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Shonen Jump Magazine
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JMP-001 BLUE-EYES WHITE DRAGON

DRAGO / DRAGON

LUCE / LIGHT • ATK 3000 • DEF 2500 • Lv. 8 • Promo • Cod. 89631139


Questo drago leggendario è una potente macchina distruttrice. Virtualmente invincibile, sono in pochi ad aver fronteggiato questa creatura ed essere sopravvissuti per raccontarlo.


This legendary dragon is a powerful engine of destruction. Virtually invincible, very few have faced this awesome creature and lived to tell the tale.


OFFICIAL RULING - CROSS REFERENCE
•BOTTOMLESS TRAP HOLE: If the opponent has "Lord of D." on the field and activates "The Flute of Summoning Dragon" to Special Summon 2 copies of "Blue-Eyes White Dragon", you can activate this card and both will be removed from play. "Lord of D." does not protect the Dragons because "Bottomless Trap Hole" does not target. The same situation would occur if only 1 "Blue-Eyes White Dragon" was Special Summoned, "Bottomless Trap Hole" still does not target.
•BURST STREAM OF DESTRUCTION: If you activate "Burst Stream of Destruction", and the "Blue-Eyes White Dragon" is removed from the field with "Interdimensional Matter Transporter" or "Compulsory Evacuation Device", or flipped face-down with "Book of Moon", or destroyed by "Ring of Destruction", "Burst Stream of Destruction"'s effect still resolves.
•BURST STREAM OF DESTRUCTION: It is an effect of "Burst Stream of Destruction" that "Blue-Eyes White Dragon" cannot attack, so if "Non-Spellcasting Area" is on the field, "Blue-Eyes White Dragon" CAN attack. If "Imperial Order" is activated later, "Burst Stream of Destruction"'s effect is negated and "Blue-Eyes White Dragon" CAN attack.
•BURST STREAM OF DESTRUCTION: If "Burst Stream of Destruction"'s activation is negated by "Magic Jammer", then "Blue-Eyes White Dragon" can attack.
•BURST STREAM OF DESTRUCTION: NO copies of "Blue-Eyes White Dragon" can attack the turn that "Burst Stream of Destruction"'s effect is applied, even if they are Summoned after "Burst Stream of Destruction" is played.
•DESTINY HERO - DIAMOND DUDE: Since you are only activating the Normal Spell Card’s effect, and not the Normal Spell Card itself, you do not pay costs and you do not have to meet any activation requirements. For example, you would not pay 1000 Life Points for “Confiscation”, or discard 1 card for “Monster Reincarnation”, or need a “Blue-Eyes White Dragon” on the field to activate the effect of “Burst Stream of Destruction”.
•DOUBLE ATTACK: If you use “Cost Down” so that your “Blue-Eyes White Dragon” in your hand is Level 6, then you cannot discard it to activate “Double Attack” and target your Level 7 “Dark Magician” on the field.
•INFERNO TEMPEST: If you attack "Blue-Eyes White Dragon" with "Ojama Green" or some other 0 ATK monster, you can activate "Inferno Tempest" after damage calculation. Then "Ojama Green" is sent to the Graveyard after "Inferno Tempest" resolves.
•LAST TURN: You CAN Special Summon a high-level monster that has no Special Summoning restrictions for “Last Turn”, such as “Blue-Eyes White Dragon” or “Dark Magician of Chaos”.
