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Set > CSOC • Crossroads of Chaos 1 - 2 - 3 - 4 - 5 - 6 - 7 - 8 - 9 - 10
CSOC-EN060 • EVERLIVING UNDERWORLD CANNON
MAGIA CONTINUA / CONTINUOUS SPELL
SPELL SPEED 1 • Comune / Common • Cod. 31467372
Una volta durante il turno di ogni giocatore, quando un mostro di Tipo Zombie viene Evocato tramite Evocazione Speciale sul tuo Terreno, infliggi 800 danni al tuo avversario.Once during each player's turn, when a Zombie-Type monster is Special Summoned to your side of the field, inflict 800 damage to your opponent.
RULING - ULTIMO AGGIORNAMENTO 1 NOVEMBRE 2008OFFICIAL RULING - LAST UPDATE NOVEMBER 1, 2008"Everliving Underworld Cannon's" effect is a Trigger Effect."Everliving Underworld Cannon's" effect always activates the first time a Zombie-Type monster is Special Summoned onto your side of the field during each turn.
CSOC-EN061 • SECRET VILLAGE OF THE SPELLCASTERS
MAGIA TERRENO / FIELD SPELL
SPELL SPEED 1 • Super • Cod. 68462976
Se tu controlli un mostro di Tipo Incantatore e il tuo avversario no, il tuo avversario non può attivare Carte Magia. Se tu non controlli mostri di Tipo Incantatore, non puoi attivare Carte Magia. If you control a Spellcaster-Type monster and your opponent does not, your opponent cannot activate Spell Cards. If you control no Spellcaster-Type monsters, you cannot activate Spell Cards.
RULING - ULTIMO AGGIORNAMENTO 1 NOVEMBRE 2008OFFICIAL RULING - LAST UPDATE NOVEMBER 1, 2008Spell Cards can still be Set while "Secret Villiage of the Spellcasters" is face-up on the field.The effects of Continuous Spell Cards that were face-up on the field before "Secret Villiage of the Spellcasters" resolved can still be activated.RULING FROM JUDGE FORUM - LAST UPDATE DECEMBER 10, 2008•: If you Set a Spellcaster-Type monster and you do not have any face-up Spellcaster-Type monsters, your opponent can activate Spell Cards. The Monster Type of a face-down card is unknown. "Secret Village of the Spellcasters" will not recognize a face-down Spellcaster-Type monster.
CSOC-EN062 • OMEGA GOGGLES
MAGIA EQUIPAGGIAMENTO / EQUIP SPELL
SPELL SPEED 1 • Comune / Common • Cod. 04857085
Equipaggia solo ad un mostro che controlli. Una volta per turno, puoi guardare 1 carta a caso nella mano del tuo avversario. Il mostro equipaggiato non può attaccare nel turno in cui attivi questo effetto.Equip only to a monster you control. Once per turn, you can reveal 1 random card in your opponent's hand. If you do this, the equipped monster cannot attack this turn.
RULING - ULTIMO AGGIORNAMENTO 1 NOVEMBRE 2008OFFICIAL RULING - LAST UPDATE NOVEMBER 1, 2008The effect to look at 1 random card in your opponent's hand is an Ignition Effect.If "Omega Goggles" is unequipped from the monster after using its effect, the monster can attack during the turn.If "Omega Goggles" is equipped to a monster that is unaffected by the effects of Spell Cards, after "Omega Goggles" uses its Ignition Effect, the equipped monster can still attack.If control of the equipped monster switches to your opponent, "Omega Goggles" remains equipped to the monster.
CSOC-EN063 • BATTLE MANIA
TRAPPOLA / NORMAL TRAP
SPELL SPEED 2 • Super • Cod. 31245780
Attiva solo durante la Standby Phase del tuo avversario. Tutti i mostri scoperti controllati dal tuo avversario vengono messi in Posizione di Attacco, e non possono cambiare posizione questo turno. Tutti i mostri controllati dal tuo avversario in questo momento devono attaccare questo turno, se possibile.Activate only during your opponent's Standby Phase. All face-up monsters your opponent controls are changed to Attack Position, and cannot change their battle position this turn. All monsters your opponent currently controls must attack this turn, if able.
