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GLD1-IT021 • PINGUINO DELL'INCUBO
ACQUA • EFFETTO / AQUA • EFFECT
ACQUA / WATER • ATK 900 • DEF 1800 • Lv. 4 • Comune / Common • Cod. 81306586
Quando questa carta viene scoperta, fai ritornare in mano al proprietario 1 carta che il tuo avversario controlla. Tutti i mostri ACQUA che controlli guadagnano 200 ATK.When this card is flipped face-up, return 1 card your opponent controls to the owner's hand. All WATER monsters you control gain 200 ATK.
RULING FROM JUDGE FORUM - LAST UPDATE JUNE 27, 2007•: "Nightmare Penguin's" card-returning effect activates and resolves after damage calculation, during the time Flip Effects and the effects of monsters like "D.D. Warrior Lady" are resolved.OFFICIAL RULING - CROSS REFERENCE•DRILLROID: “Nightmare Penguin” will activate its effect if attacked by “Drillroid” while face-down. (Just like a Flip Effect.)•EHREN, LIGHTSWORN MONK: “Nightmare Penguin” will activate its effect if attacked by “Ehren, Lightsworn Monk” while face-down. (Just like a Flip Effect.)•THE SIX SAMURAI - ZANJI: Example 1: If you have "The Six Samurai - Zanji" and "The Six Samurai - Irou" on your side of the field and "The Six Samurai - Zanji" attacks your opponent's face-down "Nightmare Penguin", if your opponent returns "The Six Samurai - Irou" to your hand the "Nightmare Penguin" is not destroyed by "The Six Samurai - Zanji's" effect.
GLD1-IT022 • CYBER DRAGO
MACCHINA • EFFETTO / MACHINE • EFFECT
LUCE / LIGHT • ATK 2100 • DEF 1600 • Lv. 5 • Oro / Gold • Cod. 70095154
Se il tuo avversario controlla almeno un mostro e tu non ne controlli nessuno, puoi Evocare tramite Evocazione Speciale questa carta dalla tua mano.If your opponent controls a monster and you control no monsters, you can Special Summon this card from your hand.
RULING - ULTIMO AGGIORNAMENTO 27 GIUGNO 2007Questo effetto è Continuo. Puoi usare questo effetto solo in una tua Main Phase e anche se il tuo avversario controlla più di 1 mostro. E' possibile negare l'evocazione di questo mostro con carte come "Oppressione Reale" o "Giudizio Solenne". Puoi evocare questo mostro in modo Normale con 1 Tributo.OFFICIAL RULING - LAST UPDATE JUNE 27, 2007You can only use the effect of "Cyber Dragon" to Special Summon itself during your Main Phase.The effect of "Cyber Dragon" does not start a chain.You can negate the Special Summon of "Cyber Dragon" with "Royal Oppression", "Solemn Judgment", or "Horn of Heaven".OFFICIAL RULING - CROSS REFERENCE•ATTACK REFLECTOR UNIT: You can Tribute a face-down “Cyber Dragon” to activate “Attack Reflector Unit”.•BLACK HORN OF HEAVEN: Like “Horn of Heaven”, this card cannot be used against “Premature Burial”, etc. It can be used against inherent Special Summon effects like “Cyber Dragon” or “Dark Necrofear”.•CHIMERATECH OVERDRAGON: When you Fusion Summon this card you can use a substitute, such as “King of the Swamp”, for the “Cyber Dragon”, but not for the Machine-Type monsters. That means you can use a maximum of 1 substitute monster in the Fusion Summon.•CYBERNETIC HIDDEN TECHNOLOGY: Sending 1 "Cyber Dragon" or Fusion Monster listing "Cyber Dragon" as a Fusion Material to the Graveyard is a cost.•GENERATION SHIFT: If you target “Proto-Cyber Dragon” or “Elemental Hero Neo Bubbleman” with this effect, you must add “Proto-Cyber Dragon” or “Elemental Hero Neo Bubbleman” to your hand. You cannot add “Cyber Dragon” or “Elemental Hero Bubbleman”.•HORN OF HEAVEN: "Horn of Heaven" can be used to negate the Special Summon of a monster with an inherent Special Summon effect that does not start a Chain, like "Dark Armed Dragon", "Dark Necrofear", "Cyber Dragon", "Gladiator Beast Heraklinos", "Elemental Hero Magma Neos", etc.•INFERNO RECKLESS SUMMON:If you activate "Inferno Reckless Summon" when you Special Summon "Proto-Cyber Dragon", you will Special Summon "Cyber Dragon" from your hand, Deck, and Graveyard.•KARMA CUT: If “Proto-Cyber Dragon” is removed from play by “Karma Cut”, only other “Proto-Cyber Dragon” cards will be removed from play. “Cyber Dragon” is not affected.