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Espansioni > RP01 • Retro Pack 1 - 2 - 3 - 4 - 5 - 6 - 7 - 8 - 9 - 10 - 11
RP01-IT090 • CAPRO ESPIATORIO
MAGIA RAPIDA / QUICK-PLAY SPELL
SPELL SPEED 2 • Ultra • Cod. 73915051
Se attivi questa carta, non puoi Evocare altri mostri questo turno. Evoca tramite Evocazione Speciale 4 "Segna-Montone" sul tuo Terreno in Posizione di Difesa (Tipo Bestia/TERRA/Livello1/ATK 0/DEF 0). Questi "Segna-Montone" non possono essere offerti come Tributo per una Evocazione tramite Tributo.If you activate this card, you cannot Summon other monsters this turn. Special Summon 4 "Sheep Tokens" (Beast-Type/EARTH/Level 1/ATK 0/DEF 0) in Defense Position. The "Sheep Tokens" cannot be used as a Tribute for a Tribute Summon (or Set).
RULING - ULTIMO AGGIORNAMENTO 27 GIUGNO 2007Non puoi attivare questa carta se non hai 4 Zone mostro libere o se hai già effettuato qualunque Evocazione nello stesso Turno. Se le Zone mostro libere diventano insufficienti oppure evochi un mostro in catena, questo effetto scompare. Dopo aver Risolto questo effetto non ti sono permesse altre evocazioni nè attivazioni di carte ed effetti che permettono evocazioni, ma puoi effettuare un Posizionamento Normale. Se l'attivazione di questa carta è negata, potrai effettuare le evocazioni come di norma. Se viene forzata l'evocazione di mostri dopo la Risoluzione di questa carta (come per "Cyber Giara"), quei mostri andranno al Cimitero. Questi Segna-Mostri possono essere usati come Tributo per effetti o per Evocazioni Speciali (come Mostri Toon, "Golem di Lava" o "Dogma Eroe del Destino"), ma non per Evocazioni da Tributo. E' possibile distruggere i Segna-Mostri con "Tributo Torrenziale" o impedirne l'evocazione con "Oppressione Reale".OFFICIAL RULING - LAST UPDATE JUNE 27, 2007You can only activate "Scapegoat" if you have 4 or more vacant Monster Card Zones.If the effect of "Cyber Jar" is activated during the turn you already activated "Scapegoat" all monsters that could be Special Summoned will be sent to the Graveyard.If your opponent chains "Magic Jammer" to your "Scapegoat" you may still perform Summons that turn, but if they chain "Imperial Order" you may not perform Summons.You may offer Sheep Tokens as Tributes for Toon Monsters, since they are Special Summoned and not Tribute Summoned.If the effect of "Royal Oppression" is chained to your "Scapegoat" your Sheep Tokens will not be Special Summoned and you still cannot perform any Summons that turn.If you have already Summoned a monster, including a Special Summon caused by the effect of your opponent’s "Cyber Jar" you cannot activate "Scapegoat".You can Set a monster in the same turn you activate "Scapegoat".If you control 2 monsters and your opponent activates "Change of Heart" to gain control of one and you later activate "Scapegoat" your monster will be destroyed during the End Phase if all 5 of your Monster Card Zones are still occupied.If you activate "Monster Reborn" and your opponent chains "Imperial Order" you can chain "Scapegoat" and "Royal Decree" but only "Scapegoat" will resolve since "Scapegoat" will prevent any Special Summons, and therefore "Monster Reborn" cannot resolve.OFFICIAL RULING - CROSS REFERENCE•ASURA PRIEST: "Asura Priest" cannot attack a monster if it has already attacked directly this turn. For example, the opponent activates "Call of the Haunted" or "Scapegoat" after "Asura Priest" has completed a direct attack.•BLACK GARDEN: If you control "Black Garden", when you activate "Scapegoat" the effect of "Black Garden" will activate after your "Sheep Tokens" are Special Summoned, but its effect will disappear. If instead, your opponent activates "Scapegoat", after they Special Summon their "Sheep Tokens" the effect of "Black Garden" activates, and when it resolves you will Special Summon the Rose Token.•CHAIN DISAPPEARANCE: The effect of "Chain Disappearance" can remove multiple monsters that are Summoned simultaneously, for example if your opponent activates "Scapegoat", you can respond with "Chain Disappearance" to remove all 4 "Sheep Tokens" that were Special Summoned from the field.