•MIRROR WALL: If you have 2 copies of "Mirror Wall", and a monster attacks, its ATK is one-quarter. So “Blue-Eyes White Dragon” would have 750 ATK, for example. If 1 of the "Mirror Wall" copies leaves play, then the ATK is increased to half (if both copies leave play, the ATK is restored to full.)
•POLE POSITION: If "Pole Position" is active, and your opponent controls "Blue-Eyes White Dragon" and "Skull Servant", and you activate "Smashing Ground", "Blue-Eyes White Dragon" is unaffected by Spell Cards, so the effect of "Smashing Ground" disappears.
•POLE POSITION: If you control "Dark Magician" and your opponent controls "Blue-Eyes White Dragon", and you activate "Flint" targeting "Blue-Eyes White Dragon", and your opponent chains "Pole Position", then "Flint" is equipped meaninglessly to "Blue-Eyes White Dragon". If "Blue-Eyes White Dragon" is destroyed, "Flint" can be equipped to "Dark Magician" meaninglessly if you choose (even if other monsters are on the field).
•POLE POSITION: EXAMPLE #2: The opponent has "Blue-Eyes White Dragon" (3000 ATK) and “Pole Position” face-up on the field. I have "Gemini Elf" (1900 ATK), and an "Opticlops" (1800 ATK) equipped with "Axe of Despair"(+1000 ATK; 2800 total) face-up on the field, and a Set "Ring of Destruction". If I activate "Ring of Destruction" to destroy "Blue-Eyes White Dragon", then “Opticlops” will be the highest ATK monster on the field, and cause an infinite loop (it is the highest, it isn’t, it is, it isn’t, etc.). Therefore, I cannot target “Blue-Eyes White Dragon” with “Ring of Destruction”.
•PRECIOUS CARDS FROM BEYOND: If you Tribute Summon "Blue-Eyes White Dragon" for 1 Tribute using "Cost Down", you can't activate "Precious Cards from Beyond"'s effect.
•SILENT SWORDSMAN LV5: If you control “Blue-Eyes White Dragon” and “Silent Swordsman LV5”, and your opponent activates “Fissure”, the monster with the lowest ATK is “Silent Swordsman LV5”, but it is unaffected by Spell Cards, so the effect of “Fissure” disappears.
•SKILL DRAIN: Skill Drain does not stop you from activating Ignition Effects, but it does negate their effects as long as the Effect Monster remains on the field. If you Tribute "Cannon Soldier" to itself while "Skill Drain" is active, "Cannon Soldier"'s effect is not negated because "Cannon Soldier" is in the Graveyard, but if you Tribute a different monster for "Cannon Soldier"'s effect, then the effect is negated and your opponent takes no damage. Likewise, if you activate "Winged Minion"'s effect while "Skill Drain" is active, "Winged Minion" is no longer on the field and its effect resolves. If you activate "Exiled Force"'s effect while "Skill Drain" is active, "Exiled Force" is no longer on the field and you can select and destroy 1 monster on the field. If you Tribute "Paladin of White Dragon" to activate its effect while "Skill Drain" is active, it is no longer on the field and you can Special Summon "Blue-Eyes White Dragon". If you Tribute "Great Dezard" while "Skill Drain" is active, it is no longer on the field and you can Special Summon "Fushioh Richie".
•WABOKU: SCENARIO 3: Player A activates "Waboku". Player A's "Blue-Eyes White Dragon" then attacks Player B's "Sanga of the Thunder". Player B uses "Sanga of the Thunder"'s effect (during the Damage Step). RESULT: Player A's "Blue-Eyes White Dragon" (ATK 0) is not destroyed, nor does Player A lose any Life Points, because of Player A's "Waboku".