•NEO-SPACIAN DARK PANTHER: When you use this card’s effect to copy another monster’s name, its name is not considered to be “Neo-Spacian Dark Panther” for the duration of the effect. If you targeted “Cyber Dragon” then activate “Next to be Lost” you would send a “Cyber Dragon” from your Deck to the Graveyard and not “Neo-Spacian Dark Panther”.•NEO-SPACIAN DARK PANTHER: If you target “Proto-Cyber Dragon”, “Neo-Spacian Dark Panther’s” name will be treated as “Cyber Dragon” because of the copied effect.•NEXT TO BE LOST: If you target “Proto-Cyber Dragon” on your side of the field for “Next to be Lost”, you send a “Cyber Dragon” from your Deck to the Graveyard, not a “Proto-Cyber Dragon”.•PRIME MATERIAL DRAGON: If "Royal Oppression's" effect is activated to negate the Special Summon of a monster, like "Cyber Dragon" or "Gladiator Beast Gyzarus", "Prime Material Dragon's" effect cannot be chained because the monster being Special Summoned is not considered to be "on the field" until its Summon is successful.•PROTO-CYBER DRAGON: If “Skill Drain” is active, this card is no longer treated as “Cyber Dragon”. You could not use it for “Attack Reflector Unit”, etc.•PROTO-CYBER DRAGON: You can have 3 “Cyber Dragon” and 3 “Proto-Cyber Dragon” in your Deck and Side Deck combined.•PROTO-CYBER DRAGON: If you Special Summon this card you can activate “Inferno Reckless Summon” and Special Summon “Cyber Dragon” from your Deck.•PROTO-CYBER DRAGON: You can use “Machine Duplication” with a “Proto-Cyber Dragon” whose ATK has been reduced to 500 or less to Special Summon up to 2 “Cyber Dragons” from your Deck.•PROTO-CYBER DRAGON: While this card is face-up on the field, it can be used as “Cyber Dragon” for a Fusion Summon.•PROTO-CYBER DRAGON: If “Proto-Cyber Dragon” is used in the Fusion Summon of “Cyber Twin Dragon”, and “De-Fusion” is used on that “Cyber Twin Dragon”, you cannot Special Summon the “Proto-Cyber Dragon” from the Graveyard because its name is not 1 of the listed Fusion-Material Monsters. (It’s no longer treated as “Cyber Dragon” while in the Graveyard.)•PROTO-CYBER DRAGON: If "Prohibition" is activated choosing "Cyber Dragon", "Proto-Cyber Dragon" will not have its name treated as "Cyber Dragon" and can still attack and change its battle position.•SOLEMN JUDGMENT: "Solemn Judgment" can negate the Special Summon of a monster that is Special Summoned through its own inherent Special Summon effect that does not start a Chain, like "Cyber Dragon", "The Fiend Megacyber", "Dark Necrofear", "Dark Armed Dragon", "Judgment Dragon", "Gladiator Beast Gyzarus", "Elemental Hero Storm Neos", etc.>•STARDUST DRAGON: If "Royal Oppression's" effect is activated to negate the Special Summon of a monster, like "Cyber Dragon" or "Gladiator Beast Gyzarus", "Stardust Dragon's" effect cannot be chained because the monster being Special Summoned is not considered to be "on the field" until its Summon is successful.•THE SIX SAMURAI - ZANJI: Example 2: If you have "The Six Samurai - Zanji" and "The Six Samurai - Irou" on your side of the field and "The Six Samurai - Zanji" attacks your opponent's Attack Position "Cyber Dragon", if you select to have "The Six Samurai - Irou" be destroyed instead the "Cyber Dragon" will not be destroyed by "The Six Samurai - Zanji's" effect because "The Six Samurai - Irou" will not be on your side of the field when "The Six Samurai - Zanji's" effect resolves.
GLD1-IT023 • SILLVA, SIGNORE DELLA GUERRA DEL MONDO OSCURO
DEMONE • EFFETTO / FIEND • EFFECT
OSCURITA' / DARK • ATK 2300 • DEF 1400 • Lv. 5 • Comune / Common • Cod. 32619583
Se questa carta viene scartata dalla mano al Cimitero per effetto di una carta, Evocala tramite Evocazione Speciale. Se questa carta viene scartata dalla mano al Cimitero dall'effetto di una carta del tuo avversario, il tuo avversario sceglie 2 carte dalla sua mano e le rimette in fondo al suo Deck nell'ordine che preferisce.If this card is discarded from the hand to the Graveyard by a card effect, Special Summon it. If this card is discarded from the hand to the Graveyard by your opponent's card effect, your opponent selects 2 cards in their hand and return them to the bottom of their Deck in any order.
