRAGON • SPIRIT • EFFECT
FUOCO / FIRE • ATK 2600 • DEF 3100 • Lv. 7 • Rara / Rare • Cod. 76862289
Questa carta non può essere Evocata tramite Evocazione Speciale. Questa carta ritorna in mano al proprietario durante l'End Phase del turno in cui è stata Evocata tramite Evocazione Normale o scoperta. Quando questa carta infligge danno da combattimento ai Life Points del tuo avversario, pesca dal tuo Deck fino ad avere 5 carte nella tua Mano.This card cannot be Special Summoned. This card returns to the owner's hand during the End Phase of the turn that this card is Normal Summoned, Flip Summoned or flipped face-up. When this card inflicts Battle Damage to your opponent's Life Points, draw cards from your Deck until you have 5 cards in your hand.
RULING - ULTIMO AGGIORNAMENTO 27 GIUGNO 2007Entrambi gli effetto sono Innescati. Non puoi scegliere questo mostro per effetti come "Sepoltura Prematura" o "Ritorno dall'Altra Dimensione". Entrambi gli effetti sono Innescati. Se questo mostro non si trova Scoperto sul Terreno in End Phase, non tornerà in Mano al Proprietario. Il secondo effetto si attiva durante il Calcolo dei Danni. Questo effetto si attiva anche se l'ATK del mostro attaccante è inferiore ai valori di questo mostro. Se l'avversario riduce a 0 i danni, questo effetto non si attiva.OFFICIAL RULING - LAST UPDATE JUNE 27, 2007The following rules apply to all Spirit Monsters:Spirit is not a monster Type; you cannot declare "Spirit" for the effect of "DNA Surgery".Spirit Monsters are still Effect Monsters.A Spirit Monster must be face-up on the field during the End Phase for it to return to the owner’s hand. If it was destroyed or removed from play, it will not return to the owner’s hand.A Spirit Monster will return to the owner’s hand during the End Phase, even if the opponent played it from their hand (through the effect of "Exchange".)OFFICIAL RULING - CROSS REFERENCE•DIVINE WRATH: You can activate "Divine Wrath" when a Spirit Monster is returned to the owner’s hand by its own effect, and the Spirit Monster will be destroyed and sent to the Graveyard.
TP6-IT010 • BALTER OSCURO IL TERRIBILE
DEMONE • FUSIONE • EFFETTO / FIEND • FUSION • EFFECT
OSCURITA' / DARK • ATK 2000 • DEF 1200 • Lv. 5 • Comune / Common • Cod. 80071763
"Anima Oscura Posseduta" + "Saggio della Frontiera".L'Evocazione per Fusione di questo mostro può essere effettuata solamente con i Mostri-Materiale da Fusione sopra riportati. Fino a quando questa carta resta scoperta sul Terreno paga 1000 Life Points per annullare l'effetto di una Carta Magia Normale quando viene attivata. Annulla inoltre gli effetti dei Mostri con Effetto distrutti in seguito a una battaglia da questo mostro."Possessed Dark Soul" + "Frontier Wiseman".This monster can only be Fusion Summoned by the above Fusion-Material Monsters. When a Normal Spell Card is activated, negate the effect by paying 1000 Life Points. Also negate the effect of an Effect Monster that is destroyed by this monster in Battle.
RULING - ULTIMO AGGIORNAMENTO 27 GIUGNO 2007Questo è un mostro ad Evocazione Specifica, può essere Evocato Specialmente dal Cimitero o dalla Zona Carte Rimosse solo se in precedenza è Stato Evocato rispettando le condizioni di Evocazione scritte nel suo testo. Puoi evocare questo mostro in modo inappropriato, senza l'uso di carte da Fusione. Non puoi usare mostri Sostitutivi. Il primo effetto è Veloce. Pagare Life Points è il Costo di Attivazione. Se neghi "Spada Rivelatrice", resterà sul Terreno 3 Turni senza effetto, anche se questo mostro venisse distrutto prima. Il secondo effetto è Continuo. Questa carta nega qualunque effetto dei mostri distrutti che si attiverebbe dopo il Calcolo dei Danni, come "Sangan", "Cyber Giara", "Signora Guerriera D.D.", "Muro Illusorio" o "Behemoth Bifronte". L'effetto di mostri come "Serpente Sinistro" o "Maria la Decaduta" sarà negato fin quando si trovano nel Cimitero. Mostri come "Kiseitai" o "Spirito Mietitore" non vengono distrutti se attaccati, quindi il loro effetto non verrà negato. L'effetto di mostri come "Guerriera Amazoness", "Spadaccina Amazoness" o "Riflettore" si attiva prima del Calcolo dei Danni e non verrà negato.OFFICIAL RULING - LAST UPDATE JUNE 27, 2007The first sentence of this card’s text means that monsters such as "Beastking of the Swamps" cannot be used as a substitute for one of the required Fusion Material Monsters. You CAN use the effect of "Magical Scientist" or "Summoner of Illusions" to Special Summon this card like any other Fusion Monster.You can only use this card’s effect to negate Normal Spell Cards, not Quick-Play, Equip, Continuous, Field, or Ritual Spell Cards. This effect is a Quick Effect, so it is Spell Speed 2 and may be activated during the opponent’s turn.This card’s effect only negates the effect of a Spell Card when it is activated, not the activation. So if your opponent activates "Swords of Revealing Light" and you activate the effect of this card to negate it, it will remain meaninglessly on the field for 3 turns. Its effect will remain negated for all 3 turns even if "Dark Balter the Terrible" is later destroyed.This card’s effect to negate the effect of Effect Monsters that it destroys as a result of battle is a separate effect from the other one; you do not pay Life Points to activate it. This effect works the same as the effect of "Dark Ruler Ha Des"; see that card’s rulings for more details.OFFICIAL RULING - CROSS REFERENCE•NIGHTMARE'S STEELCAGE: The effect of “Nightmare’s Steelcage” can be negated by “Dark Balter the Terrible”. It will remain on the field without effect until the opponent’s 2nd End Phase after it was activated.•OJAMAGIC: The effect of “Ojamagic” activates in the Graveyard, and it can be chained to. It cannot be negated by “Magic Jammer” or “Dark Balter the Terrible”.•SINISTER SERPENT: If "Sinister Serpent" is destroyed as a result of battle with "Dark Ruler Ha Des" or "Dark Balter the Terrible" you cannot activate its effect and return it to your hand during your next Standby Phase, or any subsequent Standby Phase.•TYRANT DRAGON: Even if "Tyrant Dragon" was destroyed by "Dark Balter the Terrible" or some other monster that negated the effect of "Tyrant Dragon", you must still Tribute a Dragon-Type monster if you Special Summon it because this is a condition, not an effect.
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