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CATALOGO CARTE

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Deck > SDZW • Mondo Zombie
1 - 2 - 3 - 4


SDZW-IT001 DRAGO ZOMBIE OCCHI ROSSI

ZOMBIE • EFFETTO / ZOMBIE • EFFECT

OSCURITA' / DARK


Puoi Evocare tramite Tributo questa carta scoperta in Posizione di Attacco offrendo come Tributo 1 mostro di Tipo Zombie. Quando questa carta distrugge un mostro di Tipo Zombie in battaglia e lo manda al Cimitero, puoi Evocare tramite Evocazione Speciale quel mostro sul tuo Terreno.


You can Tribute this card in face-up Attack Position by Tributing 1 Zombie-Type monster. When this card destroysa Zombie-Type monster by battle and sends it to the Graveyard, you can Special Summon that monster to your side of the field.


RULING - ULTIMO AGGIORNAMENTO 28 OTOBRE 2008
Il mostro distrutto in battaglia deve avere il Tipo Zombie sia sul Terreno sia nel Cimitero.OFFICIAL RULING - LAST UPDATE NOVEMBER 25, 2008
"Red-Eyes Zombie Dragon's" first effect is a Continuous Effect. Its second effect is an optional Trigger Effect.
The monster destroyed in battle by "Red-Eyes Zombie Dragon" must be a Zombie-Type monster both on the field and in the Graveyard. If "DNA Surgery" is active, with "Zombie-Type" chosen, and a Non-Zombie-Type monster is destroyed in battle by "Red-Eyes Zombie Dragon", "Red-Eyes Zombie Dragon's" effect does not activate because the monster reverts to a Non-Zombie-Type monster in the Graveyard.
When your "Red-Eyes Zombie Dragon" attacks and destroys your opponent's "Pyramid Turtle" in battle, if both effects are activated, "Red-Eyes Zombie Dragon's" effect is Chain Link 1 and "Pyramid Turtle's" effect is Chain Link 2.
RULING FROM JUDGE FORUM - LAST UPDATE OCTOBER 28, 2008
•DNA Surgery: If "DNA Surgery" is active, with "Zombie-Type" chosen, and a Non-Zombie-Type monster is destroyed in battle by "Red-Eyes Zombie Dragon", "Red-Eyes Zombie Dragon's" effect does not activate because the monster reverts to a Non-Zombie-Type monster in the Graveyard.


SDZW-IT002 GOKU EN - MECH MALVAGIO

ZOMBIE • EFFETTO / ZOMBIE • EFFECT

LUCE / LIGHT


Puoi Evocare questa carta tramite Evocazione Normale senza offrire Tributi. Se lo fai, questa carta viene mandata al Cimitero durante l'End Phase se è l'unico mostro di Tipo Zombie sul Terreno. Quando viene mandata al Cimitero da questo effetto, subisci danni pari al suo ATK.


You can Normal Summon this card without Tributing. If you do, this card is sent to the Graveyard during the End Phase if it is the only Zombie-Type monster on the field. When it is sent to the graveyard by this effect, you take damage equal to its ATK.



RULING FROM JUDGE FORUM - LAST UPDATE NOVEMBER 24, 2008
•: When "Malevolent Mech - Goku En" is sent to the Graveyard by its effect, the player that was controlling it receives the damage from its effect. Inflicting damage with "Malevolent Mech - Goku En's" effect does not start a Chain; It is applied when "Malevolent Mech - Goku En" is sent to the Graveyard with its effect.


SDZW-IT003 PALADINO DEL DRAGO MALEDETTO

ZOMBIE • EFFETTO / ZOMBIE • EFFECT

LUCE / LIGHT


Una volta per turno, puoi Evocare tramite Evocazione Speciale 1 mostro di Tipo Zombie di Livello 4 o inferiore che è stato distrutto in battaglia dal Cimitero del tuo avversario sul tuo Terreno.


Once per turn, you can Special Summon 1 Level 4 or lower Zombie-Type monster that was destroyed by battle from your opponent's Graveyard to your side of the field.



