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Deck > SD5 • Trionfo del Guerriero
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SD5-IT001 GILFORD LA LEGGENDA

GUERRIERO • EFFETTO / WARRIOR • EFFECT

TERRA / EARTH • ATK 2600 • DEF 2000 • Lv. 8 • Ultra • Cod. 69933858


Questa carta non può essere Evocata tramite Evocazione Speciale. Quando questa carta viene Evocata tramite Evocazione Normale puoi equipaggiare tutte le Carte Magia Equipaggiamento possibili dal tuo Cimitero ai mostri di Tipo Guerriero sul tuo Terreno


This card cannot be Special Summoned. When this card is Normal Summoned, you can equip as many Equip Spell Cards from your Graveyard as possible to Warrior-Type monster(s) on your side of the field.


RULING - ULTIMO AGGIORNAMENTO 27 GIUGNO 2007
Questo effetto è Innescato Facoltativo.


SD5-IT002 SIGNORA GUERRIERA DELLE TERRE DESOLATE

GUERRIERO • EFFETTO / WARRIOR • EFFECT

TERRA / EARTH • ATK 1100 • DEF 1200 • Lv. 4 • Comune / Common • Cod. 05438492


Quando questa carta viene distrutta in seguito ad una battaglia e mandata al Cimitero, puoi Evocare tramite Evocazione Speciale 1 mostro Terra di Tipo Guerriero con ATK di 1500 o meno scoperto in Posizione di Attacco dal tuo Deck sul tuo Terreno. Dopo di che, mescola il tuo Deck.


When this card is destroyed as results of battle and sent to the Graveyard, you can Special Summon 1 EARTH Warrior-Type monster with an ATK of 1500 or less in face-up Attack Position from your Deck to your side of the field. Then shuffle your Deck.


RULING - ULTIMO AGGIORNAMENTO 27 GIUGNO 2007
Questo effetto è Innescato Facoltativo. Il mostro va scelto dal Deck in Risoluzione. Non puoi scegliere un mostro con valore "?", nè un mostro avversario che si trovi nel tuo Deck. Se attivi questo effetto, ma non hai un mostro appropriato, questo effetto scompare e dovrai mostrare il Deck. Se questo mostro non raggiunge il Cimitero, questo effetto non si attiverà. Se questa carta viene distrutta in Battle Phase, il mostro da evocare potrà attaccare. "Prete Asura" può attaccare questo mostro e quello evocato con questo effetto. Non è possibile attivare carte come "Tributo Torrenziale" quando viene evocato un mostro con questo effetto. Se questo mostro combatte con un'altra copia di questa carta ed entrambe vengono distrutte, l'effetto del Giocatore di Turno è Anello 1 e quello avversario è Anello 2 (che quindi sceglierà per primo il mostro da evocare). Questo effetto viene negato da "La Fine di Anubis". "Necrovalle" e "Risucchia Abilità" non negano questo effetto.


SD5-IT003 LAMA OSCURA

GUERRIERO / WARRIOR

OSCURITA' / DARK • ATK 1800 • DEF 1500 • Lv. 4 • Comune / Common • Cod. 11321183


Si dice sia un guerriero in grado di dominare i draghi. Il suo attacco è tremendo, utilizza la sua gigantesca spada in modo diabolico.


They say he is a dragon manipulating warrior from the dark world. His attack is tremendous, using his great swords with vicious power.


OFFICIAL RULING - CROSS REFERENCE
•BOTTOMLESS TRAP HOLE: If "Cyber Jar" is flipped during a Main Phase, and the opponent Special Summons "Dark Blade", "Luster Dragon", "Magical Scientist" and a face-down monster, you can activate "Bottomless Trap Hole" and both "Luster Dragon" and "Dark Blade" will be removed from play. The "Magical Scientist", face-down monster, and all monsters you Summoned will remain on the field.
•BOTTOMLESS TRAP HOLE: Only the monster(s) that triggered “Bottomless Trap Hole” by being Normal / Flip / Special Summoned can be destroyed & removed from play by “Bottomless Trap Hole’s” effect. Example: Player A Normal Summons “Dark Blade”, and Player B activates “Bottomless Trap Hole” in response (Chain Link 1), then Player A chains the effect of his face-up “Ultimate Offering” to Tribute “Dark Blade” for “Summoned Skull” (Chain Link 2). “Ultimate Offering’s” effect resolves first, and “Dark Blade” is Tributed for “Summoned Skull”. Then the effect of “Bottomless Trap Hole” disappears because the monster it would have applied to is no longer on the field.
•COMBINATION ATTACK: If "Dark Blade", equipped with "Kiryu" and "Twin Swords of Flashing Light - Tryce", attacks twice using "Twin Swords of Flashing Light - Tryce"'s effect, then you use "Combination Attack" to detach "Kiryu" from "Dark Blade", both monsters can attack again once each. "Dark Blade" cannot attack another 2 times because it has already attacked twice.
•KIRYU: If you Tribute "Kiryu" while it is equipped to "Dark Blade", you cannot then use "Super Rejuvenation" and count "Kiryu" as a Dragon-Type monster.
•KIRYU: If you Tribute "Kiryu" while equipped to "Dark Blade", "Dark Blade" no longer gets the ATK increase from "Kiryu" as it is no longer equipped with it.
•TWIN SWORDS OF FLASHING LIGHT - TRYCE: If "Dark Blade" equipped with "Kiryu" is also equipped with "Twin Swords of Flashing Light - Tryce", and attacks twice, and "Kiryu" is then "detached" with "Combination Attack", "Dark Blade" can attack 1 more time (not 2 more times).


