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GLD1-IT011 NEWDORIA

DEMONE • EFFETTO / FIEND • EFFECT

OSCURITA' / DARK • ATK 1200 • DEF 800 • Lv. 4 • Comune / Common • Cod. 04335645


Quando questa carta viene distrutta in battaglia e mandata al Cimitero, distruggi 1 mostro sul Terreno.


When this card is destroyed by battle and sent to the Graveyard, destroy 1 monster on the field.


RULING - ULTIMO AGGIORNAMENTO 27 GIUGNO 2007
Questo effetto è Innescato e designa un Bersaglio. Un mostro Coperto verrà distrutto senza essere Scoperto.
OFFICIAL RULING - LAST UPDATE JUNE 27, 2007
This effect targets 1 monster.
You can destroy a face-down monster with "Newdoria".


GLD1-IT012 DON ZALOOG

GUERRIERO • EFFETTO / WARRIOR • EFFECT

OSCURITA' / DARK • ATK 1400 • DEF 1500 • Lv. 4 • Oro / Gold • Cod. 76922029


Quando questa carta infligge danno da combattimento al tuo avversario, puoi a tua scelta:
•Scartare 1 carta a caso dalla mano del tuo avversario.
•Mandare 2 carte dalla cima del Deck del tuo avversario al Cimitero.


When this card inflicts Battle Damage to your opponent’s Life Points, you can select and activate 1 of the following effects:
•Discard 1 random card from your opponent’s hand.
•Send 2 cards from the top of your opponent’s Deck to the Graveyard.


RULING - ULTIMO AGGIORNAMENTO 27 GIUGNO 2007
Questo effetto è Innescato Facoltativo e si attiva durante il Calcolo dei Danni. L'effetto da applicare va scelto in Attivazione. Questo effetto si attiva anche se l'ATK del mostro attaccante è inferiore ai valori di questo mostro. Se l'avversario riduce a 0 i danni, questo effetto non si attiverà. Se attacchi "Sangan" causando danni, questo effetto si Risolverà per primo. Non puoi scegliere un effetto che non possa essere Risolto. Puoi scegliere il secondo effetto anche se l'avversario ha 1 carta nel Deck.
OFFICIAL RULING - CROSS REFERENCE
•ANCIENT LAMP: If you use the effect of “Ancient Lamp” to make the opponent’s “Don Zaloog” or “The Bistro Butcher” attack your opponent’s own monster, the effect of “Don Zaloog” or “The Bistro Butcher” will not activate because they are not doing battle damage to the opponent’s Life Points.
•BIG BANG SHOT: The battle damage caused when the equipped monster attacks a Defense Position monster is considered to come from the equipped monster, not from "Big Bang Shot". So a "Don Zaloog" equipped with "Big Bang Shot" could still make the opponent discard 1 card when attacking a face-down monster with low DEF.
•DARK WORLD MONSTERS: These effects can activate in the Damage Step, if discarded by the effect of a card like “Don Zaloog”.
•DIMENSION WALL: If “Don Zaloog” attacks and “Dimension Wall” is used, neither player gets the effect of “Don Zaloog”.
•DIVINE WRATH: You can activate "Divine Wrath" to negate either effect of "Don Zaloog" and to negate the effect of "Airknight Parshath" that allows its controller to draw a card.
•FAIRY GUARDIAN: Spell Cards that are eligible for this card’s effect include: Set Spell Cards, Equip Spell Cards, or Continuous Spell Cards destroyed by your opponent’s card effects and Spell Cards negated and destroyed by an opponent’s "Magic Jammer", "Solemn Judgment", "Horus the Black Flame Dragon LV8", etc. It also includes Spell Cards discarded from your hand by your opponent’s card effect, like "Delinquent Duo" or "Confiscation" and Spell Cards sent from your Deck to Graveyard by your opponent’s "Needle Worm", "Don Zaloog", "Vampire Lord", etc.
•FLASHBANG: If “Flashbang” is activated, effects that activate when Battle Damage is inflicted to a player will miss the timing for activation, such as “Don Zaloog”.
•GEMINI IMPS: You cannot activate the effect of “Gemini Imps” during the Damage Step. For this reason it is not possible to activate “Gemini Imps” to negate the effect of “Don Zaloog” or “Spirit Reaper” that activate when they inflict Battle Damage to a player’s Life Points.
•MUSTERING OF THE DARK SCORPIONS: If your opponent chains "Ring of Destruction" to "Mustering of the Dark Scorpions" to destroy your "Don Zaloog", "Mustering of the Dark Scorpions" still resolves.
•RAGING FLAME SPRITE: The effect of "Raging Flame Sprite" is resolved after damage calculation and before Flip Effects are resolved (so the timing is the same as "Don Zaloog" and "Airknight Parshath").
•REGENERATING MUMMY: Regenerating Mummy's effect will activate during the Damage Step because of "Spirit Reaper" or "Don Zaloog".


