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Shonen Jump Magazine
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JUMP-EN011 VICTORY DRAGON

DRAGO • EFFETTO / DRAGON • EFFECT

OSCURITA' / DARK • ATK 2400 • DEF 3000 • Lv. 8 • Promo • Cod. 44910027


Questa carta non può essere evocata tramite Evocazione Speciale. Per effettuare l'Evocazione tramite Tributo di questa carta, devi offrire come Tributo 3 mostri di Tipo Drago. Se con questa carta attacchi direttamente i Life Points del tuo avversario e li riduci a 0, sei dichiarato vincitore del Match.


This card cannot be Special Summoned. To Tribute Summon this card, you must Tribute 3 Dragon-Type monsters. If this card attacks your opponent directly and reduces their Life Points to 0, you win the match.


RULING - ULTIMO AGGIORNAMENTO 27 GIUGNO 2007
Non puoi evocare questo mostro per effetto di "Mausoleo dell'Imperatore".
OFFICIAL RULING - CROSS REFERENCE
•MAUSOLEUM OF THE EMPEROR: You cannot Normal Summon "Victory Dragon" with the effect of "Mausoleum of the Emperor".


JUMP-EN012 ELEMENTAL HERO STRATOS

GUERRIERO • EFFETTO / WARRIOR • EFFECT

VENTO / WIND • ATK 1800 • DEF 300 • Lv. 4 • Promo • Cod. 40044918


Quando questa carta viene evocata con Evocazione Normale o Speciale, puoi attivare uno dei seguenti effetti:
•Distruggi carte Magia o Trappola sul Terreno fino al numero di mostri "Eroe Elementale", "Eroe del Destino" ed "Eroe Malvagio" che controlli (esclusa questa carta).
•Scegli un mostro "Eroe Elementale", "Eroe del Destino" o "Eroe Malvagio" dal tuo Deck ed aggiungilo alla tua Mano.


When this card is Normal Summoned or Special Summoned, you can select and activate 1 of these effect:
•Destroy Spell or Trap Cards on the field up to the number of "Elemental Hero" and "Destiny Hero" monsters you control (not counting this card).
•Select and add 1 "Elemental Hero" or "Destiny Hero" monster from your Deck to your hand.
NEW TEXT
When this card is Normal or Special Summoned, you can select and activate 1 of these effects:
•Destroy Spell or Trap Cards on the field up to the number of "Elemental Hero", "Destiny Hero" and "Evil Hero" monsters you control (not counting this card).
•Select and add 1 "Elemental Hero", "Destiny Hero" or "Evil Hero" monster from your Deck to your hand.


RULING - ULTIMO AGGIORNAMENTO 27 GIUGNO 2007
Questo effetto è Innescato Facoltativo. Non puoi attivare questo effetto se questo mostro non viene evocato come ultima azione. Il primo effetto non designa dei bersagli.
RULING FROM JUDGE FORUM - LAST UPDATE AUGUST 14, 2007
•: The effect of "Elemental Hero Stratos" is an optional Trigger Effect that can only be activated at the time it is successfully Normal or Special Summoned. If "Elemental Hero Stratos" is Normal or Special Summoned during the resolution of a Chain, its effect cannot be activated if further effects still need to be resolved on the Chain.
•: You select which Spell and Trap Cards to destroy when resolving "Elemental Hero Stratos'" effect. When you activate Stratos' effect, you state which of the two effects you will activate. When you state that you will activate the "destroy spell or trap cards" effect, your opponent will respond without knowing which card(s) you will select.


JUMP-EN013 ELEMENTAL HERO OCEAN

GUERRIERO • EFFETTO / WARRIOR • EFFECT

ACQUA / WATER • ATK 1500 • DEF 1200 • Lv. 4 • Promo • Cod. 37195861


Una volta per turno, durante la tua Standby Phase, puoi far ritornare un mostro "Eroe Elementale", "Eroe del Destino" o "Eroe Malvagio" dal tuo Terreno o Cimitero in mano al proprietario.


Once per turn, during your Standby Phase, you can return 1 "Elemental Hero" or "Destiny Hero" monster from your side of the field or your Graveyard to its owner's hand.
NEW TEXT
Once per turn, during your Standby Phase, you can return 1 "Elemental Hero", "Destiny Hero" or "Evil Hero" monster from your side of the field or your Graveyard to its owner's hand.



