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Mattel Action Figure
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MF03-EN006 ELEMENTAL HERO FLAME WINGMAN

GUERRIERO • FUSIONE • EFFETTO / WARRIOR • FUSION • EFFECT

VENTO / WIND • ATK 2100 • DEF 1200 • Lv. 6 • Promo • Cod. 35809262


"Avian Eroe Elementale" + "Burstinatrix Eroe Elementale".
Questo mostro non può essere evocato tramite Evocazione Speciale se non tramite Evocazione per Fusione. Quando questa carta distrugge un mostro in seguito ad una battaglia e lo manda al Cimitero, infliggi un danno ai Life Points del tuo avversario pari all'ATK del mostro distrutto.


"Elemental Hero Avian" + "Elemental Hero Burstinatrix".
This monster cannot be Special Summoned except by Fusion Summon. When this card destroys a monster by battle and sends it to the Graveyard, inflict damage to your opponent equal to the ATK of the destroyed monster.


RULING - ULTIMO AGGIORNAMENTO 27 GIUGNO 2007
Questo è un mostro ad Evocazione Unica, non può essere Evocato Specialmente dal Cimitero o dalla Zona Carte Rimosse anche se in precedenza è Stato Evocato rispettando le condizioni di Evocazione scritte nel suo testo. Questo mostro va evocato con carte da Fusione. Questo effetto è Innescato e si attiva quando il mostro distrutto raggiunge il Cimitero. Se anche questo mostro viene Distrutto o Coperto nel Damage Step come risultato di Battaglia o da effetti come "Assalitore Notturno" o "Tapiro del Deserto", questo effetto non si attiverà. Si considera l'ATK Originale del mostro Distrutto.
OFFICIAL RULING - LAST UPDATE JUNE 27, 2007
The damage inflicted by the effect of "Elemental Hero Flame Wingman" is based on the ATK of the destroyed monster in the Graveyard. So it’s the original ATK of the monster.
The effect of "Elemental Hero Flame Wingman" is activated when the monster destroyed in battle by it is sent to the Graveyard. You can chain to this effect.
If your "Elemental Hero Flame Wingman" destroys your monster that your opponent controlled, the effect is still activated and you inflict the effect damage to your opponent’s Life Points.
If your "Elemental Hero Flame Wingman" destroys a "Fusilier Dragon, the Dual-Mode Beast" that was Summoned without Tribute, inflict 2800 damage to your opponent’s Life Points.


MF03-EN007 ELEMENTAL HERO BUBBLEMAN

GUERRIERO • EFFETTO / WARRIOR • EFFECT

ACQUA / WATER • ATK 800 • DEF 1200 • Lv. 3 • Promo • Cod. 79979666


Se questa è l'unica carta nella tua mano, puoi Evocare tramite Evocazione Speciale questa carta dalla tua mano. Quando questa carta viene Evocata tramite Evocazione Normale, Evocazione per Scoperta o Evocazione Speciale con successo, se non ci sono altre carte sul tuo Terreno e nella tua mano, puoi pescare 2 carte dal tuo Deck.


If this is the only card in your hand, you can Special Summon this card from your hand. When this card is Normal Summoned, Flip Summoned or Special Summoned successfully, if there are no other cards on your side of the field and in your hand, you can draw 2 cards from your Deck.


