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Deck > 5DS1 • 5D's Starter Deck 1 - 2 - 3 - 4 - 5
5DS1-EN001 • TUNE WARRIOR
GUERRIERO • TUNER / WARRIOR • TUNER
TERRA / EARTH • ATK 1600 • DEF 200 • Lv. 3 • Comune / Common • Cod. 74093656
L'antenna di questo guerriero si può sintonizzare su qualsiasi onda energetica. Può monitorare le trasmissioni da miglia di distanza, ma soffre sempre di una cattiva ricezione.The warrior's antenna can attune it to any energy wave. It can monitor transmissions from miles away but always suffers from bad reception.
5DS1-EN002 • WATER SPIRIT
ACQUA • TUNER / AQUA • TUNER
ACQUA / WATER • ATK 400 • DEF 1200 • Lv. 1 • Comune / Common • Cod. 00487395
Questo antico spirito dell'acqua infesta i monoliti glaciali dell'antartica. Ha il potere di infiltrarsi nei pori di qualsiasi sostanza e congelarla fino nel profondo.This ancient water spirit haunts the glacial monoliths of the Antarctica. It has the power to seep into the pores of any substance and chill it to the bone.
5DS1-EN003 • AXE RAIDER
GUERRIERO / WARRIOR
TERRA / EARTH • ATK 1700 • DEF 1150 • Lv. 4 • Comune / Common • Cod. 48305365
Un mostro armato di Ascia dalla tremenda forza ed agilità.An axe-wielding monster of tremendous strength and agility.
5DS1-EN004 • DARK BLADE
OSCURITA' / DARK • ATK 1800 • DEF 1500 • Lv. 4 • Comune / Common • Cod. 11321183
Si dice sia un guerriero in grado di dominare i draghi. Il suo attacco è tremendo, utilizza la sua gigantesca spada in modo diabolico. They say he is a dragon manipulating warrior from the dark world. His attack is tremendous, using his great swords with vicious power.
OFFICIAL RULING - CROSS REFERENCE•BOTTOMLESS TRAP HOLE: If "Cyber Jar" is flipped during a Main Phase, and the opponent Special Summons "Dark Blade", "Luster Dragon", "Magical Scientist" and a face-down monster, you can activate "Bottomless Trap Hole" and both "Luster Dragon" and "Dark Blade" will be removed from play. The "Magical Scientist", face-down monster, and all monsters you Summoned will remain on the field.•BOTTOMLESS TRAP HOLE: Only the monster(s) that triggered “Bottomless Trap Hole” by being Normal / Flip / Special Summoned can be destroyed & removed from play by “Bottomless Trap Hole’s” effect. Example: Player A Normal Summons “Dark Blade”, and Player B activates “Bottomless Trap Hole” in response (Chain Link 1), then Player A chains the effect of his face-up “Ultimate Offering” to Tribute “Dark Blade” for “Summoned Skull” (Chain Link 2). “Ultimate Offering’s” effect resolves first, and “Dark Blade” is Tributed for “Summoned Skull”. Then the effect of “Bottomless Trap Hole” disappears because the monster it would have applied to is no longer on the field. •COMBINATION ATTACK: If "Dark Blade", equipped with "Kiryu" and "Twin Swords of Flashing Light - Tryce", attacks twice using "Twin Swords of Flashing Light - Tryce"'s effect, then you use "Combination Attack" to detach "Kiryu" from "Dark Blade", both monsters can attack again once each. "Dark Blade" cannot attack another 2 times because it has already attacked twice.•KIRYU: If you Tribute "Kiryu" while it is equipped to "Dark Blade", you cannot then use "Super Rejuvenation" and count "Kiryu" as a Dragon-Type monster.•KIRYU: If you Tribute "Kiryu" while equipped to "Dark Blade", "Dark Blade" no longer gets the ATK increase from "Kiryu" as it is no longer equipped with it. •TWIN SWORDS OF FLASHING LIGHT - TRYCE: If "Dark Blade" equipped with "Kiryu" is also equipped with "Twin Swords of Flashing Light - Tryce", and attacks twice, and "Kiryu" is then "detached" with "Combination Attack", "Dark Blade" can attack 1 more time (not 2 more times).
5DS1-EN005 • CHARCOAL INPACHI
PYRO
FUOCO / FIRE • ATK 100 • DEF 2100 • Lv. 1 • Comune / Common • Cod. 13179332
L'incarnazione di un grande albero che è stato completamente bruciato. Un barbecue fatto con questo carbone è così superbo da farlo ritenere prezioso da tutti.A wicked wooden spirit that has burned out. The barbecue grilled with this charcoal is so awesome that everybody thinks it's priceless.
5DS1-EN006 • WOODBORG INPACHI
MACCHINA / MACHINE
FUOCO / FIRE • ATK 500 • DEF 2500 • Lv. 5 • Comune / Common • Cod. 35322812
La nuova forma dell'enigmatico Inpachi, rimodellato dalla tecnologia all'avanguardia del Mondo Oscuro. La manovrabilità è stata sacrificata in favore di un'armatura resistente, reputata più importante.The new form of the enigmatic Inpachi, remodelled by cutting-edge Dark World technology. Manoeuvrability has been sacrificed for strong armor, which was considered more important.
5DS1-EN007 • SPIRAL SERPENT
SERPENTE MARINO / SEA SERPENT
ACQUA / WATER • ATK 2900 • DEF 2900 • Lv. 8 • Comune / Common • Cod. 32626733
Quando gigantesche trombe marine devastano le città, è opera di questo gigantesco serpente marino. Nessuno è mai sfuggito alla sua terribile Onda Spirale per poter raccontare il terrore di questa esperienza.When huge whirlpools lay cities asunder, it is the hunger of this sea serpent at work. No one has ever escaped its dreaded Spiral Wave to accurately describe the terror they experienced.
5DS1-EN008 • RENGE, GATEKEEPER OF DARK WORLD
DEMONE / FIEND
OSCURITA' / DARK • ATK 100 • DEF 2100 • Lv. 4 • Comune / Common • Cod. 60606759
Il suo fisico possente è famoso tra le genti del Mondo Oscuro. E' conosciuto da queste popolazioni con il nome di "Renge Muro di Ferro" perché nessuno è in grado di superare le sue difese impenetrabili.His renowned Olympic physique has made him famous with the populace of Dark World. They call him "Iron Wall Renge" because no one can break through his incredible defense.
5DS1-EN009 • ATLANTEAN PIKEMAN
ACQUA / WATER • ATK 1400 • DEF 0 • Lv. 2 • Comune / Common • Cod. 26976414
Questi guerrieri sono al servizio del Grande Signore dell'Oceano, il sovrano delle profondità marine. Le creature degli abissi vivono nel terrore di dover affrontare le letali lance con cui sono armati questi esseri.The Great Ocean Lord, who reigns over the depths, is served by these lancers. Deep-sea creatures exist in fear of facing the stream of attacks their lances are capable of.
5DS1-EN010 • SONIC CHICK
BESTIA ALATA • EFFETTO / WINGED BEAST • EFFECT
TERRA / EARTH • ATK 300 • DEF 300 • Lv. 1 • Comune / Common • Cod. 36472900
Questa carta non può essere distrutta in battaglia da un mostro che ha ATK 1900 o maggiore.This card cannot be destroyed by battle with a monster that has 1900 or more ATK.
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