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DCR-IT050 • RIPOSO ETERNO DEFINITIVO
TRAPPOLA / NORMAL TRAP
SPELL SPEED 2 • Comune / Common • Cod. 28121403
Distruggi tutti i Mostri equipaggiati con Carte Equipaggiamento.Destroy all monsters equipped with Equip Cards.
DCR-IT051 • KAISER GLIDER
DRAGO • EFFETTO / DRAGON • EFFECT
LUCE / LIGHT • ATK 2400 • DEF 2200 • Lv. 6 • Ultra • Cod. 52824910
Questa carta non viene distrutta in seguito ad una battaglia quando questa carta combatte con un mostro con lo stesso ATK. Quando questa carta viene distrutta e mandata al Cimitero, fa ritornare 1 Mostro sul Terreno in mano al proprietario.This card is not destroyed as a result of battle when this card battles with a monster with the same ATK. When this card is destroyed and sent to the Graveyard, return 1 monster on the field to its owner's hand.
RULING - ULTIMO AGGIORNAMENTO 27 GIUGNO 2007Il primo effetto è Continuo. Si considera l'ATK Attuale di questo mostro. Questo effetto si applica anche se questo mostro si trova in Posizione di Difesa. Il secondo effetto è Innescato e designa un Bersaglio. Questo effetto si attiva a prescindere da dove si trovava questo mostro quando viene distrutto e anche se era considerato Magia Equipaggiamento. Se questa carta va al Cimitero senza essere Distrutta, questo effetto non si attiverà.OFFICIAL RULING - LAST UPDATE JUNE 27, 2007The "same ATK" as "Kaiser Glider" means the same as the current ATK, not the original ATK.When "Kaiser Glider" is in Attack Position and battles a monster with the same ATK, only the other monster is destroyed."Kaiser Glider"'s second effect activates when destroyed and sent to the Graveyard from the field, hand, or Deck.If "Kaiser Glider" is equipped to "Relinquished" or "Thousand-Eyes Restrict", and is destroyed and sent to the Graveyard, "Kaiser Glider"'s effect activates.
DCR-IT052 • TELETRASPORTATORE
SPELL SPEED 2 • Ultra • Cod. 36261276
Scegli 1 mostro scoperto sul tuo Terreno e rimuovilo dal gioco fino alla End Phase di questo turno.Select 1 face-up monster on your side of the field and remove it from play until the End Phase of the turn this card is activated.
RULING - ULTIMO AGGIORNAMENTO 27 GIUGNO 2007Questo effetto designa un Bersaglio. Se il mostro scelto viene Coperto in catena, questo effetto scompare. Se in End Phase non hai Zone mostro libere, il mostro Rimosso verrà distrutto. Un Segna-Mostro non tornerà sul Terreno in End Phase. Se Rimuovi un mostro Spirit, in End Phase tornerà prima sul Terreno, poi in Mano al Proprietario. Se Rimuovi un mostro avversario evocato con "Unità di Azione Autonoma" o di cui hai il controllo con "Strappa Possesso", rientrerà sul Terreno avversario. Se Rimuovi un mostro avversario di cui hai il Controllo con "Controllo della Mente", rientrerà sul tuo Terreno ma subito passerà su quello avversario. Se Rimuovi un mostro avversario di cui hai il Controllo, e lo evochi con "Fusione Dimensionale" verrà evocato sul tuo Terreno. Se Rimuovi un mostro soggetto a "Rimozione di Limite", al suo rientro l'ATK tornerà normale e non verrà distrutto. Se Rimuovi "Zombyra l'Oscuro", il suo ATK tornerà 2100 a prescindere dai mostri distrutti. Se Rimuovi "Embodiment of Apophis", in End Phase tornerà come Carta Trappola e verrà Distrutta. Questo effetto si applica normalmente su "Spirito Mietitore".OFFICIAL RULING - LAST UPDATE AUGUST 18, 2008A monster removed with "Interdimensional Matter Transporter" doesn't occupy a Monster Card Zone. If there are no Monster Card Zones available when it returns, it is destroyed.If you control your opponent's monster because of "Change of Heart" or "Snatch Steal", and remove the monster with "Interdimensional Matter Transporter", the monster returns to your side of the field, then immediately returns to your opponent's side of the field.A monster returned to the field because of "Interdimensional Matter Transporter" returns