RULING - ULTIMO AGGIORNAMENTO 27 GIUGNO 2007Questo effetto è Innescato. Se questo mostro non raggiunge il Cimitero, questo effetto non si attiverà. Questo effetto si attiva a causa di carte come "Giara Trasformante", "Trascinato nella Tomba", "Distruggi Carte", "Fulmine del Mondo Oscuro", "Hino-Kagu-Tsuchi" o "Brron, Folle Sovrano del Mondo Oscuro". Questo effetto non si attiverà se scarti questa carta come Costo di Attivazione per un effetto, come Tributo per una Evocazione Rituale o se viene Mandata (e non scartata) al Cimitero da effetti come "Ultimo Turno" o "Il Creatore". Se questo mostro non viene evocato con questo effetto oppure l'evocazione viene negata, la seconda parte dell'effetto non si Risolverà. Se il tuo avversario non ha almeno 2 carte in Mano, la seconda parte di questo effetto scompare. Se viene attivata la seconda parte di questo effetto si perderà il Timing per carte come "Buco Trappola Senza Fine" o "Carta del Ritorno Sicuro". Questo effetto viene negato da "La Fine di Anubis". "Necrovalle" non nega questo effetto.OFFICIAL RULING - LAST UPDATE JUNE 27, 2007If this card is discarded from your hand by the opponent’s card effect, and they only have 1 card in their hand, then you still can Special Summon "Sillva, Warlord of Dark World", but the other part of the effect will not resolve because the opponent does not have 2 cards to select."Sillva, Warlord of Dark World" must be Special Summoned to resolve the second part of his effect. If you cannot Summon him because you activated "Scapegoat" that turn, or your Monster Card Zones are full, then the second part of his effect does not resolve.If the Special Summon of "Sillva, Warlord of Dark World" is negated with "Royal Oppression", the second part of his effect does not resolve.If "Sillva, Warlord of Dark World" is discarded by your opponent’s card effect, when his effect resolves, he is Special Summoned first, and then the second part of his effect resolves. So the opponent cannot activate "Bottomless Trap Hole" or "Torrential Tribute"; the timing is no longer correct. Also, you could not draw a card for the effect of "Card of Safe Return".The following rulings apply to “Beiige, Vanguard of Dark World”, “Broww, Huntsman of Dark World”, “Sillva, Warlord of Dark World” and “Goldd, Wu-Lord of Dark World”.The effects of these cards are Trigger Effects that can be chained to.These effects only activate if the cards are discarded by a card effect. They will not activate if discarded for the cost of a card like “Lightning Vortex”, “Raigeki Break”, “Tribe-Infecting Virus”, or “Infernal Incinerator”. They will not activate if sent to the graveyard by a card effect like “Last Turn” or “Chaos Emperor Dragon - Envoy of the End”.If these cards are discarded by your opponent’s card effect, both parts of their effects resolve in a single chain link. If “Divine Wrath” is chained to these effects, it will negate both parts.The effects of these cards activate in the Graveyard, so “Skill Drain” will not negate their effects.These effects can activate in the Damage Step, if discarded by the effect of a card like “Don Zaloog”.If these monsters are discarded by a card effect in the middle of a chain, or in the middle of a card effect like “Dragged Down into the Grave”, their effects will activate after the current chain resolves. They cannot miss the timing.If these cards are discarded from your hand by a card effect while "Macro Cosmos" is on the field, their effects will not activate because they were not discarded to the Graveyard.RULING FROM JUDGES FORUM - LAST UPDATE jULY 5, 2008•: If you discard a "Dark World" monster to pay a cost, its effect will not activate.
GLD1-IT024 • GOLDD, SIGNORE-WU DEL MONDO OSCURO
OSCURITA' / DARK • ATK 2300 • DEF 1400 • Lv. 5 • Oro / Gold • Cod. 78004197
Se questa carta viene scartata dalla mano al Cimitero per effetto di una carta, Evocala tramite Evocazione Speciale. Se questa carta viene scartata dalla mano al Cimitero dall'effetto di una carta del tuo avversario, puoi scegliere fino a 2 carte che il tuo avversario controlla e distruggerle.If this card is discarded from the hand to the Graveyard by a card effect, Special Summon it. If this card is discarded from the hand to the Graveyard by an opponent’s card effect, you can select up to 2 cards on your opponent’s side of the field and destroy them.