SD5-IT004 FORZA D'ATTACCO GOBLIN

GUERRIERO • EFFETTO / WARRIOR • EFFECT

TERRA / EARTH • ATK 2300 • DEF 0 • Lv. 4 • Comune / Common • Cod. 78658564


Quando questa carta attacca, essa passa in posizione di Difesa alla fine della Battle Phase. Questa posizione non può essere cambiata durante il tuo prossimo turno se non per effetto di una carta.


If this card attacks, it is changed to Defense Position at the end of the Battle Phase. This card's battle position cannot be changed until the end of your next turn, except with a card effect.


RULING - ULTIMO AGGIORNAMENTO 27 GIUGNO 2007
Questo effetto è Continuo e si applica alla fine della Battle Phase, se l'attacco raggiunge il Damage Step. Questo effetto si applica ugualmente se i danni vengono ridotti a 0 da effetti come "Kuriboh" o "Waboku". Una volta applicato questo effetto, non è possibile cambiare Manualmente la posizione di questo mostro fino al termine della terza End Phase successiva all'attacco. Se questo mostro viene Coperto o Spostato in Posizione di Attacco tramite altre carte, questo effetto termina.
OFFICIAL RULING - LAST UPDATE JUNE 23, 2008
If "Goblin Attack Force's" attack is negated, it is not shifted to Defense Position at the end of the Battle Phase.
If you attack with "Goblin Attack Force" and it is shifted to Defense Position with its effect, if your opponent takes control of it during their following turn they cannot manually change it to Attack Position.
When you attack with "Goblin Attack Force", its Battle Position cannot be changed until the end of your next turn:
Turn 1: You attack with "Goblin Attack Force". It is shifted to Defense Position.
Turn 2: If your opponent takes control of "Goblin Attack Force", they cannot manually change it to Attack Position.
Turn 3: You cannot manually change "Goblin Attack Force" to Attack Position.
Turn 4: If your opponent takes control of "Goblin Attack Force", they can manually change it to Attack Position.
Turn 5: If you still control "Goblin Attack Force", you can manually change "Goblin Attack Force" to Attack Position.
OFFICIAL RULING - CROSS REFERENCE
•DIVINE WRATH: You cannot activate "Divine Wrath" when "Giant Orc", "Goblin Attack Force", or "Spear Dragon" changes to Defense Position because these are considered Continuous Effects.
•EVIL HERO MALICIOUS FIEND:"Evil Hero Malicious Fiend's" effect is applied at the start of your opponent's Battle Phase and remains activate for their entire Battle Phase. Monster Special Summoned during your opponent's Battle Phase will be affected. If a monster's Battle Position is changed to Defense Position at the end of the Battle Phase ("Goblin Attack Force", etc.), it will be shifted into Attack Position.
•FINAL ATTACK ORDERS: While "Final Attack Orders" is active, effects of "Goblin Attack Force", "Giant Orc", and "Dark Zebra" are resolved, but they are immediately changed back to Attack Position.
•FLASHBANG: If “Flashbang” is activated, any effects that would activate at the end of the Battle Phase will miss the timing for activation, such as “Goblin Attack Force”.
•MAGIC CYLINDER: If the attack of "Goblin Attack Force" or "Spear Dragon" is negated by the effect of "Magic Cylinder", they will not be changed to Defense Position, since Damage Calculation never occurred.
•SKILL DRAIN: Goblin Attack Force and "Spear Dragon" do not change their battle position after attacking while "Skill Drain" is active. If "Goblin Attack Force" attacks and changes battle position, then on your next turn you activate "Skill Drain", you can change "Goblin Attack Force" back to Attack Position because its effect that prevents this is negated.
•TRAGEDY: Spear Dragon changes its battle position at the end of the Damage Step, so you cannot activate "Tragedy" at that time. "Goblin Attack Force" and "Giant Orc" change their battle positions at the end of the Battle Phase, so you can activate "Tragedy" at that time.