SDZW-IT004 GERNIA

ZOMBIE • EFFETTO / ZOMBIE • EFFECT

OSCURITA' / DARK


Se questa carta scoperta viene distrutta e mandata al Cimitero per effetto di una carta dell'avversario, Evocala tramite Evocazione Speciale durante la tua prossima Standby Phase.


If this face-up card is destroyed and sent to the Graveyard by an opponent's card effect, Special Summon it during your next Standby Phase.


RULING - ULTIMO AGGIORNAMENTO 23 OTTOBRE 2007
Se questa tua carta si trova scoperta sul Terreno dell'avversario (es. dopo la risoluzione di Scambio-Creature) e la distruggi mandandola al Cimitero, non potrai attivare il suo effetto perchè quando raggiunge il tuo Cimiterò (è quì che si attiva il suo effetto) non sarà più stata distrutta da un effetto dell'avversario bensì sarà stata distrutta da un tuo effetto.


SDZW-IT005 NOBILE DELL'OSCURITA'

ZOMBIE • EFFETTO / ZOMBIE • EFFECT

OSCURITA' / DARK


Il controllore di questa carta sceglie i bersagli degli attacchi dei mostri del suo avversario.


The controller of this card selects the targets of their opponent's attacks.


RULING - ULTIMO AGGIORNAMENTO 27 GIUGNO 2007
Questo effetto è Continuo e non designa alcun Bersaglio. Non puoi riindirizzare un attacco già riindirizzato. Non puoi scegliere un mostro sul Terreno avversario. Se controlli un mostro equipaggiato con "Anello del Magnetismo" potrai scegliere solo quel mostro. Non puoi scegliere "Il Pescatore Leggendario" mentre c'è "Umi". Non puoi scegliere un mostro Guerriero se controlli "Capitano Saccheggiatore". Se il mostro avversario può attaccare direttamente i tuoi Life Points, puoi riindirizzare l'attacco verso un mostro (non se si tratta di "Inaba Coniglio Bianco"), oppure verso i tuoi Life Points. Se si innesca un Replay, potrai riindirizzare nuovamente l'attacco. Puoi riindirizzare ogni attacco di "Prete Asura" scegliendo sempre lo stesso bersaglio.
OFFICIAL RULING - CROSS REFERENCE
•ASURA PRIEST: If your opponent has “Patrician of Darkness” on the field they can choose the same monster as the attack target of “Asura Priest” each time you declare an attack with it. (For example, re-direct all of your “Asura Priest” attacks at “Spirit Reaper” instead.)
•COMMAND KNIGHT: If you control "Patrician of Darkness" and "Command Knight", and your opponent attacks, you cannot choose the "Command Knight" as the attack target.
•DIVINE WRATH: You cannot chain “Divine Wrath” to Continuous Effects such as: “Perfect Machine King”, “Raging Flame Sprite” (either effect), “Jinzo”, “Fire Princess”, “Mad Sword Beast”, “Hayabusa Knight”, “Cat’s Ear Tribe”, “Amazoness Swords Woman”, “Harpie Lady 3”, “Fusilier Dragon the Dual-Mode Beast”, “The Fiend Megacyber”, “Blade Knight” (either effect), "Patrician of Darkness", or monsters like “Element Saurus” that gain ATK continuously.
•INABA WHITE RABBIT: This card can only attack Life Points directly. It cannot attack another monster. If the opponent controls "Patrician of Darkness" and you attack with "Inaba White Rabbit", it is still a direct attack; they cannot select a monster as the attack target.
•MARAUDING CAPTAIN: If you control "Patrician of Darkness", "Maurading Captain" and a Warrior-Type monster when your opponent attacks, you can use the effect of "Patrician of Darkness" to redirect the attack to "Patrician of Darkness" or "Maurading Captain" only. Not to the other Warrior-Type monster because it cannot be attacked.
•RAREGOLD ARMOR: If you control "Patrician of Darkness" and have a monster equipped with "Raregold Armor", you can only re-direct attacks to the monster equipped with "Raregold Armor" as it is the only legal target.
•SPIRIT REAPER: Patrician of Darkness does not target, so "Spirit Reaper" is not destroyed if you use "Patrician of Darkness" to force your opponent to attack it.