RULING - ULTIMO AGGIORNAMENTO 27 GIUGNO 2007Questo effetto è Innescato. Se questo mostro non raggiunge il Cimitero, questo effetto non si attiverà. Questo effetto si attiva a causa di carte come "Giara Trasformante", "Trascinato nella Tomba", "Distruggi Carte", "Fulmine del Mondo Oscuro", "Hino-Kagu-Tsuchi" o "Brron, Folle Sovrano del Mondo Oscuro". Questo effetto non si attiverà se scarti questa carta come Costo di Attivazione per un effetto, come Tributo per una Evocazione Rituale o se viene Mandata (e non scartata) al Cimitero da effetti come "Ultimo Turno" o "Il Creatore". Se questo mostro non viene evocato con questo effetto oppure l'evocazione viene negata, la seconda parte dell'effetto non si Risolverà. La seconda parte di questo effetto designa fino a 2 Bersagli; se una delle carte scelte lascia il Terrreno in catena, l'altra verrà ugualmente distrutta. Se uno dei bersagli è una Carta Mostro o Trappola, sarà possibile attivare rispettivamente "Il Mio Corpo come Scudo" o "Trappola Finta" in catena. Se viene attivata la seconda parte di questo effetto si perderà il Timing per carte come "Buco Trappola Senza Fine" o "Carta del Ritorno Sicuro". Questo effetto viene negato da "La Fine di Anubis". "Necrovalle" non nega questo effetto.OFFICIAL RULING - LAST UPDATE JUNE 27, 2007The second part of this card’s effect targets 2 cards on the opponent’s side of the field. If the opponent chains a card to remove 1 of the 2 targets, the other targeted card is still destroyed."Goldd, Wu-Lord of Dark World" must be Special Summoned to resolve the second part of his effect. If you cannot Summon him because you activated "Scapegoat" that turn, or your Monster Card Zones are full, then the second part of his effect does not resolve.If the Special Summon of "Goldd, Wu-Lord of Dark World" is negated with "Royal Oppression", the second part of his effect does not resolve.If "Goldd, Wu-Lord of Dark World" is discarded by your opponent’s card effect, when his effect resolves, he is Special Summoned first, and then the second part of his effect resolves. So the opponent cannot activate "Bottomless Trap Hole" or "Torrential Tribute"; the timing is no longer correct. Also, you could not draw a card for the effect of "Card of Safe Return".If monsters are targeted by "Goldd, Wu-Lord of Dark World", the opponent can chain "My Body as a Shield".If at least 1 Trap Card is targeted by "Goldd, Wu-Lord of Dark World", then the opponent can chain "Fake Trap" and the targeted Trap Card(s) will not be destroyed.The following rulings apply to “Beiige, Vanguard of Dark World”, “Broww, Huntsman of Dark World”, “Sillva, Warlord of Dark World” and “Goldd, Wu-Lord of Dark World”.The effects of these cards are Trigger Effects that can be chained to.These effects only activate if the cards are discarded by a card effect. They will not activate if discarded for the cost of a card like “Lightning Vortex”, “Raigeki Break”, “Tribe-Infecting Virus”, or “Infernal Incinerator”. They will not activate if sent to the graveyard by a card effect like “Last Turn” or “Chaos Emperor Dragon - Envoy of the End”.If these cards are discarded by your opponent’s card effect, both parts of their effects resolve in a single chain link. If “Divine Wrath” is chained to these effects, it will negate both parts.The effects of these cards activate in the Graveyard, so “Skill Drain” will not negate their effects.These effects can activate in the Damage Step, if discarded by the effect of a card like “Don Zaloog”.If these monsters are discarded by a card effect in the middle of a chain, or in the middle of a card effect like “Dragged Down into the Grave”, their effects will activate after the current chain resolves. They cannot miss the timing.If these cards are discarded from your hand by a card effect while "Macro Cosmos" is on the field, their effects will not activate because they were not discarded to the Graveyard.RULING FROM JUDGES FORUM - LAST UPDATE jULY 5, 2008•: If you discard a "Dark World" monster to pay a cost, its effect will not activate.OFFICIAL RULING - CROSS REFERENCE•CLOAK AND DAGGER: If multiple copies of the declared monster are Summoned by effects on different Links of the same Chain, only the first one Summoned (the one Summoned at the highest Chain Link) will be removed from play. For example, if 2 copies of “Goldd, Wu-Lord of Dark World” are discarded at the same time, only 1 is removed from play.•DARK WORLD MONSTERS: The following rulings apply to “Beiige, Vanguard of Dark World”, “Broww, Huntsman of Dark World”, “Sillva, Warlord of Dark World” and “Goldd, Wu-Lord of Dark World”.•INFERNAL INCINERATOR: Discarding your hand is a cost to Normal Summon or Set this card. It will not activate the effect of a card like “Goldd, Wu-Lord of Dark World”.
GLD1-IT025 • DOOM DOZER
INSETTO • EFFETTO / INSECT • EFFECT
TERRA / EARTH • ATK 2800 • DEF 2600 • Lv. 8 • Comune / Common • Cod. 76039636
Questa carta non può essere Evocata tramite Evocazione Normale o Posizionata. Questa carta non può essere Evocata tramite Evocazione Speciale se non rimuovendo 2 mostri di Tipo Insetto nel tuo Cimitero. Quando questa carta infligge danno da combattimento al tuo avversario, manda la prima carta dal Deck del tuo avversario al Cimitero.This card cannot be Normal Summoned or Set. This card cannot be Special Summoned except by removing from play 2 Insect-Type monsters from your Graveyard. When this card inflicts Battle Damage to your opponent, send 1 card from the top of your opponent's Deck to the Graveyard.
RULING - ULTIMO AGGIORNAMENTO 27 GIUGNO 2007Questo è un mostro ad Evocazione Unica. Questo effetto è Innescato e si attiva durante il Calcolo dei Danni. Questo effetto si attiva anche se l'ATK del mostro attaccante è inferiore ai valori di questo mostro. L'ultimo effetto è Innescato. Se l'avversario riduce a 0 i danni, questo effetto non si attiverà. Se attacchi "Sangan" causando danni, questo effetto si Risolverà per primo.
