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Set > DB2 • Dark Beginning 2
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DB2-EN011 MARYOKUTAI

ACQUA • EFFETTO / AQUA • EFFECT

ACQUA / WATER • ATK 900 • DEF 900 • Lv. 3 • Comune / Common • Cod. 71466592


L'effetto di questa carta può essere usato solamente durante il turno del tuo avversario. Quando il tuo avversario attiva una Carta Magia, offri questa carta scoperta come Tributo per annullare l'attivazione della Carta Magia e distruggerla.


You can only activate this card's effect during your opponent's turn. When your opponent activates a Spell Card, Tribute this face-up card to negate the activation of the Spell Card and destroy it.


RULING - ULTIMO AGGIORNAMENTO 12 NOVEMBRE 2008
Questo effetto è Veloce. Puoi attivare questo effetto nel Damage Step.
OFFICIAL RULING - LAST UPDATE NOVEMBER 12, 2008
This monster’s effect is a Quick Effect, and therefore Spell Speed 2. So it may be used against Quick-Play Spell Cards.
You can Tribute "Maryokutai" to activate its effect during the damage Step.


DB2-EN012 THE LAST WARRIOR FROM ANOTHER PLANET

GUERRIERO • FUSIONE • EFFETTO / WARRIOR • FUSION • EFFECT

TERRA / EARTH • ATK 2350 • DEF 2300 • Lv. 7 • Super • Cod. 86099788


"Zombyra l'Oscuro" + "Maryokutai".
Quando questa carta è Evocata tramite Evocazione Speciale, distruggi tutti i mostri sul tuo Terreno eccetto questa carta. Fino a quando questa carta resta scoperta sul Terreno, entrambi i giocatori non possono Evocare alcun mostro tramite Evocazione Normale, Evocazione per Scoperta o Evocazione Speciale.


"Zombyra the Dark" + "Maryokutai".
When this card is Special Summoned, destroy all monsters on your side of the field except this card. As long as this card remains face-up on the field, neither player can Normal Summon, Flip Summon or Special Summon any monster.


RULING - ULTIMO AGGIORNAMENTO 27 GIUGNO 2007
Puoi evocare questo mostro dal Cimitero o dall'area Carte Rimosse, se prima è stato evocato in modo appropriato. Puoi evocare questo mostro in modo inappropriato, senza l'uso di carte da Fusione. Questo effetto non impedisce il Posizionamento di mostri. Questo effetto impedisce l'attivazione di carte che causano Evocazioni Speciali in Risoluzione, come "Capro Espiatorio", "Richiamo del Posseduto" o "Ciberstein" e l'evocazione di mostri come "Golem di Lava" (anche se offri in Tributo questo mostro). Puoi attivare carte come "Ultimo Turno" o "Ultimo Desiderio" (che non evocano mostri in Risoluzione), ma nessun mostro verrà evocato. Se viene Pescato "Insetto Parassita" Scoperto dal Deck, il suo effetto Scompare. Puoi offrire questo mostro per una Evocazione da Tributo.
OFFICIAL RULING - LAST UPDATE JUNE 27, 2007
Monsters may still be Set while this card is on the field.
This card may be Tributed to Tribute Summon a Level 5 or higher monster.
Neither player can activate "Scapegoat", "Magical Hats", "Monster Reborn", etc.
If your "Parasite Paracide" in your opponent’s Deck is drawn, it is not Special Summoned. It is instead destroyed and sent to your Graveyard, and no damage is dealt.
OFFICIAL RULING - CROSS REFERENCE
•MY BODY AS A SHIELD: My Body as a Shield will negate cards such as "Dark Hole", "Fissure", "Raigeki", "Eternal Rest", "Nobleman of Crossout", "Tribute to the Doomed", "Thousand Knives", "Trap Hole", "Two-Pronged Attack", "Mirror Force", "House of Adhesive Tape", "Eatgaboon", "Ring of Destruction", "Torrential Tribute", "Bottomless Trap Hole", "Man-Eater Bug", "Blast Juggler", "Dragon Seeker", "Dream Clown", "Throwstone Unit", "Burst Breath", "Swarm of Scarabs", "Cyber Jar", "Tribe-Infecting Virus", "Raigeki Break", "XYZ Dragon Cannon", "Mega-Ton Magical Cannon", "Exiled Force" (negates the effect but will not destroy "Exiled Force" as it is already in the Graveyard), "Offerings to the Doomed" (negates "Offerings to the Doomed" so you do not skip your Draw Phase), "Jowgen the Spiritualist" (when its effect is activated), "Dragon's Gunfire" (if the effect that destroys a monster is selected), or "The Last Warrior From Another Planet" (negates the effect and destroys "The Last Warrior From Another Planet").
•OJAMA TRIO: You cannot activate "Ojama Trio" if "Scapegoat" or "The Last Warrior from Another Planet" is preventing you from Summoning.


