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Deck > YSDS • Syrus Truesdale 1 - 2 - 3 - 4 - 5
YSDS-EN010 • MASK OF DARKNESS
DEMONE • EFFETTO / FIEND • EFFECT
OSCURITA' / DARK • ATK 900 • DEF 400 • Lv. 2 • Comune / Common • Cod. 28933734
SCOPRI: Scegli 1 Carta Trappola dal tuo Cimitero e falla tornare nella tua mano.FLIP: Select 1 Trap Card in your Graveyard. Add it to your hand.
RULING - ULTIMO AGGIORNAMENTO 27 GIUGNO 2007Questo effetto designa un Bersaglio. Puoi scegliere "Embodiment of Apophis". Questo effetto viene negato da "Necrovalle" e "La Fine di Anubis".OFFICIAL RULING - CROSS REFERENCE•DISAPPEAR: When a card that selects a card in the Graveyard as a target, such as "Monster Reborn", "Mask of Darkness", "Magician of Faith", "Spear Cretin", or "The Shallow Grave", is activated, you may chain "Disappear" to remove the targeted card from play, and the "Monster Reborn", etc., will resolve without effect. This is because these cards select their target at activation, not resolution.•EMBODIMENT OF APOPHIS: When “Embodiment of Apophis” is sent to the Graveyard, it is sent as a Trap Card and remains treated as a Trap Card. You cannot revive it with “Monster Reborn” or retrieve it with “Return of the Doomed”. It will not trigger “Last Will”. You cannot activate “Michizure”. It will not be Special Summoned by “Red-Moon Baby”. No damage is inflicted by “KA-2 Des Scissors” or “Inferno” or “Fatal Abacus”. “Emes the Infinity” does not increase its ATK. No Life Points are increased by “Absorbing Kid from the Sky”. You would not gain Life Points for “Altar for Tribute”. (You can, however, now add it back to your hand with “Mask of Darkness”.)
YSDS-EN011 • DEKOICHI THE BATTLECHANTED LOCOMOTIVE
MACCHINA • EFFETTO / MACHINE • EFFECT
OSCURITA' / DARK • ATK 1400 • DEF 1000 • Lv. 4 • Comune / Common • Cod. 87621407
SCOPRI: Pesca 1 carta. Se hai una o più carte "Bokoichi il Vagone Spaventoso" scoperte sul tuo Terreno, pesca 1 carta addizionale per ognuna di esse.FLIP: Draw 1 card. If you have face-up "Bokoichi, the Freightening Car" you control, draw an additional card.
RULING - ULTIMO AGGIORNAMENTO 27 GIUGNO 2007Se non hai sufficienti carte nel Deck, perderai il Duello. Il numero di "Bokoichi il Vagone Spaventoso" va contato in Risoluzione.OFFICIAL RULING - LAST UPDATE JUNE 27, 2007The effect of "Dekoichi the Battlechanted Locomotive" will include any of your opponent’s "Bokoichi the Freightening Car" that you control on your side of the field.The number of "Bokoichi the Freightening Car" on your side of the field is counted when this card’s effect resolves. That means if it is flipped, and the opponent chains "Ring of Destruction" to destroy the only "Bokoichi the Freightening Car" on your side of the field, you only draw 1 card.
YSDS-EN012 • CHIRON THE MAGE
GUERRIERO-BESTIA • EFFETTO / BEAST-WARRIOR • EFFECT
TERRA / EARTH • ATK 1800 • DEF 1000 • Lv. 4 • Comune / Common • Cod. 16956455
Una volta per turno, puoi scartare 1 Carta Magia dalla tua mano per distruggere 1 Carta Magia o Trappola sul Terreno del tuo avversario. Once per turn, you can discard 1 Spell Card to destroy 1 Spell or Trap Card your opponent controls.
RULING - ULTIMO AGGIORNAMENTO 27 GIUGNO 2007Questo effetto è ad Ignizione e designa un bersaglio. Scartare una carta Magia è il Costo di Attivazione. Se questo mostro viene Coperto o Rimosso dal Terreno, potrai attivare nuovamente questo effetto.OFFICIAL RULING - LAST UPDATE JUNE 27, 2007Discarding 1 Spell Card is a cost to activate this effect.If you activate the effect of "Chiron the Mage", then flip it face-down, then flip it face-up all in the same turn, you can activate its effect again.The restriction that you can only activate this effect once per turn is a condition, not an effect. So if "Skill Drain" is on the field, you can pay the cost once per turn (for no effect), but not pay the cost continuously in the same turn.
