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Set > DR2 • Dark Revelation 2 1 - 2 - 3 - 4 - 5 - 6 - 7 - 8 - 9 - 10 - 11 - 12 - 13 - 14 - 15 - 16 - 17 - 18 - 19 - 20 - 21 - 22 - 23
DR2-EN101 • JADE INSECT WHISTLE
MAGIA / NORMAL SPELL
SPELL SPEED 1 • Comune / Common • Cod. 95214051
Il tuo avversario sceglie 1 Mostro di Tipo Insetto dal suo Deck. Dopo aver mischiato il Deck, metti la carta in cima al Deck.Your opponent selects 1 Insect-Type Monster from their Deck. After shuffling the Deck, place the card on top of the Deck.
RULING - ULTIMO AGGIORNAMENTO 27 GIUGNO 2007Il mostro va scelto dal Deck in Risoluzione. Se il tuo avversario non ha un mostro appropriato, questo effetto scompare e dovrà mostrare il Deck. Il tuo avversario può scegliere il tuo "Insetto Parassita" Scoperto nel suo Deck.OFFICIAL RULING - LAST UPDATE JUNE 27, 2007The monster selected for "Jade Insect Whistle" is chosen when the effect resolves, not when it is activated, so "Jade Insect Whistle" doesn't target.If your opponent claims to have no Insect-Type monsters in his/her Deck when your "Jade Insect Whistle" resolves, you can check the Deck to make sure.A face-up "Parasite Paracide" can be selected with "Jade Insect Whistle".
DR2-EN102 • DESTRUCTION RING
TRAPPOLA / NORMAL TRAP
SPELL SPEED 2 • Comune / Common • Cod. 21219755
Distruggi 1 mostro scoperto sul tuo Terreno per infliggere 1000 punti di danno ai Life Points di entrambi i giocatori.Destroy 1 face-up monster on your side of the field to inflict 1000 points of damage to both players' Life Points.
RULING - ULTIMO AGGIORNAMENTO 27 GIUGNO 2007Questa carta designa un Bersaglio. Il mostro va distrutto in Risoluzione. Se il mostro scelto viene Coperto, Rimosso dal Terreno o cambia Controllore in catena, questo effetto scompare.OFFICIAL RULING - LAST UPDATE JUNE 27, 2007If the monster targeted by "Destruction Ring" is destroyed in a chain before "Destruction Ring" resolves, then the monster was not destroyed by "Destruction Ring'"s effect and no damage is inflicted.
DR2-EN103 • FIEND'S HAND MIRROR
SPELL SPEED 2 • Comune / Common • Cod. 58607704
Cambia il bersaglio di una carta Magia del tuo avversario che designa specificamente come bersaglio 1 carta Magia o Trappola sul Terreno su un altro bersaglio valido.Switch the opponent's Spell Card effect that target 1 Spell or Trap Card to another correct target.
RULING - ULTIMO AGGIORNAMENTO 27 GIUGNO 2007Puoi attivare questa carta in Catena a "Tifone Spaziale Mistico" per distruggere un'altra carta, inclusa questa, ma non sullo stesso "Tifone Spaziale Mistico". Non puoi attivare questa carta in catena ad un'altra copia di questa carta.OFFICIAL RULING - LAST UPDATE JUNE 27, 2007Since "Mystical Space Typhoon" cannot destroy itself, when you chain "Fiend's Hand Mirror" to your opponent's "Mystical Space Typhoon", you cannot re-direct the "Mystical Space Typhoon" to target itself. But you can re-direct it to target and destroy "Fiend's Hand Mirror".When your opponent activates "Mystical Space Typhoon" to destroy his/her "Mirage of Nightmare", you can chain "Fiend's Hand Mirror" and have "Mystical Space Typhoon" destroy "Fiend's Hand Mirror" instead.
DR2-EN104 • COMPULSORY EVACUATION DEVICE
SPELL SPEED 2 • Rara / Rare • Cod. 94192409
Fa tornare 1 mostro sul Terreno in mano al proprietario.Return 1 monster on the field to its owner's hand.