•COCOON VEIL: You cannot activate this card if you cannot Special Summon a monster due to the effect of "Scapegoat", etc.•CONSCRIPTION: If you cannot Summon because you activated “Scapegoat” or “Stray Lambs” that turn, you cannot activate “Conscription”.•GOLDD, WU-LORD OF DARK WORLD: “Goldd, Wu-Lord of Dark World” must be Special Summoned to resolve the second part of his effect. If you cannot Summon him because you activated “Scapegoat” that turn, or your Monster Card Zones are full, then the second part of his effect does not resolve.•HERO COUNTERATTACK: You cannot activate this card if you cannot Special Summon a monster due to the effect of "Scapegoat", etc.•JAM BREEDING MACHINE: You cannot activate "Scapegoat" if you have this card active on your side of the field.•JOWGEN THE SPIRITUALIST: While this card is on the field neither player can activate "Scapegoat", "Monster Reborn", "Call of the Haunted", "Magical Hats", "Dedication through Light and Darkness", or any other card that Special Summons a monster.•KAISER COLOSSEUM: Your opponent cannot use "Monster Reborn", "Scapegoat", etc. while "Kaiser Colosseum" prevents him from placing new monsters. However, your opponent CAN use "Change of Heart", "Snatch Steal", etc.•LIGHT AND DARKNESS DRAGON: If you cannot Special Summon a monster because of a card’s effect (“Scapegoat”, etc.) when “Light and Darkness Dragon” is destroyed and sent to the Graveyard you will not be able to Special Summon the selected monster but you must still destroy every card that you control.•METAMORPHOSIS: You can Tribute a Monster Token (including a Sheep Token from "Scapegoat").•OJAMA TRIO: You cannot activate "Ojama Trio" if "Scapegoat" or "The Last Warrior from Another Planet" is preventing you from Summoning.•REASONING: You cannot activate "Reasoning" if you already activated "Scapegoat" this turn.•SILLVA, WARLORD OF DARK WORLD: “Sillva, Warlord of Dark World” must be Special Summoned to resolve the second part of his effect. If you cannot Summon him because you activated “Scapegoat” that turn, or your Monster Card Zones are full, then the second part of his effect does not resolve.•SPATIAL COLLAPSE: While "Spatial Collapse" is active and you have 1 or more cards already on your side of the field, you cannot activate "Scapegoat" because you would have your 1 previous card + the "Scapegoat" card + 4 monster tokens = 6.•THE LAST WARRIOR FROM ANOTHER PLANET: Neither player can activate "Scapegoat", "Magical Hats", "Monster Reborn", etc.•TORRENTIAL TRIBUTE: Torrential Tribute can be activated after a monster is Summoned through another card’s effect, such as "Monster Reborn", "Scapegoat", "Cyber Jar" (if Flip Summoned), or "Call of the Haunted".•TWIN-HEADED BEHEMOTH: If "Twin-Headed Behemoth" would be Special Summoned by its own effect, but your Monster Card Zones are full, or the effect of "Scapegoat" prevents you from Summoning, it still considered that its effect was activated, and you cannot use it again in the current Duel.•VANITY'S FIEND: Cards like “Scapegoat” and “Premature Burial” cannot be activated while “Vanity’s Fiend” is on the field.•WILD FIRE: You cannot activate "Wild Fire" if you are prevented from Special Summoning monsters, due to an effect like "Scapegoat".
RP01-IT091 • SFERA DI DISTRUZIONE
MACCHINA • EFFETTO / MACHINE • EFFECT
OSCURITA' / DARK • ATK 1400 • DEF 1400 • Lv. 4 • Segreta / Secret • Cod. 26302522
Se un mostro del tuo avversario attacca questa carta coperta in Posizione di Difesa, questa carta diventa una Carta Equipaggiamento equipaggiata al mostro attaccante, senza applicare il calcolo dei danni. Distruggi il mostro equipaggiato e questa carta durante la Standby Phase del prossimo turno del tuo avversario, ed infliggi al tuo avversario danno pari all'ATK del mostro equipaggiato.If your opponent's monster attacks this face-down Defense Position card, this card becomes an Equip Card equipped to the attacking monster, without applying damage calculation. Destroy the equipped monster and this card during the Standby Phase of your opponent's next turn, and inflict damage to your opponent equal to the equipped monster's ATK.