JUMP-EN014 GREEN BABOON, DEFENDER OF THE FOREST

BESTIA • EFFETTO / BEAST • EFFECT

TERRA / EARTH • ATK 2600 • DEF 1800 • Lv. 7 • Promo • Cod. 46668237


Quando un mostro di Tipo Bestia che controlli viene distrutto e mandato al Cimitero, puoi pagare 1000 Life Points per evocare tramite Evocazione Speciale questa carta dalla tua Mano o dal tuo Cimitero.


When a Beast-Type monster you control is destroyed and sent to the Graveyard, you can pay 1000 Life Points to Special Summon this card from your hand or the Graveyard.


RULING FROM JUDGE FORUM - LAST UPDATE AUGUST 27, 2008
•: This monster can be Special Summoned during the Damage Step, if the timing for his effects is met and the necessary costs can be paid.
•: Green Baboon's effect can be activated after a Beast-Type monster you control is destroyed and sent to the Graveyard, if that monster was face-up and "Green Baboon, Defender of the Forest" was in your hand or Graveyard when it was destroyed.
•Ryko, Lightsworn Hunter: When "Ryko, Lightsworn Hunter" was attacked and its Flip Effect is resolved, it is still on the field. If it sends "Green Baboon, Defender of the Forest" to the Graveyard with its effect, the Green Baboon will be in the Graveyard at the end of the Damage Step. Ryko is sent to the Graveyard at the end of the Damage Step, and since it is a Beast-Type monster, "Green Baboon, Defender of the Forest's" effect can be activated.
•Solemn Judgment: You cannot use "Solemn Judgment" to negate the Special Summon of "Green Baboon, Defender of the Forest" when it is Special Summoned by its effect. "Solemn Judgment" can't respond when the monster's Special Summon effect uses the Chain, like the Green Baboon's does.
•Horn of Heaven: You cannot use "Solemn Judgment" to negate the Special Summon of "Green Baboon, Defender of the Forest" when it is Special Summoned by its effect. "Horn of Heaven" can't respond when the monster's Special Summon effect uses the Chain, like the Green Baboon's does.
OFFICIAL RULING - CROSS REFERENCE
•LIGHT AND DARKNESS DRAGON: When the effect of a Spell, Trap, or effect of an Effect Monster is activated while the card is in your hand (“Green Baboon, Defender of the Forest”, etc.), the card will remain in the player’s hand when its activation is negated by “Light and Darkness Dragon”.


JUMP-EN015 DREADSCYTHE HARVESTER

INSETTO • EFFETTO / INSECT • EFFECT

VENTO / WIND • ATK 2300 • DEF 1600 • Lv. 8 • Promo • Cod. 66973070


Puoi offrire un mostro di Tipo Insetto come Tributo per aumentare di 500 l'ATK di questa carta fino alla fine del Turno.


You can Tribute 1 Insect-Type monster to have this card gain 500 ATK until the end of the turn.


RULING - ULTIMO AGGIORNAMENTO 14 NOVEMBRE 2007
Questo effetto è a Ignizione. Tributare 1 mostro di Tipo Insetto è un costo di attivazione. Tributing 1 Insect-Type monster is a cost to activate this effect.
OFFICIAL RULING - LAST UPDATE NOVEMBER 14, 2007
“Dreadscythe Harvester’s” effect is an Ignition Effect. Tributing 1 Insect-Type monster is a cost to activate this effect.


JUMP-EN016 THE WICKED ERASER

DEMONE • EFFETTO / FIEND • EFFECT

OSCURITA' / DARK • ATK ? • DEF ? • Lv. 10 • Promo • Cod. 57793869


Questa carta non può essere evocata tramite Evocazione Speciale. Questa carta non può essere evocata tramite Evocazione normale o posizionata se non offrendo 3 Mostri come Tributo. L'ATK e il DEF di questa carta sono uguali al numero di carte che il tuo avversario controlla x 1000. Quando questa carta viene Distrutta e mandata al Cimitero, distruggi tutte le carte sul Terreno. Durante la tua Main Phase puoi distruggere questa carta.


This card cannot be Special Summoned. This card cannot be Normal Summoned or Set except by Tributing 3 monsters. The ATK and DEF of this card are each equal to the number of cards your opponent controls × 1000. When this card is destroyed and sent to the Graveyard, destroy all cards on the field. During your Main Phase, you can destroy this card.