RULING - ULTIMO AGGIORNAMENTO 27 GIUGNO 2007
Il primo effetto è Continuo. Puoi usare questo effetto solo in una tua Main Phase. Il secondo effetto è Innescato Facoltativo. Non puoi attivare questo effetto se questo mostro non viene evocato come ultima azione. Puoi attivare questo effetto nel Damage Step se evochi questo mostro per effetti come "Fune della Vita" o "Segnale dell'Eroe". Puoi attivare questo effetto se evochi questo mostro per effetto di "Ultimo Turno" avversario. Se il tuo avversario attiva "Coscrizione" in catena facendoti ottenere una carta, questo effetto scompare.
OFFICIAL RULING - LAST UPDATE JUNE 27, 2007
Missing the Timing: If "Elemental Hero Bubbleman" is Summoned by an effect in the middle of a chain, you will miss the timing and cannot draw the 2 cards.
You can only use the effect of "Elemental Hero Bubbleman" to Special Summon itself during your Main Phase.
If you choose not to draw 2 cards for "Elemental Hero Bubbleman’s" effect, it does not start a chain.
If "Elemental Hero Bubbleman" is destroyed and then Special Summoned by "Rope of Life" in the Damage Step, if there are no other cards on your side of the field, you can draw 2 cards for the effect of "Elemental Hero Bubbleman".
If you Special Summon "Elemental Hero Bubbleman" by the effect of your opponent’s "Last Turn", you can draw the 2 cards.
If your opponent chains to the effect of "Elemental Hero Bubbleman" with an effect that causes you to have cards in your hand (such as "Conscription"), then the effect of "Elemental Hero Bubbleman" disappears because you must still have no cards when resolving the effect.
OFFICIAL RULING - CROSS REFERENCE
•BUBBLE SHUFFLE: You can target the opponent’s “Elemental Hero Bubbleman” with “Soul Exchange” and Tribute it for “Bubble Shuffle”.
•BUBBLE SHUFFLE: You need a face-up Attack Position “Elemental Hero Bubbleman” on the field to activate “Bubble Shuffle”. If he’s in Defense Position you cannot activate it.
•D - TIME: If you have “A Legendary Ocean” on the field and “Elemental Hero Bubbleman” is destroyed, you can activate “D - Time” and add a Level 4 or lower monster to your hand. If “Elemental Hero Bubbleman” is returned to the hand, then you can only add a Level 3 or lower monster to your hand because the effect of “A Legendary Ocean” still applies to “Elemental Hero Bubbleman” while he’s in your hand.
•ELEMENTAL HERO NEO BUBBLEMAN: If “Skill Drain” is active, this card is no longer treated as “Elemental Hero Bubbleman”.
•ELEMENTAL HERO NEO BUBBLEMAN: You can have 3 “Elemental Hero Bubbleman” and 3 “Elemental Hero Neo Bubbleman” in your Deck and Side Deck combined.
•ELEMENTAL HERO NEO BUBBLEMAN: If you Special Summon this card you can activate “Inferno Reckless Summon” and Special Summon “Elemental Hero Bubbleman” from your Deck.
•ELEMENTAL HERO NEO BUBBLEMAN: While this card is face-up on the field, it can be used as “Elemental Hero Bubbleman” for a Fusion Summon (but not while in your hand).
•ELEMENTAL HERO NEO BUBBLEMAN: The effect of “Elemental Hero Neo Bubbleman” that makes it treated as “Elemental Hero Bubbleman” is a Continuous Effect. The effect that destroys a monster that battles it is a Trigger Effect.
•GENERATION SHIFT: If you target “Proto-Cyber Dragon” or “Elemental Hero Neo Bubbleman” with this effect, you must add “Proto-Cyber Dragon” or “Elemental Hero Neo Bubbleman” to your hand. You cannot add “Cyber Dragon” or “Elemental Hero Bubbleman”.


MF03-EN008 ANCIENT GEAR GOLEM

MACCHINA • EFFETTO / MACHINE • EFFECT

TERRA / EARTH • ATK 3000 • DEF 3000 • Lv. 8 • Promo • Cod. 83104731


Questa carta non può essere Evocata tramite Evocazione Speciale. Durante un combattimento tra questa carta attaccante ed un mostro in Posizione di Difesa il cui DEF sia inferiore all'ATK di questa carta, infliggi la differenza al tuo avversario come danno da combattimento. Se questa carta attacca, il tuo avversario non può attivare Carte Magia o Trappola fino alla fine del Damage Step.