RULING - ULTIMO AGGIORNAMENTO 27 GIUGNO 2007Questo effetto designa un Bersaglio. Se attivi questa carta in un Battle Step e scegli il mostro attaccante, l'attacco verrà Fermato; se scegli il mostro attaccato, si innescherà un Replay.OFFICIAL RULING - LAST UPDATE JUNE 27, 2007"Compulsory Evacuation Device" targets 1 monster.OFFICIAL RULING - CROSS REFERENCE•BURST STREAM OF DESTRUCTION: If you activate "Burst Stream of Destruction", and the "Blue-Eyes White Dragon" is removed from the field with "Interdimensional Matter Transporter" or "Compulsory Evacuation Device", or flipped face-down with "Book of Moon", or destroyed by "Ring of Destruction", "Burst Stream of Destruction"'s effect still resolves.•DARK MAGIC ATTACK: If you activate "Dark Magic Attack", and the "Dark Magician" is removed from the field with "Interdimensional Matter Transporter" or "Compulsory Evacuation Device", or flipped face-down with "Book of Moon", or destroyed by "Ring of Destruction", "Dark Magic Attack"'s effect still resolves.•DUMMY GOLEM: The effect of “Dummy Golem” will NOT resolve if any of the following is true: (1) “Dummy Golem” is not on the field when the effect resolves; (2) “Dummy Golem” has been destroyed before the effect resolves, such as by damage calculation; (3) there is no opponent’s monster when the effect resolves, such as if it was returned to the hand with “Compulsory Evacuation Device”.•LAST TURN: You can chain to the activation of “Last Turn” with cards like “Ring of Destruction”, “Offerings to the Doomed”, or “Compulsory Evacuation Device” to eliminate the opponent’s monsters. If the player who activated “Last Turn” has no monsters on the field when it resolves, the effects of “Last Turn” are not negated. So the turn player still Special Summons a monster, although the special Battle Phase is not conducted, but the victory check in the End Phase is still performed.•SPIRITUAL ENERGY SETTLE MACHINE: When this card is active, Spirit Monsters may still be returned to their owner’s hands by card effects such as "Penguin Soldier" and "Compulsory Evacuation Device".
DR2-EN105 • A HERO EMERGES
SPELL SPEED 2 • Comune / Common • Cod. 21597117
Puoi attivare questa carta solo quando il tuo avversario dichiara un attacco. Il tuo avversario sceglie 1 carta a caso dalla tua mano. Se è una Carta Mostro, Evocala tramite Evocazione Speciale sul tuo Terreno. Se non lo è, mandala al Cimitero.You can only activate this card when your opponent declares an attack. Select 1 random card from your hand. If it is a Monster Card, Special Summon it on your side of the field. If not, send it to the Graveyard.
RULING - ULTIMO AGGIORNAMENTO 27 GIUGNO 2007Puoi evocare un mostro di alto Livello.Se il mostro scelto è ad Evocazione Specifica, ad Evocazione Unica oppure è Spirit, andrà al Cimitero.Se il mostro scelto è un "Guardiano", potrai evocarlo se controlli la carta descritta, altrimenti andrà al Cimitero.OFFICIAL RULING - LAST UPDATE JUNE 27, 2007You can Special Summon a high-level monster, like "Dark Magician", with "A Hero Emerges". But if your opponent selects a Special Summon-only monster like "Dark Necrofear", or a Spirit Monster, it is sent to the Graveyard.When "Guardian Elma" is selected for "A Hero Emerges", and you have "Butterfly Dagger - Elma" on your side of the field, you can Special Summon her, but if you don't have it, then she is sent to the Graveyard.You can activate "A Hero Emerges" even if you have only 1 card in your hand.
