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Deck > SD6 • Spellcaster's Judgement 1 - 2 - 3 - 4
SD6-EN011 • TSUKUYOMI
INCANTATORE • SPIRIT • EFFETTO / SPELLCASTER • SPIRIT • EFFECT
OSCURITA' / DARK • ATK 1100 • DEF 1400 • Lv. 4 • Comune / Common • Cod. 34853266
Questa carta non può essere Evocata tramite Evocazione Speciale. Questa carta ritorna in mano al Proprietario durante l'End Phase del turno in cui è stata Evocata tramite Evocazione Normale o scoperta. Quando questa carta viene evocata tramite Evocazione Normale o scoperta scegli 1 mostro scoperto sul Terreno e mettilo coperto in Posizione di Difesa.This card cannot be Special Summoned. This card returns to the owner's hand during the End Phase of the turn that it is Normal Summoned or flipped face-up. When this card is Normal Summoned or flipped face-up, select 1 face-up monster on the field and flip it into face-down Defense Position.
RULING - ULTIMO AGGIORNAMENTO 27 GIUGNO 2007Non puoi scegliere questo mostro per effetti come "Sepoltura Prematura" o "Ritorno dall'Altra Dimensione". Entrambi gli effetti sono Innescati. Se questo mostro non si trova Scoperto sul Terreno in End Phase, non tornerà in Mano al Proprietario. Il secondo effetto designa un Bersaglio e si attiva a prescindere dal modo in cui questa carta viene Scoperta. Questo effetto non viene negato da "Cessate il Fuoco" o "La Magia Assorbi Vita". Puoi scegliere questo stesso mostro ma non se viene Scoperto e Distrutto come risultato di Battaglia. Se c'è "Luce dell'Intervento", questo effetto scompare.OFFICIAL RULING - LAST UPDATE JUNE 27, 2007You can select "Tsukuyomi" itself as the target of "Tsukuyomi"'s effect, but not when "Tsukuyomi" was flipped face-up by an attack and destroyed by damage calculation.The following rules apply to all Spirit Monsters:Spirit is not a monster Type; you cannot declare "Spirit" for the effect of "DNA Surgery".Spirit Monsters are still Effect Monsters.A Spirit Monster must be face-up on the field during the End Phase for it to return to the owner’s hand. If it was destroyed or removed from play, it will not return to the owner’s hand.A Spirit Monster will return to the owner’s hand during the End Phase, even if the opponent played it from their hand (through the effect of "Exchange".)OFFICIAL RULING - CROSS REFERENCE•DARK MIMIC LV3: If "Dark Mimic LV3" is Special Summoned by the effect of "Dark Mimic LV1" and the opponent Summons "Tsukuyomi" to flip "Dark Mimic LV3" face-down and then attacks it, you will only draw 1 card because its effect was reset when it was flipped face-down.•DIVINE WRATH: You can activate "Divine Wrath" when a Spirit Monster is returned to the owner’s hand by its own effect, and the Spirit Monster will be destroyed and sent to the Graveyard.
SD6-EN012 • CHAOS SORCERER
INCANTATORE • EFFETTO / SPELLCASTER • EFFECT
OSCURITA' / DARK • ATK 2300 • DEF 2000 • Lv. 6 • Comune / Common • Cod. 09596126
Questa carta non può essere evocata tramite Evocazione Normale o Posizionata. Questa carta può essere Evocata solo tramite Evocazione Speciale rimuovendo dal gioco 1 Mostro LUCE e 1 Mostro OSCURITA' nel tuo Cimitero. Una volta durante ogni tuo turno, puoi rimuovere dal gioco 1 mostro scoperto sul Terreno. Se attivi questo effetto, questa carta non può attaccare durante questo turno. Questo effetto può essere usato solo una volta per turno.This card cannot be Normal Summoned or Set. This card can only be Special Summoned by removing from play 1 LIGHT and 1 DARK monster in your Graveyard. Once per turn during your main Phase, you can remove 1 face-up monster on the field from play. If you activate this effect, this card cannot attack during this turn.
RULING - ULTIMO AGGIORNAMENTO 27 GIUGNO 2007Questo è un mostro ad Evocazione Specifica, può essere Evocato Specialmente dal Cimitero o dalla Zona Carte Rimosse solo se in precedenza è Stato Evocato rispettando le condizioni di Evocazione scritte nel suo testo. Questo effetto è ad Ignizione e designa un Bersaglio. Se il mostro scelto viene Coperto o Rimosso dal Terreno in catena, questo effetto scompare. Se dichiari un attacco con questo mostro (anche se Negato o si innesca un Replay) non potrai attivare questo effetto in Main Phase 2. Se questo mostro viene Coperto o Rimosso dal Terreno, potrai riattivare questo effetto nello stesso Turno oppure scegliere di attaccare.OFFICIAL RULING - LAST UPDATE JUNE 27, 2007You can only activate "Chaos Sorcerer"'s effect during Main Phase 1 or 2 of your turn.You can only activate "Chaos Sorcerer"'s effect once in a turn.If "Chaos Sorcerer" attacks, you cannot use its effect during Main Phase 2. But if "Chaos Sorcerer" did not attack, you can activate its effect in Main Phase 2.If you select a face-up monster with "Chaos Sorcerer"'s effect, and your opponent chains "Book of Moon" to flip the monster face-down, then "Chaos Sorcerer"'s effect disappears. But even if "Chaos Sorcerer"'s effect disappears, its effect was activated so it cannot attack or activate its effect again.If "Chaos Sorcerer" attacks and the attack is negated with "Magic Cylinder", "Chaos Sorcerer" cannot activate its effect in Main Phase 2.If "Chaos Sorcerer" attacks and a replay occurs, and you decide not to attack again with "Chaos Sorcerer", you cannot activate "Chaos Sorcerer"'s effect in Main Phase 2.
SD6-EN013 • WHITE MAGICIAN PIKERU
LUCE / LIGHT • ATK 1200 • DEF 0 • Lv. 2 • Comune / Common • Cod. 81383947
Durante la tua Standby Phase, aumenta i tuoi Life Points di 400 punti per ogni mostro sul tuo Terreno.During your Standby Phase, increase your Life Points by 400 points for each monster on your side of the field.
RULING - ULTIMO AGGIORNAMENTO 27 GIUGNO 2007Questo effetto è Innescato. Il totale da guadagnare va calcolato in Risoluzione. Sono inclusi questo mostro, i mostri Coperti ed i Segna-Mostri.OFFICIAL RULING - LAST UPDATE JUNE 27, 2007Monster tokens and face-down monsters are included for "White Magician Pikeru"'s effect.Even if there are many monsters, "White Magician Pikeru" increases Life Points by 1 lump sum."White Magician Pikeru" includes itself in its effect.If you resolve "White Magician Pikeru"'s effect and then in the same Standby Phase the number of monsters on the field increases, you don't get additional Life Points.