in the same Battle Position that it was in when it was removed from the field.If a Spirit Monster is returned to the field with "Interdimensional Matter Transporter" the same turn it was Summoned or flipped face-up, it returns to the field and then returns to the owner's hand.When a Fusion Monster is returned to the field with "Interdimensional Matter Transporter" the same turn it was Special Summoned with "Summoner of Illusions" or "Magical Scientist", the Fusion Monster is not destroyed or returned to the Fusion Deck.When an Archfiend is returned to the field with "Interdimensional Matter Transporter" after it was Special Summoned with "Archfiend's Roar", it is not destroyed by "Archfiend's Roar"'s effect.When "Karate Man", or a monster affected by "Limiter Removal", is removed from play with "Interdimensional Matter Transporter", it is not destroyed that turn because the effect of "Karate Man"/"Limiter Removal" is reset.RULING FROM JUDGE FORUM - LAST UPDATE APRIL 3, 2008•Sky Scourge Invicil: When "Sky Scourge Invicil" is returned to the field by "Dimensionhole", its effect is reapplied. It "remembers" that it was Tribute Summoned by Tributing a Fiend-Type monster. Removing it from play temporarily with "Dimensionhole" or "Interdimensional Matter Transporter" does not make it forget this. Since it "remembers" that it was Tribute Summoned, "Blast Held by a Tribute" could be used.OFFICIAL RULING - CROSS REFERENCE•ALLURE QUEEN LV5: If “Allure Queen LV5” is Special Summoned by the effect of “Allure Queen LV3”, and is then temporarily removed from play with “Dimensionhole” or “Interdimensional Matter Transporter”, after it returns to the field it can still use its first effect. The fact that it was Special Summoned by “Allure Queen LV3” is not reset.•ARCHFIEND'S ROAR: When you remove an Archfiend from the field that was Special Summoned with "Archfiend's Roar", using "Interdimensional Matter Transporter", the effect is reset and it can be offered as a Tribute, and will not be destroyed during the End Phase.•AUSSA THE EARTH CHARMER: If a “Charmer” is removed from play with “Interdimensional Matter Transporter”, its effect is not re-applied when it’s back on the field.•BLAST HELD BY A TRIBUTE: In order to inflict 1000 points of damage to your opponent, you must destroy all monsters on your opponent's side of the field first. So if you activate "Blast Held by a Tribute", and your opponent chains "Ring of Destruction" or "Interdimensional Matter Transporter" so that your opponent has no monsters to destroy, then "Blast Held by a Tribute" inflicts no damage.•BURST STREAM OF DESTRUCTION: If you activate "Burst Stream of Destruction", and the "Blue-Eyes White Dragon" is removed from the field with "Interdimensional Matter Transporter" or "Compulsory Evacuation Device", or flipped face-down with "Book of Moon", or destroyed by "Ring of Destruction", "Burst Stream of Destruction"'s effect still resolves.•D.D. SURVIVOR: If “D. D. Survivor” or “D. D. Scout Plane” is removed from play with “Interdimensional Matter Transporter”, you can choose whether it is Special Summoned (with its effect) or returned to the field (with “Interdimensional Matter Transporter”).•DARK LUCIUS LV6: If “Dark Lucius LV6” negates an opponent’s monster effect, but is then flipped face-down, you cannot Special Summon “Dark Lucius LV8”. However, if “Dark Lucius LV6” negates a monster effect, and is then temporarily removed from play with “Interdimensional Matter Transporter”, when it returns to play you can Special Summon “Dark Lucius LV8”.•DARK MAGIC ATTACK: If you activate "Dark Magic Attack", and the "Dark Magician" is removed from the field with "Interdimensional Matter Transporter" or "Compulsory Evacuation Device", or flipped face-down with "Book of Moon", or destroyed by "Ring of Destruction", "Dark Magic Attack"'s effect still resolves.