This card cannot be Special Summoned. During battle between this attacking card and a Defense Position monster whose DEF is lower than the ATK of this card, inflict the difference as Battle Damage to your opponent. If this card attacks, your opponent cannot activate any Spell or Trap Cards until the end of the Damage Step.


RULING - ULTIMO AGGIORNAMENTO 27 GIUGNO 2007
Tutti gli effetti sono Continui. Questa carta non impedisce l'attivazione degli effetti di carte Magia o Trappola già Scoperte sul Terreno, come "Oppressione Reale", "Ultima Offerta" o "Nascondiglio del Teschio". Se attacchi "Jetroid", il suo effetto non potrà essere usato.
OFFICIAL RULING - LAST UPDATE JUNE 27, 2007
If "Ancient Gear Golem" attacks, the effects of Spell or Trap Cards that are already face-up can still have their effects activated, like "Ultimate Offering", "Royal Oppression", or "Skull Lair". However, face-down Spell or Trap Cards cannot be activated (flipped face-up), including a face-down "Ultimate Offering", etc.
The effect of "Ancient Gear Golem" that prevents your opponent from activating Spell or Trap Cards is a Continuous Effect. It cannot be chained to. "Divine Wrath" cannot be activated against it.
If "Ancient Gear Golem" attacks, and is destroyed before the end of the Damage Step, its effect is no longer applied after it is destroyed, even if it is still on the field and has not yet been sent to the Graveyard. (A Continuous Effect is no longer applied after the monster generating it has been destroyed, even if the monster is still on the field.) The effect of "Ancient Gear Golem" is applied up until the point it is destroyed, though.
OFFICIAL RULING - CROSS REFERENCE
•JETROID: If “Ancient Gear Golem” attacks “Jetroid”, the controller of “Jetroid” cannot use its effect.
•SPELL GEAR: You cannot activate "Spell Gear" if you do not have any "Ancient Gear Golem" remaining in your Deck.


MF03-EN009 BLACK LUSTER SOLDIER

GUERRIERO • RITUALE / WARRIOR • RITUAL

TERRA / EARTH • ATK 3000 • DEF 2500 • Lv. 8 • Promo • Cod. 05405694


Questo mostro può essere evocato solo tramite Evocazione Rituale utilizzando la Carta Magia Rituale "Rito della Gloria Nera". Devi anche offrire come Tributo, dal Terreno o dalla tua Mano, mostri il cui Livello totale sia 8 o superiore.


This monster can only be Ritual Summoned with the Ritual Spell Card "Black Luster Ritual". You must also offer monsters whose total Level Stars equal 8 or more as a Tribute from the field or your hand.


RULING - ULTIMO AGGIORNAMENTO 27 GIUGNO 2007
Questo è un mostro ad Evocazione Specifica, può essere Evocato Specialmente dal Cimitero o dalla Zona Carte Rimosse solo se in precedenza è Stato Evocato rispettando le condizioni di Evocazione scritte nel suo testo.
OFFICIAL RULING - CROSS REFERENCE
•BLACK LUSTER SOLDIER - ENVOY OF THE BEGINNING: "Black Luster Soldier - Envoy of the Beginning" is treated as a different card from "Black Luster Soldier".


MF03-EN010 CYBER DRAGON

MACCHINA • EFFETTO / MACHINE • EFFECT

LUCE / LIGHT • ATK 2100 • DEF 1600 • Lv. 5 • Promo • Cod. 70095154


Se il tuo avversario controlla almeno un mostro e tu non ne controlli nessuno, puoi Evocare tramite Evocazione Speciale questa carta dalla tua mano.


If there is a monster on your opponent's side of the field and there are no monsters on your side of the field, you can Special Summon this card from your hand.