JMP-002 RED-EYES B. DRAGON

DRAGO / DRAGON

OSCURITA' / DARK • ATK 2400 • DEF 2000 • Lv. 7 • Promo • Cod. 74677422


Un feroce drago dotato di un attacco mortale.


A ferocious dragon with a deadly attack.


OFFICIAL RULING - CROSS REFERENCE
•INFERNO FIRE BLAST: No copies of "Red-Eyes B. Dragon" can attack if you activate "Inferno Fire Blast".
•INFERNO FIRE BLAST: If "Red-Eyes B. Dragon" attacked, you cannot activate "Inferno Fire Blast" during Main Phase 2, but if "Red-Eyes B. Dragon" did not attack, you can activate "Inferno Fire Blast" during Main Phase 2.
•INFERNO FIRE BLAST: As long as a "Red-Eyes B. Dragon" is on the field when you activate "Inferno Fire Blast", "Inferno Fire Blast" still resolves normally even if "Red-Eyes B. Dragon" is no longer on the field when "Inferno Fire Blast" resolves.
•INFERNO FIRE BLAST: If you control "Red-Eyes B. Dragon" and activate "Inferno Fire Blast" to inflict damage, and then after that resolves you activate "Non-Spellcasting Area", "Red-Eyes B. Dragon" still cannot attack because "Non-Spellcasting Area" will not negate the condition.
•INFERNO FIRE BLAST: If "Imperial Order" is chained to "Inferno Fire Blast", the effect of "Inferno Fire Blast" is negated but "Red-Eyes B. Dragon" cannot attack. However, if "Magic Jammer" negates the activation of "Inferno Fire Blast", your "Red-Eyes B. Dragon" can attack.
•INFERNO FIRE BLAST: If you only have 1 "Red-Eyes B. Dragon" on the field, you can activate multiple copies of "Inferno Fire Blast" designating that same "Red-Eyes B. Dragon".
•RED-EYES B. CHICK: If you take control of your opponent’s "Red-Eyes B. Chick", you can activate its effect. In this case, the "Red-Eyes B. Chick" is sent to your opponent’s Graveyard, but you get to Special Summon "Red-Eyes B. Dragon" from your hand.
•RED-EYES BLACK METAL DRAGON: If you have a “Red-Eyes B. Dragon” equipped with “Metalmorph” and your opponent activates “Prohibition” and declares “Red-Eyes Black Metal Dragon”, you cannot Tribute the “Red-Eyes B. Dragon” to Special Summon “Red-Eyes Black Metal Dragon”.
•THE DARK - HEX-SEALED FUSION: To use the second effect of this monster, you must Tribute this monster plus the legal Fusion Material Monster (s) written on the Fusion Monster. For example, to Special Summon “B. Skull Dragon” you must Tribute “The Dark - Hex-Sealed Fusion” as well as either “Red-Eyes B. Dragon” or “Summoned Skull”.


JMP-EN003 ARCHFIEND OF GILFER

DEMONE • EFFETTO / FIEND • EFFECT

OSCURITA' / DARK • ATK 2200 • DEF 2500 • Lv. 6 • Promo • Cod. 50287060


Quando questa carta viene mandata al Cimitero, puoi attivare il suo effetto. Puoi quindi equipaggiarla ad un mostro sul Terreno come una carta Magia Equipaggiamento per diminuire l'ATK del mostro equipaggiato di 500 punti.


When this card is sent to the Graveyard, you can activate its effect. You can then equip it to a monster on the field, and this card will be treated as an Equip Spell Card that decreases the ATK of the equipped monster by 500 points.


RULING - ULTIMO AGGIORNAMENTO 27 GIUGNO 2007
Questo effetto è Innescato Facoltativo e designa un Bersaglio. Questo effetto si attiva a prescindere dall'area e dal modo in cui questo mostro raggiunge il Cimitero. Questo effetto si attiva se l'evocazione di questo mostro viene negata da carte come "Giudizio Solenne". Non puoi attivare questo effetto se c'è "Macro Cosmo", se non hai una Zona Magia e Trappola libera oppure se non c'è un mostro Scoperto su tutto il Terreno. Non puoi attivare questo effetto se questa carta non raggiunge il Cimitero come ultima azione. Non è possibile attivare "Specchio Mano di Fata" o "Cambio" in catena. Se c'è "Ordine Imperiale", questa carta verrà equipaggiata, ma senza effetto. Puoi attivare "Il Sarto Incostante" su questa carta, mentre è equipaggiata. Se il mostro equipaggiato viene Coperto o Rimosso dal Terreno, questa carta andrà distrutta e questo effetto si attiverà nuovamente. Questo effetto viene negato da "La Fine di Anubis". "Necrovalle" non nega questo effetto.
OFFICIAL RULING - LAST UPDATE JUNE 27, 2007
Missing the Timing: "Archfiend of Gilfer" is a "when… you can" optional Trigger Effect. This means that "Archfiend of Gilfer" being sent to the Graveyard has to be the very last thing that happened in order to activate its effect.
This card's effect will activate when it is sent to the Graveyard from the field, hand, or Deck. This card's effect will activate when it is sent to the Graveyard while it is a Monster Card or an Equip Card.
If multiple "Archfiend of Gilfer" cards are sent to the Graveyard at the same time, all their effects will activate and form a chain.
RULING FROM JUDGE FORUM - LAST UPDATE JANUARY 31, 2008
•Pandemonium: "Pandemonium's" effect would not activate, because the destroyed "Archfiend of Gilfer" was treated as an Equip Card and not a Monster Card when it was destroyed and sent to the Graveyard.
OFFICIAL RULING - CROSS REFERENCE
•EXCHANGE OF THE SPIRIT: “Exchange of the Spirit” does not “send” cards to the Graveyard; it swaps the cards in your Deck with those in your Graveyard. So the effects of cards like “Penguin Knight”, “Cockroach Knight”, or “Archfiend of Gilfer” will not activate, nor would the effect of “Skull Invitation” deal any damage. If “Banisher of Light” is on the field no cards will become removed from play because they are not being sent to the Graveyard.
•LONE WOLF: “Archfiend of Gilfer” and “Dark Necrofear” in the Graveyard can activate their effects and target “Monk Fighter” targeted by “Lone Wolf”. This is because they activate as Monster Cards, equip to the target monster, become treated as Equip Spell Cards, and THEN apply their effects (by which point they are now treated as Equip Spell Cards).