•DARK MAGICIAN OF CHAOS: When "Dark Magician of Chaos" is removed from play by "Interdimensional Matter Transporter", it is not returned to the field in the End Phase.•DIMENSIONAL INVERSION: You can activate “Dimensional Inversion” even when a monster is removed from play temporarily. For example, if your monster is controlled by your opponent, and your opponent uses “Interdimensional Matter Transporter” on it, you can activate “Dimensional Inversion”.•EMBODIMENT OF APOPHIS: If you use “Dimensionhole” or “Interdimensional Matter Transporter” against “Embodiment of Apophis”, it returns to the field as a Trap Card and is destroyed immediately. If “Dimensionhole” was used, you cannot use the Monster Card Zone while “Embodiment of Apophis” is removed from play, but you can use the Spell & Trap Card Zone it was occupying.•ENEMY CONTROLLER: If you take control of your opponent's monster with "Enemy Controller", and then the monster is removed from play with "Interdimensional Matter Transporter" or "Dimensionhole", when it returns to play it comes to the side of the field of the player who used "Enemy Controller", but then immediately moves back to the original Controller.•ERIA THE WATER CHARMER: If a “Charmer” is removed from play with “Interdimensional Matter Transporter”, its effect is not re-applied when it’s back on the field.•EXODIUS THE ULTIMATE FORBIDDEN LORD: If "Exodius the Ultimate Forbidden Lord" is removed from play with "Interdimensional Matter Transporter," "Exodius the Ultimate Forbidden Lord" is not returned to the field in the End Phase.•GLADIATOR BEAST ALEXANDER: If a “Gladiator Beast Alexander” is Special Summoned and later it is removed from play using “Interdimensional Matter Transporter”, when it is returned to the field its “unaffected by the effects of Spell Cards” effect will still be applied.•GRADIUS' OPTION: If the selected "Gradius" is temporarily removed from play by the effect of "Interdimensional Matter Transporter" or "Dimensionhole", "Gradius’ Option" is destroyed.•GRADIUS' OPTION: If "Gradius’ Option" is temporarily removed from play by the effect of "Interdimensional Matter Transporter" or "Dimensionhole", when it returns to the field you must select a new "Gradius". If there is no "Gradius" on the field, it is destroyed.•HERO BARRIER: If you activate “Hero Barrier” when your opponent attacks 1 of your monsters (and its not your only “Elemental Hero”), and the opponent chains “Ring of Destruction” or “Interdimensional Matter Transporter” to remove the attack-target monster from the field, a replay does not occur, because the attack is still negated by “Hero Barrier”.•HIITA THE FIRE CHARMER: If a “Charmer” is removed from play with “Interdimensional Matter Transporter”, its effect is not re-applied when it’s back on the field.•HORUS THE BLACK FLAME DRAGON LV4: If "Horus the Black Flame Dragon LV 4" destroys a monster as a result of battle, and is removed from play by "Interdimensional Matter Transporter", and returns to play during the End Phase, you can still activate its effect.•LIGHT OF REDEMPTION: If your opponent removes your LIGHT monster from play with "Interdimensional Matter Transporter", you can select it with "Light of Redemption".•MAGICAL HATS: If one of the Non-Monster Cards is removed from play with "Interdimensional Matter Transporter", it is destroyed when it is returned to the field during the End Phase.•MAGICAL SCIENTIST: If the Fusion Monster is flipped face-down with "Book of Moon", or removed from play with "Dimensionhole" or "Interdimensional Matter Transporter" or "Different Dimension Gate", the effect is reset and the Fusion Monster does not go back to the Fusion Deck, and is not prohibited from attacking your opponent's Life Points directly.•MILLENNIUM SCORPION: If “Millennium Scorpion” has an ATK boost from its effect, but is removed from play with “Interdimensional Matter Transporter”, or flipped face-down, the effect is reset and its ATK returns to normal.