SD5-IT005 GEARFRIED IL CAVALIERE DI FERRO

GUERRIERO • EFFETTO / WARRIOR • EFFECT

TERRA / EARTH • ATK 1800 • DEF 1600 • Lv. 4 • Comune / Common • Cod. 00423705


Quando questa carta viene equipaggiata con una Carta Equipaggiamento, la Carta Equipaggiamento viene distrutta.


When an Equip Card is equipped to this card, destroy the Equip Card.


RULING - ULTIMO AGGIORNAMENTO 27 GIUGNO 2007
Questo effetto è Continuo. La Magia Equipaggiamento va distrutta prima di applicare il proprio effetto. Evocando questo Mostro con "Sepoltura Prematura", questa viene distrutta e con essa anche questo Mostro. Non ottieni il Controllo di questo Mostro con "Strappa Possesso". Se "Blast with Chain" o "Pugnale a Farfalla - Elma" vengono Equipaggiati a questo Mostro, i loro effetti si attiveranno.
OFFICIAL RULING - LAST UPDATE JUNE 23, 2008
If you Special Summon "Gearfried the Iron Knight" with "Premature Burial", it is destroyed after it is Special Summoned when its effect destroys "Premature Burial".
If you select your opponent's "Gearfried the Iron Knight" with "Snatch Steal", "Snatch Steal" is destroyed when it resolves and "Gearfried the Iron Knight" remains on your opponent's side of the field.
OFFICIAL RULING - CROSS REFERENCE
•BLAST WITH CHAIN: If you equip this card to "Gearfried the Iron Knight", then this card's effect will be activated because it was destroyed by a card effect.
•BLAST WITH CHAIN: If a monster attacks "Gearfried the Iron Knight", and you activate "Blast with Chain" during the Damage Step, "Blast With Chain" is destroyed and gets its effect, so you can destroy the attacking monster before Damage Calculation.
•BUTTERFLY DAGGER - ELMA: While "Morale Boost" is active, if you equip "Butterfly Dagger - Elma" to "Gearfried the Iron Knight", 1) Increase your Life Points for "Morale Boost", 2) destroy "Butterfly Dagger - Elma" with "Gearfried the Iron Knight"'s effect, 3) inflict damage for "Morale Boost" when "Butterfly Dagger - Elma" is sent to the Graveyard, 4) the owner of "Butterfly Dagger - Elma" can return it to his/her hand.
•FUSION SWORD MURASAME BLADE: If you equip this card to "Gearfried the Iron Knight" it is not destroyed.
•GEARFRIED THE SWORDMASTER: If you Tribute 1 “Gearfried the Iron Knight” to activate “Release Restraint”, then chain “Serial Spell”, you can Special Summon 2 “Gearfried the Swordmaster” cards from your Deck.
•RELEASE RESTRAINT: If you do not have any copies of “Gearfried the Swordmaster” in your hand or Deck, you can still activate this card to Tribute “Gearfried the Iron Knight”, but you will need to show your cards to your opponent to confirm.
•SMOKE GRENADE OF THE THIEF: This card must be destroyed directly for its effect to activate, such as with the effects of "Mystical Space Typhoon", "Heavy Storm", or "Gearfried the Iron Knight". Its effect does NOT activate if the monster it is equipped to is destroyed, Tributed, flipped face-down, or removed from the field.


SD5-IT006 CAVALIERE VENTO OSCURO DI GAIA

GUERRIERO • EFFETTO / WARRIOR • EFFECT

OSCURITA' / DARK • ATK 2300 • DEF 2100 • Lv. 7 • Comune / Common • Cod. 16589042


Se hai solo questa carta nella tua mano, puoi Evocare questa carta scoperta in Posizione di Attacco senza offrire dei mostri come Tributo. Questa viene considerata come una evocazione Normale.


If this card is the only card in your hand, you can summon this card in face-up attack position without Tributing monsters. This is treated as a normal summon.