DR2-EN106 • SELF-DESTRUCT BUTTON
SPELL SPEED 2 • Comune / Common • Cod. 57585212
Puoi attivare questa carta solo quando i tuoi Life Points sono inferiori ai Life Points del tuo avversario e la differenza è pari o maggiore di 7000 punti. I Life Points di entrambi i giocatori diventano 0.You can only activate this card when your Life Points are lower than your opponent's Life Points and the difference is 7000 points or more. Both player's Life Points become 0.
RULING - ULTIMO AGGIORNAMENTO 27 GIUGNO 2007Se un effetto riduce la differenza tra i Life Points in catena, questo effetto si Risolve ugualmente.OFFICIAL RULING - LAST UPDATE JUNE 27, 2007If you activate "Self-Destruction Button", and an effect is chained so that the different in Life Points is less than 7000, "Self-Destruction Button" still resolves because its conditions were correct at the time of activation.OFFICIAL RULING - CROSS REFERENCE•AMPLIFIER: If you have "Jinzo with Amplifier", your Trap Cards are not negated and their effects are applied, including "Aqua Chorus", "Royal Command", "Royal Oppression", "Coffin Seller", "Forced Requisition", "Mirror Wall", "Gravity Bind", "Rivalry of Warlords", "Minor Goblin Official", "Final Attack Orders", "Pitch Black Power Stone", "Bad Reaction to Simochi", "Skull Invitation", "Skull Lair", "The Eye of Truth", "Spirit Invitation", "Respect Play", "Ring of Destruction", "Metalmorph", "Torrential Tribute", "Self-Destruct Button", "Zero Gravity", and "Big Burn".
DR2-EN107 • CURSE OF DARKNESS
TRAPPOLA CONTINUA / CONTINUOUS TRAP
SPELL SPEED 2 • Rara / Rare • Cod. 84970821
Ogni volta che viene attivata una Carta Magia, il controllore di quella Carta Magia riceve 1000 punti di danno.Each time a Spell Card is activated, the controller of that Spell Card takes 1000 points of damage.
RULING - ULTIMO AGGIORNAMENTO 27 GIUGNO 2007Questo effetto non va in catena. Il danno va inflitto subito dopo l'Attivazione della carta Magia. Se attivi questa carta in catena ad una carta Magia oppure l'attivazione della carta Magia viene Negata, questo effetto non si applica. Questo effetto si applica normalmente se questa carta già attiva viene distrutta da "Tifone Spaziale Mistico". Questo effetto si applica per "Duplica Magia", ma non per la carta Bersaglio di "Duplica Magia". Se mandi questa carta al Cimitero per attivare "Rifornimenti di Emergenza", questo effetto non si applicherà. Questo effetto non si applica quando viene inflitto danno per effetto di "Pendente Nero". Questo effetto è cumulabile.OFFICIAL RULING - LAST UPDATE JUNE 27, 2007"Curse of Darkness" inflicts 1000 damage right after the Spell Card is activated, not when it resolves. If the Spell Card's activation is negated however, such as with "Magic Jammer", then no damage is inflicted because the activation was negated."Curse of Darkness" does not form a new chain and cannot be chained to. You can chain to the Spell Card itself, after "Curse of Darkness" inflicts its 1000 damage.Even if your opponent targets your face-up "Curse of Darkness" with "Mystical Space Typhoon", he/she takes 1000 damage before "Mystical Space Typhoon" resolves and destroys "Curse of Darkness".When "Curse of Darkness" is active, and you activate "Double Spell", you take 1000 damage for activating "Double Spell" but not for the target of "Double Spell", because it is not considered "activated".If you send "Curse of Darkness" to the Graveyard as part of the cost of "Emergency Provisions", then "Curse of Darkness" is no longer on the field immediately after activation of "Emergency Provisions", and "Curse of Darkness'" effect is not activated.OFFICIAL RULING - CROSS REFERENCE•AMPLIFIER: If the controller of "Jinzo" with "Amplifier" has activated the effects of "Regulation of Tribe", "Spatial Collapse", "Robbin' Goblin", "Robbin' Zombie", "Curse of Darkness", etc., their effects are not negated, but if the opponent activates them, they ARE negated.•CHOPMAN THE DESPERATE OUTLAW: Curse of Darkness does not apply when you use "Chopman the Desperate Outlaw"'s effect because the Equip Spell Card is not being activated.