GLD1-IT013 ANZIANO MAGO VENDICATIVO

INCANTATORE • EFFETTO / SPELLCASTER • EFFECT

OSCURITA' / DARK • ATK 450 • DEF 600 • Lv. 2 • Comune / Common • Cod. 45141844


SCOPRI: Distruggi 1 mostro controllato dal tuo avversario.


FLIP: Destroy 1 monster your opponent controls.


RULING - ULTIMO AGGIORNAMENTO 27 GIUGNO 2007
Questo effetto designa un Bersaglio. Se il tuo avversario non controlla alcun mostro in Risoluzione, questo effetto scompare.


GLD1-IT014 BREAKER IL GUERRIERO MAGICO

INCANTATORE • EFFETTO / SPELLCASTER • EFFECT

OSCURITA' / DARK • ATK 1600 • DEF 1000 • Lv. 4 • Oro / Gold • Cod. 71413901


Quando questa carta viene Evocata tramite Evocazione Normale, metti 1 Segnalino Magia su di essa (massimo 1). Questa carta guadagna 300 ATK per ogni Segnalino Magia su di essa. Puoi rimuovere 1 Segnalino Magia da questa carta per distruggere 1 Carta Magia o Trappola sul Terreno.


When this card is Normal Summoned, put 1 Spell Counter on it (max. 1). This card gains 300 ATK for each Spell Counter on it. You can remove 1 Spell Counter from this card to destroy 1 Spell or Trap Card on the field.


RULING - ULTIMO AGGIORNAMENTO 27 GIUGNO 2007
Il primo effetto è Innescato, il Segnalino Magia va piazzato in Risoluzione. Il secondo effetto è Continuo. Il terzo effetto è ad Ignizione e designa un bersaglio. Rimuovere il Segnalino Magia è il Costo di Attivazione. Puoi attivare questo effetto più volte nello stesso Turno se disponi di 1 Segnalino Magia ogni volta, per effetti come "Pietra del Potere Nero-Pece". Se viene attivato “Risucchia Abilità”, il Segnalino Magia va rimosso.
OFFICIAL RULING - LAST UPDATE JUNE 27, 2007
Placing a Spell Counter on "Breaker, the Magical Warrior" is a chain that begins after it is Summoned. If your opponent chains "Trap Hole" or "Ring of Destruction" to the placement of a Spell Counter on "Breaker, the Magical Warrior", "Trap Hole" / "Ring of Destruction" resolves before the Spell Counter is placed on "Breaker, the Magical Warrior", so you cannot chain "Breaker, the Magical Warrior"'s effect.
"Breaker, the Magical Warrior"'s effect is Spell Speed 1 so you cannot chain it to the activation of a Spell Card.
You can use "Breaker, the Magical Warrior"'s effect multiple times in the same turn as long as you can keep re-supplying him with Spell Counters (using "Pitch-Black Power Stone", etc.).
Removing a Spell Counter is a cost; if you remove a Spell Counter from "Breaker, the Magical Warrior" and your opponent chains "Ring of Destruction", the Spell Counter has already been removed so "Ring of Destruction" deals 1600 damage to each player; "Breaker, the Magical Warrior"'s effect that destroys a card is still applied even though "Breaker, the Magical Warrior" himself has been destroyed at that point.
If I chain "Ring of Destruction" to the placement of a Spell Counter on "Breaker, the Magical Warrior", "Ring of Destruction" does 1600 damage to each player because the action of placing the Spell Counter has not resolved.
OFFICIAL RULING - CROSS REFERENCE
•ENEMY CONTROLLER: If your opponent Normal Summons "Breaker the Magical Warrior", "Breaker the Magical Warrior"'s effect to place a Spell Counter on him activates, and you chain "Enemy Controller" to that effect and take control of "Breaker the Magical Warrior". In that case, resolve "Enemy Controller" first and "Breaker the Magical Warrior"'s effect of placing a Spell Counter second.
•LIGHT AND DARKNESS DRAGON: When a monster is Summoned that has an effect that activates at the time the monster is successfully Summoned (“Zaborg the Thunder Monarch”, “Breaker the Magical Warrior”, etc.) while “Light and Darkness Dragon” is face-up on the field, the effect of the Summoned monster will be Chain Link 1 and “Light and Darkness Dragon” will be Chain Link 2. Because of this, it is not possible to use “Pulling the Rug” to negate the effect of the monster if it was Normal Summoned.
•PITCH-BLACK POWER STONE: You can use a Spell Counter from a card like "Breaker the Magical Warrior" and replace "Breaker the Magical Warrior"'s Spell Counter with "Pitch-Black Power Stone" on the same turn (and use "Breaker the Magical Warrior"'s effect again that same turn, if you wish).