•MIRAGE KNIGHT: When a "Mirage Knight" that was involved in battle is removed from play with "Interdimensional Matter Transporter" or "Dimensionhole", it is not removed from play during the End Phase by its own effect.•QUILLBOLT HEDGEHOG: If you Special Summon "Quillbolt Hedgehog" with its effect and afterwards remove it from play with "Interdimensional Matter Transporter," "Quillbolt Hedgehog" is not returned to the field in the End Phase.•PLAGUESPREADER ZOMBIE: If you Special Summon "Plaguespreader Zombie" from the Graveyard with its effect, and afterwards it is removed from play with "Interdimensional Matter Transporter", it is not returned to the field during the End Phase and remains removed from play.•RETURN FROM THE DIFFERENT DIMENSION: You can attack with a monster, remove it from play with a card effect like “Interdimensional Matter Transporter”, then Special Summon that monster with “Return from the Different Dimension” and attack again during the same Battle Phase.•SPECIAL HURRICANE: If a monster is Special Summoned, then removed from the field with "Interdimensional Matter Transporter", and returns to the field, "Special Hurricane" WILL destroy it if activated after it returns to the field.•SPIRIT REAPER: Spirit Reaper is only destroyed by its own effect if it is face-up on the field when the effect designating it as a target activates, AND after the effect designating it as a target resolves. If you Special Summon "Spirit Reaper" with "Monster Reborn", or flip it face-down with "Book of Moon", or flip it face-up with "Book of Taiyou", it is not destroyed. If a face-down "Spirit Reaper" is targeted with "Change of Heart", then Flip Summoned, it is not destroyed because it was face-down when "Change of Heart" was activated. If "Spirit Reaper" is targeted by the effect of "Relinquished", "Spirit Reaper" is an Equip Spell Card after the effect of "Relinquished" resolves, so it is not destroyed. If "Spirit Reaper" is removed from play with "Dimensionhole" or "Interdimensional Matter Transporter" or "Different Dimension Gate", then it is removed from play so it is not destroyed. If "Spirit Reaper" is shuffled into the Deck with "Monster Recovery", it’s not destroyed. If "Spirit Reaper" is returned to the hand with "Penguin Soldier", it’s not destroyed.•SWING OF MEMORIES: If the Normal Monster Special Summoned by “Swing of Memories” is removed from play with “Interdimensional Matter Transporter”, it will not be destroyed during the End Phase even after it is returned to the field.•TWIN-HEADED BEHEMOTH: If removed from play temporarily by the effect of "Dimensionhole" or "Interdimensional Matter Transporter", it will return with its original ATK/DEF, but its condition is not reset.•TYRANNO INFINITY: Remember that monsters removed from play go to the “removed zone” of the owner, even if controlled by the opponent, and even if they will return to the opponent’s side of the field later because of “Interdimensional Matter Transporter” or “Dimensionhole”.•ULTIMATE INSECT LV5: If this monster is Special Summoned by the effect of “Ultimate Insect LV 3”, but is then flipped face-down, or removed from play with “Interdimensional Matter Transporter” or “Dimensionhole”, its effect is reset, so even if flipped face-up again, it will no longer decrease the ATK of the opponent’s monsters.•WYNN THE WIND CHARMER: If a “Charmer” is removed from play with “Interdimensional Matter Transporter”, its effect is not re-applied when it’s back on the field.
DCR-IT053 • RIDUZIONE DEL COSTO
MAGIA / NORMAL SPELL
SPELL SPEED 1 • Ultra • Cod. 23265313
Scarta una carta dalla tua Mano. Diminuisci di 2 il livello di tutti i mostri nella tua Mano fino alla End Phase di questo turno.Discard 1 card from your hand. Downgrade all monster Cards in your hand by 2 Levels until the End Phase of the turn this card is activated.