RULING - ULTIMO AGGIORNAMENTO 27 GIUGNO 2008Entrambi gli Effetti sono Innescati. Il primo effetto designa un bersaglio.RULING FROM JUDGES FORUM - LAST UPDATE MARCH 12, 2008•Skill Drain: "Blast Sphere's" first effect would be negated by "Skill Drain".OFFICIAL RULING - CROSS REFERENCE•LEGENDARY FIEND: If "Legendary Fiend" is equipped with your opponent's "Blast Sphere", you can choose to activate "Legendary Fiend's" effect or pass to your opponent. If they decide to pass, you must activate "Legendary Fiend's" effect.
RP01-IT092 • COPIATORE
INCANTATORE • EFFETTO / SPELLCASTER • EFFECT
LUCE / LIGHT • ATK 0 • DEF 0 • Lv. 1 • Segreta / Secret • Cod. 26376390
Quando questa carta viene Evocata, scegli 1 mostro controllato dal tuo avversario. L'ATK e il DEF di questa carta diventano uguali all'ATK e il DEF originali del mostro scelto.When this card is Summoned, select 1 monster your opponent controls. This card's ATK and DEF become equal to the selected monster's original ATK and DEF.
RULING - ULTIMO AGGIORNAMENTO 14 LUGLIO 2008Questo effetto è Innescato e designa un Bersaglio.
RP01-IT093 • SOLLEVA MOSTRO
TRAPPOLA / NORMAL TRAP
SPELL SPEED 2 • Segreta / Secret • Cod. 37507488
Attiva solo quando il tuo avversario dichiara un attacco. Fai ritornare un mostro che controlli in mano al proprietario, poi Evoca tramite Evocazione Speciale 1 mostro di Livello 4 dalla tua mano.Activate only when your opponent declares an attack. Return 1 monster you control to its owner's hand, then Special Summon 1 Level 4 monster from your hand.
RP01-IT094 • CLONAZIONE
SPELL SPEED 2 • Segreta / Secret • Cod. 86871614
Attiva solo quando il tuo avversario Evoca tramite Evocazione Normale o per Evocazione per Scoperta un mostro. Evoca tramite Evocazione Speciale 1 "Segna-Clone" con Livello, Tipo, Attributo, ATK e DEF uguali a quelli del mostro Evocato. Quando quel mostro viene distrutto e mandato al Cimitero, distruggi questo "Segna-Clone".Activate only when your opponent Normal Summons or Flip Summons a monster. Special Summon 1 "Clone Token" that has the same original Level, Type, Attribute, ATK, and DEF as the Summoned monster. When that monster is destroyed and sent to the Graveyard, destroy this token.
RULING - ULTIMO AGGIORNAMENTO 27 GIUGNO 2008Questo effetto designa un Bersaglio.
RP01-IT095 • KAIBAMAN
GUERRIERO • EFFETTO / WARRIOR • EFFECT
LUCE / LIGHT • ATK 200 • DEF 700 • Lv. 3 • Segreta / Secret • Cod. 34627841
Puoi offrire questa carta come Tributo per Evocare tramite Evocazione Speciale 1 "Drago Bianco Occhi Blu" dalla tua mano.You can Tribute this card to Special Summon 1 "Blue-Eyes White Dragon" from your hand.
RULING - ULTIMO AGGIORNAMENTO 27 GIUGNO 2007Questo effetto è ad Ignizione. Offrire questo mostro in Tributo è il Costo di Attivazione.OFFICIAL RULING - LAST UPDATE JUNE 27, 2007Ignition Effects on monsters cannot be activated while the Effect Monster is face-down. So this face-down monster cannot be Tributed for its own effect.
RP01-IT096 • CYBER LADY ARPIA
BESTIA ALATA • EFFETTO / WINGED BEAST • EFFECT
VENTO / WIND • ATK 1800 • DEF 1300 • Lv. 4 • Segreta / Secret • Cod. 80316585
Il nome di questa carta viene considerato come "Lady Arpia".This card's name is treated as "Harpie Lady".