GLD1-IT015 SIGNORA GUERRIERA D.D.

GUERRIERO • EFFETTO / WARRIOR • EFFECT

LUCE / LIGHT • ATK 1500 • DEF 1600 • Lv. 4 • Oro / Gold • Cod. 07572887


Quando questa carta combatte con un mostro del tuo avversario, dopo il calcolo dei danni, puoi rimuovere il mostro del tuo avversario e questa carta dal gioco.


When this card battles with your opponent's monster, after damage calculation you can remove from play the opponent's monster and this card.


RULING - ULTIMO AGGIORNAMENTO 27 GIUGNO 2007
Questo effetto è Innescato Facoltativo e non designa alcun bersaglio. Puoi attivare questo effetto indipendentemente dal mostro attaccante, da quale venga distrutto, dagli eventuali danni inflitti o se combatte con un Segna-Mostro. Se attacchi un mostro Coperto, l'effetto dovuto alla scoperta del mostro sarà Anello 1 e questo Anello 2 (perchè Facoltativo). Se attacchi "Muro Illusorio", i mostri verranno Rimossi dal Gioco e l'effetto di "Muro Illusorio" scomparirà. Se attacchi "Maestro Leggendario Jujitsu" oppure questa carta è distrutta da “Demone Minore”, questo effetto potrà essere Attivato e Risolto prima di quello avversario. Se attacchi un'altra copia di questa carta, questo effetto è Anello 1 e quello avversario è Anello 2. Se attacchi e distruggi "Assalitore D.D.", l'effetto di "Assalitore D.D." è Anello 1 e questo Anello 2 (perchè Facoltativo). Se questo mostro è distrutto da "Ha Des Sovrano Oscuro" o da effetti come "Samurai Sasuke", "Sasuke Maestro Ninja" o "Drillroid", non potrai attivare questo effetto. Se Rimuovi dal Gioco "Germe Gigante", "Sangan" o "Paura Oscura", gli effetti di questi mostri non si attiveranno.
OFFICIAL RULING - LAST UPDATE JUNE 27, 2007
You don't have to activate "D.D. Warrior Lady"'s effect if you don't want to.
When your "D.D. Warrior Lady" attacks your opponent's "Fiber Jar", if you activate her effect then "Fiber Jar" is Step 1 of the chain, because it is mandatory, and "D.D. Warrior Lady" is Step 2 of the chain because it is an optional effect. "D.D. Warrior Lady" removes from play both monsters, and then resolve the effect of "Fiber Jar". "D.D. Warrior Lady" and "Fiber Jar" are not shuffled into the Deck.
When your "D.D. Warrior Lady" attacks "Wall of Illusion", if you activate her effect then "Wall of Illusion" is Step 1 of the chain, because it is mandatory, and "D.D. Warrior Lady" is Step 2 of the chain because it is an optional effect. The effect of "D.D. Warrior Lady" removes from play both monsters, then the effect of "Wall of Illusion" disappears, since the attacking monster is no longer on the field.
If your "D.D. Warrior Lady" attacks your opponent's "D.D. Warrior Lady", your "D.D. Warrior Lady" is Step 1 of the chain and your opponent's is Step 2, and when Step 2 resolves, both "D.D. Warrior Lady" cards are removed from play and your "D.D. Warrior Lady"'s effect disappears.
RULING FROM JUDGE FORUM - LAST UPDATE OCTOBER 24, 2008
•Light and Darkness Dragon: When "D.D. Warrior Lady" destroys "Light and Darkness Dragon" by battle, "Light and Darkness Dragon's" effect will activate and it will negate "D.D. Warrior Lady's" effect if it has enough ATK and DEF.
OFFICIAL RULING - CROSS REFERENCE
•CHAOS COMMAND MAGICIAN: When "Chaos Command Magician" battles "D. D. Warrior Lady", her effect is NOT negated because it does not target.
•DARK RULER HA DES: Monster effects that activate after damage calculation will be negated if your Fiend-Type monster destroys the opposing Effect Monster. Examples include "D.D. Warrior Lady", "Thousand Needles", "Slate Warrior", "Ryu Kokki", and "Wall of Illusion".
•DECK DEVASTATION VIRUS: If you activate "Premature Burial" to Speical Summon "D.D. Warrior Lady" from your Graveyard during the turns after "Deck Devastation Virus" has resolved, it will not be destroyed.