RULING - ULTIMO AGGIORNAMENTO 27 GIUGNO 2007Scartare una carta è il Costo di Attivazione. Un mostro che evochi dalla Mano dopo aver Risolto questo effetto, avrà il Livello diminuito fino alla fine del Turno. Questo effetto ti permette di evocare senza Tributo un mostro di Livello 5 o 6. Questo effetto è cumulabile con altre copie di questa carta e con l'effetto di "Un Oceano Leggendario". Per effetto di "Capitano Saccheggiatore" puoi evocare un mostro appropriato di Livello 5 o 6. I mostri pescati successivamente per effetto di “Ricarica” saranno ugualmente soggetti a questo effetto. Questo effetto non modifica il livello necessario per evocare un mostro Rituale. Questo effetto non si applica ai mostri evocati con effetti come "Cyber Giara".OFFICIAL RULING - LAST UPDATE JUNE 27, 2007The Level of a monster which is Summoned using "Cost Down" is still decreased by 2 after Summoning. The 2 Level reduction lasts until the End Phase.When you Ritual Summon while "Cost Down" is active, the Level Stars that you need is not changed, even if you are using "Contract with the Abyss" or "Earth Chant".You can use multiple "Cost Downs" in the same turn and their effects accumulate, so 3 "Cost Downs" lowers the level by 6 Stars.While "A Legendary Ocean" and 1 "Cost Down" are active, your WATER monsters are reduced by 3 Stars.OFFICIAL RULING - CROSS REFERENCE•A RIVAL APPEARS!: For the effect of “A Rival Appears!”, refer to the levels of the monster on the field and the monster in the hand at the time “A Rival Appears!” resolves (for purposes of “Cost Down”, “Level Conversion Lab”, “Mystical Space Typhoon” in a chain destroying “Demotion”, etc.)•BEHEMOTH THE KING OF ALL ANIMALS: It is possible to "properly" Tribute Summon "Behemoth the King of All Animals" with just 1 Tribute. For example, you can Tribute Summon it with "Trojan Horse", or use "Cost Down" and then Tribute 1 monster because "Behemoth the King of All Animals" is only Level 5. In cases such as this, either 2000 ATK or 2700 ATK is correct, so the controller can select which ATK it will have.•CONTRACT WITH THE ABYSS: Cost Down will not reduce the number of Level Stars needed to perform a Ritual Summon, even if used with "Contract with the Abyss".•DOUBLE ATTACK: If you use “Cost Down” so that your “Blue-Eyes White Dragon” in your hand is Level 6, then you cannot discard it to activate “Double Attack” and target your Level 7 “Dark Magician” on the field.•LEVEL CONVERSION LAB: If “Cost Down” resolves and lowers the Levels of monsters in your hand, then you use “Level Conversion Lab”, the effect of “Level Conversion Lab” overwrites the effect of “Cost Down”. But if you resolve “Level Conversion Lab” first, and then activate and resolve “Cost Down”, “Cost Down” will lower whatever the result was from ”Level Conversion Lab”.•MAGICAL THORN: The effect of "Magical Thorn" is applied when the opponent discards during the End Phase to make their hand size 6, discarding for the cost of cards such as "Tribute to the Doomed", "Cost Down", or "Judgment of Anubis", and discarding for card effects such as "Delinquent Duo", "Confiscation", "Robbin’ Goblin", "Morphing Jar" and "Mefist the Infernal General".•MAGICAL THORN: If the opponent discards from their hand as a cost to activate a card like "Cost Down" and you chain "Magical Thorn" they will not take any damage. If your opponent activates a card where discarding is part of the effect of the card, such as "Card Destruction", and you chain "Magical Thorn", they WILL take damage because the effect of "Magical Thorn" will be active before the discarding effect resolves.