RULING - ULTIMO AGGIORNAMENTO 27 GIUGNO 2007Questo effetto è Continuo. Non puoi avere 3 copie di questa carta e 3 di “Lady Arpia” nel Deck. Se c'è “Risucchia Abilità”, questo mostro sul Terreno non viene considerato "Lady Arpia".OFFICIAL RULING - CROSS REFERENCE•CHTHONIAN ALLIANCE: Monsters that are treated as having the same name, like “Cyber Harpie Lady” and “Harpie Lady 3”, both count as “Harpie Lady” for purposes of “Chthonian Alliance”.•KARMA CUT: If you target “Harpie Lady 1” with “Karma Cut”, any “Harpie Lady”, “Harpie Lady 1”, “Harpie Lady 2”, “Harpie Lady 3”, or “Cyber Harpie Lady” cards in the opponent’s Graveyard will also be removed from play.•NEO-SPACIAN DARK PANTHER: If you target “Cyber Harpie Lady”, “Harpie Lady 1”, etc., then “Neo-Spacian Dark Panther’s” name will just be “Harpie Lady” for the duration of its effect.•PROHIBITION: "Cyber Harpie Lady" cannot be declared with "Prohibition", because its name is treated as "Harpie Lady".•THE LEAGUE OF UNIFORM NOMENCLATURE: If you target a “Harpie Lady” on the field equipped with “Demotion”, then you can Special Summon monsters that are treated as having the same name, like “Cyber Harpie Lady” or “Harpie Lady 3”.
RP01-IT097 • MAESTRA DELLE CATENE AMAZONESS
TERRA / EARTH • ATK 1500 • DEF 1300 • Lv. 4 • Segreta / Secret • Cod. 29654737
Quando questa carta viene distrutta in battaglia e mandata al Cimitero, puoi pagare 1500 Life Points per guardare la mano del tuo avversario, scegliere 1 Carta Mostro da essa, ed aggiungere quella carta alla tua mano.When this monster is destroyed by battle and sent to the Graveyard, you can pay 1500 Life Points to look at your opponent's hand, select 1 Monster Card in it, and add that card to your hand.
RULING - ULTIMO AGGIORNAMENTO 27 GIUGNO 2007Questo effetto è Innescato Facoltativo. Non puoi attivare questo effetto se il tuo avversario non ha alcuna carta in Mano. La Mano avversaria va guardata in Risoluzione. Se il tuo avversario non ha carte Mostro in Mano oppure le carte nella sua Mano diventano 0 in catena, questo effetto scompare. Se il tuo avversario attiva "Strategia di Disturbo" il mostro ottenuto con questo effetto andrà nel suo Deck ma conterà come carta da pescare. Se evochi il mostro avversario che ottieni con questo effetto e viene attivata "Cura del Lavaggio del Cervello", quel mostro passerà sul Terreno avversario. Se il mostro avversario che hai ottenuto con questo effetto è soggetto a "Spada Forza di Luce", tornerà nella tua Mano al termine dell'effetto.OFFICIAL RULING - LAST UPDATE JUNE 27, 2007The effect of "Amazoness Chain Master" is optional. You choose whether or not to activate it when this monster is destroyed as a result of battle and sent to the Graveyard.Here’s the proper sequence for "Amazoness Chain Master":1. When this card is destroyed and sent to the Graveyard as a result of battle, choose to activate its effect or not.2. If you choose to activate the effect, pay 1500 Life Points and activate it. Then see if your opponent wants to chain to the effect.3. After the chain is resolved (if any), resolve the effect.3A. Look at your opponent’s hand and choose 1 Monster Card. If there are no Monster Cards, the effect disappears.3B. Add the Monster Card you chose to your hand. Now you can use it like your monster.If you get your opponent’s monster with "Amazoness Chain Master" and it’s placed on the field, and later returned to the hand with "Penguin Soldier", it returns to the original owner’s hand.You cannot activate the effect of "Amazoness Chain Master" if your opponent has no hand.If you have your opponent’s monster that you acquired with "Amazoness Chain Master", and your opponent activates "Disturbance Strategy", the monster returns to the owner’s Deck. However, you draw the same number of cards that you had in your hand, including 1 card for the monster you acquired with "Amazoness Chain Master".If you acquired your opponent’s monster with "Amazoness Chain Master", and "Remove Brainwashing" is activated, the monster returns to the original owner if it is on the field. However, if it’s still in your hand then it is not returned.If you acquire your opponent’s monster with "Amazoness Chain Master" and your opponent uses "Lightforce Sword" on it, it returns to your hand (not the owner’s hand) after the effect of "Lightforce Sword" expires.OFFICIAL RULING - CROSS REFERENCE•THE END OF ANUBIS: “The End of Anubis” WILL NOT negate Ignition Effects unless it requires the monster to be in the Graveyard when the Ignition Effect is activated (such as “Amazoness Chain-Master”).