SDZW-IT006 CUSTODE REALE

ZOMBIE • EFFETTO / ZOMBIE • EFFECT

TERRA / EARTH


Una volta per turno, puoi mettere questa carta coperta in Posizione di Difesa. Quando questa carta viene scoperta, esssa guadagna 300 ATK e DEF fino alla fine del turno. (Se viene scoperta a causa di un attacco, questo effetto si risolve dopo il calcolo dei danni.)


Once per turn, you can flip this card into face-down Defense Position. When this card is flipped face-up, it gains 300 ATK and DEF until the end of the turn. (If attacked, this effect resolves after damage calculation.)


RULING - ULTIMO AGGIORNAMENTO 27 GIUGNO 2007
Il primo effetto è ad Ignizione. Il secondo effetto è Innescato. Se questo mostro viene Scoperto in Battaglia, questo effetto si attiva dopo il Calcolo dei Danni. Se viene attivato "Ring of Destruction" in catena, l'aumento di ATK non verrà calcolato.
OFFICIAL RULING - LAST UPDATE JUNE 27, 2007
The effect of "Royal Keeper" is not a Flip Effect.
When a face-down "Royal Keeper" is attacked and flipped face-up, its +300 ATK effect is applied AFTER damage calculation.
When your opponent activates "Bottomless Trap Hole" against "Royal Keeper", the +300 ATK effect of "Royal Keeper" resolves after "Bottomless Trap Hole".


SDZW-IT007 TARTARUGA PIRAMIDE

ZOMBIE • EFFETTO / ZOMBIE • EFFECT

TERRA / EARTH


Quando questa carta viene distrutta in battaglia e mandata al Cimitero, puoi Evocarle tramite Evocazione Speciale 1 mostro di tipo Zombie con DEF di 2000 o inferiore dal tuo Deck.


When this card is destroyed by battle and sent to the Graveyard, you can Special Summon 1 Zombie-Type monster with 2000 or less DEF from your Deck.


RULING - ULTIMO AGGIORNAMENTO 27 GIUGNO 2007
Questo effetto è Innescato Facoltativo. Il mostro va scelto dal Deck e mostrato in Risoluzione. Non puoi scegliere un mostro con valore "?", nè un mostro avversario che si trovi nel tuo Deck. Se attivi questo effetto, ma non hai un mostro appropriato, questo effetto scompare e dovrai mostrare il Deck. Se questo mostro non raggiunge il Cimitero, questo effetto non si attiverà. Se questa carta viene distrutta come risultato di battaglia nella tua Battle Phase, il mostro che evochi potrà attaccare. "Prete Asura" può attaccare questo mostro e quello evocato con questo effetto. Non è possibile attivare carte come "Tributo Torrenziale" quando viene evocato un mostro con questo effetto. Se questo mostro combatte con un'altra copia di questa carta ed entrambe vengono distrutte, l'effetto del Giocatore di Turno è Anello 1 e quello avversario è Anello 2 (che quindi sceglierà per primo il mostro da evocare). Questo effetto viene negato da "La Fine di Anubis". "Necrovalle" e "Risucchia Abilità" non negano questo effetto.
OFFICIAL RULING - LAST UPDATE JUNE 27, 2007
You may Special Summon a high-level monster with "Pyramid Turtle"'s effect (like "Vampire Lord" or "Ryu Kokki"), but not a Special-Summon only monster (like "Spirit of the Pharaoh").
RULING FROM JUDGE FORUM - LAST UPDATE JUNE 27, 2007
•UFOroid: If "UFOroid" attacks an Attack Position "Pyramid Turtle", first the turn player decides whether to activate the effect of "UFOroid" or not, and if he does, it will be Chain Link 1. If he doesn't, the opponent has a chance to activate "Pyramid Turtle's" effect and be Chain Link 1. If he does, it is too late for the turn player to decide to activate "UFOroid's" effect.