SD6-EN014 • BLAST MAGICIAN
FUOCO / FIRE • ATK 1400 • DEF 1700 • Lv. 4 • Comune / Common • Cod. 21051146
Ogni volta che tu o il tuo avversario attivate 1 Carta Magia, metti 1 Segnalino Magia su questa carta. Rimuovi un qualsiasi numero di Segnalini Magia per distruggere 1 mostro scoperto sul Terreno con ATK pari o inferiore a 700 punti x il numero di Segnalini Magia rimossi. Each time you or your opponent activates 1 Spell Card, put 1 Spell Counter on this card. By removing any number of Spell Counters from this card, destroy 1 face-up monster on the field with an ATK equal to or less than 700 points x the number of removed Spell Counters.
RULING - ULTIMO AGGIORNAMENTO 27 GIUGNO 2007Il primo effetto è Continuo. Il Segnalino Magia va piazzato appena la carta Magia si sia Risolta (anche se l'effetto è Negato da carte come "Ordine Imperiale"). Questo effetto si applica anche nel Damage Step, per carte come "Corsa Avventata". Se la carta Magia è Negata (da carte come "Disturbo Magico"), questo effetto non si applica. Se evochi questo mostro con "Sepoltura Prematura", oppure con "Richiamo del Posseduto" in catena ad una carta Magia, oppure questo mostro è scoperto da "Spada Rivelatrice", questo effetto non si applica. Questo effetto non si applica se usi l'effetto di una Carta Magia Continua già Scoperta, come "Ispezione" o "Cannone a Onde Soniche". Se attivi "Duplica Magia", ottieni un Segnalino per "Duplica Magia" ma non per il suo bersaglio. Questo effetto non si applica quando equipaggi o separi un mostro Union. Con “Risucchia Abilità”, i Segnalini Magia andranno rimossi. Il secondo effetto è ad Ignizione e designa un Bersaglio. Rimuovere i Segnalini è il Costo di Attivazione. Se il mostro scelto aumenta l'ATK in catena, questo effetto scompare.OFFICIAL RULING - LAST UPDATE JUNE 27, 2007If "Rush Recklessly" is chained to the effect of "Blast Magician", and the ATK of the target monster is now higher than 700 x the number of Spell Counters removed, the effect of "Blast Magician" disappears. You cannot remove additional Spell Counters to increase the effect.This is an effect that targets.You must remove at least 1 Spell Counter. You cannot activate the effect and remove zero Spell Counters.You place a Spell Counter on this card when the Spell Card resolves, so if "Magic Jammer" is used to negate the Spell Card's activation then you do not place a Spell Counter on this monster. But if "Imperial Order" is chained to the Spell Card, you still place a Spell Counter on this monster because the activation of the Spell Card was not negated. If the Spell Card was a Continuous, Equip, or Field Spell Card, and "Dust Tornado" is chained to its activation and destroys it before it resolves you still place a Spell Counter because the activation of the card was not negated."Blast Magician" must have been face-up on the field when the Spell Card was activated (and when it resolves) in order to receive a Spell Counter.
SD6-EN015 • EBON MAGICIAN CURRAN
OSCURITA' / DARK • ATK 1200 • DEF 0 • Lv. 2 • Comune / Common • Cod. 46128076
Durante la tua Standby Phase, infliggi 300 punti di danno ai Life Points del tuo avversario per ogni mostro sul Terreno del tuo avversario.During your Standby Phase, inflict 300 points of damage to your opponent's Life Points for each monster on your opponent's side of the field.
RULING - ULTIMO AGGIORNAMENTO 27 GIUGNO 2007Questo effetto è Innescato. Il numero di mostri avversari va contato in Risoluzione.OFFICIAL RULING - LAST UPDATE JUNE 27, 2007The effect of "Ebon Magician Curran" is a Trigger Effect that can be chained to.Count the number of monsters on the opponent’s side of the field when you resolve the effect of "Ebon Magician Curran", not when it activates.If "Ebon Magician Curran" is Special Summoned during the Standby Phase while "King Tiger Wanghu" is on the field, both Trigger Effects activate immediately and form a chain.
SD6-EN016 • RAPID-FIRE MAGICIAN
OSCURITA' / DARK • ATK 1600 • DEF 1200 • Lv. 4 • Comune / Common • Cod. 06337436
Fino a quando questa carta è scoperta sul Terreno, infliggi 400 punti di danno ai Life Points del tuo avversario ogni volta che attivi 1 Carta Magia Normale.While this card is face-up on the field, inflict 400 points of damage to your opponent’s Life Points each time you activate 1 Normal Spell Card.
RULING - ULTIMO AGGIORNAMENTO 27 GIUGNO 2007Questo effetto è Continuo. Il danno va inflitto dopo la Risoluzione della carta Magia Normale.OFFICIAL RULING - LAST UPDATE JUNE 27, 2007This card’s effect is a Continuous Effect that cannot be chained to.The 400 points of damage is inflicted after the effect of the Normal Spell Card is resolved. So if the opponent had 300 Life Points, and you activated "Rain of Mercy" while you had "Rapid-Fire Magician" face-up on the field, the opponent would gain 1000 Life Points, and then take the 400 points of damage, leaving them at 900 Life Points.RULING FROM JUDGE FORUM - LAST UPDATE AUGUST 14, 2007•Card of Sanctity: "Rapid-Fire Magician's" effect does not inflict damage because It needs to be face-up on the field after the Normal Spell Card's effect is resolved, so it can inflict its damage.
SD6-EN017 • MAGICAL BLAST
MAGIA / NORMAL SPELL
SPELL SPEED 1 • Comune / Common • Cod. 91819979
Puoi attivare questa carta solo quando hai un mostro Tipo Incantatore sul tuo Terreno. Infliggi 200 punti di danno ai Life Points del tuo avversario per ogni mostro di Tipo Incantatore sul tuo Terreno. Se questa carta è nel Cimitero, puoi aggiungere questa carta alla tua mano invece di effettuare la normale pescata durante la tua Draw Phase.You can only activate this card while there is a Spellcaster-Type monster(s) on your side of the field. Inflict 200 points of damage to your opponent's Life Points for each Spellcaster-Type monster on your side of the field. If this card is in the Graveyard, you can add this card to your hand instead of conducting your normal draw during your Draw Phase.