RP01-IT098 • INCARNAZIONE DI APOPHIS
TRAPPOLA CONTINUA / CONTINUOUS TRAP
SPELL SPEED 2 • Segreta / Secret • Cod. 28649820
Attiva solo durante una Main Phase. Questa carta viene considerata come una Carta Mostro Normale (Tipo Rettile/TERRA/Livello 4/ATK 1600/DEF 1800) e viene Evocata tramite Evocazione Speciale nella tua Zona Carte Mostro. (Questa carta viene ancora considerata come una Carta Trappola.)Activate only during a Main Phase. This card is treated as a Normal Monster Card (Reptile-Type/EARTH/Level 4/ATK 1600/DEF 1800), and is Special Summoned to your Monster Card Zone. (This card is still treated as a Trap Card.)
RULING - ULTIMO AGGIORNAMENTO 27 GIUGNO 2007Puoi attivare questa carta anche in una Main Phase del tuo avversario. Quando questa carta raggiunge il Cimitero, la Mano o il Deck si considera Carta Trappola (effetti come "Michizure" o "Ultimo Desiderio" non verranno attivati e non conterà per effetto di "Giara della Mutazione #2", nè di Carte Magia Rituale). Questa carta Scoperta viene trattata come mostro Normale, può essere offerta in Tributo, non causa danno per effetto di "Cessate il Fuoco" e può essere equipaggiata ("Megamorph" considera l'ATK 1600). Questa carta occupa 1 Zona mostro e 1 Zona Magia e Trappola (va comunque piazzata nella Zona mostro quando è Scoperta) e può essere distrutta da effetti che distruggono un mostro e da effetti che distruggono una carta Trappola. Se controlli questo mostro, controlli anche una carta Trappola quindi l'effetto di "Incubo Tebano" non si applicherà. Puoi impedire la distruzione di questa carta attivando effetti appropriati, come "Trappola Finta" in catena a "Tempesta Potente" o "Il Mio Corpo come Scudo" in catena a "Buco Nero", ma non viceversa (tranne per "Frattura Raigeki"). Effetti come "Ritorno Totale" o "Soldato Pinguino" si Risolvono normalmente su questa carta Scoperta. Non puoi attivare questa carta se non hai 1 Zona Mostro libera. Non puoi prendere il controllo di questa carta Scoperta del tuo avversario se non hai 1 Zona mostro e 1 Zona Magia e Trappola libere. Se questa carta viene Coperta, tornerà nella Zona Magia e Trappola e non potrà essere attivata nello stesso Turno. Per effetti come "Decreto Reale" o "Jinzo", questa carta resterà Scoperta e inattiva nella Zona Magia e Trappola. Se attacchi "Jinzo" Coperto, questa carta verrà negata, l'attacco verrà Fermato e il Calcolo dei Danni non si effettuerà. Se c'è "Zona Anti-Magia", questa carta Scoperta non potrà essere distrutta da Carte Magia che distruggono i mostri, ma potrà essere distrutta da Carte Magia che distruggono una carta Trappola. Questo mostro può essere assorbito da "Limite dei 1000 Occhi" o "Abbandono" che otterranno ATK 1600 e DEF 1800. Se Rimuovi questa carta Scoperta con "Teletrasportatore" o "Buco Dimensionale" (la Zona Magia e Trappola non resterà occupata), questa carta verrà distrutta appena tornerà sul Terreno. Se scegli questa carta Scoperta per effetto di "Cappelli Magici", verrà Coperta e tornerà nella tua Zona Magia e Trappola. E' possibile negare l'attivazione di questa carta con "Giudizio Solenne", "I Sette Attrezzi del Bandito" e "Oppressione Reale". OFFICIAL RULING - LAST UPDATE JUNE 27, 2007Once "Embodiment of Apophis" has been activated, it takes up 1 Monster Card Zone and 1 Spell & Trap Card Zone. The physical location of "Embodiment of Apophis" should be on the Monster Card Zones, however.If your Monster Card Zones are all full you cannot activate "Embodiment of Apophis". If your Spell & Trap Card Zones are all full you cannot take control of your opponent’s "Embodiment of Apophis" because you will need 1 Monster Card Zone and 1 Spell & Trap Card Zone for it.If your opponent has no vacant Spell & Trap Card Zones, you cannot give them "Embodiment of Apophis" for "Creature Swap". If "Embodiment of Apophis" is your only monster in such a case, neither player can activate "Creature Swap".You can activate "Embodiment of Apophis" during your opponent’s Main Phase, or your own.While "Embodiment of Apophis" is a monster, it is still treated as a Trap Card and can be destroyed by "Heavy Storm" or "Mystical Space Typhoon".If an effect that destroys Trap Cards is used against "Embodiment of Apophis", you can use "Fake Trap" to prevent it from being destroyed. When