•DIFFUSION WAVE-MOTION: A Level 7 Spellcaster-Type monster selected with "Diffusion Wave-Motion" will negate: the Flip Effects of a monster it destroys as a result of battle, or the effects of "Giant Rat", "Sangan", "Dark Necrofear", "Sinister Serpent", "D. D. Warrior Lady", "Wall of Illusion", "Helpoemer", "Marie the Fallen One", etc.
•DOOMCALIBER KNIGHT: If "Doomcaliber Knight" is destroyed by battle and an Effect Monster's effect activates after damage calculation ("D.D. Warrior Lady", etc.), "Doomcaliber Knight's" effect still activates.
•DRILLROID: If “Drillroid” attacks a Defense Position “D.D. Warrior Lady”, the effect of “D.D. Warrior Lady” does not activate, because she has been destroyed by the effect of “Drillroid” by the time her effect would normally activate.
•EHREN, LIGHTSWORN MONK: If “Ehren, Lightsworn Monk” attacks a Defense Position “D.D. Warrior Lady”, the effect of “D.D. Warrior Lady” does not activate, because it has been returned to its owner's Deck by the effect of “Ehren, Lightsworn Monk” before the time its effect would normally activate.
•EMBODIMENT OF APOPHIS: If “Embodiment of Apophis” battles “D.D. Warrior Lady” and her effect is activated, both will be removed from play.
•GORGON'S EYE: Monsters like "D.D. Warrior Lady" attacked while in Defense Position have their effects negated (because they are used before the monster is sent to the Graveyard).
•GRAVE PROTECTOR: A monster that battles with "D. D. Warrior Lady" is still removed from play even if "Grave Protector" is on the field (if "D. D. Warrior Lady"'s effect is activated).
•IMPERIAL IRON WALL: If "Imperial Iron Wall" is active, "D.D. Warrior Lady's" effect cannot be activated. The effects of "D.D. Warrior" and "D.D. Assailant" will still activate, but their effects will disappear when they resolve.
•LAST TURN: If both monsters that battle for “Last Turn” are removed from play (such as with “D.D. Warrior Lady”) then the result is a DRAW.
•LESSER FIEND: This card does not negate the effects of monsters it destroys as a result of battle, so a Flip Effect like "Cyber Jar" or Trigger Effect like "D.D. Warrior Lady" will still be activated. "Cyber Jar" would still be removed from play in this example, since damage calculation occurs normally.
•MYSTIC SWORDSMAN LV4: If "Mystic Swordsman LV4" attacks a face-down Defense Position monster, you destroy the monster with "Mystic Swordsman LV4"’s effect before flipping the monster face-up. Effects like "D. D. Warrior Lady" cannot activate.
•NEO-SPACIAN DARK PANTHER: You can target “D. D. Warrior Lady” and if “Neo-Spacian Dark Panther” battles with an opponent’s monster you can use the copied effect and remove both monsters from play, because “D. D. Warrior Lady’s” effect activates on the field.
•NINJA GRANDMASTER SASUKE: If "Ninja Grandmaster Sasuke" attacks a face-up Defense Position "D. D. Warrior Lady", "D. D. Warrior Lady" is destroyed by the effect of "Ninja Grandmaster Sasuke" and "D. D. Warrior Lady"’s effect is not activated.
•REFLECT BOUNDER: If "Reflect Bounder" is attacked by "D. D. Warrior Lady", and the effect of "Reflect Bounder" is activated, "Reflect Bounder" inflicts damage, damage calculation is performed, and "Reflect Bounder" destroys itself with its own effect and is sent to the Graveyard, so even if "D. D. Warrior Lady" activates her effect, "Reflect Bounder" is not removed from play because it is already in the Graveyard.
•SHINATO, KING OF A HIGHER PLANE: If "Shinato, King of a Higher Plane" is destroyed before monsters are sent to the Graveyard, for example if removed from play by "D. D. Warrior Lady", his effect does not activate. But if "Shinato, King of a Higher Plane" attacks "Yomi Ship", "Shinato, King of a Higher Plane" inflicts the damage from his effect even though he will be destroyed by "Yomi Ship"'s effect after "Yomi Ship" is sent to the Graveyard.