SDZW-IT008 MAESTRO KYONSHEE

ZOMBIE

TERRA / EARTH


Un Kyonshee errante in ricerca di un degno rivale da battere. Dicono fosse conosciuto come il maestro di tutte le arti marziali.


A wandering Kyonshee searching for a strong rival to defeat. They say he was known as the master of all martial arts.



SDZW-IT009 SPIRITO MIETITORE

ZOMBIE • EFFETTO / ZOMBIE • EFFECT

OSCURITA' / DARK


Questa carta non può essere distrutta in battaglia. Distruggi questa carta quando viene scelta come bersaglio dell'effetto di una carta Magia, Trappola o Mostro con Effetto. Quando questa carta attacca direttamente, il tuo avversario scarta 1 carta a caso.


This card cannot be destroyed by battle. Destroy this card when it is targeted by the effect of a Spell, Trap, or Effect Monster. If this card successfully attacks directly, your opponent randomly discards 1 card.


RULING - ULTIMO AGGIORNAMENTO 9 SETTEMBRE 2007
Il primo ed il secondo effetto sono Continui. Questo mostro non viene distrutto da "Ha Des Sovrano Oscuro". E' possibile distruggere questo mostro con effetti che normalmente distruggerebbero un mostro, come "Buco Nero", "Assalitore Notturno", "Samurai Sasuke", "Sasuke Maestro Ninja" o "Drillroid". Il secondo effetto distrugge questo mostro se si trova Scoperto sul Terreno dopo la Risoluzione di un effetto che lo Bersaglia, come "Cilindro Magico", "Annulla Attacco" o le Magie Equipaggiamento (incluso "Cuore d'Acqua Chiara"). Se questo mostro è Bersaglio di una carta che lo Copre, lo Rimuove o lo cambia in Equipaggiamento (come "Abbandono"), questo effetto non si applica. Se questo mostro Coperto viene Scoperto da "VW-Catapulta Tigre" o "Libro di Taiyou", questo effetto non si applica. Se viene Negata l'Attivazione di una carta che bersaglia questo mostro (ad esempio con "Giudizio Solenne"), questo effetto non si applica. Questo effetto non si applica se questa carta è scelta per effetti come "Scambio Creature", "Buco Trappola Adesivo" o "Patrizio dell'Oscurità". Se viene Negato solo l'effetto di una carta che bersaglia questo mostro (ad esempio "Decreto Reale" in catena a "Ring of Destruction"), oppure questo mostro è bersaglio di una carta Continua o Equipaggiamento che viene distrutta in catena, questo mostro verrà ugualmente Distrutto dal proprio effetto. Se questo mostro è Bersaglio di "Assalitore - Custode di Tombe", verrà distrutto e si avrà un Replay. Se evochi questo mostro con "Richiamo del Posseduto" o "Sepoltura Prematura", verrà distrutto appena raggiunge il Terreno. Questo mostro Scoperto viene distrutto dall'effetto di "Drago Sputafuoco", a prescindere dall'esito dei lanci. Se scegli questo mostro Scoperto per "Scambio di Anime", verrà Distrutto (non offerto in Tributo) e dovrai ugualmente saltare la Battle Phase. Se questo mostro è Bersaglio di un effetto nel Damage Step, verrà distrutto dopo il Calcolo dei Danni. Se c'è "Risucchia Abilità", questo mostro può essere distrutto in Battaglia e non verrà distrutto da effetti che Bersagliano. L'ultimo effetto è Innescato e si attiva dopo il Calcolo dei Danni e solo se ha attaccato direttamente. Se il tuo avversario riduce a 0 i danni, questo effetto non si attiverà. L'effetto di "Riryoku" si applica normalmente ma questo mostro verrà distrutto se è uno dei Bersagli.
OFFICIAL RULING - LAST UPDATE SEPTEMBER 27, 2007
While in Defense Position, "Spirit Reaper" will stop all Battle Damage to your Life Points from most monsters, but monsters like "Spear Dragon" and those equipped with "Fairy Meteor Crush" can still inflict Battle Damage to your Life Points with their effects.
If attacked while face-down, "Spirit Reaper" flips face-up and its effect preventing it from being destroyed will be applied during damage calculation, so "Spirit Reaper" will not be destroyed by the attack.
If "Spirit Reaper" is attacked by "Dark Ruler Ha Des", "Spirit Reaper" isn’t destroyed during damage calculation, so the effect of "Dark Ruler Ha Des" cannot negate "Spirit Reaper's" effects.
When "Spirit Reaper" is targeted by an effect, "Spirit Reaper" is destroyed by its own effect AFTER resolving the effect that targeted it. For example, if "Spirit Reaper" attacks and "Magic Cylinder" is activated, designating "Spirit Reaper", first "Magic Cylinder" will resolve, negate the attack, and inflict 300 damage to the controller of "Spirit Reaper". Then, after that, "Spirit Reaper" is destroyed by its effect.