preventing the destruction of "Embodiment of Apophis", you must be using a card of the appropriate type. You cannot use "My Body as a Shield" to rescue it from "Heavy Storm". You cannot use "Fake Trap" to rescue it from "Raigeki". You can use "Riryoku Field" when "Embodiment of Apophis" is targeted by "Snatch Steal", but not when it’s targeted by "Mystical Space Typhoon". You can use any of these effects to protect "Embodiment of Apophis" from "Raigeki Break" because "Raigeki Break" can destroy a Monster card or a Trap Card.vs. "Jinzo": If "Emodiment of Apophis" is a monster, and "Jinzo" or "Royal Decree" is played, "Embodiment of Apophis" cannot remain as a monster and is placed face-up in the Spell & Trap Card Zone, where it remains on the field meaninglessly (even if "Jinzo" leaves play later). If "Royal Decree" is chained to the activation of "Embodiment of Apophis", the effect of "Embodiment of Apophis" is negated and it remains on the field in the Spell & Trap Card Zone meaninglessly.If "Embodiment of Apophis" attacks a face-down "Jinzo", once "Jinzo" is flipped face-up, "Embodiment of Apophis" reverts to a Trap Card. Damage calculation is not applied.If "Embodiment of Apophis" is a monster, and is flipped face-down, it goes back to the Spell & Trap Card Zone as a Trap Card (vertically, since Trap Cards do not have battle positions). You cannot activate "Embodiment of Apophis" that same turn, because it is a Trap Card that was just Set.When "Embodiment of Apophis" is sent to the Graveyard, it is sent as a Trap Card and remains treated as a Trap Card. You cannot revive it with "Monster Reborn" or retrieve it with "Return of the Doomed". It will not trigger "Last Will". You cannot activate "Michizure". It will not be Special Summoned by "Red-Moon Baby". No damage is inflicted by "KA-2 Des Scissors" or "Inferno" or "Fatal Abacus". "Emes the Infinity" does not increase its ATK. No Life Points are increased by "Absorbing Kid from the Sky". You would not gain Life Points for "Altar for Tribute". (You can, however, now add it back to your hand with "Mask of Darkness".)If your opponent controls your "Embodiment of Apophis" as a monster with "Snatch Steal" or "Creature Swap", and it is flipped face-down, it goes to your opponent’s Spell & Trap Card Zone because he is the controller.If your opponent controls your "Embodiment of Apophis" as a monster with "Snatch Steal", and "Jinzo" is Summoned, it returns to your Spell & Trap Card Zone and remains there meaninglessly. If your opponent controls your "Embodiment of Apophis" as a monster because of "Creature Swap", and "Jinzo" is Summoned, it is placed on your opponent’s Spell & Trap Card Zone and remains there meaninglessly."Embodiment of Apophis" is considered a Normal Monster. It does not inflict damage for "Ceasefire". You can use "Delta Attacker" if you have 3 "Embodiment of Apophis" monsters. You can Tribute "Embodiment of Apophis" for "Sword of the Soul-Eater" while it is a monster.If "Non-Spellcasting Area" is active, "Embodiment of Apophis" cannot be destroyed by "Raigeki", etc., but can still be destroyed by "Heavy Storm" or "Mystical Space Typhoon"."Embodiment of Apophis", while a monster, has original ATK 1600 and original DEF 1800 (for purposes of "Megamorph", etc.).You can negate the activation of "Embodiment of Apophis" by chaining "Solemn Judgment" or "7 Tools of the Bandit" or "Royal Oppression", but you cannot use these against it once it is a monster.When "Embodiment of Apophis" is Special Summoned, you can activate "Torrential Tribute" just like with any other Summon.You can use "Chain Destruction" when "Embodiment of Apophis" is Special Summoned, and "Chain Destruction" will destroy all copies of "Embodiment of Apophis" in the hand and Deck even though they are Trap Cards.You can use "Embodiment of Apophis" as a Tribute once it is a monster. You cannot Tribute it for a Ritual Summon, etc., while it is in your hand.If "Embodiment of Apophis" is a monster and "Morphing Jar #2" is activated, "Embodiment of Apophis" is shuffled into the Deck as a Trap Card, so it does NOT count towards the number of monsters you need to pick up. (Also, if you pick up "Embodiment of Apophis" for the effect of "Morphing Jar #2", it is not counted as a monster