RULING - ULTIMO AGGIORNAMENTO 27 GIUGNO 2007
Questo effetto è Continuo. Puoi evocare questo mostro con "Ultima Offerta" se non hai altre carte in Mano. Non puoi evocare questo mostro per effetto di "Grande Tumulto", neanche se è l'unica carta che hai in Mano.
OFFICIAL RULING - LAST UPDATE JUNE 27, 2007
"Swift Gaia the Fierce Knight" and "Gaia the Fierce Knight" are considered 2 separate monsters so you can have 3 of each in your Deck.
You can’t use "Swift Gaia the Fierce Knight" as Fusion Material for "Gaia the Dragon Champion".
You can use "Swift Gaia the Fierce Knight"’s effect to Summon it (without Tribute) using "Ultimate Offering".
Your opponent can use "Trap Hole" against "Swift Gaia the Fierce Knight" because it’s a Normal Summon.
You cannot Set "Swift Gaia the Fierce Knight" with "Major Riot", even if "Swift Gaia the Fierce Knight" is the only card in your hand.
You cannot chain to the effect of "Swift Gaia the Fierce Knight" because it’s treated as a Normal Summon. But you can respond to the Normal Summon just like you would to any other Summon.


SD5-IT007 GUARDIANO CELTICO RIADDESTRATO

GUERRIERO • EFFETTO / WARRIOR • EFFECT

TERRA / EARTH • ATK 1400 • DEF 1200 • Lv. 4 • Comune / Common • Cod. 52077741


Questa carta non viene distrutta in seguito ad una battaglia contro un mostro con ATK pari o superiore a 1900 punti (i danni vengono calcolati normalmente).


This card is not destroyed as a result of battle when this card battles with a monster with an ATK of 1900 or more. (Damage calculation is applied normally.)


RULING - ULTIMO AGGIORNAMENTO 27 GIUGNO 2007
Questo effetto è Continuo. Si considera l'ATK Attuale del mostro avversario. Questo mostro non viene distrutto da "Ha Des Sovrano Oscuro". E' possibile distruggere questo mostro con effetti come "Samurai Sasuke", "Sasuke Maestro Ninja" o "Drillroid".
OFFICIAL RULING - LAST UPDATE JUNE 27, 2007
"Obnoxious Celtic Guard" and "Celtic Guardian" are considered 2 separate monsters so you can have 3 of each in your Deck.
"Obnoxious Celtic Guard"’s effect looks at the ATK during Damage Calculation. So if he’s WIND and is attacked by "Insect Soldiers of the Sky", their ATK is 2000 during Damage Calculation and "Obnoxious Celtic Guard" is not destroyed. Or if an 1800 monster attacks and you use "Rush Recklessly" to increase the ATK to 2500 during the Damage Step, "Obnoxious Celtic Guardian" is not destroyed.
"Obnoxious Celtic Guard"’s effect looks at current ATK, not original ATK. So a monster with 1000 original ATK equipped with "Megamorph" to make it 2000 ATK will not destroy "Obnoxious Celtic Guard" as a result of battle.
"Obnoxious Celtic Guard" isn’t destroyed by damage calculation but can be destroyed by monster effects like "Ryu Kokki".
If "Obnoxious Celtic Guard" is attacked by "Dark Ruler Ha Des", or another monster that negates a card’s effect after it destroys it, "Obnoxious Celtic Guard" is not destroyed (so its effect is not negated).
"Obnoxious Celtic Guard"’s effect works for a battle caused by "Last Turn", so if it battles a monster with ATK 1900 or higher, neither is destroyed and the Duel is a draw.
OFFICIAL RULING - CROSS REFERENCE
•LAST TURN: If “Obnoxious Celtic Guard” battles a monster for “Last Turn”, its effect is applied and it is not destroyed if it battles a monster with 1900 or higher ATK.


SD5-IT008 CAVALIERE COMANDANTE

GUERRIERO • EFFETTO / WARRIOR • EFFECT

FUOCO / FIRE • ATK 1200 • DEF 1900 • Lv. 4 • Comune / Common • Cod. 10375182


Fino a quando c'è un altro mostro sul tuo Terreno, il tuo avversario non può scegliere questa carta come bersaglio di un attacco. Inoltre, fino a quando questa carta resta scoperta sul Terreno, aumenta l'ATK dei mostri di Tipo Guerriero sul tuo Terreno di 400 punti.


While at least 1 other monster exists on your side of the field, your opponent cannot select this card as an attack target. Also, while this card remains face-up on the field, increase the ATK of your Warrior-Type monsters by 400 points.