"Spirit Reaper" is destroyed by its own effect after a card that targets it resolves. If a Spell Card targets it, and the activation of that Spell Card is negated (such as with "Magic Jammer"), then "Spirit Reaper" is not destroyed. However, if the effect of the Spell Card was negated, such as if "Imperial Order" is active, then "Spirit Reaper" is destroyed because the Spell Card resolves (even though its effect is negated). Even if "Imperial Order" is already active on the field, you can activate a card such as "Tribute to the Doomed" designating "Spirit Reaper", and "Spirit Reaper" will be destroyed by its own effect.
If “Spirit Reaper” is targeted by an Equip Spell Card, and an effect like “Dust Tornado” is chained to destroy the Equip Spell Card before it resolves, “Spirit Reaper” is still destroyed because the activation of the Equip Spell Card was not negated, even though the effect of the Equip Spell Card is not applied. (If “Magic Jammer” or “Riryoku Field” was used instead, then “Spirit Reaper” would not be destroyed because both of those Trap Cards would negate the Equip Spell Card’s activation.)
"Spirit Reaper" is only destroyed by its own effect if it is face-up on the field when the effect designating it as a target activates, AND after the effect designating it as a target resolves. If you Special Summon "Spirit Reaper" with Monster Reborn, or flip it face-down with "Book of Moon", or flip it face-up with "Book of Taiyou", it is not destroyed. If a face-down "Spirit Reaper" is targeted with "Change of Heart", then Flip Summoned, it is not destroyed because it was face-down when "Change of Heart" was activated. If "Spirit Reaper" is targeted by the effect of "Relinquished", "Spirit Reaper" is an Equip Spell Card after the effect of "Relinquished" resolves, so it is not destroyed. If "Spirit Reaper" is removed from play with "Dimensionhole" or "Interdimensional Matter Transporter" or "Different Dimension Gate", then it is removed from play so it is not destroyed. If "Spirit Reaper" is shuffled into the Deck with "Monster Recovery", it’s not destroyed. If "Spirit Reaper" is returned to the hand with "Penguin Soldier", it’s not destroyed.
You cannot activate “Snatch Steal” or “Change of Heart” and target “Spirit Reaper” if you do not have an empty Monster Card Zone. (Even though the “Spirit Reaper” would be destroyed before switching sides).
If "Spirit Reaper" is destroyed by its effect during the Damage Step, such as if "Rush Recklessly" was activated to increase its ATK, destroy "Spirit Reaper" with its effect AFTER damage calculation.
"Spirit Reaper" is destroyed if equipped, including with "Heart of Clear Water".
Examples of cards that will not destroy "Spirit Reaper" because they do not target: "Creature Swap", "Adhesion Trap Hole", "Spear Dragon".
Vs. "Soul Exchange": Since "Soul Exchange" targets, "Spirit Reaper" is destroyed by its own effect before you can Tribute it.
"Spirit Reaper" has a special effect for when it isn’t destroyed (as a result of battle), and a special effect for an extra reason to destroy it (when targeted by an effect). But it can still be destroyed by all other normal effects that would destroy a monster: "Cyber Jar", "Raigeki", etc.
If "Spirit Reaper" is Special Summoned with "Premature Burial" or "Call of the Haunted", "Spirit Reaper" is destroyed after it is Special Summoned because it is targeted by an effect.
"Spirit Reaper" only forces your opponent to discard when "Spirit Reaper" attacks directly (such as when your opponent has no monsters on the field), AND when it inflicts at least 1 point of damage to the opponent’s Life Points. So if your opponent uses "Kuriboh", "Waboku", or "Tornado Wall" to prevent the damage, "Spirit Reaper" does not force the opponent to discard.
"Dreamsprite" targets 1 of your own monsters. If "Spirit Reaper" is targeted, it is destroyed after damage calculation.
"Patrician of Darkness" does not target, so "Spirit Reaper" is not destroyed if you use "Patrician of Darkness" to force your opponent to attack it.
If "Spirit Reaper" is targeted by "Riryoku", it is destroyed, but the increase to the other monster’s ATK lasts until the end of the turn as normal.
If a Spellcaster affected by "Diffusion Wave-Motion" attacks "Spirit Reaper", it’s just a normal attack. "Spirit Reaper" is not being targeted by "Diffusion Wave-Motion".