and will be one of the cards sent to the Graveyard.)If you pick up "Embodiment of Apophis" for "Cyber Jar", it is added to your hand.If "Embodiment of Apophis" is a monster and is equipped to "Relinquished", "Embodiment of Apophis" is treated as any other monster equipped to "Relinquished", and "Relinquished" gets 1600 ATK and 1800 DEF.If "Embodiment of Apophis" is a monster, "Giant Trunade" will still return it to the owner’s hand.When "Embodiment of Apophis" is a monster, and is returned to the hand by "Penguin Soldier", etc., it is returned as a Trap Card. So you cannot activate "Major Riot".You can target "Embodiment of Apophis" with "Monster Recovery" while it is a monster, and return it to the Deck.If "Embodiment of Apophis" is a monster, and you use "Magical Hats" with it, it returns to your Spell & Trap Card Zone face-down. The other effects of "Magical Hats" apply normally.If "Embodiment of Apophis" battles "D.D. Warrior Lady" and her effect is activated, both will be removed from play.If you select "Embodiment of Apophis" as your monster for "Last Turn", it is not sent to the Graveyard even though "Last Turn" sends all other cards to the Graveyard.If you control "Theban Nightmare" and "Embodiment of Apophis", you control a Trap Card so the effect of "Theban Nightmare" cannot be applied.If you change "Embodiment of Apophis" to Machine-Type and use "Limiter Removal", then "Jinzo" is Summoned later that turn and "Embodiment of Apophis" switches back to a Trap Card, "Embodiment of Apophis" is not destroyed in the End Phase by "Limiter Removal".If you use "Dimensionhole" or "Interdimensional Matter Transporter" against "Embodiment of Apophis", it returns to the field as a Trap Card and is destroyed immediately. If "Dimensionhole" was used, you cannot use the Monster Card Zone while "Embodiment of Apophis" is removed from play, but you can use the Spell & Trap Card Zone it was occupying.OFFICIAL RULING - CROSS REFERENCE•DIMENSIONAL INVERSION: You cannot activate “Dimensional Inversion” when a Trap Monster like “Embodiment of Apophis” is removed from play.•ELEMENTAL HERO GLOW NEOS: If you destroy “Embodiment of Apophis”, it is treated as a Trap Card after it is destroyed, so the additional effect for destroying a Trap Card is applied.•GENERATION SHIFT: You can target "Embodiment of Apophis" with "Generation Shift". It will be destroyed and a copy of "Embodiment of Apophis" from your Deck will be added to your hand.•HATE BUSTER: "Hate Buster" inflicts damage equal to the original ATK of the destroyed monster after it is sent to the Graveyard or removed zone. If you destroy a Monster Token or a Trap Card that is treated as a monster ("Embodiment of Apophis", etc.) no damage will be inflicted.•LINEAR ACCELERATOR CANNON: You can Tribute a Trap Monster like “Embodiment of Apophis” for this effect, but no damage will be inflicted.•NEO-SPACIAN DARK PANTHER: You can target “Embodiment of Apophis” when it is a monster but only the card name will be copied. It does not have an effect to copy. “Neo-Spacian Dark Panther” will NOT be treated as a Trap Card.•NEO-SPACIAN FLARE SCARAB: If your opponent has “Embodiment of Apophis” on the field as a monster, it is still treated as 1 Trap Card, so “Neo-Spacian Flare Scarab” gains 400 ATK.•NEXT TO BE LOST: You can target "Embodiment of Apophis" with "Next to be Lost", and a copy of "Embodiment of Apophis" will be sent from your Deck to your Graveyard.•SAGE OF SILENCE: If this card destroys “Embodiment of Apophis”, this effect will activate.•SAGE OF STILLNESS: If this card destroys “Embodiment of Apophis”, this effect will activate.•STRAIGHT FLUSH: If your opponent controls an "Embodiment of Apophis" as a Monster Card, it is not counted as a card in the Spell & Trap Card Zone (even though 1 of those Zones cannot be used). So you could not activate "Straight Flush".•TREEBORN FROG: If an effect is chained to “Treeborn Frog” that puts a Spell or Trap Card on your side of field, then “Treeborn Frog’s” effect will not resolve. Example: The opponent controls your “Embodiment of Apophis” and activates “Remove Brainwashing”.•URIA, LORD OF SEARING FLAMES: You can send “Embodiment of Apophis” to the Graveyard even while it is a monster, because it is still a Continuous Trap Card.