RULING - ULTIMO AGGIORNAMENTO 27 GIUGNO 2007
Entrambi gli effetti sono Continui. Se controlli più copie di questo mostro (anche se uno è equipaggiato con "Anello del Magnetismo"), il tuo avversario non potrà dichiarare un attacco, se non con un mostro che può attaccare direttamente. Se controlli questa carta equipaggiata con "Anello del Magnetismo" o con "Armatura di Oro Raro" e un altro mostro, il tuo avversario potrà attaccare solo questa carta. Puoi scegliere questo mostro per effetto di "Folletto dei Sogni", ma non per effetto di "Nobile dell'Oscurità". Il secondo effetto è cumulabile. Questo effetto si applica a questo stesso mostro.
OFFICIAL RULING - LAST UPDATE JUNE 27, 2007
If you control a "Command Knight" equipped with "Ring of Magnetism", and another monster, your opponent can and must select "Command Knight" as an attack target if he chooses to attack.
If you control 2 face-up "Command Knights", and no other monsters, and 1 of them is equipped with "Ring of Magnetism", your opponent cannot attack because the 2 "Command Knights" are preventing an attack from being declared. "Ring of Magnetism"’s effect forcefully leads the attack to the equipped monster only when the opponent declares an attack, which is impossible for your opponent to do.
If "Umi" is active and you have "The Legendary Fisherman" on the field, your opponent can attack directly. But if you have "Legendary Fisherman" and "Command Knight", and no other monsters, your opponent cannot attack directly because of "Command Knight", and cannot attack "Command Knight" because of his effect, and cannot attack "The Legendary Fisherman", so he cannot declare an attack (but can enter the Battle Phase to activate card effects).
If you control "Patrician of Darkness" and "Command Knight", and your opponent attacks, you cannot choose the "Command Knight" as the attack target.
If you control "Command Knight" equipped with "Raregold Armor", your opponent can attack "Command Knight".
If you control a "Command Knight" and another monster, and your opponent attacks the other monster, you can use "Shift" to select "Command Knight" as the new attack target.
You can choose your own "Command Knight" as the attack target when your opponent attacks your "Dreamsprite".
"Command Knight"’s effect increases its own ATK by 400 points, in addition to your other Warrior-Type monsters.
If you control multiple "Command Knights", their effects are cumulative so each will increase all of your Warrior-Type monsters' ATK by 400 points.
If "Command Knight" is Normal Summoned, Flip summoned, or Special Summoned, its ATK is at least 1600 so your opponent can activate "Bottomless Trap Hole".
If "King Tiger Wanghu" is on the field face-up, and "Command Knight" is Summoned, the effect of "Command Knight" is applied immediately because it is a Continuous Effect, so first change "Command Knight"’s ATK to 1600. After that, "King Tiger Wanghu"’s effect cannot activate because "Command Knight"’s ATK is not 1400 or lower.
If "Physical Double" creates a Mirage Token of a Warrior-Type monster while "Command Knight" is on the field, take the current ATK (including "Command Knight" Bonus), then apply all bonuses again if appropriate. So a Mirage Token of a 1600 ATK Warrior-Type monster would be ATK 2000 (it copies the 1600 ATK and then gains "Command Knight"’s +400 ATK bonus).
OFFICIAL RULING - CROSS REFERENCE
•ANCIENT LAMP: You can target a “Command Knight”, “Guardian Kay’est” or “The Legendary Fisherman” with “Umi” on the field with “Ancient Lamp’s” effect. You can target the opponent’s “Soul-Absorbing Bone Tower” even if they control another face-up Zombie-Type monster.
•KING TIGER WANGHU: If a monster’s ATK when it is Summoned is less than 1400 due to the effect of other cards, such as a Field Spell Card that reduces its ATK, it is destroyed by "King Tiger Wanghu"’s effect (so apply all existing modifiers before determining if the monster is destroyed). If "Command Knight" is Summoned, it increases its own ATK to 1600 before "King Tiger Wanghu" can destroy it.
•MORPHTRONIC MAGNEN: If your opponent controls "Command Knight" and another monster with less ATK, your "Morphtronic Magnen" cannot attack because it cannot attack the "Command Knight".


SD5-IT009 CAPITANO SACCHEGGIATORE

GUERRIERO • EFFETTO / WARRIOR • EFFECT

TERRA / EARTH • ATK 1200 • DEF 400 • Lv. 3 • Comune / Common • Cod. 02460565


Fino a quando questo mostro resta scoperto sul Terreno, il tuo avversario non può scegliere un altro mostro di Tipo Guerriero scoperto sul tuo Terreno come bersaglio di un attacco. Quando questo Mostro viene Evocato tramite Evocazione Normale, puoi effettuare l'Evocazione Speciale di 1 Mostro di Livello 4 o inferiore dalla tua mano.