DR2-EN108 • BEGONE, KNAVE!
SPELL SPEED 2 • Comune / Common • Cod. 20374520
Se un mostro infligge danno da combattimento a un giocatore, fa tornare quel mostro in mano al Proprietario.If a monster inflicts Battle Damage to a player, return the monster to its owner's hand.
RULING - ULTIMO AGGIORNAMENTO 27 GIUGNO 2007Questo effetto va in catena e si applica alla fine del Damage Step, a prescindere dal mostro attaccante. Questo effetto si applica normalmente se il giocatore attaccante subisce danno attaccando "Spadaccina Amazoness". Se con "Spadaccina Amazoness" attacchi un mostro con ATK maggiore e il tuo avversario subisce i danni, "Spadaccina Amazoness" andrà al Cimitero perchè è stata distrutta.OFFICIAL RULING - LAST UPDATE JUNE 27, 2007If "Gemini Elf" attacks a Defense Position "Battle Footballer", and "Gemini Elf"'s controller takes 200 damage, then "Begone, Knave!"'s effect will send "Battle Footballer" back to its owner's hand.The effect of "Begone, Knave!" can be on a chain.The effect of "Begone, Knave!" is applied to the monster that inflicts Battle Damage to the player, so if "Amazoness Swords Woman" battles a stronger monster, "Amazoness Swords Woman" would normally be returned to the owner's hand, but because she is destroyed and sent to the Graveyard, she will not be returned.OFFICIAL RULING - CROSS REFERENCE•CHAINSAW INSECT: If “Chainsaw Insect” battles, your opponent draws 1 card even if “Chainsaw Insect” is destroyed as a result of the battle, or is removed from the field before the end of the Damage Step (for example, by the effect of “Man-Eater Bug” or “Begone, Knave!”).•COLD WAVE: The Trigger Effects of Spell and Trap Cards, like "Begone, Knave!" or "Card of Safe Return", cannot activate while "Cold Wave's" effect is applied.•DARK LUCIUS LV8: “Dark Lucius LV8” must be on the field in order to negate a monster’s effect and remove it from play. If “Dark Lucius LV8” is returned to the hand because of “Begone, Knave!”, it does not negate effects or remove monsters from play.•ZOMA THE SPIRIT: If "Zoma the Spirit" inflicts damage to your opponent's Life Points while "Begone, Knave!" is active, it will return to your hand. If "Makyura the Destructor's" effect was activated during the same turn, it can be activated from the hand and Special Summoned. If "Final Attack Orders" is also active, it will be shifted into Attack Position and can then attack again during the same Battle Phase.
DR2-EN109 • DNA TRANSPLANT
SPELL SPEED 2 • Comune / Common • Cod. 56769674
Dichiara un Attributo quando attivi questa carta. Fino a quando questa carta resta scoperta sul Terreno, l'Attributo di tutti i mostri scoperti sul Terreno diventano quello dichiarato.Declare 1 Attribute when you activate this card. While this card is face-up on the field, the Attribute of all face-up monsters on the field becomes the one you declared.