DB2-EN013 DARK SPIRIT OF THE SILENT

TRAPPOLA / NORMAL TRAP

SPELL SPEED 2 • Comune / Common • Cod. 93599951


Questa carta può essere attivata solamente durante la Battle Step del tuo avversario. Annulla l'attacco di 1 mostro e seleziona 1 altro mostro scoperto del tuo avversario e fallo attaccare. Se il mostro selezionato è in Posizione di Difesa, cambia la sua posizione in Posizione di Attacco.


This card can only be activated during your opponent's Battle Step. Negate the attack of 1 monster and select another 1 of your opponent's face-up monster and have it attack. If the new targeted attacking monster is in face-up Defense Position, change it to Attack Position.


RULING - ULTIMO AGGIORNAMENTO 27 GIUGNO 2007
Questo effetto designa un bersaglio. Non puoi attivare questa carta se il tuo avversario controlla solo 1 mostro. Se "Zombyra l'Oscuro" è soggetto a questo effetto, e non controlli alcun mostro, potrà attaccarti direttamente. Questo effetto si Risolve Normalmente su un mostro bersaglio di effetti come "Cerchio Incantatore" o un mostro che ha già attaccato nello stesso Turno. "Elfo Oscuro" e "Jirai Gumo" possono attaccare senza pagare il Costo. Un mostro come "Cavaliere Hayabusa", attaccherà 1 volta con questo effetto. I Segna-Fantasma non possono ugualmente attaccare.
OFFICIAL RULING - LAST UPDATE JUNE 27, 2007
If your opponent has only 1 monster on the field you cannot activate this card.
If a monster that has already attacked, or a monster targeted with the effect of "Spellbinding Circle" or "Nightmare Wheel" is targeted with the effect of "Dark Spirit of the Silent" that monster still attacks.
If "Zombyra the Dark" is selected with "Dark Spirit of the Silent" and you have no monsters, "Zombyra the Dark" may attack directly.
If "Hayabusa Knight" or "Mataza the Zapper" is selected with "Dark Spirit of the Silent" it only attacks once, but it may then attack twice per its own effect during the same Battle Phase.
Monsters that have a cost to attack such as "Dark Elf" that are selected with "Dark Spirit of the Silent" do not need to have their costs paid to attack.
If "Dark Spirit of the Silent" selects a face-up Defense Position "Crass Clown" as a target, the effect of "Crass Clown" activates when it is changed to Attack Position.
OFFICIAL RULING - CROSS REFERENCE
•RAVIEL, LORD OF PHANTASMS: A “Phantasm Token” cannot be forced to attack with a card effect like “Dark Spirit of the Silent” or “Amazoness Archers”.
•TOTAL DEFENSE SHOGUN: If you select "Total Defense Shogun" with "Dark Spirit of the Silent", "Total Defense Shogun" changes to Attack Position even though he could attack while in Defense Position.
•ZOMBYRA THE DARK: If "Zombyra the Dark" is the target of "Dark Spirit of the Silent" and your opponent controls no monsters, it may attack directly.


DB2-EN014 ROYAL COMMAND

TRAPPOLA CONTINUA / CONTINUOUS TRAP

SPELL SPEED 2 • Rara / Rare • Cod. 33950246


Annulla l'attivazione e gli effetti di tutti i mostri con Effetto Scoperta.


Negate the activation and effects of all Flip Effect monsters' effects.


RULING - ULTIMO AGGIORNAMENTO 27 GIUGNO 2007
Puoi Negare un effetto da Scoperta attivando questa carta in catena, tranne nel Damage Step.
OFFICIAL RULING - LAST UPDATE JUNE 27, 2007
This card can be chained to the activation of a Flip Effect from a Flip Summon to negate the Flip Effect. It cannot be activated during the Damage Step, so if a Flip Effect Monster is flipped face-up when attacked you cannot chain "Royal Command" to negate its Flip Effect.
If "Royal Command" is active on the field both players may still Flip Summon monsters, but any Flip Effects are negated.
OFFICIAL RULING - CROSS REFERENCE
•AMPLIFIER: If you have "Jinzo with Amplifier", your Trap Cards are not negated and their effects are applied, including "Aqua Chorus", "Royal Command", "Royal Oppression", "Coffin Seller", "Forced Requisition", "Mirror Wall", "Gravity Bind", "Rivalry of Warlords", "Minor Goblin Official", "Final Attack Orders", "Pitch Black Power Stone", "Bad Reaction to Simochi", "Skull Invitation", "Skull Lair", "The Eye of Truth", "Spirit Invitation", "Respect Play", "Ring of Destruction", "Metalmorph", "Torrential Tribute", "Self-Destruct Button", "Zero Gravity", and "Big Burn".
•DARK-EYES ILLUSIONIST: If "Royal Command" is actived after "Dark-Eyes Illusionist's" effect resolves, "Dark-Eyes Illusionist's" effect is negated.