While this monster is face-up on the field, your opponent cannot select another Warrior-Type monster on your side of the field as an attack target. When this monster is Normal Summoned, you can Special Summon 1 Level 4 or lower monster from your hand.


RULING - ULTIMO AGGIORNAMENTO 27 GIUGNO 2007
Il primo effetto è Continuo. Il tuo avversario è obbligato ad attaccare questa carta, però dopo la dichiarazione di attacco è possibile attivare effetti che reindirizzano l'attacco verso un altro mostro. Se controlli più copie di questa carta (anche se una è equipaggiata con "Anello del Magnetismo"), il tuo avversario non può dichiarare un attacco, se non con un mostro che può attaccare direttamente. Se controlli questo mostro e un altro mostro di Tipo Guerriero equipaggiato con "Anello del Magnetismo" o con "Armatura di Oro Raro", il tuo avversario potrà attaccare il mostro equipaggiato. Puoi scegliere un altro mostro di Tipo Guerriero per effetto di "Folletto dei Sogni", ma non per effetto di "Nobile dell'Oscurità". Il secondo effetto è Innescato Facoltativo. Il mostro da evocare va determinato in Risoluzione. Non puoi scegliere un mostro ad Evocazione Specifica o Evocazione Unica.
OFFICIAL RULING - LAST UPDATE JUNE 27, 2007
If you have 2 "Maurading Captains" on your side of the field, the opponent cannot attack any face-up Warrior-Type monsters you control. They can attack your Life Points directly if they control a monster with an effect that allows it (Such as "Rainbow Flower", "Inaba White Rabbit", or a Toon Monster). They could also attack a non-Warrior Type monster you control.
Your opponent can attack face-down monsters while you have "Maurading Captain" on the field, even if the face-down monster is Warrior-Type.
If you control "Maurading Captain" and a Warrior-Type monster equipped with "Ring of Magnetism", the opponent must attack the monster equipped with "Ring of Magnetism" if they choose to attack.
If you control 2 "Maurading Captains" and one of them is equipped with "Ring of Magnetism", your opponent cannot attack either one.
If you control "Patrician of Darkness", "Maurading Captain" and a Warrior-Type monster when your opponent attacks, you can use the effect of "Patrician of Darkness" to redirect the attack to "Patrician of Darkness" or "Maurading Captain" only. Not to the other Warrior-Type monster because it cannot be attacked.
The monster Special Summoned by the effect of "Maurading Captain" does NOT have to be a Warrior-Type monster.
If your opponent activates "Torrential Tribute" in response to the Summoning of "Maurading Captain" (by chaining to the Trigger Effect of "Marauding Captain"), all monsters on the field will be destroyed, and then you Special Summon for "Maurading Captain"’s effect. If they wait and activate "Torrential Tribute" in response to the Special Summoning of a monster for the effect of "Marauding Captain", then all monsters will be destroyed including the newly-Special Summoned monster.
RULING FROM JUDGES FORUM - LAST UPDATE AUGUST 15, 2008
•: The opponent is only forced to select "Marauding Captain" as the target for their attack when they declare the attack. It is acceptable to activate effects after the attack is declared, to redirect the attack to another monster.
•Ghost Gardna: "Ghost Gardna's" effect can be activated to re-direct the attack to itself, instead of "Marauding Captain".
OFFICIAL RULING - CROSS REFERENCE
•BERSERK GORILLA: Berserk Gorilla cannot attack if "Swords of Revealing Light", multiple "Marauding Captains", etc. are in play.