GLD1-IT026 • GRAN MAESTRO DEI SEI SAMURAI
GUERRIERO • EFFETTO / WARRIOR • EFFECT
TERRA / EARTH • ATK 2100 • DEF 800 • Lv. 5 • Oro / Gold • Cod. 83039729
Puoi controllare solo 1 mostro "Gran Maestro dei Sei Samurai". Fino a quando controlli un mostro "Sei Samurai" scoperto, puoi Evocare tramite Evocazione Speciale questa carta dalla tua mano. Quando questa carta viene distrutta dall'effetto di una carta del tuo avversario, aggiungi 1 mostro "Sei Samurai" dal tuo Cimitero alla tua mano.You can only have 1 "Grandmaster of the Six Samurai" monster.. While you control a face-up "Six Samurai" monster, you can Special Summon this card from your hand. When this card is destroyed by your opponent's card effect, add 1 "Six Samurai" monster from your Graveyard to your hand.
RULING - ULTIMO AGGIORNAMENTO 25 APRILE 2008Il primo ed il secondo effetto sono Continui. L'ultimo effetto è Innescato, designa un Bersaglio e puoi scegliere questo stesso mostro. L'ultimo effetto si attiverà solo se questa carta è stata distrutta da un effetto di una carta controllata dal tuo avversario. Se controlli un "Gran Maestro dei Sei Samurai" coperto, puoi Evocare Specialmente un altro "Gran Maestro dei Sei Samurai": se quello coperto viene scoperto in seguito ad un attacco sarà distrutto dopo il Calcolo dei Danni, se viene scoperto manualmente o tramite un effetto sarà immediatamente distrutto.OFFICIAL RULING - LAST UPDATE APRIL 3, 2008"Grandmaster of the Six Samurai's" second effect targets 1 "Six SamuraI" monster in your Graveyard. If "Grandmaster of the Six Samurai" is in your Graveyard, it can target itself.If "Grandmaster of the Six Samurai" is destroyed by your opponent's card effect while in your hand or your Deck, its effect activates.If you Special Summon "Grandmaster of the Six Samurai" and your opponent negates the Special Summon and destroys it with their "Royal Oppression", "Grandmaster of the Six Samurai's" effect activates. If your opponent uses the effect of your "Royal Oppression" to negate the Special Summon, "Grandmaster of the Six Samurai's" effect does not activate.If your opponent activates an effect to destroy one of your "Six Samurai" monsters and you use the effect of the "Six Samurai" monster to destroy your "Grandmaster of the Six Samurai", "Grandmaster of the Six Samurai's" effect doesn't activate because it was destroyed by your "Six Samurai" monster and not by your opponent's card effect.RULING FROM JUDGE FORUM - LAST UPDATE MAY 18, 2008•: If "Grandmaster of the Six Samurai's" is destroyed because the "only one copy" rule is violated, "Grandmaster of the Six Samurai's" effect will not activate because it is not destroyed by the opponent's card effect.•: You can tribute 1 "Grandmaster of the Six Samurai" to summon another 1 "Grandmaster of the Six Samurai": doing this would not violate the "You can only have 1 "Grandmaster of the Six Samurai" monster on your side of the field" restriction.•: If you control a face-down "Grandmaster of the Six Samurai" you can Special Summon another "Grandmaster of the Six Samurai". If the face-down copy is flipped face-up by an attack, it is destroyed after damage calculation (even if it would survive the battle). If the face-down copy is flipped face-up with a card effect (e.g. "Swords of Revealing Light"), it will be destroyed and the face-up copy will remain on the field.•: You can only Special Summon your "Grandmaster of the Six Samurai" with its effect during your Main Phases.•Brain Control: If both players control a face-up "Grandmaster of the Six Samurai" and you use "Brain Control" on your opponent's "Grandmaster of the Six Samurai", then that "Grandmaster of the Six Samurai" is destroyed after coming to your side of the field.•Macro Cosmos: Since "Grandmaster of the Six Samurai" does not have the restriction "and sent to the Graveyard", its effect will still activate.OFFICIAL RULING - CROSS REFERENCE•HERO MASK: If you select "Grandmaster of the Six Samurai" and change its name with "Hero Mask's" effect, and afterwards you Summon another "Grandmaster of the Six Samurai", when "Hero Mask's" effect disappears in the End Phase the Summoned "Grandmaster of the Six Samurai" is destroyed because you cannot control more than 1 face-up "Grandmaster of the Six Samurai".
GLD1-IT027 • PROMETHEUS, RE DELLE OMBRE
OSCURITA' / DARK • ATK 1200 • DEF 800 • Lv. 4 • Oro / Gold • Cod. 82213171
Quando Evochi tramite Evocazione Normale questa carta, rimuovi dal gioco un qualsiasi numero di mostri OSCURITA' nel tuo Cimitero. Questa carta guadagna 400 ATK per ogni carta rimossa, fino alla End Phase di questo turnoWhen you Normal Summon this card, remove from play any number of DARK monsters in your Graveyard. This card gains 400 ATK for each removed card, until the End Phase of this turn.