RULING - ULTIMO AGGIORNAMENTO 27 GIUGNO 2007Per il primo effetto, il numero di mostri va determinato in Risoluzione. Il secondo effetto si attiva in Draw Phase e va in catena. Se hai più copie di questa carta nel Cimitero, solo 1 si Risolverà. Non puoi attivare questo effetto se non ti è permesso pescare a causa o perchè non hai più carte nel Deck. Puoi attivare questo effetto anche se prima di pescare è stato Risolto l'effetto di "Hino-Kagu-Tsuchi". Se in Draw Phase controlli anche "Freed il Generale Senza Avversari", dovrai sceglierne quale effetto Risolvere e l'altro non si attiverà.OFFICIAL RULING - LAST UPDATE JUNE 27, 2007The number of Spellcaster-Type monsters is counted when "Magical Blast" resolves. If your opponent chains an effect to "Magical Blast" that destroys all of your Spellcasters, it still resolves but will do 0 damage.The effect of "Magical Blast" that activates in the Draw Phase can be chained to.If you have more than 1 "Magical Blast" in your Graveyard during your Draw Phase, you can activate them both, but only 1 will resolve. The other will remain in Graveyard. This forms a chain because they are activating simultaneously (at the specific point in time that you would otherwise draw). If you also have "Freed the Matchless General" on the field, you can only resolve either his effect or "Magical Blast’s" effect, but not both.If you can not draw a card, either because you have no cards in your Deck, of because of a card effect, then you cannot activate the effect of "Magical Blast".Note that the effect of "Hino-Kagu-Tsuchi" resolves before the Draw Phase, so you could activate the effect of "Magical Blast" after his effect resolves.
SD6-EN018 • MYSTICAL SPACE TYPHOON
MAGIA RAPIDA / QUICK-PLAY SPELL
SPELL SPEED 2 • Comune / Common • Cod. 05318639
Distruggi 1 Carta Magia o Trappola sul Terreno.Destroy 1 Spell or Trap Card on the field.
RULING - ULTIMO AGGIORNAMENTO 27 GIUGNO 2007Questo effetto designa un Bersaglio. E' possibile attivare la carta scelta in catena, se appropriata. Se distruggi una carta Continua, l'effetto verrà Fermato. Puoi attivare questa carta in catena a "Ordine Imperiale", distruggendolo. Questa carta non nega l'effetto della carta distrutta. Se attivi questa carta in catena a "Richiamo del Posseduto" o "Sepoltura Prematura", nessun mostro verrà evocato. Una carta equipaggiamento distrutta in catena, non è considerata Equipaggiata. Non puoi scegliere questa stessa carta come Bersaglio.OFFICIAL RULING - CROSS REFERENCE•7: If your 3rd "7" is activated, but destroyed by "Mystical Space Typhoon" in a chain, you can't activate its effect, but you still gain 700 Life Points for its Graveyard effect.•A CAT OF ILL OMEN: If "Mystical Space Typhoon" is chained to the effect to destroy "Necrovalley", so that "Necrovalley" is not on the field when this effect resolves, you cannot place the card in your hand.•A RIVAL APPEARS!: For the effect of “A Rival Appears!”, refer to the levels of the monster on the field and the monster in the hand at the time “A Rival Appears!” resolves (for purposes of “Cost Down”, “Level Conversion Lab”, “Mystical Space Typhoon” in a chain destroying “Demotion”, etc.)•AN OWL OF LUCK: If "Mystical Space Typhoon" is chained to the effect to destroy "Necrovalley", so that "Necrovalley" is not on the field when this effect resolves, you cannot place the card in your hand.•ANCIENT CITY - RAINBOW RUINS: If this card’s first effect, “This card cannot be destroyed by a card effect.” is active, this card can be targeted by “Mystical Space Typhoon,” etc., but this card will not be destroyed.•ANCIENT CITY - RAINBOW RUINS: This card’s effects are not applied until its activation is resolved. If you have 1 "Crystal Beast" monster in your Spell & Trap Card Zones when you activate this card, and your opponent Chains “Mystical Space Typhoon,” etc., this card will be destroyed.•ARCHLORD ZERATO: If you chain "Mystical Space Typhoon" to "Archlord Zerato"'s effect and destroy "The Sanctuary in the Sky", "Archlord Zerato"'s effect disappears because "Archlord Zerato"'s effect needs "The Sanctuary in the Sky" on the field when the effect resolves, not just when it activates (just like "The Agent of Judgment - Saturn").•BAD REACTION TO SIMOCHI: If the opponent activates "Dian Keto the Cure Master", you can chain this card and the opponent will take 1000 points of damage instead of gaining Life Points. If the opponent chains "Mystical Space Typhoon" to your "Bad Reaction to Simochi", they will gain the 1000 Life Points.•BAIT DOLL: If the target of "Bait Doll" is no longer on the field (if it was sent to the Graveyard with "Emergency Provisions", or destroyed by "Mystical Space Typhoon", as a chain to the activation of "Bait Doll"), then "Bait Doll" is still shuffled back into the Deck. As long as the activation and effect of "Bait Doll" are not negated, the effect of "Bait Doll" that shuffles it back into the Deck still resolves.•BIG BANG SHOT: The effect of "Big Bang Shot" that removes the equipped monster from play can be resolved between steps of a chain. For example, if "Change of Heart" targets a monster equipped with "Big Bang Shot", and "Mystical Space Typhoon" is chained to "Change of Heart" to destroy "Big Bang Shot", first resolve "Mystical Space Typhoon" and destroy "Big Bang Shot", then remove the monster that was equipped from play, and THEN resolve "Change of Heart" (and the effect of "Change of Heart" disappears).•BLAST WITH CHAIN: If your opponent activates "Mystical Space Typhoon" targeting your face-down "Blast with Chain", and you chain "Blast with Chain", you still get "Blast with Chain's" effect.•BUTTERFLY DAGGER - ELMA: Missing the Timing: Because the effect of “Butterfly Dagger - Elma” is an optional “when… you can” Trigger Effect, "Butterfly Dagger - Elma" being sent to the Graveyard has to be the very last thing that happened in order for you to activate its effect. So if it is destroyed in the middle of a chain, you cannot return it to your hand. Example: If the turn player activates "Pot of Greed", and the opponent chains "Mystical Space Typhoon" to destroy "Butterfly Dagger - Elma" during the chain, it cannot return to the owner's hand.