RULING - ULTIMO AGGIORNAMENTO 27 GIUGNO 2007Se più carte cambiano l'Attributo di uno o più mostri, si applica solo l'ultimo effetto Risolto.OFFICIAL RULING - CROSS REFERENCE•AUSSA THE EARTH CHARMER: If “DNA Transplant” changes a monster’s Attribute so that it can be taken by a “Charmer”, and then “DNA Transplant” is destroyed so that the monster’s Attribute no longer corresponds to the effect of the “Charmer”, the controller of the “Charmer” loses control of the monster.•BARRIER STATUE OF THE ABYSS: Note that effects like “DNA Transplant” change monster Attributes only after they are on the field. So it has no impact on what monsters can be Special Summoned while a Barrier Statue is in play.•ELEMENT DRAGON: Monsters that have their Attribute changed with "DNA Transplant" or "Scroll of Bewitchment" are included for "Element Dragon"’s effect.•ELEMENT SOLDIER: Monsters that have their Attribute changed with "DNA Transplant" or "Scroll of Bewitchment" are included for "Element Soldier"’s effect.•ELEMENTAL MISTRESS DORIADO: If “Scroll of Bewitchment” or “DNA Transplant” changes the Attribute of “Elemental Mistress Doriado”, her Attribute becomes that Attribute only. (Her effect is not applied.)•ERIA THE WATER CHARMER: If “DNA Transplant” changes a monster’s Attribute so that it can be taken by a “Charmer”, and then “DNA Transplant” is destroyed so that the monster’s Attribute no longer corresponds to the effect of the “Charmer”, the controller of the “Charmer” loses control of the monster.•HIITA THE FIRE CHARMER: If “DNA Transplant” changes a monster’s Attribute so that it can be taken by a “Charmer”, and then “DNA Transplant” is destroyed so that the monster’s Attribute no longer corresponds to the effect of the “Charmer”, the controller of the “Charmer” loses control of the monster.•LIGHT-IMPRISONING MIRROR: When a Non-LIGHT monster’s effect is activated while the monster and “Light-Imprisoning Mirror” are both face-up on the field, if you chain “DNA Transplant” and select “LIGHT”, the monster’s effect will be negated if the monster is still face-up on the field when its effect resolves because it is now a LIGHT monster.•SHADOW-IMPRISONING MIRROR: When a Non-DARK monster’s effect is activated while the monster and “Shadow-Imprisoning Mirror” are both face-up on the field, if you chain “DNA Transplant” and select “DARK”, the monster’s effect will be negated if the monster is still face-up on the field when its effect resolves because it is now a DARK monster.•SINISTER SPROCKET: When "Sinister Sprocket" is used as a Synchro Material Monster, if the Synchro Monster becomes a DARK monster when it is Synchro Summoned (due to "DNA Transplant", etc.), you can activate "Sinister Sprocket's" effect.•ULTIMATE BASEBALL KID: You can send monsters to the Graveyard for "Ultimate Baseball Kid"’s second effect that have been changed to FIRE Attribute by "DNA Transplant" or "Scroll of Bewitchment".•WYNN THE WIND CHARMER: If “DNA Transplant” changes a monster’s Attribute so that it can be taken by a “Charmer”, and then “DNA Transplant” is destroyed so that the monster’s Attribute no longer corresponds to the effect of the “Charmer”, the controller of the “Charmer” loses control of the monster.
DR2-EN110 • ROBBIN' ZOMBIE
SPELL SPEED 2 • Rara / Rare • Cod. 83258273
Ogni volta che 1 mostro sul tuo Terreno infligge danno da combattimento ai Life Points del tuo avversario, il tuo avversario manda 1 carta dalla cima del suo Deck al Cimitero.Each time 1 monster on your side of the field inflicts Battle Damage to your opponent's Life Points, your opponent sends 1 card from the top of their Deck to the Graveyard.
RULING - ULTIMO AGGIORNAMENTO 27 GIUGNO 2007Questo effetto si applica durante il Calcolo dei Danni, a prescindere dal mostro attaccante. Se infliggi danno con "Macellaio da Bistrot", i due effetti andranno in catena a tua scelta.OFFICIAL RULING - CROSS REFERENCE•AMPLIFIER: If the controller of "Jinzo" with "Amplifier" has activated the effects of "Regulation of Tribe", "Spatial Collapse", "Robbin' Goblin", "Robbin' Zombie", "Curse of Darkness", etc., their effects are not negated, but if the opponent activates them, they ARE negated.
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