•MAJESTIC MECH - GORYU: If you activate “Cost Down” and Normal Summon “Majestic Mech - Ohka” without Tributes (because it is Level 4) or “Majestic Mech - Goryu” with 1 Tribute (because it is Level 6), their effects will still activate during the End Phase and they will be sent to the Graveyard.•MAJESTIC MECH - OHKA: If you activate “Cost Down” and Normal Summon “Majestic Mech - Ohka” without Tributes (because it is Level 4) or “Majestic Mech - Goryu” with 1 Tribute (because it is Level 6), their effects will still activate during the End Phase and they will be sent to the Graveyard.•MAJU GARZETT: Maju Garzett's ATK will be 0 if you Special Summon it, or Tribute Summon it with a monster with "?" ATK (such as "Gradius' Option" or another "Maju Garzett"), or Tribute Summon it with only 1 Tribute using "Cost Down", or equip it with "Megamorph", or if it's flipped face-down and then face-up again, or if you Tribute Summon it with Mirage Tokens, or if you remove it from play with "Dimensionhole" and it returns to the field.•PRECIOUS CARDS FROM BEYOND: If you Tribute Summon "Blue-Eyes White Dragon" for 1 Tribute using "Cost Down", you can't activate "Precious Cards from Beyond"'s effect.•SPIRIT OF THE PHARAOH: If a Zombie-Type monster had its Level reduced by "Cost Down", that reduction no longer applies when it is in the Graveyard.•THOUSAND ENERGY: If you use "Cost Down" to make a Level 4 monster into a Level 2 monster, Summon it, and use "Thousand Energy", during the End Phase you can choose which effect happens first, so you can restore it to Level 4 first by ending "Cost Down"'s effect, and then it will not be destroyed by the effect of "Thousand Energy".
DCR-IT054 • GAGAGIGO
RETTILE / REPTILE
ACQUA / WATER • ATK 1850 • DEF 1000 • Lv. 4 • Comune / Common • Cod. 49003308
Questo giovane mascalzone possedeva un cuore malvagio, ma con l'incontro di una persona speciale, ha scoperta la giustizia.This young evildoer used to have an evil heart, but by meeting a special person, he discovered justice.
DCR-IT055 • ALLENATORE D.D.
DEMONE / FIEND
OSCURITA' / DARK • ATK 100 • DEF 2000 • Lv. 1 • Comune / Common • Cod. 86498013
Un povero goblin che è stato risucchiato in un'altra dimensione. Comunque, sta dando il meglio di se con il suo nuovo destino.A poor goblin that was sucked into a different dimension. However, he's doing his best with his new destiny.
DCR-IT056 • OJAMA VERDE
BESTIA / BEAST
LUCE / LIGHT • ATK 0 • DEF 1000 • Lv. 2 • Comune / Common • Cod. 12482652
Egli è uno del Trio Ojama. Si dice che voglia sempre esserci ad ogni costo. Si dice anche che quando i tre sono insieme accada qualcosa.He's one of the Ojama Trio. It's said that he butts in by any means necessary. It's also said that when the three are together, something happens.
OFFICIAL RULING - CROSS REFERENCE•INFERNO TEMPEST: If you attack "Blue-Eyes White Dragon" with "Ojama Green" or some other 0 ATK monster, you can activate "Inferno Tempest" after damage calculation. Then "Ojama Green" is sent to the Graveyard after "Inferno Tempest" resolves.•OJAMAGIC: When you activate this card’s effect, and you find out that you do not have all 3 of “Ojama Green”, “Ojama Yellow”, and “Ojama Black” in your Deck, then you cannot add any of them to your hand. You must add all 3 or none. If you do not add all 3, your opponent may check your Deck to verify.
DCR-IT057 • ARCIDEMONE SOLDATO
OSCURITA' / DARK • ATK 1900 • DEF 1500 • Lv. 4 • Rara / Rare • Cod. 49881766
Un esperto in battaglia che appartiene ad una unità diabolica di prim'ordine. E' famoso per portare sempre a termine il suo lavoro.An expert at battle who belongs to a crack diabolical unit. He's famous because he always gets the job done.