•BUTTERFLY DAGGER - ELMA: When you activate "Butterfly Dagger - Elma" and your opponent chains "Mystical Space Typhoon", it cannot return to your hand.•COCOON OF EVOLUTION: If "Cocoon of Evolution" is Summoned or Set it is treated as a monster, if played as an Equip Spell Card it is treated as an Equip Spell Card as long as it remains on the field and could be destroyed with "Mystical Space Typhoon". Once on the field it cannot be switched from monster to Spell Card or vice versa. "Cocoon of Evolution" is NOT a Union Monster.•CURSE OF DARKNESS: Even if your opponent targets your face-up "Curse of Darkness" with "Mystical Space Typhoon", he/she takes 1000 damage before "Mystical Space Typhoon" resolves and destroys "Curse of Darkness".•CURSE OF ROYAL: You can use Curse of Royal against cards like "Magic Jammer", "Seven Tools of the Bandit", "Solemn Judgment", "Curse of Royal", "Mystical Space Typhoon", "Dust Tornado", "Magic Drain", "Riryoku Field", "Judgment of Anubis", etc.•ECTOPLASMER: You can chain "Mystical Space Typhoon" or "Raigeki Break" to "Ectoplasmer"'s effect, and if there is no "Ectoplasmer" on the field, then its effect is not applied.•EMBODIMENT OF APOPHIS: While “Embodiment of Apophis” is a monster, it is still treated as a Trap Card and can be destroyed by “Heavy Storm” or “Mystical Space Typhoon”.•EMBODIMENT OF APOPHIS: If an effect that destroys Trap Cards is used against “Embodiment of Apophis”, you can use “Fake Trap” to prevent it from being destroyed. When preventing the destruction of “Embodiment of Apophis”, you must be using a card of the appropriate type. You cannot use “My Body as a Shield” to rescue it from “Heavy Storm”. You cannot use “Fake Trap” to rescue it from “Raigeki”. You can use “Riryoku Field” when “Embodiment of Apophis” is targeted by “Snatch Steal”, but not when it’s targeted by “Mystical Space Typhoon”. You can use any of these effects to protect “Embodiment of Apophis” from “Raigeki Break” because “Raigeki Break” can destroy a Monster card or a Trap Card.•EMBODIMENT OF APOPHIS: If “Non-Spellcasting Area” is active, “Embodiment of Apophis” cannot be destroyed by “Raigeki”, etc., but can still be destroyed by “Heavy Storm” or “Mystical Space Typhoon”.•FIELD BARRIER: You cannot activate a card with an effect like “Mystical Space Typhoon,” targeting a Field Spell Card while this card is in play.•FIEND'S HAND MIRROR: Since "Mystical Space Typhoon" cannot destroy itself, when you chain "Fiend's Hand Mirror" to your opponent's "Mystical Space Typhoon", you cannot re-direct the "Mystical Space Typhoon" to target itself. But you can re-direct it to target and destroy "Fiend's Hand Mirror".•FIEND'S HAND MIRROR: When your opponent activates "Mystical Space Typhoon" to destroy his/her "Mirage of Nightmare", you can chain "Fiend's Hand Mirror" and have "Mystical Space Typhoon" destroy "Fiend's Hand Mirror" instead.•FUSION SWORD MURASAME BLADE: This card is not destroyed by cards that target, like "Mystical Space Typhoon" or "Dust Tornado", or by cards that do not target, like "Heavy Storm", "Harpie’s Feather Duster", or "Gryphon Wing".•FUSION SWORD MURASAME BLADE: If the opponent chains "Mystical Space Typhoon" to the activation of this card, this card is destroyed before its effect can be applied.•GEARFRIED THE SWORDMASTER: The Equip Card must be successfully equipped to “Gearfried the Swordmaster” to activate his effect. For example, if “Mystical Space Typhoon” is chained to the activation of an Equip Card, it is destroyed and sent to the Graveyard before resolving, so the effect of “Gearfried the Swordmaster” does not activate.•GIANT KOZAKY: If “Giant Kozaky” is equipped to “Relinquished” and is destroyed by “Mystical Space Typhoon” or the effect of “Relinquished”, the effect of “Giant Kozaky” will inflict damage to the controller.•GRAVEKEEPER'S ASSAILANT: If "Necrovalley" is on the field, an attack is declared with "Gravekeeper’s Assailant", and the effect of "Gravekeeper’s Assailant" is activated, and "Mystical Space Typhoon" is chained to the effect to destroy "Necrovalley", the effect of "Gravekeeper’s Assailant" is still applied because "Necrovalley" only had to be on the field to activate the effect.•GUARDIANS: If you activate "Monster Reborn" and target "Guardian Elma" while you have "Butterfly Dagger - Elma" on the field, and your opponent chains "Mystical Space Typhoon" to destroy "Butterfly Dagger - Elma", so that it is no longer on the field when "Monster Reborn" resolves, you cannot Special Summon "Guardian Elma" and "Monster Reborn"'s effect disappears.•IMPERIAL ORDER: When "Imperial Order" is activated, "Mystical Space Typhoon" can be chained to destroy it.•JUDGMENT OF ANUBIS: You can activate "Judgment of Anubis" and select a Spell Card that destroys only a Spell Card (like "De-Spell") or only a Trap Card (like "Remove Trap") or could destroy both (like "Mystical Space Typhoon") or many (like "Heavy Storm").•LIGHT OF JUDGMENT: If your opponent chains "Mystical Space Typhoon" to "Light of Judgment" and destroys "The Sanctuary in the Sky", the effect of "Light of Judgment" is still applied.•MACRO COSMOS: If “Mystical Space Typhoon” is chained to “Macro Cosmos’s” activation to destroy it, then you will not Special Summon “Helios - The Primordial Sun”. Because “Macro Cosmos” is a Continuous Trap Card, it needs to remain on the field to resolve.•MAZERA DEVILLE: If you Special Summon "Mazera DeVille", his effect activates, and your opponent chains "Mystical Space Typhoon" to destroy "Pandemonium" in a chain, "Mazera Deville"'s effect disappears because his effect needs "Pandemonium" on the field when the effect resolves, not just when it activates (just like "The Agent of Judgment - Saturn").•MIRAGE OF NIGHTMARE: You may activate "Mystical Space Typhoon" during your Draw Phase to destroy "Mirage of Nightmare" before you have to discard during your Standby Phase. If your Draw Phase was skipped for some reason, you can still activate "Mystical Space Typhoon" to destroy "Mirage of Nightmare" before activating the effect of "Mirage of Nightmare" that will force you to discard. (You can activate any number of effects during your own Standby Phase in any order you wish, as long as required effects are dealt with by the time you leave the Standby Phase and enter your Main Phase 1.)