RULING - ULTIMO AGGIORNAMENTO 9 SETTEMBRE 2007Questo effetto è Innescato, non designa bersagli e si attiva anche se non hai alcun mostro appropriato nel Cimitero. I mostri vanno scelti e Rimossi dal Gioco in Risoluzione.OFFICIAL RULING - LAST UPDATE SEPTEMBER 9, 2007This card's effect always activates and starts a Chain when it is Normal Summoned, even if there are no DARK monsters in your Graveyard.This effect does not target.
GLD1-IT028 • DRAGO OCCHI BLU FINALE
DRAGO • FUSIONE / DRAGON • FUSION
LUCE / LIGHT • ATK 4500 • DEF 3800 • Lv. 12 • Oro / Gold • Cod. 23995346
Drago Bianco Occhi Blu + Drago Bianco Occhi Blu + Drago Bianco Occhi Blu.Blue-Eyes White Dragon + Blue-Eyes White Dragon + Blue-Eyes White Dragon
RULING - ULTIMO AGGIORNAMENTO 27 GIUGNO 2007Puoi evocare questo mostro dal Cimitero o dall'area Carte Rimosse, se prima è stato evocato in modo appropriato. Puoi evocare questo mostro in modo inappropriato, senza l'uso di carte da Fusione.
GLD1-IT029 • DRAGO SUPREMO CHIMERATECH
MACCHINA • FUSIONE • EFFETTO / MACHINE • FUSION • EFFECT
OSCURITA' / DARK • ATK ? • DEF ? • Lv. 9 • Oro / Gold • Cod. 64599569
Cyber Drago + 1 o più mostri di Tipo Macchina.Questo mostro non può essere Evocato tramite Evocazione Speciale se non tramite Evocazione per Fusione. Quando questa carta viene Evocata per Fusione, manda tutte le altre carte che controlli al Cimitero. L'ATK e il DEF originali di questa carta sono ognuno il numero di Mostri Materiale da Fusione che hai usato per la sua Evocazione per Fusione di questa carta x 800 punti. Ogni turno, questa carta può attaccare tanti mostri del tuo avversario quanto il numero di Mostri Materiale da Fusione che hai usato per la sua Evocazione per Fusione.Cyber Dragon + 1 or more Machine-Type monsters.This monster cannot be Special Summoned except by Fusion Summon. When this card is Fusion Summoned, send all other cards you control to the Graveyard except this card. The original ATK and DEF are each 800 x the number of Fusion Material Monsters used for this Fusion Summon. Each turn, this card can attack as many of your opponent's monsters as the number of Fusion Material Monsters you used for this Fusion Summon.
RULING - ULTIMO AGGIORNAMENTO 14 AGOSTO 2007Questo è un mostro ad Evocazione Unica, non può essere Evocato Specialmente dal Cimitero o dalla Zona Carte Rimosse anche se in precedenza è Stato Evocato rispettando le condizioni di Evocazione scritte nel suo testo. Questo mostro va evocato con carte da Fusione. Non puoi usare un mostro Sostitutivo al posto di un qualunque mostro di Tipo Macchina. Se questo mostro viene Coperto o Rimosso dal Gioco, quando tornerà Scoperto sul Terreno avrà ATK e DEF 0. Il primo effetto è Innescato. Se evochi questo mostro per effetto di "Fusione Futura", "Fusione Futura" andrà al Cimitero a causa di questo effetto e questo mostro verrà distrutto; se c'è "Cyber Fenice", tutte le carte che controlli andranno al Cimitero tranne questo mostro. Il secondo effetto ed il terzo sono Continu1. Puoi attaccare più volte anche se c'è "La Porta Oscura". Puoi scegliere quali mostri attaccare e non necessariamente in successione. Non puoi attaccare un mostro se hai già attaccato direttamente i Life Points (o viceversa). Se attacchi un mostro come "Pomodoro Mistico", potrai attaccare anche il mostro evocato tramite il suo effetto. Se c'è "Pedaggio", dovrai pagare per ogni attacco da effettuare. Se l'attacco verso un mostro viene Fermato o Negato, potrai attaccare nuovamente quel mostro. Puoi attaccare più volte un mostro, se non viene distrutto, come "Spirito Mietitore". Per effetto di "Defusione" dovrai evocare tutti i mostri Macchina utilizzati.OFFICIAL RULING - LAST UPDATE SEPTEMBER 9, 2007When you Fusion Summon this card you can use a substitute, such as “King of the Swamp”, for the “Cyber Dragon”, but not for the Machine-Type monsters. That means you can use a maximum of 1 substitute monster in the Fusion Summon.The effect that sends all your other cards to the Graveyard is a Trigger Effect and it can be chained to.“Chimeratech Overdragon” can attack the same monster more than once if the attack target is not destroyed, such as an Attack Position “Spirit Reaper”.If “Chimeratech Overdragon” attacks directly, and then the opponent Special Summons a monster during the same Battle Phase it cannot attack it.You can activate “De-Fusion” and target “Chimeratech Overdragon”, but you can only Special Summon the Fusion Material Monsters if you have enough vacant Monster Card Zones for ALL of the Fusion Material Monsters you used.If this card is Special Summoned by the effect of "Future Fusion" while you have "Cyber Phoenix" in Attack Position, when this card's effect sends all other cards you control to the Graveyard "Future Fusion" is still being negated, so the "Chimeratech Overdragon" will not be destroyed and remains on the field.RULING FROM JUDGE FORUM - LAST UPDATE DECEMBER 15, 2007•Shadow-Imprisoning Mirror: The "send all other cards you control to the Graveyard" is a Trigger Effect and will be negated by "Shadow-Imprisoning Mirror". The remaining effects of "Chimeratech Overdragon" are Continuous Effects and will not be negated.