•DIFFUSION WAVE-MOTION: You cannot activate "Diffusion Wave-Motion" during Main Phase 2, or if you cannot conduct your Battle Phase this turn (if you activated "Soul Exchange", etc.), or if there are no monsters on your opponent's side of the field, or if your opponent has "Swords of Revealing Light", or if your opponent controls 2 "Marauding Captains" (or appropriate monsters with "Raregold Armor", etc.).
•GILASAURUS: The effect of this card only activates when you elect to change its Normal Summon to a Special Summon. Not if it is Special Summoned by "Monster Reborn", "Marauding Captain", etc.
•HORN OF HEAVEN: "Horn of Heaven" cannot be used to negate a Special Summon that results from a Spell, Trap, or effect of an Effect Monster Card. You cannot use "Horn of Heaven" to negate a Special Summon from "Monster Reborn", "Polymerization", "Premature Burial", "Call of the Haunted", "Elegant Egotist", "Fusion Gate", a RItual Spell Card, "Giant Rat", "Mystic Tomato", "Marauding Captain", "Spear Cretin", "Cyber Jar", "Van'Dalgyon the Dark Dragon Lord", "Tualatin", etc.
•KING TIGER WANGHU: If "King Tiger Wanghu" is on the field and "Marauding Captain" is Summoned, "Marauding Captain" can still activate its effect and Special Summon a monster even though "Marauding Captain" is destroyed.
•MARSHMALLON GLASSES: While you have “Marshmallon”, “Marshmallon Glasses”, and “Marauding Captain” face-up on your side of the field and you activate “DNA Surgery”, selecting Warrior-Type, your opponent will not be able to attack with their monsters.
•PATRICIAN OF DARKNESS: The effect of "Patrician of Darkness" does not override the effects of "Marauding Captain", "The Legendary Fisherman", "Solar Flare Dragon", etc. You cannot choose an attack target prevented by the effects of these cards. Examples: You cannot choose "The Legendary Fisherman" as an attack target if "Umi" is on the field. You cannot choose another Warrior-Type monster as an attack target when you control "Marauding Captain".
•POLE POSITION: EXAMPLE #6: The opponent has “Blade Knight” (1600 ATK) equipped with “Butterfly Dagger - Elma” (+300 ATK; 1900 ATK total) and 2 cards in hand, along with “Marauding Captain” (1200 ATK). The turn player has “Robbin’ Goblin”, “Pole Position”, and “Giant Orc” (2200 ATK). The turn player attacks “Marauding Captain” with “Giant Orc”, inflicting 1000 points of damage. The opponent has to discard a card because of “Robbin’ Goblin” and an infinite loop is created because “Blade Knight” now fluctuates between 2300 and 2000 ATK (either above or below “Giant Orc”, making it the strongest monster on the field… or not). Therefore, “Pole Position” is destroyed.
•RAREGOLD ARMOR: If you have a Warrior-Type monster equipped with "Raregold Armor", and "Marauding Captain", your opponent cannot attack.
•RAREGOLD ARMOR: Ring of Magnetism 'trumps' "Raregold Armor", "Amazoness Tiger", and "Marauding Captain". So if you have a monster equipped with "Ring of Magnetism", and a monster equipped with "Raregold Armor", the monster equipped with "Ring of Magnetism" is the target of attacks.
•ROYAL OPPRESSION: Example 1: If "Marauding Captain" is Normal Summoned, its effect activates. You can chain to this effect by activating the effect of "Royal Oppression". The effect of "Marauding Captain" is negated, no monster is Special Summoned, and the "Marauding Captain" is destroyed. (The monster your opponent intended to Special Summon with the effect of "Marauding Captain" remains in his hand.)
•SOLEMN JUDGMENT: "Solemn Judgment" cannot negate a Special Summon if it results from the activated effect of a monster card, like "Mystic Tomato", "Light and Darkness Dragon", "Van'Dalgyon the Dark Dragon Lord", "Marauding Captain", "Lonefire Blossom", etc.