RULING - ULTIMO AGGIORNAMENTO 3 AGOSTO 2007
Questo è un mostro ad Evocazione Unica, non può essere Evocato Specialmente dal Cimitero o dalla Zona Carte Rimosse anche se in precedenza è Stato Evocato rispettando le condizioni di Evocazione scritte nel suo testo. Il primo effetto è Continuo, i valori vanno ricalcolati quando necessario. Per questo effetto si considerano solo le carte sul Terreno avversario (sono escluse quelle nella sua Mano). Il secondo effetto è Innescato. E' possibile attivare carte in catena, se appropriate. L'ultimo effetto è ad Ignizione.
RULING FROM JUDGE FORUM - LAST UPDATE DECEMBER 31, 2007
•: "The Wicked Eraser" counts the cards your opponent has on their side of the field when determining what its ATK and DEF should be.
•Monster Gate: If you pick up "The Wicked Avatar", "The Wicked Eraser", or "The Wicked Dreadroot", you cannot Special Summon it and it is sent to the Graveyard. The effect stops. No monster is Special Summoned.
•Reasoning: If you pick up "The Wicked Avatar", "The Wicked Eraser", or "The Wicked Dreadroot", all picked up cards are sent to the Graveyard. The effect stops. No monster is Special Summoned.


JUMP-EN017 THE WICKED AVATAR

DEMONE • EFFETTO / FIEND • EFFECT

OSCURITA' / DARK • ATK ? • DEF ? • Lv. 10 • Promo • Cod. 21208154


Questa carta non può essere evocata tramite Evocazione Speciale. Questa carta non può essere evocata tramite Evocazione Normale o Posizionata se non offrendo come Tributo 3 mostri. Il tuo avversario non può attivare carte Magia e Trappola fino alla fine del suo secondo Turno successivo all'Evocazione Normale di questa carta. Il valore di ATK e DEF di questa è di 100 superiore all'ATK più alto presente sul Terreno (escluso "The Wicked Avatar").


This card cannot be Special Summoned. This card cannot be Normal Summoned or Set except by Tributing 3 monsters. Your opponent cannot activate Spell or Trap Cards until the end of their 2nd turn after this card is Normal Summoned. The ATK and DEF of this card are each 100 points higher than the highest ATK on the field (except "The Wicked Avatar").


RULING - ULTIMO AGGIORNAMENTO 12 NOVEMBRE 2007
Questo è un mostro ad Evocazione Unica, non può essere Evocato Specialmente dal Cimitero o dalla Zona Carte Rimosse anche se in precedenza è Stato Evocato rispettando le condizioni di Evocazione scritte nel suo testo. I suoi valori di ATK/DEF dovranno essere sempre ricalcolati in base ai mostri presenti sul Terreno e non terranno conto di eventuali aumenti/diminuzioni dovuti ad effetti di altre carte.
OFFICIAL RULING - LAST UPDATE NOVEMBER 1, 2008
If "The Wicked Avatar" is the only face-up monster on the field, its ATK and DEF are 100.
RULING FROM JUDGE FORUM - LAST UPDATE DECEMBER 31, 2007
•: "The Wicked Avatar" will adjust its ATK and DEF according to the highest ATK on the field, whenever necessary. This is a Continuous Effect. "The Wicked Avatar's" effect supersceeds any other ATK/DEF modifying effects that try to interact with it. Equipping an equip card that increases or decreases "The Wicked Avatar's" ATK or DEF will not apply, because its ATK and DEF will always be 100 points higher than the highest ATK monster on the field. (excluding "The Wicked Avatar").
•Monster Gate: If you pick up "The Wicked Avatar", "The Wicked Eraser", or "The Wicked Dreadroot", you cannot Special Summon it and it is sent to the Graveyard. The effect stops. No monster is Special Summoned.
•Reasoning: If you pick up "The Wicked Avatar", "The Wicked Eraser", or "The Wicked Dreadroot", all picked up cards are sent to the Graveyard. The effect stops. No monster is Special Summoned.
OFFICIAL RULING - CROSS REFERENCE
•METALMORPH: When you monster that is equipped with “Metalmorph” attacks your opponent’s “The Wicked Avatar”, first you will apply the additional gained ATK based on the current ATK of “The Wicked Avatar”, and then if your equipped monster becomes the monster with the highest ATK on the field, the ATK of “The Wicked Avatar” will be recalculated.
•METALMORPH: *Example: Player A has “Cannon Soldier” equipped with “Metalmorph” (1400 + 300 = 1700 ATK). “Cannon Soldier” is the monster with the highest ATK on the field, so “The Wicked Avatar” has 1800 ATK (1700 + 100 = 1800 ATK). When “Cannon Soldier” attacks “The Wicked Avatar”, the additional ATK is applied, giving “Cannon Soldier” a total of 2600 ATK (1800/2 + 1700 = 2600). “The Wicked Avatar’s” ATK is then recalculated to 2700 (2600 + 100 = 2700) and damage is calculated. Player A’s “Cannon Soldier” is destroyed and Player A takes 100 points of Battle Damage.