If "Skill Drain" is active, "Spirit Reaper" can be equiped with Equip Cards, but if "Skill Drain" is later removed from the field "Spirit Reaper" wil be destroyed.
"Spirit Reaper" can be destroyed as a result of battle while "Skill Drain" is active.
RULING FROM JUDGE FORUM - LAST UPDATE JUNE 6, 2008
•Cyber Valley: When using Cyber Valley's second effect targeting "Spirit Reaper", "Spirit Reaper" is removed from play when "Cyber Valley's" effect resolves, so it is not destroyed by its own effect.
•Il Blud: "Il Blud's" effect does not target when activated. However, after a monster is Special Summoned with the effect, it is continuously targeted, so if you Special Summon "Spirit Reaper", it will be destroyed immediately after the effect resolves.
OFFICIAL RULING - CROSS REFERENCE
•ANCIENT LAMP: If you select a “Spirit Reaper” as the new attack target, the “Spirit Reaper” will be destroyed AFTER damage calculation (at the same time that Flip Effects are resolved).
•ASURA PRIEST: "Asura Priest" may attack each monster only once. If the opponent controls "Spirit Reaper" you cannot continually attack it.
•ASURA PRIEST: If your opponent has “Patrician of Darkness” on the field they can choose the same monster as the attack target of “Asura Priest” each time you declare an attack with it. (For example, re-direct all of your “Asura Priest” attacks at “Spirit Reaper” instead.)
•CHIMERATECH OVERDRAGON: “Chimeratech Overdragon” can attack the same monster more than once if the attack target is not destroyed, such as an Attack Position “Spirit Reaper”.
•DARK DEAL: If the opponent activates a Normal Spell Card that targets, when you chain “Dark Deal”, the card no longer targets. If the Normal Spell Card originally targeted “Spirit Reaper”, the “Spirit Reaper” would not be destroyed.
•DIFFUSION WAVE-MOTION: When a Level 7 Spellcaster-Type monster selected with "Diffusion Wave-Motion" attacks "Spirit Reaper" or "Kisetai", it cannot destroy "Spirit Reaper" or "Kisetai" (so "Kisetai"'s effect is not negated).
•GEMINI IMPS: You cannot activate the effect of “Gemini Imps” during the Damage Step. For this reason it is not possible to activate “Gemini Imps” to negate the effect of “Don Zaloog” or “Spirit Reaper” that activate when they inflict Battle Damage to a player’s Life Points.
•GRAVEKEEPER'S ASSAILANT: If "Gravekeeper’s Assailant" attacks, and activates its effect to change the battle position of the opponent’s "Spirit Reaper", then "Spirit Reaper" is destroyed by its own effect. Then a replay occurs because the potential attack targets on the opponent's side of the field were changed. In this case, "Gravekeeper’s Assailant" can attack again, and can activate its effect again.
•LAST TURN: The effect that reduces Battle Damage to zero applies only for the special Battle Phase, not for the normal Battle Phase. Example: A player activates “Last Turn” and selects their Defense Position “Spirit Reaper”. The turn player Special Summons “Enraged Battle Ox” and attacks in the special Battle Phase, but no damage occurs. However, during the turn player’s normal Battle Phase they can attack again, and will inflict 1500 points of damage due to the effect of “Enraged Battle Ox”, so the opponent’s Life Points will be zero and the turn player will win.
•LAST TURN: “Last Turn” does not target so you can select monsters like “Tyrant Dragon” and “Fiend Skull Dragon” for its effect, or a Dragon-Type monster while “King Dragun” or “Lord of D.” is on the field. You can select “Spirit Reaper” and it will not be destroyed by its effect.
•NEO-SPACIAN DARK PANTHER: If you target “Spirit Reaper”, the “Spirit Reaper” will be destroyed after “Neo-Spacian Dark Panther’s” effect resolves.
•NINJA GRANDMASTER SASUKE: A face-up Defense Position "Spirit Reaper" will be destroyed by the effect of "Ninja Grandmaster Sasuke". "Ninja Grandmaster Sasuke"’s effect does not target. So if "Ninja Grandmaster Sasuke" attacks "Spirit Reaper", "Spirit Reaper" is destroyed by "Ninja Grandmaster Sasuke"’s effect, not by "Spirit Reaper"’s effect.
•REGENERATING MUMMY: Regenerating Mummy's effect will activate during the Damage Step because of "Spirit Reaper" or "Don Zaloog".
•STAUNCH DEFENDER: When you select "Spirit Reaper" or "The Reaper on the Nightmare" as the target of "Staunch Defender", resolve the chain, and after the effect of "Staunch Defender" resolves, the selected monster is destroyed. A replay will occur, but the opponent can no longer attack because the selected monster is gone.