GLD1-IT030 • SPADA RIVELATRICE
MAGIA / NORMAL SPELL
SPELL SPEED 1 • Oro / Gold • Cod. 72302403
Scopri tutti i mostri che il tuo avversario controlla. Questa carta rimane sul Terreno per 3 turni del tuo avversario. Fino a quando questa carta rimane sul Terreno, i mostri controllati dal tuo avversario non possono dichiarare un attacco.Flip all monsters your opponent controls face-up. This card remains on the field for 3 of your opponent's turns. While this card is face-up on the field, monsters your opponent controls cannot declare an attack.
RULING - ULTIMO AGGIORNAMENTO 27 GIUGNO 2007Se Scopri più mostri ad effetto, il tuo avversario sceglierà l'ordine in cui Risolverli. Se questa carta viene distrutta in catena (non Negata), il primo effetto si applica ugualmente. Il tuo avversario può normalmente Posizionare mostri Coperti. Il secondo effetto termina nel momento in cui questa carta lascia il Terreno. Un mostro immune alle carte Magia può attaccare mentre questa carta è attiva. Per effetto di "Duplica Magia" questa carta resterà sul Terreno per la durata dell'effetto. "Magia in Serie" non rimane sul Terreno se scegli questa carta, quindi verrà applicato solo il primo effetto. Questa carta rimane sul Terreno fino alla terza End Phase avversaria, anche se è Negata. Un Segnalino-Magia su questa carta non ne impedisce la distruzione a causa del proprio effetto. "Pyro Clock of Destiny" fa avanzare di 1 il conteggio dei Turni.OFFICIAL RULING - LAST UPDATE JUNE 27, 2007This card remains on the field and is active until the end of your opponent’s third turn. This card must be on the field for its effect to be active.If this card is destroyed or removed from the field by the effect of another card, such as "Heavy Storm" or "Giant Trunade", the opponent may then attack.If multiple Flip Effect monsters are flipped face-up by the effect of "Swords of Revealing Light" the effects are activated simultaneously and follow the rules for simultaneous effects found in the "Advanced Gameplay" section of this website.If "Imperial Order" is active on the field you can still activate "Swords of Revealing Light" and it will maintain its turn count, but it will NOT flip monsters face-up or prevent the opponent from attacking. If "Imperial Order" is destroyed after "Swords of Revealing Light" has been on the field for two of your opponent’s turns, it will only prevent your opponent from attacking for one turn and then be destroyed.RULING FROM JUDGE FORUM - LAST UPDATE MAY 10, 2008•Magic Reflector: The effect of "Magic Reflector" does not prevent Spell Cards like "Soul Devouring Bamboo Sword", "Swords of Revealing Light", "Messenger of Peace", etc. from destroying themselves.OFFICIAL RULING - CROSS REFERENCE•AMAZONESS TIGER: If you have an "Amazoness Tiger" face-up, you can Set another "Amazoness Tiger" face-down. If the face-down "Amazoness Tiger" is flipped face-up by an attack, the flipped "Amazoness Tiger" is destroyed after damage calculation. If the face-down "Amazoness Tiger" is flipped with "Swords of Revealing Light", etc., the flipped "Amazoness Tiger" is destroyed but the original "Amazoness Tiger" is not.•BERSERK GORILLA: If a face-down "Berserk Gorilla" is flipped face-up by "Swords of Revealing Light", it's destroyed after resolving "Swords of Revealing Light".•BERSERK GORILLA: Berserk Gorilla cannot attack if "Swords of Revealing Light", multiple "Marauding Captains", etc. are in play.•DARK BALTER THE TERRIBLE: This card’s effect only negates the effect of a Spell Card when it is activated, not the activation. So if your opponent activates "Swords of Revealing Light" and you activate the effect of this card to negate it, it will remain meaninglessly on the field for 3 turns. Its effect will remain negated for all 3 turns even if "Dark Balter the Terrible" is later destroyed.•DARK DEAL: This card can be chained to “Swords of Revealing Light” like any other Normal Spell Card, and “Swords of Revealing Light” will not stay on the field.•DEEPSEA WARRIOR: If your opponent has "Messenger of Peace" or "Swords of Revealing Light" face-up on their side of the field, "Deepsea Warrior" can attack if "Umi" is face-up on the field. If your opponent has "Toll", you do not pay. If your opponent has "Gravekeeper's Servant", you do not send a card from the top of your Deck to your Graveyard.•DESTINY HERO - DIAMOND DUDE: If “Swords of Revealing Light” is sent to the Graveyard by this effect you can activate it, but only its effect that flips monsters face-up will apply. It will not stop the opponent’s monsters from attacking because it is not on the field.