RULING - ULTIMO AGGIORNAMENTO 27 GIUGNO 2007
Questo effetto è Continuo. Puoi usare questo effetto solo in una tua Main Phase e anche se il tuo avversario controlla più di 1 mostro. E' possibile negare l'evocazione di questo mostro con carte come "Oppressione Reale" o "Giudizio Solenne". Puoi evocare questo mostro in modo Normale con 1 Tributo.
OFFICIAL RULING - LAST UPDATE JUNE 27, 2007
You can only use the effect of "Cyber Dragon" to Special Summon itself during your Main Phase.
The effect of "Cyber Dragon" does not start a chain.
You can negate the Special Summon of "Cyber Dragon" with "Royal Oppression", "Solemn Judgment", or "Horn of Heaven".
OFFICIAL RULING - CROSS REFERENCE
•ATTACK REFLECTOR UNIT: You can Tribute a face-down “Cyber Dragon” to activate “Attack Reflector Unit”.
•BLACK HORN OF HEAVEN: Like “Horn of Heaven”, this card cannot be used against “Premature Burial”, etc. It can be used against inherent Special Summon effects like “Cyber Dragon” or “Dark Necrofear”.
•CHIMERATECH OVERDRAGON: When you Fusion Summon this card you can use a substitute, such as “King of the Swamp”, for the “Cyber Dragon”, but not for the Machine-Type monsters. That means you can use a maximum of 1 substitute monster in the Fusion Summon.
•CYBERNETIC HIDDEN TECHNOLOGY: Sending 1 "Cyber Dragon" or Fusion Monster listing "Cyber Dragon" as a Fusion Material to the Graveyard is a cost.
•GENERATION SHIFT: If you target “Proto-Cyber Dragon” or “Elemental Hero Neo Bubbleman” with this effect, you must add “Proto-Cyber Dragon” or “Elemental Hero Neo Bubbleman” to your hand. You cannot add “Cyber Dragon” or “Elemental Hero Bubbleman”.
•HORN OF HEAVEN: "Horn of Heaven" can be used to negate the Special Summon of a monster with an inherent Special Summon effect that does not start a Chain, like "Dark Armed Dragon", "Dark Necrofear", "Cyber Dragon", "Gladiator Beast Heraklinos", "Elemental Hero Magma Neos", etc.
•INFERNO RECKLESS SUMMON:If you activate "Inferno Reckless Summon" when you Special Summon "Proto-Cyber Dragon", you will Special Summon "Cyber Dragon" from your hand, Deck, and Graveyard.
•KARMA CUT: If “Proto-Cyber Dragon” is removed from play by “Karma Cut”, only other “Proto-Cyber Dragon” cards will be removed from play. “Cyber Dragon” is not affected.
•NEO-SPACIAN DARK PANTHER: When you use this card’s effect to copy another monster’s name, its name is not considered to be “Neo-Spacian Dark Panther” for the duration of the effect. If you targeted “Cyber Dragon” then activate “Next to be Lost” you would send a “Cyber Dragon” from your Deck to the Graveyard and not “Neo-Spacian Dark Panther”.
•NEO-SPACIAN DARK PANTHER: If you target “Proto-Cyber Dragon”, “Neo-Spacian Dark Panther’s” name will be treated as “Cyber Dragon” because of the copied effect.
•NEXT TO BE LOST: If you target “Proto-Cyber Dragon” on your side of the field for “Next to be Lost”, you send a “Cyber Dragon” from your Deck to the Graveyard, not a “Proto-Cyber Dragon”.
•PRIME MATERIAL DRAGON: If "Royal Oppression's" effect is activated to negate the Special Summon of a monster, like "Cyber Dragon" or "Gladiator Beast Gyzarus", "Prime Material Dragon's" effect cannot be chained because the monster being Special Summoned is not considered to be "on the field" until its Summon is successful.
•PROTO-CYBER DRAGON: If “Skill Drain” is active, this card is no longer treated as “Cyber Dragon”. You could not use it for “Attack Reflector Unit”, etc.
•PROTO-CYBER DRAGON: You can have 3 “Cyber Dragon” and 3 “Proto-Cyber Dragon” in your Deck and Side Deck combined.
•PROTO-CYBER DRAGON: If you Special Summon this card you can activate “Inferno Reckless Summon” and Special Summon “Cyber Dragon” from your Deck.
•PROTO-CYBER DRAGON: You can use “Machine Duplication” with a “Proto-Cyber Dragon” whose ATK has been reduced to 500 or less to Special Summon up to 2 “Cyber Dragons” from your Deck.
•PROTO-CYBER DRAGON: While this card is face-up on the field, it can be used as “Cyber Dragon” for a Fusion Summon.
•PROTO-CYBER DRAGON: If “Proto-Cyber Dragon” is used in the Fusion Summon of “Cyber Twin Dragon”, and “De-Fusion” is used on that “Cyber Twin Dragon”, you cannot Special Summon the “Proto-Cyber Dragon” from the Graveyard because its name is not 1 of the listed Fusion-Material Monsters. (It’s no longer treated as “Cyber Dragon” while in the Graveyard.)
•PROTO-CYBER DRAGON: If "Prohibition" is activated choosing "Cyber Dragon", "Proto-Cyber Dragon" will not have its name treated as "Cyber Dragon" and can still attack and change its battle position.
•SOLEMN JUDGMENT: "Solemn Judgment" can negate the Special Summon of a monster that is Special Summoned through its own inherent Special Summon effect that does not start a Chain, like "Cyber Dragon", "The Fiend Megacyber", "Dark Necrofear", "Dark Armed Dragon", "Judgment Dragon", "Gladiator Beast Gyzarus", "Elemental Hero Storm Neos", etc.>
•STARDUST DRAGON: If "Royal Oppression's" effect is activated to negate the Special Summon of a monster, like "Cyber Dragon" or "Gladiator Beast Gyzarus", "Stardust Dragon's" effect cannot be chained because the monster being Special Summoned is not considered to be "on the field" until its Summon is successful.
•THE SIX SAMURAI - ZANJI: Example 2: If you have "The Six Samurai - Zanji" and "The Six Samurai - Irou" on your side of the field and "The Six Samurai - Zanji" attacks your opponent's Attack Position "Cyber Dragon", if you select to have "The Six Samurai - Irou" be destroyed instead the "Cyber Dragon" will not be destroyed by "The Six Samurai - Zanji's" effect because "The Six Samurai - Irou" will not be on your side of the field when "The Six Samurai - Zanji's" effect resolves.