•PANDEMONIUM WATCHBEAR: When your "Pandemonium" is going to be destroyed by "Mystical Space Typhoon", you can chain "Ceasefire" to flip your "Pandemonium Watchbear" face-up, and "Pandemonium" will not be destroyed.•PITCH-BLACK POWER STONE: If you have 1 Spell Counter left on "Pitch-Black Power Stone", and your opponent activates "Mystical Space Typhoon", and you chain the transferring effect of "Pitch-Black Power Stone" (a Spell Speed 2 effect), first the transfer effect resolves and the Spell Counter is moved, then "Pitch-Black Power Stone" is immediately destroyed before "Mystical Space Typhoon" resolves.•RELINQUISHED: You can not voluntarily destroy a monster equipped to "Relinquished" but you can use "Mystical Space Typhoon" or "Emergency Provisions" to eliminate it.•ROYAL OPPRESSION: If the effect of "Royal Oppression" is activated, and "Mystical Space Typhoon" or "Dust Tornado" is chained to destroy "Royal Oppression", then the effect of "Royal Oppression" disappears because it is a Continuous Trap Card, and the Special Summon will not be negated.•ROYAL TRIBUTE: If you activate "Royal Tribute" and your opponent chains "Mystical Space Typhoon" to destroy "Necrovalley", the effect of "Royal Tribute" still resolves.•SECRET BARREL: If you activate "Secret Barrel" and your opponent activates something as a chain, the chained card is included in the number (so if your opponent's only card on the field or in his hand is "Mystical Space Typhoon", and he chains "Mystical Space Typhoon" to "Secret Barrel", he still takes 200 damage).•SHOOTING STAR BOW - CEAL: If a monster equipped with "Shooting Star Bow - Ceal" declares a direct attack, and "Shooting Star Bow - Ceal" is removed from the monster during the Battle Step with "Mystical Space Typhoon" or "Tailor of the Fickle", the monster is no longer capable of attacking directly and a replay occurs.•SMOKE GRENADE OF THE THIEF: This card must be destroyed directly for its effect to activate, such as with the effects of "Mystical Space Typhoon", "Heavy Storm", or "Gearfried the Iron Knight". Its effect does NOT activate if the monster it is equipped to is destroyed, Tributed, flipped face-down, or removed from the field.•SMOKE GRENADE OF THE THIEF: If the opponent chains "Dust Tornado" or "Mystical Space Typhoon" to the activation of "Smoke Grenade of the Thief", it is destroyed and its effect is NOT activated. This is because it is an Equip Spell Card, and must be on the field when it resolves for its effect to activate.•SPELL RECLAMATION: If "Spell Reclamation" is chained to a Spell Card's activation, and "Mystical Space Typhoon", etc. is chained to "Spell Reclamation" targeting the same Spell Card, that Spell Card will not return to its owner's hand because it is destroyed before "Spell Reclamation" resolves.•SWORDS OF CONCEALING LIGHT: Because “Swords of Concealing Light” is a Continuous Spell Card (unlike “Swords of Revealing Light”), if “Mystical Space Typhoon” is chained to its activation and destroys it, none of its effects will resolve (including the effect that changes your opponent’s monsters to face-down Defense Position).•THE AGENT OF JUDGMENT - SATURN: If you chain "Mystical Space Typhoon" to "The Agent of Judgment - Saturn"'s effect and destroy "The Sanctuary in the Sky", "The Agent of Judgment - Saturn"'s effect disappears but it has already been Tributed so it is sent to the Graveyard.•THE AGENT OF WISDOM - MERCURY: When the effect of "The Agent of Wisdom - Mercury" is negated by "Skill Drain", and you have no hand at the end of your opponent's End Phase, and you destroy "Skill Drain" before your "Standby Phase" (such as with "Mystical Space Typhoon" during your Draw Phase), you CAN draw because "Skill Drain" was destroyed. This is because the "when you have no cards in your hand during your opponent's End Phase" is a condition, not an effect, so it is not negated by "Skill Drain". As long as you can make it so that "Skill Drain" is not negating "The Agent of Wisdom - Mercury"'s card-drawing effect by the time the Standby Phase begins, you can draw.•TOWER OF BABEL: If "Mystical Space Typhoon" targets "Tower of Babel" with 3 Spell Counters, "Tower of Babel" is destroyed when "Mystical Space Typhoon" resolves, and never gets the 4th Spell Counter, so neither player takes damage.•TWIN SWORDS OF FLASHING LIGHT - TRYCE: When you declare the second attack of a monster equipped with "Twin Swords of Flashing Light - Tryce", and the "Twin Swords of Flashing Light - Tryce" is destroyed during the Battle Step with "Mystical Space Typhoon", the monster is no longer capable of performing the second attack, and a replay occurs.•ULTIMATE OFFERING: If you activate "Ultimate Offering’s" effect to Summon, and your opponent chains "Mystical Space Typhoon" to destroy "Ultimate Offering", the Summon does not resolve because "Ultimate Offering" is a Continuous Trap Card and is no longer on the field.•VAMPIRE LORD: When you have your Vampire Lord in play, Special Summoned by your Premature Burial or Call of the Haunted, and your opponent destroys Premature Burial or Call of the Haunted with Mystical Space Typhoon, the Vampire Lord won’t be Special Summoned because it was destroyed by your card effect, not by your opponent’s.•WAVE-MOTION CANNON: Sending "Wave-Motion Cannon" to the Graveyard is a cost, so when you send it to the Graveyard, it's too late for your opponent to chain "Mystical Space Typhoon", etc., to destroy "Wave-Motion Cannon", because "Wave-Motion Cannon" is already in the Graveyard.
SD6-EN019 • NOBLEMAN OF CROSSOUT
SPELL SPEED 1 • Comune / Common • Cod. 71044499
Distruggi 1 Carta Mostro coperta e rimuovila dal gioco. Se il mostro è un Mostro con Effetto Scoperta, entrambi i giocatori devono controllare i loro rispettivi Deck e rimuovono dal gioco tutti i mostri con lo stesso nome. Quindi mescolano i propri Deck.Destroy 1 face-down monster and remove it from play. If the monster is a Flip Effect Monster, both players must check their respective Decks and remove all monsters of the same name from play. Then shuffle the Decks.