JMP-EN004 OBELISK THE TORMENTOR

DIVINITA' BESTIA / DIVINE-BEAST

DIVINITA' • ATK 4000 - DEF 4000 • Lv. 10 • Promo • Cod. N / A • BANDITA


L'avvento di questa potente creatura sarà annunciata da venti infuocati e dal contrarsi della terra. Con l'arrivo di questo orrore, coloro che esaleranno un respiro conosceranno il vero significato del sonno eterno.


The descent of this mighty creature shall be heralded by burning winds and twisted land. And with the coming of this horror, those who draw breath shall know the true meaning of eternal slumber.



JMP-EN005 BLUE-EYES ULTIMATE DRAGON

DRAGO • FUSIONE / DRAGON • FUSION

LUCE / LIGHT • ATK 4500 • DEF 3800 • Lv. 12 • Promo • Cod. 23995346


"Drago Bianco Occhi Blu" + "Drago Bianco Occhi Blu" + "Drago Bianco Occhi Blu".


"Blue-Eyes White Dragon" + "Blue-Eyes White Dragon" + "Blue-Eyes White Dragon"


RULING - ULTIMO AGGIORNAMENTO 27 GIUGNO 2007
Puoi evocare questo mostro dal Cimitero o dall'area Carte Rimosse, se prima è stato evocato in modo appropriato. Puoi evocare questo mostro in modo inappropriato, senza l'uso di carte da Fusione.


JUMP-EN006 UNITY

MAGIA RAPIDA / QUICK-PLAY SPELL

SPELL SPEED 2 • Promo • Cod. 14731897


Scegli un mostro sul tuo Terreno. Fino alla fine del Turno, il DEF del mostro scelto diventa pari alla somma del DEF Originale di tutti i mostri Scoperti sul tuo Terreno.


Select 1 monster on your side of the field. The DEF of the selected monster becomes equal to the combined original DEF of all face-up monster on your side of the field, until the end of this turn.


RULING - ULTIMO AGGIORNAMENTO 27 GIUGNO 2007
Questo effetto designa un Bersaglio. Questo effetto non è cumulabile.


JUMP-EN007 YU-JO FRIENDSHIP

MAGIA / NORMAL SPELL

SPELL SPEED 1 • Promo • Cod. 81332143


Offri una stretta di mano al tuo avversario. Se il tuo avversario accetta, i Life Points di ogni giocatore diventano la metà del totale dei Life Points attuali di entrambi i giocatori. Se hai "UNITY" nella tua Mano e la mostri, il tuo avversario dovrà accettare la stretta di mano.


Offer your opponent a handshake. If they accept your handshake, each player's Life Points become half the combined Life Points of both players. If you have "Unity" in your hand and show it to your opponent, they must accept the handshake.



JUMP-EN008 JUDGMENT OF THE PHARAOH

TRAPPOLA / NORMAL TRAP

SPELL SPEED 2 • Promo • Cod. 55948544


Paga metà dei tuoi Life Points. Scegli ed attiva uno dei seguenti effetti che possa essere applicato:
•Se "YU-JO FRIENDSHIP" è nel tuo Cimitero, fino alla fine di questo Turno il tuo avversario non può effettuare Evocazioni o Posizionamenti Normali, Evocazioni Speciali, Evocazioni da Scoperta, nè attivare effetti di Mostri e gli effetti dei suoi Mostri saranno negati.
•Se "UNITY" è nel tuo Cimitero, fino alla fine di questo Turno nega gli effetti di tutte le carte Magia e Trappola sul Terreno avversario e il tuo avversario non può attivare carte Magia e Trappola Posizionate.