YSDS-EN013 • PATROID
TERRA / EARTH • ATK 1200 • DEF 1200 • Lv. 4 • Comune / Common • Cod. 71930383
Prendi e guarda 1 carta Posizionata sul Terreno del tuo avversario, rimettila quindi nella sua posizione originale. Puoi attivare questo effetto solo una volta per turno, durante la tua Main Phase.Once per turn, during your Main Phase, you can look at 1 face-down card your opponent controls, then return it to its original position.
RULING - ULTIMO AGGIORNAMENTO 27 GIUGNO 2007Questo effetto è ad Ignizione e designa un Bersaglio.OFFICIAL RULING - LAST UPDATE JUNE 27, 2007The effect of "Patroid" targets a card.If "Patroid" is flipped face-down or removed from the field, its effect is reset and you can use it again that turn if you can get it face-up on the field again.
YSDS-EN014 • GYROID
VENTO / WIND • ATK 1000 • DEF 1000 • Lv. 3 • Comune / Common • Cod. 18325492
Una volta per turno, se questa carta verrebbe distrutta in seguito ad una battaglia, non viene distrutta. (Il calcolo dei danni viene applicato normalmente.)Once per turn, if this card would be destroyed as a result of battle, it is not destroyed. (Damage calculation is applied normally).
RULING - ULTIMO AGGIORNAMENTO 27 GIUGNO 2007Questo effetto è Continuo. Non puoi scegliere quando applicare questo effetto. Se questa carta viene Coperta dopo un attacco oppure distrutta e nuovamente evocata nella stessa Battle Phase, questo effetto tornerà attivo. Se questo mostro è equipaggiato con "Piattaforma di Supporto per Mezzi Pesanti", neanche "Piattaforma di Supporto per Mezzi Pesanti" verrà distrutta al posto di questo mostro dopo il primo attacco.OFFICIAL RULING - LAST UPDATE JUNE 27, 2007You cannot choose when to apply "Gyroid’s" effect. If "Gyroid" would be destroyed as a result of battle, its effect is applied (once per turn) whether you want it to be destroyed or not.If "Gyroid" is destroyed, and is then Special Summoned again that same turn, the effect is reset and its effect will be applied again if appropriate. If "Gyroid" is attacked once, is not destroyed because of its effect, then gets flipped face-down, its effect is reset and will be applied again if attacked that turn.The effect of "Gyroid" is a Continuous Effect that cannot be chained to (including "Divine Wrath").If "Gyroid" is attacked for the first time in a turn by "Dark Ruler Ha Des", "Gyroid"’s effect is not negated because it will not be destroyed.If "Gyroid" is equipped with "Heavy Mech Support Platform", the effect of "Gyroid" will prevent both from being destroyed in battle. If attacked again the same turn and "Gyroid" would be destroyed, "Heavy Mech Support Platform" will be destroyed instead. A third attack will then destroy "Gyroid" normally.If "Gyroid" is attacked during a Special Battle Phase created by the effect of "Last Turn", and is then attacked again during the regular Battle Phase, it will be destroyed because its effect was already applied once that turn (during the Special Battle Phase).RULING FROM JUDGE FORUM - LAST UPDATE AUGUST 14, 2007•: The effect of "Gyroid" will be applied even when "Gyroid" is flipped face-up by the attack.
YSDS-EN015 • STEAMROID
TERRA / EARTH • ATK 1800 • DEF 1800 • Lv. 4 • Comune / Common • Cod. 44729197
Se questa carta attacca il mostro del tuo avversario, aumenta l'ATK di questa carta di 500 punti solo durante il Damage Step. Se questa carta viene attaccata da un mostro del tuo avversario, diminuisci l'ATK di questa carta di 500 punti solo durante il Damage Step.If this card attacks an opponent's monster, this card gain 500 ATK during the Damage Step only. If this card is attacked by an opponent's monster, this card loses 500 ATK during the Damage Step only.
RULING - ULTIMO AGGIORNAMENTO 27 GIUGNO 2007Entrambi gli effetti sono Continui. Se attivi "Rimozione di Limite" nel Damage Step, prima si modificherà l'ATK a causa di questo effetto, poi si applicherà l'effetto di "Rimozione di Limite" sull'ATK già modificato; se "Rimozione di Limite" viene attivato prima del Damage Step, verrà raddoppiato l'ATK attuale di questo mostro, poi nel Damage Step si applicherà l'Aumento o la Diminuzione dovuta a questo effetto. Se devi attaccare uno dei tuoi mostri per effetto di "Ancient Lamp", questo effetto non si applicherà.OFFICIAL RULING - LAST UPDATE JUNE 27, 2007The effect of "Steamroid" is a Continuous Effect that cannot be chained to.OFFICIAL RULING - CROSS REFERENCE•ANCIENT LAMP: If you use the effect of “Ancient Lamp” to make the opponent’s “Steamroid” attack or be attacked by their own monster, “Steamroid’s” ATK will not change because it is not in battle with an opponent’s monster.