SD5-IT010 FORZA ESILIATA

GUERRIERO • EFFETTO / WARRIOR • EFFECT

TERRA / EARTH • ATK 1000 • DEF 1000 • Lv. 4 • Comune / Common • Cod. 74131780


Offri questa carta scoperta sul tuo Terreno come Tributo per distruggere 1 Mostro sul Terreno.


By Tributing this face-up card, destroy 1 monster on the field.


RULING - ULTIMO AGGIORNAMENTO 27 GIUGNO 2007
Questo effetto è ad Ignizione e designa un Bersaglio. Questo effetto si attiva e si risolve sul Terreno e non può essere negato da "La Fine di Anubis". Offrire questo mostro in Tributo è il Costo di Attivazione. Non puoi attivare questo effetto se questo è l'unico mostro sul Terreno.
OFFICIAL RULING - LAST UPDATE JUNE 27, 2007
You cannot activate the effect of "Exiled Force" if it is the only monster on the field.
RULING FROM JUDGE FORUM - LAST UPDATE AUGUST 14, 2008
•Angel 07: "Exiled Force's" effect cannot be activated.
•Soul Exchange: You cannot use "Soul Exchange" to Tribute another monster instead. Only "Exiled Force" can be Tributed to pay its cost, because the cost says that you must Tribute "this card" (Exiled Force).
OFFICIAL RULING - CROSS REFERENCE
•CYBER BLADER: Example 2: The opponent has 3 monsters on the field, 1 of them is “Exiled Force”. The opponent Tributes “Exiled Force” to activate its effect and destroy “Cyber Blader”. Now they only have 2 monsters on the field, so the effect of “Exiled Force” is not negated and “Cyber Blader” is destroyed.
•DARK LUCIUS LV6: If “Dark Lucius LV6” destroys a monster with an Ignition Effect, like “Exiled Force”, or a monster with a Trigger Effect that wouldn’t activate, like “Mysterious Puppeteer”, then “Dark Lucius LV6” did not negate their effects. So you cannot Special Summon “Dark Lucius LV8”.
•DIVINE WRATH: You can activate “Divine Wrath” when “Exiled Force”, “Red-Eyes B. Chick”, or “Paladin of White Dragon” is Tributed for its own effect.
•KING TIGER WANGHU: If "King Tiger Wanghu" is on the field, and "Exiled Force" is Summoned, "King Tiger Wanghu"’s effect immediately activates. Since "Exiled Force" cannot be chained, "King Tiger Wanghu" will destroy "Exiled Force" before the turn player can Tribute "Exiled Force" using its effect.
•LONE WOLF: “Your opponent’s monster effects” on “Lone Wolf” means “the effects of monsters that your opponent controls”. So if your opponent uses “Monster Reborn” on your “Exiled Force”, they still cannot Tribute “Exiled Force” to destroy your “Monk Fighter” targeted by “Lone Wolf”.
•MY BODY AS A SHIELD: My Body as a Shield will negate cards such as "Dark Hole", "Fissure", "Raigeki", "Eternal Rest", "Nobleman of Crossout", "Tribute to the Doomed", "Thousand Knives", "Trap Hole", "Two-Pronged Attack", "Mirror Force", "House of Adhesive Tape", "Eatgaboon", "Ring of Destruction", "Torrential Tribute", "Bottomless Trap Hole", "Man-Eater Bug", "Blast Juggler", "Dragon Seeker", "Dream Clown", "Throwstone Unit", "Burst Breath", "Swarm of Scarabs", "Cyber Jar", "Tribe-Infecting Virus", "Raigeki Break", "XYZ Dragon Cannon", "Mega-Ton Magical Cannon", "Exiled Force" (negates the effect but will not destroy "Exiled Force" as it is already in the Graveyard), "Offerings to the Doomed" (negates "Offerings to the Doomed" so you do not skip your Draw Phase), "Jowgen the Spiritualist" (when its effect is activated), "Dragon's Gunfire" (if the effect that destroys a monster is selected), or "The Last Warrior From Another Planet" (negates the effect and destroys "The Last Warrior From Another Planet").
•NEO-SPACIAN DARK PANTHER: You can target “Exiled Force” and then Tribute “Neo-Spacian Dark Panther” to destroy 1 monster on the field.
•PULLING THE RUG: You cannot Chain “Pulling the Rug” to an Ignition Effect that was activated when a monster was Normal Summoned. (“Exiled Force”, etc.)
•SKILL DRAIN: Skill Drain does not stop you from activating Ignition Effects, but it does negate their effects as long as the Effect Monster remains on the field. If you Tribute "Cannon Soldier" to itself while "Skill Drain" is active, "Cannon Soldier"'s effect is not negated because "Cannon Soldier" is in the Graveyard, but if you Tribute a different monster for "Cannon Soldier"'s effect, then the effect is negated and your opponent takes no damage. Likewise, if you activate "Winged Minion"'s effect while "Skill Drain" is active, "Winged Minion" is no longer on the field and its effect resolves. If you activate "Exiled Force"'s effect while "Skill Drain" is active, "Exiled Force" is no longer on the field and you can select and destroy 1 monster on the field. If you Tribute "Paladin of White Dragon" to activate its effect while "Skill Drain" is active, it is no longer on the field and you can Special Summon "Blue-Eyes White Dragon". If you Tribute "Great Dezard" while "Skill Drain" is active, it is no longer on the field and you can Special Summon "Fushioh Richie".
•SUPERANCIENT DEEPSEA KING COELACANTH: When "Exiled Force's" effect targets "Superancient Deepsea King Coelacanth", "Exiled Force's" effect can be negated even though it is now in the Graveyard.
•STUMBLING: If "Stumbling" is in effect and you Summon "Exiled Force", and your opponent has "Trap Hole" Set, "Stumbling" initiates a chain with "Stumbling"'s effect as Step 1. Your opponent can activate "Trap Hole" as Step 2. You cannot chain "Exiled Force" because its effect is Spell Speed 1. Therefore "Trap Hole" will destroy "Exiled Force" before you have a chance to Tribute it.


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