RULING - ULTIMO AGGIORNAMENTO 27 GIUGNO 2007Questa carta designa un Bersaglio. Il mostro va distrutto senza essere Scoperto. Puoi bersagliare un qualsiasi mostro Coperto. Se il mostro distrutto ha un effetto da Scoperta, ogni giocatore deve mostrare il Deck all'avversario anche se non ne ha altre copie o si tratta di un mostro Limitato. Altre copie della carta in Mano e sul Terreno non vanno Rimosse dal Gioco, nè mostrate. Se distruggi "Sangan", il suo effetto non si attiverà. Se il mostro scelto viene Scoperto in catena, questo effetto scompare.OFFICIAL RULING - LAST UPDATE JUNE 27, 2007If the targeted monster is a Flip Effect Monster, it is not flipped face-up and its Flip Effect is not activated. Both players must reveal their Decks to each other to verify that all cards of the same name as the Flip Effect Monster are removed from play.The targeted monster, and any cards of the same name if the target was a Flip Effect Monster, are removed from play and never go to the Graveyard, so the effects of cards like "Sangan" will not activate.Cards of the same name in your hand or on the field are NOT removed from play.OFFICIAL RULING - CROSS REFERENCE•BIG SHIELD GARDNA: A face-down "Big Shield Gardna" can only negate a Spell Card that targets 1 face-down monster, so it cannot negate "Riryoku", "Creature Swap" or "Dark Hole", but could negate "Nobleman of Crossout" or "Tribute to the Doomed".•D.D. SCOUT PLANE: If "D.D. Scout Plane" is removed from play and is face-down while out of play, such as with "Lightforce Sword" or "Different Dimension Capsule", "D.D. Scout Plane"'s effect does not activate. But if "D.D. Scout Plane" was face-down on the field, and was removed by "Nobleman of Crossout", it is placed face-up while out of play and its effect does activate.•DRAMATIC RESCUE: You cannot activate "Dramatic Rescue" when your face-down Amazoness is targeted (with "Nobleman of Crossout", etc.).•IMPERIAL IRON WALL: Cards like "Bottomless Trap Hole" and "Nobleman of Crossout" cannot be activated while "Imperial Iron Wall" is active. If you activate "Bottomless Trap Hole" and "Imperial Iron Wall" is chained, the destroyed monster is sent to the Graveyard instead of being removed from play. If you activate "Nobleman of Crossout" and "Imperial Iron Wall" is chained, the face-down monster is destroyed and is sent to the Graveyard instead of being removed from play, but the effect that removes Flip Effect monsters in the Deck from play is not applied.•MY BODY AS A SHIELD: My Body as a Shield will negate cards such as "Dark Hole", "Fissure", "Raigeki", "Eternal Rest", "Nobleman of Crossout", "Tribute to the Doomed", "Thousand Knives", "Trap Hole", "Two-Pronged Attack", "Mirror Force", "House of Adhesive Tape", "Eatgaboon", "Ring of Destruction", "Torrential Tribute", "Bottomless Trap Hole", "Man-Eater Bug", "Blast Juggler", "Dragon Seeker", "Dream Clown", "Throwstone Unit", "Burst Breath", "Swarm of Scarabs", "Cyber Jar", "Tribe-Infecting Virus", "Raigeki Break", "XYZ Dragon Cannon", "Mega-Ton Magical Cannon", "Exiled Force" (negates the effect but will not destroy "Exiled Force" as it is already in the Graveyard), "Offerings to the Doomed" (negates "Offerings to the Doomed" so you do not skip your Draw Phase), "Jowgen the Spiritualist" (when its effect is activated), "Dragon's Gunfire" (if the effect that destroys a monster is selected), or "The Last Warrior From Another Planet" (negates the effect and destroys "The Last Warrior From Another Planet").
SD6-EN020 • PREMATURE BURIAL
MAGIA EQUIPAGGIAMENTO / EQUIP SPELL
SPELL SPEED 1 • Comune / Common • Cod. 70828912
Paga 800 Life Points. Scegli 1 mostro dal tuo Cimitero, Evocalo tramite Evocazione Speciale sul Terreno, scoperto in Posizione d'Attacco ed equipaggialo con questa carta. Quando questa carta viene distrutta, distruggi il mostro equipaggiato.Pay 800 Life Points. Select 1 Monster Card from your Graveyard, Special Summon it on the field in face-up Attack Position, and equip it with this card. When this card is destroyed, destroy the equipped monster.
RULING - ULTIMO AGGIORNAMENTO 27 GIUGNO 2007Pagare Life Points è il Costo di Attivazione. Questo effetto designa un Bersaglio. Non puoi attivare questa carta se hai tutte le Zone mostro occupate. Se il mostro scelto lascia il Cimitero in catena, questo effetto scompare. Non puoi evocare un mostro ad Evocazione Specifica se non è stato prima evocato nel modo descritto. Non puoi scegliere un mostro ad Evocazione Unica, nè Spirit. E' possibile distruggere il mostro evocato con carte come "Tributo Torrenziale". Se questa carta viene Distrutta o Negata in catena, il mostro scelto non verrà evocato. Se evochi un mostro immune alle carte Magia, e questa carta venisse Distrutta, il mostro resterà sul Terreno. Non possibile attivare "Il Sarto Incostante" su questa carta. Se questa carta lascia il Terreno senza essere distrutta, il mostro evocato non verrà distrutto. Se il mostro equipaggiato viene Coperto oppure questa carta viene distrutta mentre è negata, il mostro evocato non verrà distrutto. Questo effetto viene negato da "La Fine di Anubis" e "Necrovalle".OFFICIAL RULING - LAST UPDATE JUNE 27, 2007You cannot activate "Tailor of the Fickle" selecting "Premature Burial" as a target.You cannot activate "Fairy’s Hand Mirror" to make your opponent chose a different monster when they activate "Premature Burial".If you activate this card and your opponent chains "Imperial Order" the effect of "Premature Burial" is negated and the Special Summon never occurs, but you still pay 800 Life Points. If "Imperial Order" is activated after "Premature Burial" is already on the field, the equipped monster is NOT destroyed and "Premature Burial" remains on the field meaninglessly. If "Premature Burial" is then destroyed while "Imperial Order" is still active, the monster remains on the field, but if the monster is destroyed, "Premature Burial" is also destroyed, since it is still equipped to that monster.If the equipped monster is flipped face-down "Premature Burial" is destroyed but the monster is not destroyed.OFFICIAL RULING - CROSS REFERENCE•BIG BANG SHOT: If you Special Summon a monster with "Premature Burial", and equip it with "Big Bang Shot", and "Heavy Storm" is activated, the effects of "Premature Burial" and "Big Bang Shot" form a chain, with the controller of the 2 cards determining the order in which they are placed on the chain, and the order in which they are resolved. If the controller chooses "Big Bang Shot" to be Step 2, then the monster will be removed from play. If the controller chooses "Premature Burial" to be Step 2, then the monster will be destroyed and sent to the Graveyard.