YSDS-EN016 • DRILLROID
TERRA / EARTH • ATK 1600 • DEF 1600 • Lv. 4 • Super • Cod. 71218746
Se questa carta attacca un mostro in Posizione di Difesa, distruggi il mostro per effetto di questa carta senza applicare il calcolo dei danni.If this card attacks a Defense Position monster, destroy the monster with this card's effect without applying damage calculation.
RULING - ULTIMO AGGIORNAMENTO 27 GIUGNO 2007Questo effetto è Innescato e si attiva prima del Calcolo dei Danni, ma dopo aver eventualmente Scoperto il mostro attaccato. Questo effetto distrugge i mostri in Posizione di Difesa, Coperti o Scoperti. Un eventuale effetto dovuto alla Scoperta del mostro attaccato si attiverà normalmente. Se attacchi "Samurai Sasuke #4" Scoperto, prima si Risolverà l'effetto di "Samurai Sasuke #4" e se questo mostro venisse distrutto, questo effetto non si attiverà. Se attacchi "Signora Guerriera D.D." il suo effetto non potrà essere attivato. Se attacchi un mostro Coperto in Posizione di Difesa mentre "Ordini di Attacco Finale" è attivo, il mostro attaccato verrà Scoperto, passerà in Posizione di Attacco e questo effetto non si attiverà. Se attacchi "Kozaky Gigante" Coperto, mentre "Kozaky" non è sul Terreno, "Kozaky Gigante" verrà distrutto da questo effetto dopo essere stato Scoperto ma non causerà danni al suo Controllore. Se attacchi "Folletto dei Sogni", questo effetto è Anello 1 e quello di "Folletto dei Sogni" è Anello 2, si passerà quindi al Calcolo dei Danni e questo effetto scomparirà.OFFICIAL RULING - LAST UPDATE JUNE 27, 2007"Drillroid" can use its effect to destroy face-up and face-down Defense Position monsters that it attacks.Note that "Drillroid" does not say "without flipping the monster face-up". The effect of "Drillroid" is applied after the monster is flipped face-up, but before damage calculation. If the Defense Position monster was face-down and has a Flip Effect, the Flip Effect will activate and resolve normally.The effect of "Drillroid" is a Trigger Effect that can be chained to.If "Drillroid" attacks a face-up "Sasuke Samurai #4", do the coin toss for "Sasuke Samurai #4" first, at the beginning of the Damage Step. If "Sasuke Samurai #4" destroys "Drillroid" with its effect, the effect of "Drillroid" is not applied. (If "Sasuke Samurai #4" was face-down, then you miss the chance to use its effect.)If "Drillroid" attacks "Dreamsprite", both are mandatory Trigger Effects with the same timing, so they form a chain with "Dreamsprite" as Chain Link 2. "Dreamsprite" resolves first and, according to her effect, causes damage calculation to happen immediately. Since the effect of "Drillroid" only happens without damage calculation, the effect of "Drillroid" disappears.If "Drillroid" attacks a Defense Position "D.D. Warrior Lady", the effect of "D.D. Warrior Lady" does not activate, because she has been destroyed by the effect of "Drillroid" by the time her effect would normally activate.If "Drillroid" attacks a face-down Defense Position monster while "Final Attack Orders" is active, the monster is not destroyed because it flips face-up and immediately shifts to Attack Position."Nightmare Penguin" will activate its effect if attacked by "Drillroid" while face-down. (Just like a Flip Effect.)OFFICIAL RULING - CROSS REFERENCE•ADHESIVE EXPLOSIVE: “Adhesive Explosive” activates its effect as soon as it’s flipped face-up. So if “Mystic Swordsman LV2” attacks it, its effect will not activate, but if “Drillroid” attacks it, its effect will activate.•CHAINSAW INSECT: If your Defense Position “Chainsaw Insect” is attacked by “Drillroid”, damage calculation is not conducted, so “Chainsaw Insect” did not “battle” and its effect will not activate.•ELEMENTAL HERO NEO BUBBLEMAN: If your Defense Position “Elemental Hero Neo Bubbleman” is attacked by “Drillroid”, damage calculation is not conducted, so “Elemental Hero Neo Bubbleman” did not “battle” and its effect will not activate.•GIANT KOZAKY: If “Drillroid” attacks a face-down “Giant Kozaky” while “Kozaky” is not on the field, “Giant Kozaky” is destroyed by the effect of “Drillroid” after being flipped face-up. The effect of “Giant Kozaky” is not applied and it does not inflict damage.•MARSHMALLON: If a face-down, Defense Position “Marshmallon” is attacked by “Drillroid”, the effect of “Drillroid” will destroy “Marshmallon”. The effect of “Marshmallon” that inflicts damage will not be inflicted in this case.•NETTLES: If "Nettles" is attacked by "Drillroid" while in face-down Defense Position, "Nettle's" effect cannot be applied.•SAND MOTH: If a face-down “Sand Moth” is attacked by “Mystic Swordsman LV2” or “Sasuke Samurai” its effect will activate. But if it is attacked by “Drillroid” it will not activate since it will be face-up when it is destroyed by the effect of “Drillroid”.