OFFICIAL RULING - CROSS REFERENCE•BATTLE-SCARRED: You can select an Archfiend that doesn't require you to pay Life Points as a target for "Battle-Scarred" (such as "Summoned Skull", "Archfiend Soldier", or "Fiend Skull Dragon").•THE LEAGUE OF UNIFORM NOMENCLATURE: A Normal Monster on the field that has its level lowered to 2 or less by an effect (like “A Legendary Ocean” or “Demotion”) is a proper target for “The League of Uniform Nomenclature”. So you can target “Archfiend Soldier” equipped with “Demotion” and Special Summon 2 copies of “Archfiend Soldier” from your Deck.
DCR-IT058 • ORSO DA GUARDIA DEL PANDEMONIO
BESTIA • EFFETTO / BEAST • EFFECT
OSCURITA' / DARK • ATK 1300 • DEF 1800 • Lv. 4 • Comune / Common • Cod. 75375465
Fino a quando questa carta resta scoperta sul tuo Terreno, "Pandemonio" sul tuo Terreno non può essere distrutto dagli effetti di una carta controllata dal tuo avversario.As long as this card remains face-up on your side of the field, "Pandemonium" on your side of the field cannot be destroy by your opponent's card effects.
RULING - ULTIMO AGGIORNAMENTO 27 GIUGNO 2007Se viene attivata un'altra carta Magia Terreno, "Pandemonio" verrà distrutto anche se controlli questo mostro. Se il tuo avversario attiva "Rivoluzione di Massa", "Pandemonio" non verrà distrutto.OFFICIAL RULING - LAST UPDATE JUNE 27, 2007When your opponent activates "Huge Revolution" while your "Pandemonium Watchbear" is on your side of the field, your "Pandemonium" will not be destroyed.When your "Pandemonium" is going to be destroyed by "Mystical Space Typhoon", you can chain "Ceasefire" to flip your "Pandemonium Watchbear" face-up, and "Pandemonium" will not be destroyed.OFFICIAL RULING - CROSS REFERENCE•HUGE REVOLUTION: If your opponent activates "Huge Revolution" and you have "Pandemonium Watchbear" and "Pandemonium", your "Pandemonium" card is not destroyed.
DCR-IT059 • SAMURAI SASUKE #2
GUERRIERO • EFFETTO / WARRIOR • EFFECT
VENTO / WIND • ATK 200 • DEF 300 • Lv. 1 • Comune / Common • Cod. 11760174
Una volta per turno, durante la tua Main Phase, puoi pagare 800 Life Points. Se lo fai, Carte Magia e Trappola non possono essere attivate fino alla End Phase.Once per turn, during your Main Phase, you can pay 800 Life Points. If you do this, until the End Phase, Spell and Trap Cards cannot be activated.
RULING - ULTIMO AGGIORNAMENTO 27 GIUGNO 2007Questo effetto è ad Ignizione. Pagare Life Points è il Costo di Attivazione. Questo effetto impedisce anche l'attivazione di carte Magia e Trappola che si innescano nel Cimitero, come "Statua del Malevolo" o "Pendente Nero" e l'attivazione degli effetti di carte Continue già Scoperte sul Terreno, come "Nascondiglio del Teschio", "Ultima Offerta" o "Sterminatore".OFFICIAL RULING - LAST UPDATE JUNE 27, 2007You can only activate "Sasuke Samurai #2"'s effect during your Main Phase 1 or 2 because it's an Ignition Effect.You can only activate "Sasuke Samurai #2"'s effect once per turn.The effect of "Sasuke Samurai #2" stops in the End Phase, and after the effect ends, you can activate Trap Cards or Quick-Play Spell Cards during the remainder of the End Phase.While "Sasuke Samurai #2"'s effect is active, you can't activate the effects of cards that activate in the Graveyard like "Black Pendant" and "Statue of the Wicked".You cannot activate the effects of Continuous cards like "Skull Lair", "Ultimate Offering", or "Mass Driver" while "Sasuke Samurai #2"'s effect is active.
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