GLD1-IT016 MAGO NERO DEL CHAOS

INCANTATORE • EFFETTO / SPELLCASTER • EFFECT

OSCURITA' / DARK • ATK 2800 • DEF 2600 • Lv. 8 • Oro / Gold • Cod. 40737112


Quando questa carta viene Evocata tramite Evocazione Normale o Speciale, puoi scegliere e aggiungere alla tua mano 1 Carta Magia dal tuo Cimitero. i mostri che che questa carta distrugge in battaglia vengono rimossi dal gioco invece di andare al Cimitero. Se questa carta scoperta viene distrutta o rimossa dal Terreno, essa viene rimossa dal gioco.


When this card is Normal Summoned or Special Summoned you can select and add 1 Spell Card from your Graveyard to your hand. Monster this card destroys by battle are removed from play instead of going to the Graveyard. If this face-up card is destroyes or removed from the field, it is removed from play.


RULING - ULTIMO AGGIORNAMENTO 27 GIUGNO 2007
Il primo effetto è Innescato Facoltativo e designa un Bersaglio. Se la carta scelta lascia il Cimitero in catena, questo effetto scompare. Questo effetto non si attiverà se questo mostro non viene evocato come ultima azione. Puoi evocare questo mostro con carte come "Mostro Resuscitato" e scegliere "Mostro Resuscitato" con questo effetto. Se evochi questo mostro Coperto tramite Evocazione Speciale con effetti come "La Tomba Vuota", questo effetto non si attiverà. Se evochi questo mostro con "Ragionando" o “Ultimo Turno”, questo effetto si attiverà. Se più copie di questo mostro vengono evocate contemporaneamente, questi effetti andranno in catena. Questo effetto viene negato da "La Fine di Anubis" e "Necrovalle". Il secondo effetto è Continuo. Se questo mostro e quello avversario vengono entrambi distrutti in Battaglia, verranno entrambi Rimossi dal Gioco. Il terzo effetto Continuo. Questo effetto si attiva anche se questa carta è considerata Magia Equipaggiamento; in questo caso non potrai usarla per attivare "Rifornimenti di Emergenza". Per effetti come "Soldato Pinguino" o “Giara di Fibra”, questo mostro verrà Rimosso dal Gioco. L'effetto di “Teletrasportatore” si applica normalmente su questo mostro. Se questa carta lascia il Terreno mentre è Coperta, questo effetto non si attiverà. “Risucchia Abilità” non nega questo effetto, ma nega i primi due. Se questo mostro combatte con "Signora Guerriera D.D.", l'effetto di "Signora Guerriera D.D." potrà essere Risolto per primo.
OFFICIAL RULING - LAST UPDATE NOVEMBER 6, 2008
Missing the Timing: If "Dark Magician of Chaos" is Special Summoned in the middle of a chain (if it is not the last effect in the chain to resolve), the timing will not be correct for its Optional Trigger Effect, so you do NOT return a Spell Card from your Graveyard to your hand.
"Dark Magician of Chaos" is NOT removed from play if it is destroyed in your hand or Deck.
You can Special Summon "Dark Magician of Chaos" with "Monster Reborn", and then return the "Monster Reborn" to your hand with "Dark Magician of Chaos"' effect.
If you Special Summon "Dark Magician of Chaos" face-down with "The Shallow Grave", its effect does not activate.
When "Dark Magician of Chaos" is Special Summoned with "Reasoning", his effect activates.
When multiple "Dark Magicians of Chaos" are Special Summoned simultaneously, all of their effects activate; the controller starts putting their effects on a chain.