RULING - ULTIMO AGGIORNAMENTO 1 NOVEMBRE 2008OFFICIAL RULING - LAST UPDATE NOVEMBER 1, 2008You cannot activate this card if your opponent controls no monsters.If your opponent controls a face-up Attack Position monster at the end of their Main Phase 1, they must conduct their Battle Phase during the turn “Battle Mania” is activated.Monsters unaffected by Trap Cards, like “Elemental Hero Wildheart”, do not have to attack during the turn “Battle Mania” is activated.During the Battle Phase of a turn in which “Battle Mania” was activated, if your “Ultimate Tyranno” attacks, but the attack is negated, it must still attack again if there is another monster in play. (It cannot attack the same target twice.)
CSOC-EN064 • CONFUSION CHAFF
SPELL SPEED 2 • Comune / Common • Cod. 67630339
Attiva solo quando il tuo avversario dichiara un secondo attacco diretto durante la stessa Battle Phase. Fai combattere il mostro attaccante con il primo mostro che ha attaccato direttamente (nessun altro effetto può essere attivato durante questa battaglia).Activate only when your opponent declares a second direct attack during the same Battle Phase. Conduct battle between the attacking monster and the first monster that attacked directly (other effects cannot be activated during this battle.)
RULING - ULTIMO AGGIORNAMENTO 1 NOVEMBRE 2008OFFICIAL RULING - LAST UPDATE NOVEMBER 1, 2008This card does not target.When "Confusion Chaff" resolves, the battle caused by "Confusion Chaff" proceeds directly to the Damage Step.This card cannot be activated when a single monster like “Hayabusa Knight”, etc., makes its second direct attack in the same Battle Phase.If the first monster that attacked directly is face-down when “Confusion Chaff” resolves, it is flipped face-up and damage calculation is conducted normally.If a monster’s attack becomes a direct attack due to a replay, it is still considered to be the first monster that attacked directly for “Confusion Chaff”.If a monster declares a direct attack, but that attack is negated, it will not be considered the first monster that attacked directly that turn.If your “Amazoness Swords Woman” declares the second direct attack during a Battle Phase, and “Confusion Chaff” is activated, your opponent will take any battle damage from that battle.
CSOC-EN065 • URGENT TUNING
SPELL SPEED 2 • Super • Cod. 94634433
Attiva solo durante la Battle Phase. Evoca tramite Evocazione per Sincronizzazione 1 mostro Synchro. (Manda i necessari Mostri Materiale da Sincronizzazione al Cimitero).Activate only during the Battle Phase. Synchro Summon 1 Synchro Monster. (Send the appropriate Synchro Material Monsters to the Graveyard.)
RULING - ULTIMO AGGIORNAMENTO 1 NOVEMBRE 2008OFFICIAL RULING - LAST UPDATE NOVEMBER 1, 2008This card does not target.This card cannot be activated during the Damage Step.If the number of monsters you control changes due to an effect chained to “Urgent Tuning”, and you do not have a Synchro Monster of a Level you could Summon when “Urgent Tuning” resolves, you must show your Extra Deck to your opponent to prove that you cannot Summon a monster. You do not have to show your Extra Deck to your opponent if you would not be able to Synchro Summon at all when “Urgent Tuning” resolves. (Because you control only 1 monster, or control only Tuner monsters, etc.)You can use monsters that are not affected by Trap Cards, like “Elemental Hero Wildheart” as Synchro Material Monsters for “Urgent Tuning”.
CSOC-EN066 • SYNCHRO STRIKE
SPELL SPEED 2 • Comune / Common • Cod. 30123142
Un mostro bersaglio Evocato tramite Sincronizzazione guadagna 500 ATK per ogni Mostro Materiale da Sincronizzazione utilizzato per Evocarlo fino alla End Phase.Target Synchro Summoned monster gains 500 ATK for each Synchro Material Monster used to Summon it, until the End Phase.