DB2-EN015 RIRYOKU FIELD

CONTRO-TRAPPOLA / COUNTER TRAP

SPELL SPEED 3 • Rara / Rare • Cod. 70344351


Annulla l'attivazione di una Carta Magia che individua specificamente 1 mostro come bersaglio e distruggi quella Carta Magia.


Negate the activation of a Spell Card that targets 1 monster on the field and destroy the Spell Card.


RULING - ULTIMO AGGIORNAMENTO 27 GIUGNO 2007
Puoi attivare questa carta nel Damage Step. Non puoi Negare effetti che non Bersagliano mostri sul Terreno, come "Sepoltura Prematura".
OFFICIAL RULING - LAST UPDATE JUNE 27, 2007
This card cannot be used against "Monster Reborn" or "Premature Burial" since they do not target a monster on the field.
This card cannot be used against "Fissure", "Smashing Ground", or "Dark Hole" because these cards do not target.
OFFICIAL RULING - CROSS REFERENCE
•BLACK PENDANT: If this card’s activation is negated, such as with "Magic Jammer" or "Riryoku Field" it does not do damage to your opponent.
•CREATURE SWAP: The opponent cannot chain "Fairy’s Hand Mirror", "Riryoku Field", or "Shift" to "Creature Swap" because it does not target. For the same reason, "Lord of D." does not prevent Dragon-Type monsters from being selected, and "Freed the Matchless General" will not negate the effect of "Creature Swap".
•CURSE OF ROYAL: You can use Curse of Royal against cards like "Magic Jammer", "Seven Tools of the Bandit", "Solemn Judgment", "Curse of Royal", "Mystical Space Typhoon", "Dust Tornado", "Magic Drain", "Riryoku Field", "Judgment of Anubis", etc.
•EMBODIMENT OF APOPHIS: If an effect that destroys Trap Cards is used against “Embodiment of Apophis”, you can use “Fake Trap” to prevent it from being destroyed. When preventing the destruction of “Embodiment of Apophis”, you must be using a card of the appropriate type. You cannot use “My Body as a Shield” to rescue it from “Heavy Storm”. You cannot use “Fake Trap” to rescue it from “Raigeki”. You can use “Riryoku Field” when “Embodiment of Apophis” is targeted by “Snatch Steal”, but not when it’s targeted by “Mystical Space Typhoon”. You can use any of these effects to protect “Embodiment of Apophis” from “Raigeki Break” because “Raigeki Break” can destroy a Monster card or a Trap Card.
•SPIRIT REAPER: If “Spirit Reaper” is targeted by an Equip Spell Card, and an effect like “Dust Tornado” is chained to destroy the Equip Spell Card before it resolves, “Spirit Reaper” is still destroyed because the activation of the Equip Spell Card was not negated, even though the effect of the Equip Spell Card is not applied. (If “Magic Jammer” or “Riryoku Field” was used instead, then “Spirit Reaper” would not be destroyed because both of those Trap Cards would negate the Equip Spell Card’s activation.)


DB2-EN016 SKULL LAIR

TRAPPOLA CONTINUA / CONTINUOUS TRAP

SPELL SPEED 2 • Comune / Common • Cod. 06733059


Rimuovi dal gioco un qualunque numero di mostri nel tuo Cimitero. Distruggi 1 mostro scoperto sul Terreno il cui Livello sia uguale al numero di mostri rimossi dal gioco.


Remove from play any number of Monster Cards in your Graveyard to destroy 1 face-up monster on the field whose Level is equal to the number of the cards you removed from play.


