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Deck > SD7 • Fortezza Invincibile 1 - 2 - 3 - 4
SD7-IT031 • CUPIDIGIA INSAZIABILE
TRAPPOLA / NORMAL TRAP
SPELL SPEED 2 • Comune / Common • Cod. 37576645
Pesca 2 carte dal tuo Deck e salta le tue prossime 2 Draw Phases.Draw 2 cards, and after that skip your next 2 Draw Phases.
RULING - ULTIMO AGGIORNAMENTO 27 GIUGNO 2007Anche attivando più copie di questa carta prima della tua prossima Draw Phase, salterai solamente le prossime 2 Draw Phase. Se questo efeftto viene negato, non dovrai saltare le prossime 2 Draw Phase.OFFICIAL RULING - LAST UPDATE JUNE 27, 2007If "Reckless Greed" is activated, causing you to skip your next 2 Draw phases, and you also must skip your Draw Phase due to another effect such as "Offerings to the Doomed", the skipped Phases do not accumulate. So if you activate "Reckless Greed" and "Offerings to the Doomed", you only skip 2 Draw Phases.Skipping a Draw Phase is an effect, not a cost, so if "Reckless Greed" is negated you do not skip your Draw Phases.OFFICIAL RULING - CROSS REFERENCE•NULL AND VOID: You can chain "Null and Void" to "Reckless Greed". Since you cannot draw by the effect of "Reckless Greed", the effect of skipping 2 Draw Phases is NOT applied.•PROTECTOR OF THE SANCTUARY: If you control "Protector of the Sanctuary", your opponent CAN activate "Reload", "Jar of Greed", "Reckless Greed", etc., during the Draw Phase (either player's).•PROTECTOR OF THE SANCTUARY: If "Call of the Haunted" is chained to "Reckless Greed" to Special Summon "Protector of the Sanctuary", you cannot draw for the effect of "Reckless Greed" because of the "Protector of the Sanctuary", so you do not draw and you do not skip 2 Draw Phases.
SD7-IT032 • DISPOSITIVO DI SALVATAGGIO OBBLIGATORIO
SPELL SPEED 2 • Comune / Common • Cod. 94192409
Fai ritornare 1 mostro sul Terreno in mano al proprietario.Return 1 monster on the field to its owner's hand.
RULING - ULTIMO AGGIORNAMENTO 27 GIUGNO 2007Questo effetto designa un Bersaglio. Se attivi questa carta in un Battle Step e scegli il mostro attaccante, l'attacco verrà Fermato; se scegli il mostro attaccato, si innescherà un Replay.OFFICIAL RULING - LAST UPDATE JUNE 27, 2007"Compulsory Evacuation Device" targets 1 monster.OFFICIAL RULING - CROSS REFERENCE•BURST STREAM OF DESTRUCTION: If you activate "Burst Stream of Destruction", and the "Blue-Eyes White Dragon" is removed from the field with "Interdimensional Matter Transporter" or "Compulsory Evacuation Device", or flipped face-down with "Book of Moon", or destroyed by "Ring of Destruction", "Burst Stream of Destruction"'s effect still resolves.•DARK MAGIC ATTACK: If you activate "Dark Magic Attack", and the "Dark Magician" is removed from the field with "Interdimensional Matter Transporter" or "Compulsory Evacuation Device", or flipped face-down with "Book of Moon", or destroyed by "Ring of Destruction", "Dark Magic Attack"'s effect still resolves.•DUMMY GOLEM: The effect of “Dummy Golem” will NOT resolve if any of the following is true: (1) “Dummy Golem” is not on the field when the effect resolves; (2) “Dummy Golem” has been destroyed before the effect resolves, such as by damage calculation; (3) there is no opponent’s monster when the effect resolves, such as if it was returned to the hand with “Compulsory Evacuation Device”.•LAST TURN: You can chain to the activation of “Last Turn” with cards like “Ring of Destruction”, “Offerings to the Doomed”, or “Compulsory Evacuation Device” to eliminate the opponent’s monsters. If the player who activated “Last Turn” has no monsters on the field when it resolves, the effects of “Last Turn” are not negated. So the turn player still Special Summons a monster, although the special Battle Phase is not conducted, but the victory check in the End Phase is still performed.•SPIRITUAL ENERGY SETTLE MACHINE: When this card is active, Spirit Monsters may still be returned to their owner’s hands by card effects such as "Penguin Soldier" and "Compulsory Evacuation Device".
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