When you Tribute Summon "Dark Magician of Chaos" with "Sangan" or "Burning Algae", those cards effects are Step 1 of the chain, and "Dark Magician of Chaos"' effect is Step 2.
When you Special Summon "Dark Magician of Chaos" with "Last Turn", you can activate "Dark Magician of Chaos"' effect.
"Dark Magician of Chaos"' effect targets 1 Spell Card in the Graveyard, so it will be negated by "Necrovalley" or "The End of Anubis".
The Spell Card is chosen at activation of "Dark Magician of Chaos"'s effect, so your opponent could chain "Disappear" or "Graverobber" to deny you that Spell Card.
If "Dark Magician of Chaos" attacks a face-down "Fiber Jar" or "Cyber Jar", the Jar is removed from play but its effect is activated.
If "Dark Magician of Chaos" attacks a monster with equal ATK, both monsters are removed from play.
When "Dark Magician of Chaos" is sent to your hand by "Penguin Soldier", it is removed from play instead.
When "Fiber Jar" resolves, a "Dark Magician of Chaos" on the field is removed from play instead of returning to the Deck.
When "Dark Magician of Chaos" is removed from play by "Interdimensional Matter Transporter", it is not returned to the field in the End Phase.
When a face-down "Dark Magician of Chaos" is destroyed, it is NOT removed from play.
If "Dark Magician of Chaos" is equipped to "Relinquished", and is destroyed, then "Dark Magician of Chaos" is removed from play. While "Dark Magician of Chaos" is equipped to "Relinquished", you cannot select "Dark Magician of Chaos" as a card to send to the Graveyard for the effect of "Emergency Provisions".
While "Skill Drain" is active, the first and second effects of "Dark Magician of Chaos" are negated, but the 3rd effect is not negated.
RULING FROM JUDGES FORUM - LAST UPDATE MAY 8, 2008
•Arcana Force EX - The Dark Ruler: You cannot use Monster Tokens to Special Summon "Arcana Force EX - The Dark Ruler". The monsters you send to the Graveyard must reach the Graveyard. This also means that you cannot send a face-up "Dark Magician of Chaos", because it would be removed form play instead.
•Phoenix Wing Wind Blast: "Dark Magician of Chaos" would be removed from play instead of being returned to the Deck.
•Pulling the Rug: If "Dark Magician of Chaos" is Tribute Summoned and its effect is activated, you can use "Pulling the Rug". When it is Special Summoned, you cannot use "Pulling the Rug".
OFFICIAL RULING - CROSS REFERENCE
•BURNING ALGAE: When you Tribute "Burning Algae" to Tribute Summon "Dark Magician of Chaos", "Burning Algae"'s effect is Step 1 of a chain and "Dark Magician of Chaos"' effect is Step 2.
•CRYSTAL BEAST: If a "Crystal Beast" battles with a monster such as "Dark Magician of Chaos" or "D.D. Warrior" it will be removed from play by that monster's effect, you cannot activate your "Crystal Beast's" effect.
•DEDICATION THROUGH LIGHT AND DARKNESS: You select the "Dark Magician of Chaos" you wish to Special Summon when you resolve "Dedication through Light and Darkness", not when you activate it.
•ENEMY CONTROLLER: If "Dark Magician of Chaos" is Summoned, and you chain "Enemy Controller" to the activation of his effect, even if you take control of "Dark Magician of Chaos", you cannot take control of his effect, so the Summoner (the activator of the effect) gets to retrieve 1 Spell Card from the Graveyard.