•BLACK HORN OF HEAVEN: Like “Horn of Heaven”, this card cannot be used against “Premature Burial”, etc. It can be used against inherent Special Summon effects like “Cyber Dragon” or “Dark Necrofear”.•BUBBLE CRASH: If "Premature Burial" is equipped to a monster on the field, you can select "Premature Burial" to be sent to the Graveyard and the previously equipped monster will remain on the field, since "Premature Burial" was not destroyed.•COLLECTED POWER: If a "Premature Burial" already equipped to a monster is moved to a new monster by the effect of "Collected Power", both "Premature Burial" and the original monster it was equipped to are destroyed. If you chain "Collected Power" to "Premature Burial", the monster in the Graveyard that was targeted never leaves the Graveyard and "Premature Burial" is destroyed.•CREATURE SWAP: A player may select a monster Special Summoned by "Call of the Haunted" or "Premature Burial". If the "Call of the Haunted" or "Premature Burial", still on the opponent’s side of the field, is destroyed, the monster targeted by those cards is destroyed also.•CRYSTAL BEAST AMBER MAMMOTH: If you control a "Crystal Beast" equipped with "Premature Burial" and have no open Spell & Trap Card Zones, when that "Crystal Beast" is destroyed "Premature Burial" is also destroyed and then you can choose to put that "Crystal Beast" into the now empty Zone.•CRYSTAL BEAST AMETHYST CAT: If you control a "Crystal Beast" equipped with "Premature Burial" and have no open Spell & Trap Card Zones, when that "Crystal Beast" is destroyed "Premature Burial" is also destroyed and then you can choose to put that "Crystal Beast" into the now empty Zone.•CRYSTAL BEAST COBALT EAGLE: If you control a "Crystal Beast" equipped with "Premature Burial" and have no open Spell & Trap Card Zones, when that "Crystal Beast" is destroyed "Premature Burial" is also destroyed and then you can choose to put that "Crystal Beast" into the now empty Zone.•CRYSTAL BEAST EMERALD TORTOISE: If you control a "Crystal Beast" equipped with "Premature Burial" and have no open Spell & Trap Card Zones, when that "Crystal Beast" is destroyed "Premature Burial" is also destroyed and then you can choose to put that "Crystal Beast" into the now empty Zone.•CRYSTAL BEAST RUBY CARBUNCLE: If you control a "Crystal Beast" equipped with "Premature Burial" and have no open Spell & Trap Card Zones, when that "Crystal Beast" is destroyed "Premature Burial" is also destroyed and then you can choose to put that "Crystal Beast" into the now empty Zone.•CRYSTAL BEAST SAPPHIRE PEGASUS: If you control a "Crystal Beast" equipped with "Premature Burial" and have no open Spell & Trap Card Zones, when that "Crystal Beast" is destroyed "Premature Burial" is also destroyed and then you can choose to put that "Crystal Beast" into the now empty Zone.•CRYSTAL BEAST TOPAZ TIGER: If you control a "Crystal Beast" equipped with "Premature Burial" and have no open Spell & Trap Card Zones, when that "Crystal Beast" is destroyed "Premature Burial" is also destroyed and then you can choose to put that "Crystal Beast" into the now empty Zone.•CYBER PHOENIX: While you have “Cyber Phoenix” on the field in Attack Position, a Machine-Type monster on your side of the field equipped with “Premature Burial” will not be destroyed if “Premature Burial” is destroyed.•CYBER RAIDER: You cannot equip an inappropriate Equip Spell Card like "Premature Burial" or "Snatch Steal" to Cyber Raider with his effect.•DARK MAGIC CURTAIN: When you activate “Dark Magic Curtain”, you cannot chain cards like “Call of the Haunted” or “Ultimate Offering” because you cannot Normal Summon or Special Summon during the same turn. Also, you cannot activate cards like “Premature Burial” or “Monster Reborn” after activating “Dark Magic Curtain”.•DARK NECROFEAR: If "Dark Necrofear" is destroyed, you can Special Summon it from your Graveyard with "Monster Reborn", "Premature Burial", etc. before your End Phase, and its effect will be reset.•DECK DEVASTATION VIRUS: If you activate "Premature Burial" to Speical Summon "D.D. Warrior Lady" from your Graveyard during the turns after "Deck Devastation Virus" has resolved, it will not be destroyed.•DEEPSEA WARRIOR: If you Special Summon "Deepsea Warrior" with "Premature Burial", when "Premature Burial" is destroyed while "Umi" is face-up on the field "Deepsea Warrior" is not destroyed.•DESTRUCTION JAMMER: "Destruction Jammer" cannot be chained when "Premature Burial" or "Call of the Haunted" is activated because they do not destroy a monster card at that time, nor can it be chained when the Special Summoned monster is destroyed.•EMERGENCY PROVISIONS: If you control a monster equipped with "Premature Burial" and you send "Premature Burial" to the Graveyard to activate "Emergency Provisions" the equipped monster is not destroyed, because "Premature Burial" was not destroyed. The same is true for Toon Monsters: if you send "Toon World" to the Graveyard with "Emergency Provisions", Toon Monsters you control are not destroyed.•EXCHANGE OF THE SPIRIT: If the opponent activates “Premature Burial” or “Call of the Haunted” you can chain “Exchange of the Spirit” (if you meet the requirements) to swap the cards in the Deck and the Graveyard. Since the targeted monster is no longer in their Graveyard, “Premature Burial” would be destroyed and “Call of the Haunted” would remain on the field meaninglessly.•FREED THE MATCHLESS GENERAL: You can activate "Premature Burial" to Special Summon this card from the Graveyard, and then this card’s effect will negate and destroy "Premature Burial". "Freed the Matchless General" will not be destroyed since the effect of "Premature Burial" was negated by his effect.•FUSHIOH RICHIE: You can use "Premature Burial" or "Call of the Haunted" to Special Summon "Fushioh Richie" from your Graveyard, as long as "Fushioh Richie" was Special Summoned using the proper method ("Great Dezard") previously.•GEARFRIED THE IRON KNIGHT: If you Special Summon "Gearfried the Iron Knight" with "Premature Burial", it is destroyed after it is Special Summoned when its effect destroys "Premature Burial".•GRAVEKEEPER'S CHIEF: If you have "Gravekeeper’s Chief" and "Necrovalley" on the field, you can use "Monster Reborn", "Premature Burial", "Call of the Haunted", etc. to revive monsters from your Graveyard. Also, if you have "Gravekeeper's Chief" on the field, your opponent can use "Monster Reborn" on monsters in your Graveyard.•GUARDIAN ELMA: You cannot equip inappropriate Equip Spell Cards like "Premature Burial" or "Snatch Steal" to "Guardian Elma" with her effect.•HEART OF CLEAR WATER: If you Special Summon a monster with "Premature Burial" or "Call of the Haunted" and then equip that monster with "Heart of Clear Water", the monster will not be destroyed if "Premature Burial" or "Call of the Haunted" is destroyed.