RULING - ULTIMO AGGIORNAMENTO 1 NOVEMBRE 2008OFFICIAL RULING - LAST UPDATE NOVEMBER 1, 2008You cannot target a Synchro Monster when it is Special Summoned from the Graveyard.You cannot target a Synchro Monster that was turned face-down by “Book of Moon”, etc., when it is later Flip Summoned.
CSOC-EN067 • PRIDEFUL ROAR
SPELL SPEED 2 • Rara / Rare • Cod. 66518841
Attiva solo durante il calcolo dei danni quando l'ATK del tuo mostro in battaglia è inferiore all'ATK del mostro del tuo avversario, e paga Life Points pari alla differenza tra gli ATK. Il tuo mostro guadagna ATK pari alla differenza +300 solo durante il calcolo dei danni.Activate only during damage calculation when the ATK of your battling monster is lower than the ATK of your opponent's and pay Life Points equal to the difference in ATK. Your monster gains ATK equal to that difference +300 during damage calculation only.
RULING - ULTIMO AGGIORNAMENTO 1 NOVEMBRE 2008OFFICIAL RULING - LAST UPDATE NOVEMBER 1, 2008This card does not target.You can activate this card when a Defense Position monster you control battles.If your monster’s ATK is higher than the ATK of the monster it’s battling when “Prideful Roar” resolves, “Prideful Roar’s” effect disappears.
CSOC-EN068 • REVIVAL GIFT
SPELL SPEED 2 • Comune / Common • Cod. 93912845
Scegli un mostro Tuner dal tuo Cimitero ed Evocalo tramite Evocazione Speciale. I suoi effetti sono annullati. Evoca tramite Evocazione Speciale 2 "Segna-Demone Regalo" (Tipo Demone/OSCURITÀ/Livello 3/ATK 1500/DEF 1500) sul Terreno del tuo avversario.Select 1 Tuner monster from your Graveyard and Special Summon it. Its effects are negated. Special Summon 2 "Gift Fiend Tokens" (Fiend-Type/DARK/Level 3/ATK 1500/DEF 1500) to your opponent's side of the field.
RULING - ULTIMO AGGIORNAMENTO 1 NOVEMBRE 2008OFFICIAL RULING - LAST UPDATE NOVEMBER 1, 2008This card targets 1 Tuner monster in your Graveyard.“Revival Gift” only negates the Tuner monster’s effects that activate on the field. If you Special Summon “Sinister Sprocket” and use it as a Synchro Material Monster, its effect will activate in the Graveyard.The Tuner monster and 2 “Gift Fiend Tokens” are considered to be Special Summoned at the same time.You cannot activate this card if your opponent has 1 or fewer empty Monster Card Zones.If the targeted Tuner monster is no longer in your Graveyard when “Revival Gift” resolves, you still Special Summon 2 “Gift Fiend Tokens” to your opponent’s side of the field.
CSOC-EN069 • LINEAGE OF DESTRUCTION
SPELL SPEED 2 • Comune / Common • Cod. 29307554
Attiva solo durante un turno in cui hai distrutto un mostro in Posizione di Difesa controllato dal tuo avversario. Scegli 1 mostro di Livello 8 che controlli. Durante questo turno, il mostro scelto può attaccare due volte.Activate only during a turn in which you destroyed a Defense Position monster your opponent controlled. Select 1 Level 8 monster you control. During this turn, the selected monster can attack twice.
RULING - ULTIMO AGGIORNAMENTO 1 NOVEMBRE 2008OFFICIAL RULING - LAST UPDATE NOVEMBER 1, 2008This card targets 1 Level 8 monster you control.You can activate this card when a Level 8 monster you control destroys a Defense Position monster by battle, and target that Level 8 monster. It will be able to attack once more (two times total).You cannot target a monster that can already attack twice in the same Battle Phase.
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