•FORCED BACK: If you negate the Normal or Flip Summon of “Dark Magician of Chaos” with “Forced Back”, it is returned to the hand and is not removed from play.
•GRAVE PROTECTOR: A monster destroyed by "Dark Magician of Chaos" or "Lesser Fiend" is returned to the Deck instead of being removed from play.
•IMPERIAL IRON WALL: While "Imperial Iron Wall" is active, cards that are removed from play when destroyed or otherwise removed from the field ("Dark Magician of Chaos", etc.), will not be removed from play. If it was destroyed, it is sent to the Graveyard. If it was being returned to its owner's hand or Deck, it will be returned to the owner's hand or Deck instead of being removed from play.
•LAST TURN: If your opponent activates “Last Turn” and you Special Summon “Dark Magician of Chaos” from your Deck, you can activate his effect to add a Spell Card from your Graveyard to your hand.
•LAST TURN: You CAN Special Summon a high-level monster that has no Special Summoning restrictions for “Last Turn”, such as “Blue-Eyes White Dragon” or “Dark Magician of Chaos”.
•MAGICAL DIMENSION: If you Special Summon “Dark Magician of Chaos” with “Magical Dimension”, then decide to destroy 1 monster on the field, then you will NOT get the effect of “Dark Magician of Chaos” because it misses the timing. If you choose not to destroy a monster, however, then his effect will activate. (See rulings for “Dark Magician of Chaos”).
•MONSTER GATE: If you Special Summon "Dark Magician of Chaos" with "Monster Gate", the effect of "Dark Magician of Chaos" activates, but it activates after "Monster Gate" has fully resolved and sent other picked up cards to the Graveyard, so you can use "Dark Magician of Chaos"' effect to retrieve a Spell Card that was picked up and sent to the Graveyard by "Monster Gate" in the process of searching for the "Dark Magician of Chaos".
•RYU KOKKI: If "Ryu Kokki" battles with "Dark Magician of Chaos", "Ryu Kokki" is destroyed and removed from play by "Dark Magician of Chaos"' effect, and "Dark Magician of Chaos" is removed from play because it is destroyed by "Ryu Kokki"'s effect and removed by its own effect.
•SAMSARA: If “Dark Magician of Chaos” is used as a Tribute for a Ritual Summon while “Samsara” is on the field it will be shuffled back into the Deck.
•SNAKE WHISTLE: You can only activate this card if the Reptile-Type monster’s destruction is the last thing to occur in a chain. This is similar to the activation timing for both “Dark Magician of Chaos” and “Peten the Dark Clown.”
•STORM CALLER: If a Psychic-Type monster destroys your opponent's "Dark Magician of Chaos" by battle, you cannot return it to the top of your opponent's Deck.
•THE END OF ANUBIS: The End of Anubis WILL negate the effects of "Night Assailant" (its second effect), "Aswan Apparition", "Nubian Guard", "Sangan", "Witch of the Black Forest" (even if Tributed to Tribute Summon "The End of Anubis"), "Mystic Tomato"/"Giant Rat"/etc., "Sinister Serpent", "Magician of Faith", "Dark Magician of Chaos"' spell retrieval effect, "Vampire Lord"'s ability to return from the Graveyard, "Dark Necrofear"'s ability to return from the Graveyard, and activation of "Call of the Haunted" or "Premature Burial".