•HORN OF HEAVEN: "Horn of Heaven" cannot be used to negate a Special Summon that results from a Spell, Trap, or effect of an Effect Monster Card. You cannot use "Horn of Heaven" to negate a Special Summon from "Monster Reborn", "Polymerization", "Premature Burial", "Call of the Haunted", "Elegant Egotist", "Fusion Gate", a RItual Spell Card, "Giant Rat", "Mystic Tomato", "Marauding Captain", "Spear Cretin", "Cyber Jar", "Van'Dalgyon the Dark Dragon Lord", "Tualatin", etc.•INSTANT FUSION: Since the Special Summon from “Instant Fusion” is treated as a Fusion Summon, you can use “Premature Burial” etc. on the Fusion Monster if it is destroyed.•LAST TURN: If you activate “Last Turn” and select a monster that was Special Summoned by “Call of the Haunted”, when “Call of the Haunted” is sent to the Graveyard by “Last Turn”, your selected monster is destroyed. But if you selected a monster Special Summoned by “Premature Burial”, the selected monster is not destroyed when “Premature Burial” is sent to the Graveyard by “Last Turn”.•LORD OF D.: If you have "Lord of D." on the field, and activate "Premature Burial" to Special Summon a Dragon-Type monster from your Graveyard, that is okay, but if your opponent later destroys "Premature Burial" your Dragon-Type monster is also destroyed because "Premature Burial" is NOT selecting your Dragon-Type as a target.•METALSILVER ARMOR: If you have "Metalsilver Armor" active, your opponent cannot target his/her monsters either (with Equip Spell Cards, etc.), including with "Premature Burial".•MY BODY AS A SHIELD: My Body as a Shield can only be used against effects that will destroy monsters at that time. So you cannot use "My Body as a Shield" when "Tribe-Infecting Virus" is summoned; you can only use it in response to the activation of "Tribe-Infecting Virus"'s effect, at which point the effect of "Tribe-Infecting Virus" is negated and "Tribe-Infecting Virus" is destroyed. Also, you cannot use "My Body as a Shield" against cards whose effects will not destroy a monster right away, so you cannot use "My Body as a Shield" against "Jigen Bakudan", "Ekibyo Drakmord", "Magical Hats", "Steel Scorpion", "Toon Monsters", "Thunder Nyan Nyan", "Gradius' Option", "Summoner of Illusions", "Limiter Removal", "Call of the Haunted", "Premature Burial", or "Autonomous Action Unit".•NECROVALLEY: Necrovalley negates any effect that targets a card or cards in the Graveyard. So "Necrovalley" WILL negate the effect of: "Monster Reborn", "Premature Burial", "Call of the Haunted", "Question", "Backup Soldier", "Spear Cretin", "The Shallow Grave", "Magician of Faith", "Fiber Jar", "Penguin Knight", and "Agido".•RIRYOKU FIELD: This card cannot be used against "Monster Reborn" or "Premature Burial" since they do not target a monster on the field.•SACRED PHOENIX OF NEPHTHYS: If "Sacred Phoenix of Nephthys" is Special Summoned with "Call of the Haunted" or "Premature Burial", and that card is destroyed and destroys "Sacred Phoenix of Nephthys" with its effect, you Special Summon "Sacred Phoenix of Nephthys" during your next Standby Phase because it was destroyed by a card effect.•SKILLED DARK MAGICIAN: If you activate "Monster Reborn" or "Premature Burial" to revive this monster, this monster does not get a Spell Counter for "Monster Reborn" (it has to be face-up on the field before the activation of the Spell Card).•SKILLED WHITE MAGICIAN: If you activate "Monster Reborn" or "Premature Burial" to revive this monster, this monster does not get a Spell Counter for "Monster Reborn" (it has to be face-up on the field before the activation of the Spell Card).•SPELL CANCELLER: You can Special Summon "Spell Canceller" with "Premature Burial"; the effect of "Premature Burial" is negated by "Spell Canceller" so if "Premature Burial" is destroyed, "Spell Canceller" is not destroyed and remains on the field.•SPIRIT REAPER: If "Spirit Reaper" is Special Summoned with "Premature Burial" or "Call of the Haunted", "Spirit Reaper" is destroyed after it is Special Summoned because it is targeted by an effect.•THE EMPEROR'S HOLIDAY: You can chain "The Emperor’s Holiday" to "Premature Burial" and the effect of "Premature Burial" will be negated and the targeted monster will never leave the Graveyard. If "Premature Burial" is already active when you activate "The Emperor’s Holiday" the equipped monster is unaffected.•THE END OF ANUBIS: The End of Anubis WILL negate the effects of "Night Assailant" (its second effect), "Aswan Apparition", "Nubian Guard", "Sangan", "Witch of the Black Forest" (even if Tributed to Tribute Summon "The End of Anubis"), "Mystic Tomato"/"Giant Rat"/etc., "Sinister Serpent", "Magician of Faith", "Dark Magician of Chaos"' spell retrieval effect, "Vampire Lord"'s ability to return from the Graveyard, "Dark Necrofear"'s ability to return from the Graveyard, and activation of "Call of the Haunted" or "Premature Burial".•THE END OF ANUBIS: The End of Anubis negates the Special Summon effect of "Premature Burial" & "Call of the Haunted", but does not negate the effect that destroys the monster when "Premature Burial"/"Call of the Haunted" is destroyed.•THE LEGENDARY FISHERMAN: If you Special Summon "The Legendary Fisherman" with "Premature Burial", when "Premature Burial" is destroyed while "Umi" is face-up on the field "The Legendary Fisherman" is not destroyed. •THE SIX SAMURAI: You can use the effect of “Six Samurai” monsters to prevent them from being destroyed by the effects of “Call of the Haunted” or “Premature Burial”. So if a “Six Samurai” (or “Great Shogun Shien”) is targeted by “Call of the Haunted”, and “Call of the Haunted” is destroyed, you can destroy a different “Six Samurai” monster instead of the one that was targeted by “Call of the Haunted”.•VAMPIRE LORD: When you have your Vampire Lord in play, Special Summoned by your Premature Burial or Call of the Haunted, and your opponent destroys Premature Burial or Call of the Haunted with Mystical Space Typhoon, the Vampire Lord won’t be Special Summoned because it was destroyed by your card effect, not by your opponent’s. •VANITY'S FIEND: Cards like “Scapegoat” and “Premature Burial” cannot be activated while “Vanity’s Fiend” is on the field.•WOODLAND SPRITE: You can activate "Premature Burial" to Special Summon "Woodland Sprite" from your Graveyard, and then its effect to send "Premature Burial" to the Graveyard and "Woodland Sprite" will remain on the field. This is because "Premature Burial" was not destroyed.
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Yu-Gi-Oh! TCG ©1996 KAZUKI TAKAHASHI. Manufactured by KONAMI CORPORATION. All Rights Reserved.