•DIFFUSION WAVE-MOTION: You cannot activate "Diffusion Wave-Motion" during Main Phase 2, or if you cannot conduct your Battle Phase this turn (if you activated "Soul Exchange", etc.), or if there are no monsters on your opponent's side of the field, or if your opponent has "Swords of Revealing Light", or if your opponent controls 2 "Marauding Captains" (or appropriate monsters with "Raregold Armor", etc.).•DOUBLE SPELL: If the selected Spell Card is Ritual, Normal, or Quick-Play (except for "Swords of Revealing Light"), it remains in your opponent's Graveyard and is not placed on the field, so you only need 1 vacant Spell & Trap Card Zone spot (for "Double Spell" itself) to activate "Double Spell".•DOUBLE SPELL: If you activate "Double Spell" and select a Continuous, Field, or Equip Spell Card, or "Swords of Revealing Light", you place the selected Spell Card in your Spell & Trap Card Zone, so you need 2 vacant Spell & Trap Card Zone spots (1 for "Double Spell", 1 for the selected card). The Continuous/Field/Equip/"Swords of Revealing Light" Spell Card then remains on the field as normal.•EVIL HERO MALICIOUS FIENDOnly monsters that are able to attack must attack "Evil Hero Malicious Fiend". If you have "Swords of Revealing Light" and "Evil Hero Malicious Fiend" on your side of the field, your opponent's monsters are unable to attack, so they cannot attack "Evil Hero Malicious Fiend". If you have "Gravity Bind" and "Evil Hero Malicious Fiend" on your side of the field, your opponent's monsters of Level 4 or higher are unable to attack, so they cannot attack "Evil Hero Malicious Fiend".•GUARDIANS: If your Set "Guardian Elma" is flipped face-up with "Swords of Revealing Light", or by an attack, without "Butterfly Dagger - Elma" on your side of the field, she remains on the field because she was not Summoned.•HIEROGLYPH LITHOGRAPH: Hieroglyph Lithograph does not remain on the field like "Swords of Revealing Light".•LIGHT AND DARKNESS DRAGON: When “Light and Darkness Dragon” negates the activation of a Continuous Spell or Trap Card, the Continuous Spell or Trap Card is sent to the Graveyard. When “Light and Darkness Dragon” negates the activation of “Swords of Revealing Light”, the “Swords of Revealing Light” is sent to the Graveyard.•MAGIC REFLECTOR: If "Swords of Revealing Light" has a counter on it, it is still destroyed at the end of the opponent’s third turn after it was activated.•PHOENIX WING WIND BLAST: You can activate “Phoenix Wing Wind Blast” and target a face-up “Swords of Revealing Light” because it destroys itself by its own effect, instead of being destroyed when activated, like most Normal Spell Cards.•PYRO CLOCK OF DESTINY: You can use "Pyro Clock of Destiny" to advance the turn count by 1 for these cards: “Deck Devastation Virus”, "Swords of Revealing Light", "Lightforce Sword", or "Final Countdown".•RIVALRY OF WARLORDS: While "Rivalry of Warlords" is active, you can still Set monsters face-down if they are a different Type than the Type you control. If your face-down monster of a different Type is attacked, then the monster is destroyed after damage calculation. If the destroyed monster of a different Type was a Flip Effect Monster, its Flip Effect is still activated, and then the destroyed monster is sent to the Graveyard. If your face-down monster of a different Type is flipped by "Swords of Revealing Light", "Book of Taiyou", etc., then it is destroyed as necessary.•SERIAL SPELL: If you chain "Serial Spell" to "Swords of Revealing Light" it will copy the effect of flipping all monsters face-up, but it will not remain on the field and prevent the opponent from attacking. This is because it is a Quick-Play Spell Card and is sent to the Graveyard after the chain resolves.•SILENT SWORDSMAN LV5: Just like “The Legendary Fisherman” and other monsters that are unaffected by Spell Cards, “Silent Swordsman LV5” can attack normally if your opponent has “Swords of Revealing Light” on the field, and its controller is unaffected by effects like “Toll” and “Gravekeeper’s Servant” when “Silent Swordsman LV5” attacks.•SWORDS OF CONCEALING LIGHT: Because “Swords of Concealing Light” is a Continuous Spell Card (unlike “Swords of Revealing Light”), if “Mystical Space Typhoon” is chained to its activation and destroys it, none of its effects will resolve (including the effect that changes your opponent’s monsters to face-down Defense Position).•THE LEGENDARY FISHERMAN: If your opponent has "Messenger of Peace" or "Swords of Revealing Light" face-up on their side of the field, "The Legendary Fisherman" can attack if "Umi" is face-up on the field. If your opponent has "Toll", you do not pay. If your opponent has "Gravekeeper's Servant", you do not send a card from the top of your Deck to your Graveyard.
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