RP01-IT099 • SCAMBIO DELLO SPIRITO
SPELL SPEED 2 • Segreta / Secret • Cod. 17484499
Attiva solo pagando 1000 Life Points solo quando nel tuo Cimitero sono presenti 15 o più carte. Ciascun giocatore scambia le carte nel proprio Cimitero con le carte nel proprio Deck. Poi, mischia le carte in ogni nuovo Deck e le mette nella Zona del Deck.Activate only by paying 1000 Life Points while there are 15 or more cards in your Graveyard. Both players swap the card(s) in their Graveyard with the card(s) in their Deck. Then, shuffle the card(s) in each new Deck and put it on the Deck Zone.
RULING - ULTIMO AGGIORNAMENTO 27 GIUGNO 2007Pagare Life Points è il Costo di Attivazione. Questo effetto si Risolve ugualmente se le carte nel tuo Cimitero diminuiscono in catena. Questo effetto non "Manda" carte al Cimitero e non designa alcun Bersaglio. Puoi attivare questa carta anche se il tuo avversario non ha alcuna carta nel Cimitero. "Macro Cosmo" non ha effetto su questa carta. Questa carta va normalmente al Cimitero dopo la Risoluzione. Eventuali mostri Fusione nel Cimitero torneranno nel Fusion Deck. Se "Insetto Parassita" era Scoperto nel Deck avversario, verrà mandato nel Cimitero del Proprietario. "La Fine di Anubis" non nega questo effetto. Questo effetto viene negato da "Necrovalle".OFFICIAL RULING - LAST UPDATE AUGUST 18, 2008"Exchange of the Spirit" does not "send" cards to the Graveyard; it swaps the cards in your Deck with those in your Graveyard. So the effects of cards like "Penguin Knight", "Cockroach Knight", or "Archfiend of Gilfer" will not activate, nor would the effect of "Skull Invitation" deal any damage. If "Banisher of Light" is on the field no cards will become removed from play because they are not being sent to the Graveyard."Necrovalley" will negate the effect of "Exchange of the Spirit"."Exchange of the Spirit" does not target cards in the Graveyard, so "Big Burn" cannot be activated."Exchange of the Spirit" is put into the new Graveyard after it resolves.You need 15 cards in your Graveyard to activate "Exchange of the Spirit". If you have exactly 15 and the opponent chains "Disappear" to remove from play 1 of those cards, "Exchange of the Spirit" was already activated correctly so it will resolve correctly.Your opponent can have any number of cards in their Graveyard when you activate "Exchange of the Spirit", including 0.If the opponent activates "Premature Burial" or "Call of the Haunted" you can chain "Exchange of the Spirit" (if you meet the requirements) to swap the cards in the Deck and the Graveyard. Since the targeted monster is no longer in their Graveyard, "Premature Burial" would be destroyed and "Call of the Haunted" would remain on the field meaninglessly.Any Fusion Monsters or Synchro Monsters in the Graveyard when “Exchange of the Spirit” resolves will be returned to the Extra Deck.If "Parasite Paracide" is face-up in a Deck when "Exchange of the Spirit" resolves, it will be sent to its owner’s Graveyard.
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