Pay half your Life Points. Select and activate an appropriate effect which can be applied:
•If "Yu-Jo Friendship" is in your Graveyard, until the end of this turn: your opponent cannot Normal Summon, Set, Flip Summon, or Special Summon a monster(s), or activate an Effect Monster's effect, and their monster's effects are negated.
•If "Unity" is in your Graveyard, until the end of this turn: negate the effects of all Spell and Trap Cards on your opponent's side of the field, and your opponent cannot activate Set Spell or Trap cards.


RULING - ULTIMO AGGIORNAMENTO 27 GIUGNO 2007
Pagare Life Points è il Costo di Attivazione.


JUMP-EN009 MAGICIAN'S VALKYRIA

INCANTATORE • EFFETTO / SPELLCASTER • EFFECT

LUCE / LIGHT • ATK 1600 • DEF 1800 • Lv. 4 • Promo • Cod. 80304126


Il tuo avversario non può scegliere un altro mostro di Tipo Incantatore sul tuo Terreno come bersaglio di un attacco.


Your opponent cannot select another Spellcaster-Type monster on your side of the field as an attack target.



JUMP-EN010 TOON DARK MAGICIAN GIRL

INCANTATORE • TOON • EFFETTO / SPELLCASTER • TOON • EFFECT

OSCURITA' / DARK • ATK 2000 • DEF 1700 • Lv. 6 • Promo • Cod. 90960358


Questa carta non può essere Evocata tramite Evocazione Normale o Posizionata. Questa carta può essere evocata tramite Evocazione Speciale solo se "Mondo Toon" è sul tuo Terreno. Puoi Evocare questo mostro tramite Evocazione Speciale dalla tua mano, ma Tributi sono richiesti per mostri di Livello 5 o superiore. Quando "Mondo Toon" sul Terreno viene distrutto, anche questa carta viene distrutta. Se il tuo avversario non controlla Mostri Toon, questa carta può attaccare i suoi Life Points direttamente. Se c'è un Mostro Toon scoperto sul Terreno del tuo avversario, devi selezionarlo come bersaglio dell'attacco. Aumenta l'ATK di questa carta di 300 punti per ogni "Mago Nero" o "Mago del Chaos Oscuro" nel Cimitero di ogni giocatore.


This card cannot be Normal Summoned or Set. This card can only be Special Summoned while "Toon World" is on your side of the field. You can Special Summon this monster from your hand, but Tributes are required for monsters level 5 or more. When "Toon World" on the field is destroyed, this card is also destroyed. If your opponent doesn't control a Toon Monster, this card can attack your opponent's Life Points directly. If a face-up Toon Monster is on your opponent's side of the field, you must select the Toon Monster as an attack target. Increase the ATK of this card by 300 points for each "Dark Magician" or "Magician of Black Chaos" in either player's Graveyard.


RULING - ULTIMO AGGIORNAMENTO 27 GIUGNO 2007
Questo è un mostro ad Evocazione Specifica, può essere Evocato Specialmente dal Cimitero o dalla Zona Carte Rimosse solo se in precedenza è Stato Evocato rispettando le condizioni di Evocazione scritte nel suo testo. Puoi offrire in Tributo un Segna-Mostro. Per evocare successivamente questo mostro dal Cimitero o dall'area Carte Rimosse devi controllare "Mondo Toon". Se "Mondo Toon" lascia il Terreno senza essere Distrutto, questo mostro non verrà distrutto. Se questo mostro viene Coperto, non potrai Evocarlo per Scoperta se non controlli "Mondo Toon"; se questo mostro Coperto viene Scoperto da un attacco o un effetto, non verrà distrutto se non controlli "Mondo Toon". Se "Mondo Toon" viene distrutto, questa carta verrà distrutta a prescindere da chi controllava "Mondo Toon". Se c'è "Risucchia Abilità", questo mostro non verrà distrutto se "Mondo Toon" venisse distrutto. Questo effetto è Continuo. L'ATK va ricalcolato quando necessario. “Mago Nero del Chaos” è escluso.


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