JUMP-EN018 THE WICKED DREADROOT

DEMONE • EFFETTO / FIEND • EFFECT

OSCURITA' / DARK • ATK 4000 • DEF 4000 • Lv. 10 • Promo • Cod. 62180102


Questa carta non può essere Evocata tramite Evocazione Speciale. Questa carta non può essere Evocata tramite Evocazione Normale o Posizionata se non offrendo come Tributo 3 mostri. Dimezza ATK e DEF di tutti i mostri sul Terreno, eccetto questa carta.


This card cannot be Special Summoned. This card cannot be Normal Summoned or Set except by tributing 3 monsters. Halve the ATK and DEF of all monsters on the field, except this card.


RULING - ULTIMO AGGIORNAMENTO 12 NOVEMBRE 2007
Questo è un mostro ad Evocazione Unica, non può essere Evocato Specialmente dal Cimitero o dalla Zona Carte Rimosse anche se in precedenza è Stato Evocato rispettando le condizioni di Evocazione scritte nel suo testo.
RULING FROM JUDGE FORUM - LAST UPDATE DECEMBER 31, 2007
•Monster Gate: If you pick up "The Wicked Avatar", "The Wicked Eraser", or "The Wicked Dreadroot", you cannot Special Summon it and it is sent to the Graveyard. The effect stops. No monster is Special Summoned.
•Reasoning: If you pick up "The Wicked Avatar", "The Wicked Eraser", or "The Wicked Dreadroot", all picked up cards are sent to the Graveyard. The effect stops. No monster is Special Summoned.
OFFICIAL RULING - CROSS REFERENCE
•BLACK GARDEN: If "Black Garden" and "The Wicked Dreadroot" are face-up on the field, when a monster is Normal or Special Summoned its ATK is first halved by "The Wicked Dreadroot", and afterwards its ATK is halved again when "Black Garden's" effect resolves.
•COMRADE SWORDSMAN OF LANDSTAR: If "The Wicked Dreadroot" is face-up on the field and you control "Comrade Swordsman of Landstar", first all Warrior-Type monsters you control gain 400 ATK, then the ATK of each Warrior-Type monster is halved.


JUMP-EN019 BLAST SPHERE

MACCHINA • EFFETTO / MACHINE • EFFECT

OSCURITA' / DARK • ATK 1400 • DEF 1400 • Lv. 4 • Promo • Cod. 26302522


Se un mostro del tuo avversario attacca questa carta coperta in Posizione di Difesa, questa carta diventa una Carta Equipaggiamento equipaggiata al mostro attaccante, senza applicare il calcolo dei danni. Distruggi il mostro equipaggiato e questa carta durante la Standby Phase del prossimo turno del tuo avversario, ed infliggi al tuo avversario danno pari all'ATK del mostro equipaggiato.


If your opponent's monster attacks this face-down Defense Position card, this card becomes an Equip Card equipped to the attacking monster, without applying damage calculation. Destroy the equipped monster and this card during the Standby Phase of your opponent's next turn, and inflict damage to your opponent equal to the equipped monster's ATK.


RULING - ULTIMO AGGIORNAMENTO 27 GIUGNO 2008
Entrambi gli Effetti sono Innescati. Il primo effetto designa un bersaglio.
RULING FROM JUDGES FORUM - LAST UPDATE MARCH 12, 2008
•Skill Drain: "Blast Sphere's" first effect would be negated by "Skill Drain".
OFFICIAL RULING - CROSS REFERENCE
•LEGENDARY FIEND: If "Legendary Fiend" is equipped with your opponent's "Blast Sphere", you can choose to activate "Legendary Fiend's" effect or pass to your opponent. If they decide to pass, you must activate "Legendary Fiend's" effect.


JUMP-EN020 COPYCAT

INCANTATORE • EFFETTO / SPELLCASTER • EFFECT

LUCE / LIGHT • ATK 0 • DEF 0 • Lv. 1 • Promo • Cod. 26376390


Quando questa carta viene Evocata, scegli 1 mostro controllato dal tuo avversario. L'ATK e il DEF di questa carta diventano uguali all'ATK e il DEF originali del mostro scelto.


When this card is Normal Summoned, Flip Summoned, or Special Summoned, select 1 monster your opponent controls. This card's ATK and DEF become equal to the selected monster's original ATK and DEF.


RULING - ULTIMO AGGIORNAMENTO 14 LUGLIO 2008
Questo effetto è Innescato e designa un Bersaglio.


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