RULING - ULTIMO AGGIORNAMENTO 27 GIUGNO 2007
Questo effetto designa un Bersaglio. Rimuovere dal Gioco i mostri nel Cimitero è il Costo di Attivazione. Puoi Scoprire questa carta ed attivarne l'effetto nella stessa catena. Puoi attivare questo effetto più volte nello stesso Turno e nella stessa catena se ne puoi pagare il Costo. Non puoi scegliere un mostro Coperto. Se il mostro scelto viene Coperto o Rimosso in catena, questo effetto scompare.
OFFICIAL RULING - LAST UPDATE AUGUST 18, 2008
Removing Monster Cards in your Graveyard from play is a cost to activate "Skull Lair's" Ignition-like effect.
You cannot destroy a face-down monster because its Level cannot be determined.
OFFICIAL RULING - CROSS REFERENCE
•AMPLIFIER: If you have "Jinzo with Amplifier", your Trap Cards are not negated and their effects are applied, including "Aqua Chorus", "Royal Command", "Royal Oppression", "Coffin Seller", "Forced Requisition", "Mirror Wall", "Gravity Bind", "Rivalry of Warlords", "Minor Goblin Official", "Final Attack Orders", "Pitch Black Power Stone", "Bad Reaction to Simochi", "Skull Invitation", "Skull Lair", "The Eye of Truth", "Spirit Invitation", "Respect Play", "Ring of Destruction", "Metalmorph", "Torrential Tribute", "Self-Destruct Button", "Zero Gravity", and "Big Burn".
•ANCIENT GEAR BEAST: If “Ancient Gear Beast” attacks, the effects of Spell or Trap Cards that are already face-up can still have their effects activated, like “Ultimate Offering”, “Royal Oppression”, or “Skull Lair”. However, face-down Spell or Trap Cards cannot be activated (flipped face-up), including a face-down “Ultimate Offering”, etc.
•ANCIENT GEAR GOLEM: If “Ancient Gear Golem” attacks, the effects of Spell or Trap Cards that are already face-up can still have their effects activated, like “Ultimate Offering”, “Royal Oppression”, or “Skull Lair”. However, face-down Spell or Trap Cards cannot be activated (flipped face-up), including a face-down “Ultimate Offering”, etc.
•DESTRUCTION JAMMER: "Destruction Jammer" cannot be chained to the activation of the Ignition-like effect of a Continuous Spell or Trap Card (like "Skull Lair", etc.).
•MIRAGE DRAGON: The effect of this monster makes your opponent unable to activate Set Trap Cards. However, your opponent can still activate the effects of face-up Trap Cards such as "Type Zero Magic Crusher", "Ultimate Offering", "Skull Lair", "The Dragon’s Bead", and "Astral Barrier".
•PENALTY GAME!: If the second effect of "Penalty Game!" is chosen, the opponent can still activate the effects of cards that are already face-up on the field, such as "Skull Lair" or "The Dragon’s Bead".
•PITCH-BLACK WARWOLF: The effect of this monster makes your opponent unable to activate Set Trap Cards. However, your opponent can still activate the effects of face-up Trap Cards such as "Type Zero Magic Crusher", "Ultimate Offering", "Skull Lair", "The Dragon’s Bead", and "Astral Barrier".
•PRIME MATERIAL DRAGON: "Prime Material Dragon's" second effect can be activated when the effect of a Continuous Spell or Trap Card that destroys a monster(s) is activated, like "Blaze Accelerator" or "Skull Lair".
•SASUKE SAMURAI #2: You cannot activate the effects of Continuous cards like "Skull Lair", "Ultimate Offering", or "Mass Driver" while "Sasuke Samurai #2"'s effect is active.
•STARDUST DRAGON: "Stardust Dragon's" effect can be chained to the effect of a Continuous Spell or Trap Card, like "Blaze Cannon" or "Skull Lair".


DB2-EN017 GRAVEROBBER'S RETRIBUTION

TRAPPOLA CONTINUA / CONTINUOUS TRAP

SPELL SPEED 2 • Comune / Common • Cod. 33737664


Durante ogni tua Standby Phase, infliggi 100 punti di danno ai Life Points del tuo avversario per ogni suo mostro rimosso dal gioco.


During each of your Standby Phases, inflict 100 points of damage to your opponent's Life Points for each of your opponent's monster that have been removed from play.


RULING - ULTIMO AGGIORNAMENTO 27 GIUGNO 2007
Questo effetto è cumulabile. Sono escluse le carte soggette agli effetti di "Spada Forza di Luce" e "Differente Capsula Dimensionale".