SDZW-IT010 GETSU FHUMA

GUERRIERO • EFFETTO / WARRIOR • EFFECT

OSCURITA' / DARK


Se questa carta combatte con un mostro di Tipo Demone o Zombie, distruggi quel mostro alla fine del Damage Step.


If this card battles a Fiend or Zombie-Type monster, destroy that monster at the end of the Damage Step.


RULING - ULTIMO AGGIORNAMENTO 27 GIUGNO 2007
Questo effetto è Innescato e non designa alcun Bersaglio. Se l'attacco viene Negato o Fermato, questo effetto non si attiverà. Questo effetto si attiva a prescindere dall'esito della Battaglia.
OFFICIAL RULING - LAST UPDATE JUNE 27, 2007
If "Getsu Fuhma" is destroyed by damage calculation, its effect still activates as long as it battled a monster and damage calculation was performed.
If an attack is negated by "Magic Cylinder", etc., then "Getsu Fuhma"'s effect does not activate.
If "Getsu Fuhma"'s ATK is large enough to destroy "Vampire Lord" by damage calculation, then "Getsu Fuhma"'s effect doesn't activate and "Vampire Lord" won't be Special Summoned, because it was destroyed by damage calculation and not by a card effect.
If "Getsu Fuhma" is destroyed by "Dark Ruler Ha Des", "Getsu Fuhma"'s effect is not activated.
OFFICIAL RULING - CROSS REFERENCE
•LEGENDARY JUJITSU MASTER: If "Legendary Jujitsu Master" is changed to a Fiend-Type or a Zombie-Type by "DNA Surgery" and is attacked by "Getsu Fuhma", "Getsu Fuhma"'s effect is Step 1 of a chain because the turn player is Step 1, and "Legendary Jujitsu Master" is Step 2. "Legendary Jujitsu Master" resolves first and "Getsu Fuhma" is sent back to the top of the Deck, then "Getsu Fuhma"'s effect resolves and "Legendary Jujitsu Master" is destroyed.


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