GLD1-IT017 UCCELLO FURTIVO

BESTIA ALATA • EFFETTO / WINGED BEAST • EFFECT

OSCURITA' / DARK • ATK 700 • DEF 1700 • Lv. 3 • Comune / Common • Cod. 03510565


Una volta per turno, puoi mettere questa carta coperta in Posizione di Difesa. Quando questa carta viene evocata tramite Evocazione per Scoperta, infliggi 1000 danni al tuo avversario.


Once per turn, you can flip this card into face-down Defense Position. When this card is Flip Summoned, inflict 1000 damage to your opponent.


RULING - ULTIMO AGGIORNAMENTO 27 GIUGNO 2007
Il primo effetto è ad Ignizione. Il secondo effetto è Innescato.


GLD1-IT018 MUMMIA RIGENERANTE

ZOMBIE • EFFETTO / ZOMBIE • EFFECT

OSCURITA' / DARK • ATK 1800 • DEF 1500 • Lv. 4 • Comune / Common • Cod. 70821187


Quando questa carta viene mandata dalla tua mano al Cimitero per effetto di una carta del tuo avversario, fai ritornare questa carta nella tua mano.


When this card is sent from your hand to the Graveyard by an opponent's card effect, return this card to your hand.


RULING - ULTIMO AGGIORNAMENTO 27 GIUGNO 2007
Questo effetto è Innescato e si attiva dal Cimitero. Questo effetto si attiva a causa di carte come "Spirito Mietitore", “Giara Traformante”, "Distruggi-Carte" o "Ultimo Turno". Questo effetto viene negato da "La Fine di Anubis". "Necrovalle" e "Risucchia Abilità" non negano questo effetto.
OFFICIAL RULING - LAST UPDATE JUNE 27, 2007
"Regenerating Mummy"'s effect will activate when sent to the Graveyard by the effect of "Morphing Jar" or "Card Destruction".
"Regenerating Mummy"'s effect will activate during the Damage Step because of "Spirit Reaper" or "Don Zaloog".
"Regenerating Mummy"'s effect will activate when destroyed and sent to the Graveyard because of "Chain Destruction".
You can chain to "Regenerating Mummy"'s effect.
You cannot use the same "Regenerating Mummy" for both parts of "Delinquent Duo"'s effect.
OFFICIAL RULING - CROSS REFERENCE
•DROP OFF: The card discarded by the effect of "Drop Off" is considered to be discarded from your hand, not your Deck. If "Penguin Knight" is the card discarded, its effect will not activate. If "Electric Snake", "Regenerating Mummy", or "Fear from the Dark" is the card discarded, its effect will activate.
•LAST TURN: After “Last Turn” sends all cards to the Graveyard, before the Special Summon for “Last Turn” is performed, monster effects like “Despair from the Dark”, “Elephant Statue of Disaster”, and “Regenerating Mummy” will activate.
•THESTALOS THE FIRESTORM MONARCH: If you Tribute Summon “Thestalos the Firestorm Monarch” successfully, and your opponent discards a monster like “Oustanding Dog Marron” or “Regenerating Mummy”, you still inflict damage because the monster was discarded to the Graveyard (even though it doesn’t remain there).


GLD1-IT019 DRAGO ONDATA SOLARE

PYRO • EFFETTO / PYRO • EFFECT

FUOCO / FIRE • ATK 1500 • DEF 1000 • Lv. 4 • Comune / Common • Cod. 45985838


Fino a quando controlli un altro mostro di Tipo Pyro, questa carta non può essere attaccata. Infliggi 500 danni aal tuo avversario durante la tua End Phase.


While you control another Pyro-Type monster, this card cannot be attacked. Inflict 500 damage to your opponent during the End Phase of your turn.


RULING - ULTIMO AGGIORNAMENTO 27 GIUGNO 2007
Il primo effetto è Continuo. Se questo mostro è equipaggiato con "Armatura di Oro Raro" e controlli un altro mostro di Tipo Pyro oppure controlli più copie di questa carta, il tuo avversario non può dichiarare un attacco. Se questo mostro è equipaggiato con "Anello del Magnetismo", sarà l'unico a poter essere attaccato, anche se controlli altri due mostri, di cui uno di Tipo Pyro e uno di Tipo Non-Pyro. Il secondo effetto è Innescato.
OFFICIAL RULING - LAST UPDATE JUNE 27, 2007
If you have 2 "Solar Flare Dragons", or a "Solar Flare Dragon" equipped with "Raregold Armor" and another Pyro-Type monster, your opponent cannot attack.
Even if "Solar Flare Dragon"'s Type is changed, as long as there is another Pyro-Type monster on your side of the field, "Solar Flare Dragon" cannot be attacked.
You can apply "Barrel Behind the Door" to the effect of "Solar Flare Dragon".
OFFICIAL RULING - CROSS REFERENCE
•PATRICIAN OF DARKNESS: The effect of "Patrician of Darkness" does not override the effects of "Marauding Captain", "The Legendary Fisherman", "Solar Flare Dragon", etc. You cannot choose an attack target prevented by the effects of these cards. Examples: You cannot choose "The Legendary Fisherman" as an attack target if "Umi" is on the field. You cannot choose another Warrior-Type monster as an attack target when you control "Marauding Captain".


GLD1-IT020 DRAGO METALLICO RARO

DRAGO • EFFETTO / DRAGON • EFFECT

OSCURITA' / DARK • ATK 2400 • DEF 1200 • Lv. 4 • Comune / Common • Cod. 25236056


Questa carta non può essere Evocata tramite Evocazione Normale o Posizionata.


This card cannot be Normal Summoned or Set.


OFFICIAL RULING - CROSS REFERENCE
•CONSCRIPTION: If you pick up “Rare Metal Dragon” for “Conscription”, it is added to your opponent’s hand.


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