DB2-EN018 DESTRUCTION PUNCH

TRAPPOLA / NORMAL TRAP

SPELL SPEED 2 • Comune / Common • Cod. 05616412


Quando l'ATK del mostro attaccante sul Terreno del tuo avversario è inferiore al DEF del mostro attaccato in Posizione di Difesa sul tuo Terreno, distruggi il mostro attaccante alla fine del Damage Step. I danni sono calcolati normalmente


If the ATK of an attacking monster on your opponent's side of the field is lower than the DEF of the attacked Defense Position monster, destroy the attacking monster at the end of the Damage Step. (Damage calculation is applied normally).


RULING - ULTIMO AGGIORNAMENTO 27 GIUGNO 2007
Il mostro avversario non si considera distrutto in Battaglia. Se il mostro attaccato è "Muro Illusorio", l'effetto del mostro si Risolve prima. Se il mostro attaccato è "Maestro Leggendario Jujitsu" questi effetti vanno in catena a scelta del Controllore.
OFFICIAL RULING - LAST UPDATE JUNE 23, 2008
If your opponent attacks your Defense Position "Wall of Illusion" with an ATK that is lower than "Wall of Illusion's" DEF, the monster is returned to your opponent's hand before the end of the Damage Step and it is not destroyed.
OFFICIAL RULING - CROSS REFERENCE
•ANCIENT LAMP: If you use the effect of “Ancient Lamp” to select a Defense Position monster (whose DEF is higher than the ATK of the attacking monster) as the new attack target, you can still activate “Destruction Punch” or “Cross Counter” since your opponent controls the attacking monster.
•CONTINUOUS DESTRUCTION PUNCH: Continuous Destruction Punch is like "Destruction Punch" except it's a Continuous Spell Card that you activate during your Main Phase.
•DESERTAPIR: If you have "Destruction Punch" and "Desertapir" is attacked by a monster with ATK lower than "Desertapir"'s effect, and "Desertapir"'s effect flips the attacking monster face-down, the effect of "Destruction Punch" is applied and the attacking monster is destroyed.
•LEGENDARY JUJITSU MASTER: If you have "Destruction Punch"'s effect, and your opponent attacks your "Legendary Jujitsu Master", you resolve the 2 effects in a chain with the controller (the defending player) choosing the order.
•MALICE DOLL OF DEMISE: Examples of Continuous Spell Cards that would send "Malice Doll of Demise" from the field to the Graveyard by their effect include "Ectoplasmer" and "Continuous Destruction Punch".


DB2-EN019 BLIND DESTRUCTION

TRAPPOLA CONTINUA / CONTINUOUS TRAP

SPELL SPEED 2 • Comune / Common • Cod. 32015116


Durante la tua Standby Phase, tira un dado una volta. Distruggi tutti i mostri scoperti il cui Livello sia uguale al risultato. Se il numero è "6", distruggi tutti i mostri di Livello 6 o superiore sul Terreno.


During your Standby Phase, roll 1 six-sided die once. Destroy any monster whose level is equal to the number rolled. If the number is "6", destroy all face-up Level 6 or higher monsters on the field.


RULING - ULTIMO AGGIORNAMENTO 27 GIUGNO 2007
Questo effetto è Obbligatorio. I mostri Coperti sono esclusi.
OFFICIAL RULING - LAST UPDATE JUNE 27, 2007
Rolling a die is not optional, you must roll one each of your Standby Phases. If you have two copies of "Blind Destruction" active on the field you roll two dice each of your Standby Phases.


DB2-EN020 THE EMPEROR'S HOLIDAY

TRAPPOLA CONTINUA / CONTINUOUS TRAP

SPELL SPEED 2 • Comune / Common • Cod. 68400115


Annulla gli effetti di tutte le Carte Equipaggiamento.


Negate the effects of all Equip Cards.


RULING - ULTIMO AGGIORNAMENTO 27 GIUGNO 2007
Questa carta non impedisce l'Attivazione, nè Distrugge le carte magia equipaggiamento. Questa carta ha effetto sui mostri equipaggiati a "Cacciatore di Spada", ma non su quelli assorbiti da "Abbandono". Un mostro Union equipaggiato, non avrà effetto e non potrà essere cambiato in mostro. Se "Sepoltura Prematura" o "Unità d'Azione Autonoma" venissero Distrutte, il mostro evocato resterà sul Terreno. Se attivi questa carta in catena a "Sepoltura Prematura" o "Unità d'Azione Autonoma", il mostro scelto non verrà evocato.
OFFICIAL RULING - LAST UPDATE JUNE 27, 2007
You can chain "The Emperor’s Holiday" to "Premature Burial" and the effect of "Premature Burial" will be negated and the targeted monster will never leave the Graveyard. If "Premature Burial" is already active when you activate "The Emperor’s Holiday" the equipped monster is unaffected.


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