MF03-EN011 CHTHONIAN SOLDIER

GUERRIERO • EFFETTO / WARRIOR • EFFECT

OSCURITA' / DARK • ATK 1200 • DEF 1400 • Lv. 4 • Promo • Cod. 50916353


Quando questa carta viene distrutta da un mostro attaccante del tuo avversario e mandata al Cimitero, infliggi il danno da combattimento ricevuto in questa battaglia anche ai Life Points del tuo avversario.


When this card is destroyed by your opponent’s attacking monster and sent to the Graveyard, inflict the Battle Damage you took from this battle to your opponent’s Life Points as well.


RULING - ULTIMO AGGIORNAMENTO 27 GIUGNO 2007
Questo effetto è Innescato. Il danno inflitto non si considera da Battaglia. Questo effetto non si attiverà se questo mostro non si trovava sul Terreno del Proprietario.
OFFICIAL RULING - LAST UPDATE JUNE 27, 2007
The damage dealt by this card’s effect is Effect Damage, not Battle Damage.
This card’s effect is a Trigger Effect. It activates in the Graveyard.
If the opponent takes control of your "Chthonian Soldier" with "Snatch Steal" and you attack it next turn, its effect will not activate because when it is sent to your Graveyard, it was not your opponent’s monster that attacked it.


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