YSDS-EN017 • SUBMARINEROID
ACQUA / WATER • ATK 800 • DEF 1800 • Lv. 4 • Comune / Common • Cod. 99861526
Questa carta può attaccare direttamente i Life Points del tuo avversario. Quando lo fa, il danno da battaglia che questa carta infligge ai Life Points del tuo avversario diventa uguale all'ATK originale di questa carta. Puoi mettere questa carta in Posizione di Difesa alla fine del Damage Step.This card can attack your opponent directly. When it does, any Battle Damage this card inflicts to your opponent becomes the original ATK of this card. You can change this card to Defense Position at the end of the Damage Step.
RULING - ULTIMO AGGIORNAMENTO 27 GIUGNO 2007Il primo effetto è Continuo. Il secondo effetto è Innescato Facoltativo.RULING FROM JUDGE FORUM - LAST UPDATE SEPTEMBER 14, 2007•Axe of Despair: Whenever you attack your opponent directly by way of "Submarineroid's" effect (attacking past your opponent's monsters), the battle damage inflicted is equal to "Submarineroid's" original ATK. It does not become a "new original ATK" or anything of that sort. It's effect means to explain that the battle damage inflicted will be equal to whatever "Submarineroid's" original ATK is.
YSDS-EN018 • AMBULANCEROID
TERRA / EARTH • ATK 300 • DEF 1200 • Lv. 3 • Comune / Common • Cod. 36378213
Quando un mostro che include "roid" nel suo nome viene aggiunto dal tuo Cimitero alla tua mano, puoi Evocare tramite Evocazione Speciale quel mostro.When a "roid" monster is added from your Graveyard to your hand, you can Special Summon that monster.
RULING - ULTIMO AGGIORNAMENTO 27 GIUGNO 2007Questo effetto è Innescato Facoltativo. Con questo effetto puoi evocare "Jeroid Oscuro".OFFICIAL RULING - LAST UPDATE SEPTEMBER 19, 2008You can Special Summon "Dark Jeroid" with "Ambulanceroid’s" effect because it has "roid" in its card name.If you add 2 "roid" monsters to your hand with "Expressroid's" effect while you control "Ambulanceroid", you can activate its effect to Special Summon both "roid" monsters.
YSDS-EN019 • RESCUEROID
FUOCO / FIRE • ATK 1600 • DEF 1800 • Lv. 6 • Comune / Common • Cod. 24311595
Fino a quando questa carta è scoperta sul tuo Terreno, quando un mostro sul tuo Terreno che include "roid" nel suo nome viene distrutto in seguito ad una battaglia e mandato al Cimitero, puoi far ritornare quel mostro nella tua mano.When a "roid" monster on you control is destroyed by battle and sent to the Graveyard, you can return that monster to its owner's hand.
RULING - ULTIMO AGGIORNAMENTO 27 GIUGNO 2007Questo effetto è Innescato Facoltativo. Puoi attivare questo effetto quando vengono distrutti "Jeroid Oscuro" o "Necro-Sciamano Eroe Elementale" (quest'ultimo tornerà nell'Extra Deck).OFFICIAL RULING - LAST UPDATE AUGUST 18, 2008You can activate "Rescueroid’s" effect when "Dark Jeroid" or "Elemental Hero Necroid Shaman" is destroyed by battle and sent to the Graveyard because they have "roid" in their card names. "Elemental Hero Necroid Shaman" would be returned to the Extra Deck instead.
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